Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.07 @ 05:05:07 Player: Suslik Result: Destroyed by as-81052 with Assembled Maul Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (314) 1570 Value Destroyed (10192) 10192 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2916) 2916 TOTAL SCORE: 20918 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 499 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 1000 Friendly Fire -1175 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 19/100 System Corruption 0% Temperature Cool (145) Location -6/Deep Caves Parts ------- Power (1) Propulsion (2) Utility (8) High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon (4) Heavy Plasma Cannon Inventory (36) High-capacity Storage Unit Long-range Sensor Array Makeshift Sensor Array Makeshift Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Actuator Array Makeshift System Shield Improved System Backup Module Advanced Assault Cannon Advanced EMP Blaster Axe Makeshift Spear Peak State ------------ Power Deuterium Engine Propulsion Improved Treads Medium Treads Utility Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Zionite Heavy Carapace Weapon Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Proton Cannon Inventory Zionite Light DM Reactor Carbon-fiber Leg Compact Wheel High-capacity Storage Unit High-capacity Matter Pod Long-range Sensor Array Makeshift Sensor Array Makeshift Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Actuator Array Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Hardened Light Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating Makeshift Thermal Plating Makeshift System Shield Improved System Backup Module Gatling Laser Force Rifle Heavy Plasma Cannon Makeshift Shrapnel Gun Advanced Assault Cannon Heavy Flak Cannon Advanced EMP Blaster Heavy Missile Launcher Axe Makeshift Spear [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . 2 . 2 . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 275 | . 5 1 13 12 2 8 30 27 47 2 1 4 10 34 6 14 5 54 Power 18 | . . . 1 1 . 1 1 1 2 . 1 . 1 4 1 . . 4 Engine 14 | . . . . 1 . 1 . 1 2 . 1 . 1 4 1 . . 2 Core 2 | . . . 1 . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 30 | . 2 . 2 3 . . 7 5 4 . . . . 3 . . . 4 Treads 20 | . 2 . . 2 . . 6 5 2 . . . . 2 . . . 1 Leg 4 | . . . 2 . . . . . . . . . . . . . . 2 Wheel 6 | . . . . 1 . . 1 . 2 . . . . 1 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 87 | . 3 . 1 . 2 . 5 2 14 . . . 3 17 3 10 1 26 Device 30 | . 1 . . . . . 2 1 4 . . . 1 6 2 6 1 6 Storage 21 | . 2 . 1 . 2 . 2 . 4 . . . . 2 . 4 . 4 Processor 7 | . . . . . . . 1 . 4 . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 29 | . . . . . . . . 1 2 . . . 2 8 1 . . 15 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 140 | . . 1 9 8 . 7 17 19 27 2 . 4 6 10 2 4 4 20 Energy Gun 27 | . . 1 3 5 . 3 3 . . . . . 1 . . . . 11 Energy Cannon 14 | . . . . . . . 3 4 1 . . . . . 1 1 2 2 Ballistic Gun 36 | . . . 1 . . 1 3 6 15 1 . 4 3 . . . 1 1 Ballistic Cannon 14 | . . . 3 . . 1 3 4 . . . . . 1 . 1 . 1 Launcher 22 | . . . 2 3 . 2 1 2 1 . . . 2 1 1 2 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 3 1 . . . . . 4 . . . . Slashing Weapon 19 | . . . . . . . 1 2 10 1 . . . 4 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 2 3 2 . . . . . . . . 9 Parts Lost 73 | . . . 4 4 . 4 5 5 3 . . . 3 15 1 . . 29 Power 10 | . . . . 1 . . 1 . 1 . . . . 3 1 . . 3 Propulsion 13 | . . . 2 1 . . 1 2 . . . . . 2 . . . 5 Utility 17 | . . . . . . . . . 1 . . . 1 4 . . . 11 Weapon 33 | . . . 2 2 . 4 3 3 1 . . . 2 6 . . . 10 Highest Loss Streak 17 | . . . 2 2 . 2 3 3 1 . . . 1 4 1 . . 17 Average Slot Usage (%) 96 | . 97 100 94 99 100 98 98 99 93 92 92 64 91 92 100 100 100 93 Engine 7 | . 14 14 8 5 11 11 8 8 7 7 7 7 6 5 6 6 6 5 Treads 11 | . 