Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 19:56:41 Player: Dew Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (923) 923 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3853 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 465/700 Matter 223/300 Energy 300/300 System Corruption 2% Temperature Cool (6) Movement Rolling (80) Location -7/Storage Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Wheel > --- UTILITY (3) ------ Machine Analyzer Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Sensor Array Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Precision Grenade Launcher Datajack > --- INVENTORY -------- Sensor Array Spread Laser Gatling Laser Autogun Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Autogun Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Precision Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 2 . 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 42 | . 1 13 10 8 10 Power 9 | . . 2 2 2 3 Engine 7 | . . 2 2 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | . . 5 4 3 4 Treads . | . . . . . . Leg 5 | . . 5 . . . Wheel 4 | . . . . . 4 Hover 2 | . . . . 2 . Flight 5 | . . . 4 1 . Utility 7 | . 1 1 4 . 1 Device 5 | . 1 1 3 . . Storage . | . . . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . . 5 . 3 2 Energy Gun 3 | . . 2 . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 18 | . . 3 . . 15 Power 1 | . . . . . 1 Propulsion 9 | . . 1 . . 8 Utility 3 | . . 2 . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 6 | 6 7 7 6 4 4 Power 1 | 1 1 1 . . . Propulsion 1 | 4 4 2 1 . . Utility . | . . . . 1 1 Weapon 2 | 1 2 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . 12 1 2 1 . Power 3 | . 1 1 . 1 . Propulsion 9 | . 7 . 2 . . Utility 1 | . 1 . . . . Weapon 3 | . 3 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 98 98 92 92 86 Engine 10 | . 14 11 9 12 4 Core 1 | . . . . . 5 Leg 23 | . 28 43 25 . . Wheel 2 | . . . . . 13 Hover 3 | . . . . 11 10 Flight 6 | . . . 10 24 9 Device 11 | . 12 9 11 15 11 Storage 7 | . 14 11 8 . . Processor 3 | . . . . 7 10 Energy Gun 11 | . 14 10 18 12 5 Energy Cannon 1 | . . . 6 . . Ballistic Gun 7 | . 14 10 1 2 2 Launcher 1 | . . . . 1 6 Special Melee Weapon 1 | . . . . 3 3 Peak Build Rating 36 | 6 7 12 21 34 36 Average Rating 16 | 6 6 10 14 28 31 On Entrance 13 | 6 6 7 10 21 32 Avg Prop Armor Cover (%) 7 | . . . 9 7 6 Naked Turns . | . . . . . . Heaviest Build 25 | 14 15 20 20 25 23 Greatest Support 55 | 20 20 40 40 23 55 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 5 5 Average Carried 6 | 6 7 7 6 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 8 8 4 5 3 Class Distribution -------------------- 62% | Mutant 16% | Scavenger-Skirmisher 14% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 913 | 200 . 339 53 113 208 Remotely . | . . . . . . Salvage Created 843 | . . 386 53 24 380 Parts 56 | . . 22 8 4 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 25 | . . 13 3 . 9 Guns 13 | . . 8 2 . 3 Cannons 1 | . . . 1 . . AOE 11 | . . 5 . . 6 Classes Destroyed 8 | . . 5 1 . 2 Worker 2 | . . 1 . . 1 Builder 2 | . . 2 . . . Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Watcher 2 | . . . 1 1 . Swarmer 10 | . . 3 3 . 4 Grunt 10 | . . 8 . . 2 Sentry 5 | . . 2 . . 3 Best Kill Streak 7 | . . 7 3 1 7 Combat Bots Only 5 | . . 4 3 . 5 Max Kills in Single Turn 3 | . . 3 2 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 303 | . . 92 17 10 184 Missed 126 | . . 32 7 1 86 Hits 177 | . . 60 10 9 98 Projectile 177 | . . 60 10 9 98 Damage Taken 1957 | . . 701 101 102 1053 Core 318 | . . 76 7 15 220 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 100 81 98 . . Volleys Fired 57 | . . 33 4 2 18 Largest 3 | . . 2 3 2 3 Hottest 183 | . . 115 183 145 145 Shots Fired 120 | . . 68 12 3 37 Gun 96 | . . 56 8 3 29 Cannon 11 | . . 7 4 . . Launcher 13 | . . 5 . . 8 Special . | . . . . . . Kinetic 39 | . . 31 . . 8 Thermal 68 | . . 32 12 3 21 Explosive 13 | . . 5 . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . 10 7 2 13 Robot Miss Streak 8 | . . 5 6 8 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 76 | . . 38 7 3 28 Core Hits 87 | . . 28 9 5 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2493 | . . 1144 133 47 1169 Guns 1066 | . . 440 71 47 508 Cannons 143 | . . 81 62 . . Explosions 1284 | . . 623 . . 661 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 337 | . . 215 . . 122 Thermal 1172 | . . 606 133 47 386 Explosive 984 | . . 323 . . 661 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . 2 2 Average Corruption 3 | . . 4 . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 11 . . 4 Message Errors 4 | . . 4 . . . Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 1 | . . 1 . . . Data Loss (minor) 4 | . . 2 . . 2 Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 122 | . . 110 . . 12 Projectiles . | . . . . . . Explosions 122 | . . 110 . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 211 | . . 63 . . 148 Shots 7 | . . 3 . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | . . 