Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 13:31:25 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (805) 805 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 1994 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 29/400 Matter 79/300 Energy 250/250 System Corruption 19% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Structural Scanner Sensor Array Seismic Detector Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Structural Scanner Sensor Array Light Armor Plating Medium Laser Light Cannon Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 46 | 1 16 29 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | . 4 5 Treads 7 | . 2 5 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 17 | 1 4 12 Device 8 | 1 2 5 Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 6 | . . 6 Artifact . | . . . Weapon 17 | . 7 10 Energy Gun 5 | . 2 3 Energy Cannon 2 | . . 2 Ballistic Gun 1 | . . 1 Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon 2 | . . 2 Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 12 | . 14 11 Treads 12 | . 9 18 Leg 6 | . 10 . Wheel 6 | . 8 3 Device 8 | . 11 3 Storage 12 | . 14 11 Processor 9 | . 2 21 Protection 2 | . . 5 Energy Gun 11 | . 11 10 Ballistic Cannon 11 | . 13 9 Slashing Weapon 1 | . 2 . Peak Build Rating 15 | 8 9 15 Average Rating 9 | 7 8 12 On Entrance 7 | 6 8 9 Naked Turns . | . . . Heaviest Build 25 | 14 21 25 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . 1 . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 8 9 10 Most Carried 10 | 8 10 10 Average Carried 9 | 7 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 10 7 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 758 | 236 328 194 Remotely . | . . . Salvage Created 1293 | 228 593 472 Parts 107 | 18 58 31 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 16 15 Melee 1 | . . 1 Guns 20 | . 9 11 Cannons 10 | . 7 3 Classes Destroyed 11 | 3 7 1 Worker 4 | 1 3 . Builder 1 | . 1 . Tunneler 7 | 7 . . Hauler 3 | . 2 1 Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 4 | . 3 1 Swarmer 19 | . 11 8 Grunt 8 | . 5 3 Sentry 4 | . . 4 Best Kill Streak 7 | 2 7 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 158 | . 77 81 Missed 37 | . 22 15 Damage Taken 2137 | . 483 1654 Core 413 | . 42 371 Absorbed by Shields . | . . . Regen/Repaired (Parts) 14 | . . 14 Core Remaining (%) 91 | 100 83 . Volleys Fired 136 | 31 63 42 Largest 2 | 2 2 2 Hottest 100 | 70 100 85 Shots Fired 247 | 62 104 81 Gun 165 | 62 49 54 Cannon 73 | . 46 27 Launcher . | . . . Special 9 | . 9 . Kinetic 119 | 31 46 42 Thermal 128 | 31 58 39 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 10 6 14 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 152 | 42 50 60 Core Hits 72 | 16 32 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 14 | 3 3 8 Burn 14 | 3 3 8 Melee Attacks 26 | . 19 7 Impact 7 | . . 7 Slashing 19 | . 19 . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2190 | 435 812 943 Guns 1320 | 434 348 538 Cannons 634 | . 348 286 Explosions . | . . . Melee 210 | . 98 112 Ramming 26 | 1 18 7 Kinetic 984 | 182 348 454 Thermal 970 | 252 348 370 Explosive . | . . . Electromagnetic . | . . . Impact 112 | . . 112 Slashing 98 | . 98 . Piercing . | . . . Highest Corruption 19 | . . 19 Average Corruption 16 | . . 16 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 49 | . 19 30 Projectiles 7 | . 7 . Explosions . | . . . Melee 42 | . 12 30 Knockbacks 2 | . 2 . Impact . | . . . Kinetic 1 | . 1 . Secondary 1 | . 1 . Self-Inflicted Damage 8 | . 8 . Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 5 | 1 3 1 Kicked 3 | 1 2 . Crushed . | . . . Highest Temperature 300 | 150 300 226 Average Temperature 69 | 50 82 61 Received Heat Transfer 252 | . 72 180 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 1 2 Heat Transferred 3922 | 962 1258 1702 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 465 | 45 465 302 Initial 59 | . 29 59 Average 151 | 25 206 90 Maximum Alert Level 2 | . 