22 28 14 6 22 22 17 17 2 . . . . 1 13 13 13 11 Wheel 2 | . . . . 1 . . . . 5 7 7 7 7 5 . . . . Device 5 | . 11 14 4 . . . 1 3 7 7 7 7 3 5 5 5 6 5 Storage 23 | . 14 14 17 22 22 22 26 27 23 23 23 23 23 25 26 26 26 26 Processor 6 | . . . . . . . 7 4 7 7 7 7 7 12 13 13 13 . Protection 4 | . . . . . . . . 1 6 7 7 7 10 7 6 6 6 14 Energy Gun 6 | . 28 28 18 23 33 30 1 . . . . . 2 . . . . 9 Energy Cannon 2 | . . . . . . . 10 5 . . . . . . 4 2 2 11 Ballistic Gun 9 | . . . 10 11 11 10 3 6 27 30 30 3 27 1 . . 1 2 Ballistic Cannon 3 | . . . 10 8 . 1 5 13 . . . . . 1 1 1 4 . Impact Weapon 4 | . . . . . . . 7 3 . . . . . 8 13 13 10 . Slashing Weapon 3 | . . . . . . . 7 6 2 . . . . 12 6 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 12 25 25 48 48 64 68 91 97 131 129 129 128 134 169 163 157 166 182 Greatest Support 58 | 20 40 40 40 40 40 40 43 46 40 28 28 28 28 58 58 58 58 58 Greatest Overweight (x) 10 | . . . 4 2 1 1 4 2 4 4 4 4 4 6 2 2 2 10 Average Overweight (x) 2 | . . . 1 1 1 1 2 1 3 4 4 4 4 4 2 2 2 3 Largest Inventory Capacity 36 | 6 10 10 16 16 18 18 24 24 28 28 28 28 28 36 36 36 36 36 Average Capacity 26 | 6 8 10 13 16 16 18 22 24 26 28 28 28 28 31 36 36 36 36 Most Carried 36 | 6 10 10 16 16 18 18 24 24 28 28 28 28 28 28 23 27 36 36 Average Carried 23 | 6 8 10 12 15 16 17 21 22 25 27 27 28 27 24 22 25 33 33 Final Capacity 36 | 6 10 10 16 16 18 18 24 24 28 28 28 28 28 36 36 36 36 36 Final Carried 36 | 6 10 10 16 16 18 18 24 24 27 28 28 28 27 23 22 27 36 15 Class Distribution -------------------- 39% | Hauler-Mutant 17% | Hauler-Skirmisher 12% | Hauler-Tank 11% | Gunner 9% | Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6268 | 200 50 10 488 210 . 161 671 797 1520 191 154 . 363 441 55 305 19 633 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13056 | . 554 93 943 309 . 488 1708 1382 2468 . 148 . 649 2480 61 636 . 1137 Parts 550 | . 25 7 53 20 . 35 67 54 119 . 8 . 21 76 5 20 . 40 Haulers Intercepted 14 | . 2 . 2 . . . 6 2 2 . . . . . . . . . Recyclers Shooed 8 | . . . 1 . . . 2 2 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . 11 8 . 26 . 6 15 1 . Prevented 12 | . . . . . . . . . . . . . 9 . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 253 | . 9 2 22 12 . 12 28 23 45 . 2 . 10 34 3 14 . 37 Melee 39 | . . . . . . . 7 6 . . . . . 25 . 1 . . Guns 94 | . 9 2 11 2 . 7 7 1 45 . 2 . 3 2 . . . 3 Cannons 37 | . . . 8 . . . 6 12 . . . . . 1 . 1 . 9 AOE 69 | . . . 3 9 . 5 4 3 . . . . 7 2 3 10 . 23 Classes Destroyed 19 | . 6 1 2 . . 2 . . 1 . 1 . . . 1 . . 5 Worker 11 | . 1 . 1 . . . 5 3 . . . . . 1 . . . . Builder 9 | . . 1 . 1 . 2 . 1 3 . . . . 1 . . . . Hauler 14 | . 2 . 2 . . . 6 2 2 . . . . . . . . . Recycler 10 | . 1 . 1 . . . 2 1 2 . . . . 3 . . . . Watcher 9 | . 1 . 1 . . . 4 2 1 . . . . . . . . . Swarmer 46 | . 3 2 3 7 . 3 7 . 11 . . . . . 3 7 . . Grunt 117 | . 6 . 17 3 . 6 15 19 19 . 1 . 7 20 . 4 . . Brawler 6 | . . . . . . 1 . . 1 . . . 2 1 . 1 . . Duelist 4 | . . . 1 . . 1 . . 1 . . . . 1 . . . . Sentry 24 | . . . 1 2 . . 5 4 5 . . . . 7 . . . . Hunter 9 | . . . . . . 1 1 . 4 . . . . 1 . 2 . . Programmer 9 | . . . . . . . . . 4 . . . 1 4 . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 Assembled 28 | . . . . . . . . . . . . . . . . . . 28 Golem 2 | . . . . . . . . . . . . . . . . . . 2 Thug 2 | . . . . 1 . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . 1 . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 20 | . 3 2 8 4 . 3 9 14 6 . 1 . 6 7 3 4 . 20 Combat Bots Only 19 | . 3 2 3 4 . 3 5 6 6 . 1 . 6 7 3 4 . 19 Max Kills in Single Turn 10 | . 2 1 3 4 . 3 2 2 2 . 1 . 4 2 2 3 . 10 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 10 | . . . 2 3 . 3 2 2 . . . . 3 2 2 3 . 10 Melee 1 | . . . . . . . 1 1 . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 12927 | . 115 30 819 323 . 377 1222 856 1613 . 82 . 499 2852 74 225 . 3840 Core 1550 | . 17 . 136 44 . 51 117 109 179 . . . 43 373 . 34 . 447 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 93 . . . 42 . 58 . . . . 68 . . . . . Volleys Fired 436 | . 39 5 56 20 . 16 56 26 100 . 8 . 21 17 2 18 . 52 Largest 4 | . 2 2 4 4 . 4 4 4 4 . 4 . 4 4 1 1 . 4 Hottest 270 | . 80 80 150 155 . 178 155 208 100 . 100 . 100 138 39 75 . 270 Shots Fired 1226 | . 68 10 181 42 . 52 153 87 381 2 30 1 64 29 2 18 . 106 Gun 912 | . 68 10 129 30 . 47 77 8 378 2 30 1 57 19 . . . 56 Cannon 252 | . . . 49 5 . 3 73 78 . . . . . 6 . 5 . 33 Launcher 62 | . . . 3 7 . 2 3 1 3 . . . 7 4 2 13 . 17 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 811 | . . . 102 10 . 14 94 60 378 2 30 1 57 22 . . . 41 Thermal 115 | . 29 5 42 . . . 6 . . . . . . 3 . . . 30 Explosive 23 | . . . 3 7 . 2 3 1 . . . . . . 2 . . 5 Electromagnetic 266 | . 39 5 34 25 . 36 50 26 3 . . . 7 4 . 18 . 19 Phasic 11 | . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 40 | . 16 13 24 19 . 40 24 22 26 . 13 . 13 17 . 16 . 32 Robot Miss Streak 6 | . 2 . 3 1 . 1 2 2 6 . 2 . 4 6 . . . 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 13 | . . . 1 . . 2 . . 7 . 1 . 1 1 . . . . Max Gunslinging Chain 2 | . . . 1 . . 1 . . 2 . 1 . 1 1 . . . . Shots Hit Robots 1171 | . 59 9 130 30 . 41 170 95 261 . 21 . 45 201 2 11 . 96 Core Hits 572 | . 24 5 49 17 . 26 56 52 104 . 7 . 27 74 4 16 . 111 Critical Hits 13 | . . . . . . . . 4 3 . . . . 6 . . . . Critical Kills 4 | . . . . . . . . 2 . . . . . 2 . . . . Critical Parts Destroyed 9 | . . . . . . . . 2 3 . . . . 4 . . . . Melee Attacks 401 | . . . . . . . 62 65 29 . . . . 236 2 2 2 3 Impact 189 | . . . . . . . 50 43 . . . . . 94 1 . 1 . Slashing 212 | . . . . . . . 12 22 29 . . . . 142 1 2 1 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 7 5 1 . . . . 6 2 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 73 | . . . . . . . 6 3 . . . . . 63 1 . . . Damage Inflicted 32245 | . 807 129 1970 1091 . 1219 4564 2974 4330 . 373 . 1577 7284 424 796 . 4707 Guns 10888 | . 731 108 1271 311 . 652 1191 102 4108 . 373 . 592 273 . . . 1176 Cannons 4126 | . . . 409 16 . 32 1197 1194 . . . . . 261 . 171 . 846 Explosions 7306 | . 76 . 252 764 . 495 377 326 100 . . . 985 539 196 548 . 2648 Melee 9741 | . . . . . . . 1767 1315 106 . . . . 6211 228 77 . 37 Ramming 184 | . . 21 38 . . 40 32 37 16 . . . . . . . . . Kinetic 9670 | . . . 845 28 . 202 1301 757 4108 . 373 . 592 485 . . . 979 Thermal 2493 | . 330 45 389 42 . 227 93 75 . . . . 260 179 . . . 853 Explosive 3635 | . . . 252 722 . 268 377 251 . . . . . . 196 . . 1569 Electromagnetic 6159 | . 477 63 446 299 . 482 994 539 100 . . . 725 409 . 719 . 906 Impact 4916 | . . . . . . . 1550 1078 . . . . . 2183 105 . . . Slashing 4825 | . . . . . . . 217 237 106 . . . . 4028 123 77 . 37 Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 363 | . . . . . . . . . . . . . . . . . . 363 Highest Corruption 9 | . . . . . . . . . 9 9 9 9 9 4 4 4 4 . Average Corruption 6 | . . . . . . . . . 6 9 9 9 8 3 4 4 4 . Corruption Purged 3 | . . . . . . . . . 2 . . . 1 . . . . . Effects 188 | . . . . . . . . . 42 21 30 5 24 22 17 25 2 . Message Errors 57 | . . . . . . . . . 11 4 9 2 5 8 5 12 1 . Matter Fused 40 | . . . . . . . . . 6 7 8 2 2 4 3 7 1 . Heat Flow Errors 14 | . . . . . . . . . 2 2 2 . 1 1 5 1 . . Energy Discharges 10 | . . . . . . . . . 2 2 . . 2 1 2 1 . . Parts Rejected 3 | . . . . . . . . . 1 . . . 1 1 . . . . Data Loss (minor) 23 | . . . . . . . . . 4 3 4 . 4 2 2 4 . . Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 . . . . . Misfires 8 | . . . . . . . . . 2 2 1 1 2 . . . . . Targeting Errors 26 | . . . . . . . . . 9 1 6 . 5 5 . . . . Weapon Failures 5 | . . . . . . . . . 