196 238 80 362 Average Temperature 79 | . . 60 115 39 95 Received Heat Transfer 549 | . . 234 27 . 288 Effects 7 | . . . 3 . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2000 | . . 875 240 95 790 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 81 100 100 100 Level 1 6 | . . 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 237 | . 5 237 127 50 179 Initial 87 | . . . 87 33 . Average 48 | . . 79 95 21 32 Influence Increases 925 | . 8 406 77 52 382 Destroy 0b10 Robot/C 500 | . . 260 60 . 180 Destroy 0b10 Robot/NC 45 | . . 15 5 5 20 Destroy Leader 94 | . . 40 12 2 40 Successful Hack 23 | . 8 8 . . 7 Disable Machine 75 | . . 30 . . 45 Destroy Structure 113 | . . 53 . . 60 Partial Spotted 60 | . . . . 30 30 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 816 | . 8 197 212 126 273 Entered New Map 163 | . . . 122 41 . Time Decay 492 | . 8 167 90 85 142 Lost Part 161 | . . 30 . . 131 Squads Dispatched 6 | . . 2 1 1 2 Investigation 3 | . . 2 . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . . 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 1 22 9 2 15 Peak Tracking Total 7 | . 1 6 5 1 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . 2 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 5 | . 5 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 5 | . . 2 . . 3 Max in Single Turn 2 | . . 2 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 18 | . 3 9 . 3 3 Terminals 13 | . 2 7 . 1 3 Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . . 2 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 7 23 . 7 3 Successful 24 | . 3 15 . 4 2 Failed 16 | . 4 8 . 3 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 28 | . 4 17 . 7 . Terminals 31 | . 6 18 . 4 3 Fabricators 2 | . . . . 2 . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . . 5 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 3 . 2 2 Open Door 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Maintenance Status 3 | . 1 1 . 1 . Zone Layout 3 | . . 2 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Report Inventory 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 1 8 . 2 . Terminals 9 | . 1 7 . 1 . Botnet 2 | . . 1 . 1 . Detonate 1 | . 1 . . . . Skim 6 | . . 6 . . . Fabricators 1 | . . . . 1 . Liberate 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 7 . 4 2 Full Trace Events 5 | . 1 3 . 1 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1587 | . 295 547 180 204 361 Sensors 740 | . . . 180 204 356 Terrain 660 | . 295 365 . . . Seismic 182 | . . 182 . . . Machine Analysis 161 | . . . . . 161 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 1694 | 10 330 608 181 204 361 Spaces Moved 1486 | 9 243 352 152 395 335 Core . | . . . . . . Treads . | . . . . . . Legs 679 | 9 243 352 75 . . Wheels 158 | . . . . . 158 Hover 206 | . . . . 155 51 Flight 443 | . . . 77 240 126 Fastest Speed 31 | 120 120 120 31 34 34 Average Speed 83 | 120 120 120 81 43 66 Slowest Speed 150 | 120 120 120 150 116 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 38 33 13 14 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . 50 . . 63 Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . . 50 . . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1832 | 8 284 476 203 425 436 Wait 166 | . 27 56 19 6 58 Move 1481 | 8 242 351 151 394 335 Hop . | . . . . . . Pick Up 28 | . 8 10 4 3 3 Fast Attach 19 | . 1 1 5 4 8 Attach 18 | . . 6 6 2 4 Detach 9 | . . 1 3 4 1 Swap 18 | . . 11 1 3 3 Drop 35 | . 6 7 10 6 6 Fire 57 | . . 33 4 2 18 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 14) 160 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 433 | -9/Materials | Discovered new exit (range 15) 623 | -9/Materials | Discovered new exit (range 13) 949 | -9/Materials | Entered another Materials area 949 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -8/Materials | Discovered new exit (range 4) 1130 | -8/Materials | Identified exit to Factory 1130 | -8/Materials | Entered Factory 1130 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1325 | -7/Factory | Discovered new exit (range 13) 1330 | -7/Factory | Identified exit to Storage 1334 | -7/Factory | Entered Storage 1499 | -7/Storage | Lost 4 parts (1p3n) 1648 | -7/Storage | Garrison activated, responded to threat 1695 | -7/Storage | Self-destructed Last Messages --------------- 01679_ Destroyed VTOL Module. 01679_ U-05 Engineer lays Concrete. 01681_ Wheel destroyed. 01681_ U-05 Engineer lays Concrete. 01682_ S-27 Virus destroyed. 01682_ Com. Wheel destroyed. 01682_ U-05 Engineer lays Concrete. 01684_ Prc. Grenade Launcher destroyed. 01685_ U-05 Engineer builds a Wall. 01686_ Rocket Launcher destroyed. 01689_ K-01 Serf destroyed. 01689_ U-05 Engineer lays Concrete. 01690_ Imp. Sensor Array destroyed. 01692_ U-05 Engineer lays Concrete. 01693_ Imp. Hover Unit destroyed. 01693_ Wheel destroyed. 01694_ U-05 Engineer lays Concrete. 01694_ K-01 Serf collects debris. 01695_ The unstable cave ceiling collapses. 01695_ Flak Gun destroyed. 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