2 1 Low Security (%) 73 | 100 57 92 Level 1 22 | . 35 7 Level 2 3 | . 6 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 26 30 Peak Tracking Total 8 | . 7 8 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 8 4 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 43 | . 29 14 Successful 26 | . 18 8 Failed 17 | . 11 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 35 | . 26 9 Terminals 29 | . 21 8 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 8 | . 8 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Surveillance Status 1 | . 1 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 19 | . 16 3 Terminals 15 | . 13 2 Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 7 | . 5 2 Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . . 1 Mechanics 1 | . . 1 Recycling Units 3 | . 3 . Monitor 1 | . 1 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 8 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 11 | . 3 8 STAY 5 | . 1 4 ROAM 1 | . . 1 FOLLOW 5 | . 2 3 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3414 | 301 1958 1155 Spaces Moved 1749 | 148 1121 480 Core . | . . . Treads 427 | . 3 424 Legs 560 | 148 412 . Wheels 762 | . 706 56 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 95 Average Speed 128 | 120 115 160 Slowest Speed 240 | 120 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 4 | . . 4 Exploration Rate (%) 44 | 5 96 31 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 23 | . 20 3 Terrain Destroyed 23 | . 20 3 Melee 14 | . 11 3 Projectile 9 | . 9 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2605 | 217 1619 769 Wait 597 | 32 373 192 Move 1747 | 147 1120 480 Hop . | . . . Pick Up 24 | 4 13 7 Fast Attach 2 | . . 2 Attach 8 | 1 1 6 Detach 1 | . . 1 Swap 36 | . 15 21 Drop 23 | 1 12 10 Fire 136 | 31 63 42 Melee 26 | . 19 7 Ram 1 | . 1 . Kick 3 | 1 2 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 302 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Discovered new exit (range 14) 745 | -10/Materials | Discovered new exit (range 16) 1521 | -10/Materials | Learned Storage emergency access door positions 1550 | -10/Materials | Discovered new exit (range 11) 1583 | -10/Materials | Learned Storage emergency access door positions 1635 | -10/Materials | Identified exit to Subcaves 1679 | -10/Materials | Identified exit to Mines 1712 | -10/Materials | Learned location of Mines (-9) 1756 | -10/Materials | Loaded intel: 11 interactive machine locations 1810 | -10/Materials | Identified exit to Materials 2260 | -10/Materials | Entered another Materials area 2260 | -9/Materials | Accompanied by 1 ally 2260 | -9/Materials | Evolved 2 slots: Utility x2 2837 | -9/Materials | Repaired Seismic Detector 3012 | -9/Materials | Build established: Scavenger-Mutant 3387 | -9/Materials | Crushed by falling debris 3388 | -9/Materials | Crushed by falling debris 3388 | -9/Materials | Core integrity fell below 50% 3391 | -9/Materials | Crushed by falling debris 3391 | -9/Materials | System corruption reached 10% 3394 | -9/Materials | Crushed by falling debris 3394 | -9/Materials | Core integrity fell below 20% 3415 | -9/Materials | Self-destructed Last Messages --------------- 03391_ System corrupted by crushing effect (+1). 03391_ Med. Laser destroyed. 03391_ System corrupted by crushing effect (+5). 03394_ The unstable cave ceiling collapses. 03394_ Crushed by falling debris. 03394_ Lgt. Treads destroyed. 03394_ System corrupted by crushing effect (+5). 03394_ Autogun destroyed. 03394_ System corrupted by crushing effect (+2). 03396_ W-16 Scout sends out distress signal. 03398_ U-05 Engineer builds a Wall. 03406_ Destroyed Flight Unit. 03406_ S-10 Pest system corrupted by crushing effect. 03409_ Destroyed Lgt. Ion Engine. 03409_ S-10 Pest system corrupted by crushing effect. 03412_ Flight Unit fried. 03412_ S-10 Pest destroyed. 03413_ Acquired 8 matter. 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