4 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1425 | . . . 17 56 . 62 364 198 1 . . . 21 466 98 . . 142 Projectiles 53 | . . . 17 . . . 27 . . . . . . . . . . 9 Explosions 288 | . . . . 56 . 62 15 . 1 . . . 21 . . . . 133 Melee 1084 | . . . . . . . 322 198 . . . . . 466 98 . . . Knockbacks 56 | . . . 6 . . . 10 15 . . . . . 9 . . . 16 Impact 19 | . . . 1 . . . 6 5 . . . . . 7 . . . . Kinetic 35 | . . . 5 . . . 4 8 . . . . . 2 . . . 16 Secondary 2 | . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 518 | . . . 11 47 . 95 . 20 37 . . . 50 47 21 39 . 151 Shots 25 | . . . . 2 . 3 . 1 2 . . . 4 4 1 3 . 5 Rammed 17 | . . 2 4 1 . 4 2 3 1 . . . . . . . . . Targets Rammed 21 | . . 3 5 2 . 5 2 3 1 . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . 1 . . . . . . . . . . . . Highest Temperature 442 | . 108 36 395 247 . 442 334 356 394 237 246 . 248 323 133 116 . 429 Average Temperature 115 | . 39 19 159 97 . 143 91 132 113 112 97 . 115 142 55 38 . 131 Received Heat Transfer 4246 | . 60 9 450 120 . 153 576 522 336 . 9 . 207 1095 . 36 . 673 Effects 7 | . . . 2 . . . . 2 . . 1 . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . 1 . . . . 2 . . 1 . . . . . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 2 . . 2 . 1 . . . . 1 . 2 . 2 Combat Hostiles 7 | . . . . 1 . . 1 . . . . . . 1 . 2 . 2 Parts Fried 55 | . 2 . 1 1 . 2 15 7 3 . . . 1 13 . 1 . 9 Impact Corruptions 40 | . . . . . . . 15 10 . . . . . 15 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . . . 1 . . . . . . 2 Heat Transferred 3690 | . 625 100 935 50 . 300 185 100 . . . . 150 211 . . . 1034 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 . . 1 . 3 . 1 . . . . 3 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 593 | . 153 101 445 180 . 197 456 235 381 . . . . 593 . . . . Average Influence 169 | . 79 34 205 159 . 50 231 101 195 . . . . 273 . . . . Maximum Alert Level 2 | . . . 2 . . . 2 1 1 . . . . 2 . . . . Low Security (%) 66 | . . . . . . . . . . . . . . . . . . . Level 1 27 | . . . . . . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . 5 . . . 6 5 13 . . . . 15 . . . . Investigation 17 | . . . 3 . . . 3 3 6 . . . . 2 . . . . Extermination 7 | . . . . . . . . . 4 . . . . 3 . . . . Reinforcement 9 | . . . 2 . . . 3 1 3 . . . . . . . . . Assault 4 | . . . . . . . . . . . . . . 4 . . . . Garrison 7 | . . . . . . . . 1 . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 2 . 2 . . . 4 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 20 5 36 13 . 14 53 50 50 . 4 . 17 53 3 15 . 52 Peak Tracking Total 32 | . 4 3 5 4 . 3 7 8 5 . 3 . 6 6 3 3 . 32 Tactical Retreats 44 | . 3 . 2 . . 2 8 14 1 . . . . 10 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 17 | . . . . . . . 1 4 10 . . . 1 1 . . . . Indirectly 3 | . . . . . . . . . 2 . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 1 . . 3 . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 16 | . 1 . 1 . . 2 2 4 . . 1 . . 1 . 3 . 1 Max in Single Turn 2 | . 1 . 1 . . 1 1 1 . . 1 . . 1 . 2 . 1 Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 46 | . 2 . 3 . . . 5 13 12 . . 4 . 6 . . 1 . Terminals 20 | . 2 . 1 . . . 4 10 2 . . . . 1 . . . . Fabricators 6 | . . . . . . . . . 4 . . . . 2 . . . . Repair Stations 4 | . . . . . . . . 1 2 . . . . 1 . . . . Recycling Units 5 | . . . 2 . . . 1 1 1 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . Total Hacks 136 | . 4 . 5 . . . 11 30 36 . . 27 . 20 . . 3 . Successful 92 | . 2 . 2 . . . 6 14 25 . . 27 . 13 . . 3 . Failed 44 | . 2 . 3 . . . 5 16 11 . . . . 7 . . . . Catastrophic 3 | . . . . . . . 1 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 4 . 5 . . . 8 11 5 . . 1 . 3 . . 4 . Terminals 47 | . 4 . 2 . . . 10 23 5 . . . . 3 . . . . Fabricators 23 | . . . . . . . . . 15 . . . . 8 . . . . Repair Stations 13 | . . . . . . . . 5 6 . . . . 2 . . . . Recycling Units 6 | . . . 3 . . . 1 1 1 . . . . . . . . . Scanalyzers 13 | . . . . . . . . . 6 . . . . 7 . . . . Garrison Access 4 | . . . . . . . . 1 3 . . . . . . . . . Terminal Hacks 52 | . 2 . . . . . 5 11 2 . . 27 . 2 . . 3 . Record 11 | . . . . . . . . . . . . 11 . . . . . . Part Schematic 14 | . . . . . . . 1 . 2 . . 8 . . . . 3 . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 6 | . . . . . . . 1 2 . . . 3 . . . . . . Open Door 6 | . . . . . . . . 6 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 11 . . . . 3 . . . . Load Schematic 8 | . . . . . . . . . 6 . . . . 2 . . . . Build 6 | . . . . . . . . . 5 . . . . 1 . . . . Repair Station Hacks 9 | . . . . . . . . 1 6 . . . . 2 . . . . Scan Component 5 | . . . . . . . . 1 3 . . . . 1 . . . . Repair 4 | . . . . . . . . . 3 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . 4 . . . . 6 . . . . Insert Component 4 | . . . . . . . . . 2 . . . . 2 . . . . Analyze 6 | . . . . . . . . . 2 . . . . 4 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 11 | . . . 5 . . . 2 2 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 1 1 . . . . . . . . . Tunnel 5 | . . . 2 . . . 1 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 2 . . . 3 8 9 . . . . 6 . . . . Full Trace Events 10 | . 1 . 1 . . . . 2 4 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 1 . 4 . . 8 . 2 . . 3 . Parts Built 6 | . . . . . . . . . 5 . . . . 1 . . . . Matter 744 | . . . . . . . . . 576 . . . . 168 . . . . Time 278 | . . . . . . . . . 236 . . . . 42 . . . . Total Part Build Rating 12 | . . . . . . . . . 8 . . . . 4 . . . . Parts Repaired 4 | . . . . . . . . . 3 . . . . 1 . . . . Time 162 | . . . . . . . . . 142 . . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 2 . . . . 2 . . . . Part Schematics Acquired 4 | . . . . . . . . . 2 . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 15 | . . 3 . . . . . . . . 3 . 1 . . . 8 . Largest Group 8 | . . 2 1 . . . . . . . 3 2 2 1 . . 8 4 Highest-Rated Group 268 | . . 45 14 . . . . . . . 75 50 94 94 . . 268 115 Highest-Rated Ally 94 | . . 31 14 . . . . . . . 25 25 94 94 . . 40 31 Total Orders 2 | . . . . . . . . 1 . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . 1 . . . . . 1 . . . . Ally Attacks 89 | . . 10 . . . . . . . . 4 . 22 9 . . . 44 Total Damage 1962 | . . 142 . . . . . . . . 147 . 717 283 . . . 673 Kills 18 | . . 3 . . . . . . . . 2 . 7 1 . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . 2 3 . . . 1 3 . . Drone Launches 18 | . . . . . . . . 16 . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 21135 | 15 588 1118 950 788 300 1005 1978 1619 2937 591 691 141 617 2006 675 1272 2253 1591 Spaces Moved 9939 | 1 295 673 357 415 164 517 737 603 1467 401 460 94 399 779 330 534 1107 606 Core . | . . . . . . . . . . . . . . . . . . . Treads 6148 | . 227 673 253 131 164 517 720 603 221 . . . . 89 330 534 1107 579 Legs 392 | 1 68 . 104 219 . . . . . . . . . . . . . . Wheels 3399 | . . . . 65 . . 17 . 1246 401 460 94 399 690 . . . 27 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 120 180 180 140 180 130 140 140 140 140 140 200 200 200 200 Average Speed 173 | 120 150 160 188 170 180 180 204 194 145 140 140 140 140 149 200 200 200 218 Slowest Speed 280 | 120 160 160 240 200 180 180 240 200 240 140 140 140 140 200 200 200 200 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 55 97 33 79 51 95 68 96 40 61 64 69 60 27 47 65 89 64 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 11 | . . . 2 1 . . 1 1 1 1 . 1 . . . . 3 . Known Exits Taken 10 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . 1 . . . 2 2 . 1 . . 1 3 . Spaces Dug 97 | . . . 14 . . . 5 17 28 . . . . 22 11 . . . Terrain Destroyed 330 | . 2 . 18 63 . 47 28 68 28 . . . 10 26 26 5 . 9 Melee 72 | . . . . . . . 5 17 28 . . . . 22 . . . . Projectile 33 | . . . . . . 2 3 28 . . . . . . . . . . AOE 225 | . 2 . 18 63 . 45 20 23 . . . . 10 4 26 5 . 9 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12549 | 15 371 703 504 456 171 549 987 879 2117 430 501 103 437 1348 338 710 1146 784 Wait 1276 | 15 23 21 50 2 . 3 65 106 406 27 10 2 2 357 . 139 20 28 Move 9921 | . 294 672 356 414 163 516 736 602 1466 400 459 93 398 778 329 533 1106 606 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 137 | . 6 . 15 3 3 1 23 18 19 1 2 . 4 16 . 4 11 11 Fast Attach 52 | . 1 . 6 2 . 1 9 7 8 . 1 4 1 3 . . . 9 Attach 79 | . . . 3 4 . 2 5 8 9 . . . 3 18 1 . . 26 Detach 27 | . . . . 2 . . 3 2 7 . . . . 1 . . . 12 Swap 144 | . 4 1 4 6 2 5 16 12 30 2 . . 6 13 5 14 5 19 Drop 111 | . 4 1 9 1 3 . 22 22 18 . 3 4 2 1 . . 3 18 Fire 436 | . 39 5 56 20 . 16 56 26 100 . 8 . 21 17 2 18 . 52 Melee 288 | . . . . . . . 50 59 29 . . . . 143 1 2 1 3 Ram 1 | . . . . . . . . . 1 . . . . . . . . . Kick 3 | . . . 2 1 . . . . . . . . . . . . . . Crush 17 | . . 3 3 1 . 5 2 3 . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 6 24 . . . . . . . . . Rewire 18 | . . . . . . . . . . . 18 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 8 . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 0) 16 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Entered Mines 817 | -10/Mines | Discovered new exit (range 5) 1005 | -10/Mines | Discovered new exit (range 14) 1270 | -10/Mines | Learned Materials security intel 1378 | -10/Mines | Received a Mining Laser from a helpful Derelict 1722 | -10/Mines | Entered Materials 1722 | -9/Materials | Accompanied by 1 ally 1722 | -9/Materials | Evolved 2 slots: Weapon x2 2384 | -9/Materials | Build established: Gunner 2627 | -9/Materials | Discovered new exit (range 8) 2672 | -9/Materials | Entered Mines 2730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2741 | -9/Mines | Met a Derelict bent on vengeance 2771 | -9/Mines | Discovered new exit (range 8) 2825 | -9/Mines | Learned location of Storage (-8) 2884 | -9/Mines | Discovered new exit (range 5) 3453 | -9/Mines | Discovered new exit (range 5) 3460 | -9/Mines | Entered Exiles 3504 | -9/Exiles | Met 8R-AWN 3534 | -9/Exiles | Met EX-HEX 3586 | -9/Exiles | Met EX-BIN 3608 | -9/Exiles | Met EX-DEC 3740 | -9/Exiles | Discovered new exit (range 11) 3760 | -9/Exiles | Entered Mines 3957 | -8/Mines | Discovered new exit (range 13) 4320 | -8/Mines | Discovered new exit (range 3) 4564 | -8/Mines | Core integrity fell below 50% 4765 | -8/Mines | Entered Materials 4765 | -8/Materials | Evolved 2 slots: Utility x2 5094 | -8/Materials | Lost 3 parts (1n2w) 5339 | -8/Materials | Discovered new exit (range 14) 5382 | -8/Materials | Discovered new exit (range 9) 5581 | -8/Materials | Build established: Hauler-Mutant 5711 | -8/Materials | Discovered new exit (range 15) 6185 | -8/Materials | Discovered new exit (range 13) 6476 | -8/Materials | Identified exit to Storage 6743 | -8/Materials | Entered Storage 7390 | -8/Storage | Lost 3 parts (2n1w) 7518 | -8/Storage | Garrison activated, responded to threat 7647 | -8/Storage | Discovered new exit (range 37) 7662 | -8/Storage | Build established: Hauler-Gunner 8362 | -8/Storage | Entered Factory 8362 | -7/Factory | Evolved 2 slots: Utility x2 8660 | -7/Factory | Build established: Hauler-Skirmisher 8774 | -7/Factory | Discovered new exit (range 12) 9147 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9175 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9259 | -7/Factory | Discovered new exit (range 8) 9455 | -7/Factory | Discovered new exit (range 12) 9473 | -7/Factory | Identified exit to Lower Caves 9685 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9771 | -7/Factory | Discovered new exit (range 14) 9950 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10173 | -7/Factory | Discovered new exit (range 15) 10282 | -7/Factory | Repaired Enh. Autogun 10951 | -7/Factory | Build established: Hauler-Tank 10996 | -7/Factory | Repaired Axe 11042 | -7/Factory | Repaired Arm. Huge Wheel 11196 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 11299 | -7/Factory | Entered Lower Caves 11304 | -7/Lower Caves | Learned Factory emergency access door positions 11312 | -7/Lower Caves | Learned location of Zion (-6) 11542 | -7/Lower Caves | Build established: Hauler-Skirmisher 11651 | -7/Lower Caves | Discovered new exit (range 14) 11662 | -7/Lower Caves | Encountered a Warlord checkpoint 11889 | -7/Lower Caves | Identified exit to Lower Caves 11890 | -7/Lower Caves | Entered another Lower Caves area 11891 | -7/Lower Caves | Encountered a Warlord checkpoint 11945 | -7/Lower Caves | Discovered new exit (range 13) 12174 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12504 | -7/Lower Caves | Discovered new exit (range 4) 12508 | -7/Lower Caves | Identified exit to Data Miner 12515 | -7/Lower Caves | Learned location of 1 exit from Factory 12581 | -7/Lower Caves | Entered Data Miner 12581 | -7/Data Miner | Accompanied by 2 allies 12583 | -7/Data Miner | Discovered new exit (range 6) 12610 | -7/Data Miner | Met Data Miner 12638 | -7/Data Miner | Learned location of Section 7 (-2) 12638 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12659 | -7/Data Miner | Received God Mode back door access code from Data Miner 12718 | -7/Data Miner | Identified exit to Proximity Caves 12722 | -7/Data Miner | Entered Proximity Caves 12722 | -6/Proximity Caves | Accompanied by 2 allies 12878 | -6/Proximity Caves | Escorted by Enhanced Grunt 12881 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13011 | -6/Proximity Caves | Build established: Hauler-Tank 13225 | -6/Proximity Caves | Discovered new exit (range 16) 13244 | -6/Proximity Caves | Identified exit to Factory 13339 | -6/Proximity Caves | Entered Factory 13339 | -6/Factory | Accompanied by 1 ally 13339 | -6/Factory | Evolved 2 slots: Utility x2 13340 | -6/Factory | Identified exit to Lower Caves 13341 | -6/Factory | Identified exit to Factory 13805 | -6/Factory | Build established: Hauler-Mutant 14123 | -6/Factory | Garrison activated, responded to threat 14290 | -6/Factory | Repaired Adv. EMP Blaster 14356 | -6/Factory | Incoming assault squad redirected 14389 | -6/Factory | First assault squad dispatched 14501 | -6/Factory | Lost 4 parts (1p1u2w) 14531 | -6/Factory | Destroyed 7 combat bots 14721 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 14757 | -6/Factory | Incoming assault squad redirected 14799 | -6/Factory | Lost 3 parts (1p1u1w) 15034 | -6/Factory | Garrison activated, responded to threat 15345 | -6/Factory | Entered Lower Caves 15629 | -6/Lower Caves | Encountered a Warlord checkpoint 15818 | -6/Lower Caves | Identified exit to Lower Caves 16020 | -6/Lower Caves | Entered another Lower Caves area 16157 | -6/Lower Caves | Learned Factory terminal intel 17252 | -6/Lower Caves | Discovered new exit (range 10) 17272 | -6/Lower Caves | Learned Factory terminal intel 17282 | -6/Lower Caves | Learned location of 1 exit from Factory 17290 | -6/Lower Caves | Identified exit to Zion 17292 | -6/Lower Caves | Entered Zion 17398 | -6/Zion | Discovered new exit (range 15) 17424 | -6/Zion | Identified exit to Proximity Caves 17484 | -6/Zion | System corruption cleaned by Quarantine Array 17598 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17841 | -6/Zion | Received a visual enhancement algorithm 17880 | -6/Zion | Given A8's code to call for help 18022 | -6/Zion | Gained Derelict followers 18304 | -6/Zion | Learned location of Warlord (-4) 19113 | -6/Zion | Imprinted 19115 | -6/Zion | Declared Zion's savior 19426 | -6/Zion | Build established: Messiah-Skirmisher 19498 | -6/Zion | Opened final containment barrier to the Deep Caves 19528 | -6/Zion | Discovered new exit (range 3) 19528 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19530 | -6/Zion | Identified exit to Deep Caves 19545 | -6/Zion | Entered Deep Caves 19545 | -6/Deep Caves | Accompanied by 8 allies 19680 | -6/Deep Caves | Core integrity fell below 50% 19680 | -6/Deep Caves | Attacked by Z-Imprinter 19704 | -6/Deep Caves | Destroyed Z-Imprinter 19745 | -6/Deep Caves | Found Prototype Protection 19745 | -6/Deep Caves | Identified Zio. Weapon Casing 19940 | -6/Deep Caves | Found Zio. Weapon Casing 19973 | -6/Deep Caves | Found Prototype Protection 19997 | -6/Deep Caves | Identified Zio. Heavy Carapace 20090 | -6/Deep Caves | Found Zio. Heavy Carapace 20161 | -6/Deep Caves | Found Zio. Heavy Carapace 20209 | -6/Deep Caves | Build established: Hauler-Tank 20712 | -6/Deep Caves | Discovered new exit (range 6) 20910 | -6/Deep Caves | Spotted as-23447 20984 | -6/Deep Caves | Destroyed as-23447 21005 | -6/Deep Caves | Lost 10 parts (1p1n4u4w) 21034 | -6/Deep Caves | Triggered Deep Caves wall 21043 | -6/Deep Caves | Exposed GOLEM chamber 21048 | -6/Deep Caves | Spotted AS-63293 21070 | -6/Deep Caves | Destroyed AS-63293 21084 | -6/Deep Caves | Core integrity fell below 20% 21091 | -6/Deep Caves | Destroyed 19 combat bots 21094 | -6/Deep Caves | Spotted AS-10393 21102 | -6/Deep Caves | Destroyed AS-10393 21136 | -6/Deep Caves | Destroyed by as-81052 with Assembled Maul Last Messages --------------- 21114_ as-64327 destroyed. 21114_ as-50179 destroyed. 21115_ as-19487 destroyed. 21116_ The unstable cave ceiling collapses. 21117_ as-27885 knocked back. 21117_ as-27885 destroyed. 21118_ Zio. Weapon Casing destroyed. 21121_ Gatling Laser destroyed. 21121_ as-63884 knocked back. 21121_ as-09279 destroyed. 21121_ Mak. Shrapnel Gun destroyed. 21124_ as-63884 destroyed. 21124_ A GOLEM Unit tumbles out of the Wall Chamber. 21125_ as-16479 destroyed. 21127_ as-51893 destroyed. 21129_ GOLEM Unit springs to life. 21130_ as-68761 GOLEM Unit beginning Prototype Leg integration. 21131_ as-78217 knocked back. 21131_ Hvy. Flak Cannon destroyed. 21133_ as-20046 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????!???????????????????? | | ????????? ????????????????? | | ????????? ??????????????? | | ????????? ! ????????????? | | ????????? !!????????????? | | ????????? % =* ??? ?????? | | ????????? !*= !!! ! ?????? | | ????????? ! ! * * ?????? | | ????????? !*! #????? | | ?????????"% #????? | | ?????????"%a ! #????? | | ????????"" / #????? | | ????????"G % / ##???? | | ????????"% = = ! #???? | | ????????# a %a /l #???? | | ????????"%%% #???? | | ????????"%a = ##### | | ????????"@% | | ????????""" == = | | ????????" | | ????????"" #### | | ????????" #??## | | ????????"" ##???# | | ????????" # # #????? | | ????????" #### ## ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ##### #????????? | | ?????????##########???# #????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 27 Energy Capacity 1275 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Enh. Autogun | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Exp. Terrain Scan Processor | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyColdDesublimator Manual? 0 Play Time 02:35:25 Cumulative 171.1 hours Start 2019.11.07 @ 02:18:41 End 2019.11.07 @ 05:05:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 168 Rogue 164 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 64 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c317dc-085b-4df5-baa0-23cc3249350b