Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 22:13:50 Player: Kite Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (159) 795 Value Destroyed (4518) 4518 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 7814 Bonus ------- High Alert Combat Kills 821 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 34/100 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Melee Analysis Suite > --- WEAPON (4) ------- Hammer Flail Heavy Hammer > --- INVENTORY (25) --- Light Treads Light Treads Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Propulsion Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Shield Generator Shield Generator Hacking Suite System Shield Shock Bomb Launcher Grenade Launcher Rocket Launcher Katana Blade Saw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle Heavy Laser > --- INVENTORY -------- Light Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Propulsion Shielding Shield Generator Shield Generator Shield Generator Hacking Suite System Shield Beam Rifle Shock Bomb Launcher Grenade Launcher Rocket Launcher Hammer Flail Maul Heavy Hammer Heavy Hammer Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 90 | 7 14 22 47 Power 8 | 1 1 2 4 Engine 6 | 1 1 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 27 | 2 3 7 15 Treads 26 | 2 2 7 15 Leg . | . . . . Wheel . | . . . . Hover 1 | . 1 . . Flight . | . . . . Utility 19 | 2 3 5 9 Device 6 | 1 2 . 3 Storage 3 | 1 1 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 7 | . . 3 4 Artifact . | . . . . Weapon 36 | 2 7 8 19 Energy Gun 21 | 1 5 6 9 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 5 | . 1 2 2 Special Weapon 1 | . 1 . . Impact Weapon 5 | . . . 5 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 36 | . 4 7 25 Power 6 | . 1 2 3 Propulsion 16 | . 1 3 12 Utility 8 | . 1 2 5 Weapon 6 | . 1 . 5 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes . | . . . . Average Backups 17 | 2 10 15 23 Power 1 | . . . 1 Propulsion 6 | 1 6 7 5 Utility 4 | . . 1 8 Weapon 5 | . 3 5 7 Tool/Special . | . . . . Unused Backups 32 | . 7 6 19 Power 5 | . . 1 4 Propulsion 4 | . 2 2 . Utility 13 | . 1 . 12 Weapon 10 | . 4 3 3 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 94 97 Engine 8 | . 13 6 6 Core 1 | . . . 2 Treads 28 | . 27 32 26 Device 10 | . 12 10 8 Storage 10 | . 14 11 9 Processor 1 | . . . 2 Protection 5 | . . 9 6 Energy Gun 20 | . 25 21 16 Ballistic Gun 2 | . 2 . 3 Launcher 1 | . . . 2 Impact Weapon 5 | . . . 12 Peak Build Rating 32 | 7 11 19 32 Average Rating 17 | 4 9 15 24 On Entrance 9 | . 7 11 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 107 | 12 30 101 107 Greatest Support 69 | 40 40 63 69 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 19 | 6 12 18 25 Most Carried 25 | 4 15 20 25 Average Carried 17 | 2 10 15 23 Final Capacity 25 | 8 15 25 25 Final Carried 19 | 4 15 19 19 Class Distribution -------------------- 61% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Tank 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1892 | 70 491 408 923 Remotely . | . . . . Salvage Created 5669 | 30 803 2224 2612 Parts 278 | 4 33 117 124 Haulers Intercepted 11 | . 2 4 5 Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 110 | . 17 42 51 Melee 7 | . . . 7 Guns 66 | . 11 25 30 AOE 31 | . 6 15 10 Classes Destroyed 15 | 1 7 4 3 Worker 11 | . 1 7 3 Builder 4 | . . . 4 Tunneler 4 | 1 . 2 1 Hauler 11 | . 2 4 5 Recycler 7 | . 2 4 1 Mechanic 5 | . . 2 3 Operator 1 | . 1 . . Watcher 6 | . 2 1 3 Swarmer 18 | . 3 8 7 Grunt 59 | . 14 21 24 Brawler 4 | . . 2 2 Duelist 4 | . . 1 3 Sentry 19 | . . 10 9 Specialist 4 | . . . 4 Hunter 2 | . . . 2 Best Kill Streak 11 | 1 5 10 11 Combat Bots Only 8 | . 3 8 8 Max Kills in Single Turn 5 | 1 2 5 3 Gunslinging 1 | . . . 1 Exploded 5 | . 2 5 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 518 | . 72 158 288 Missed 126 | . 23 42 61 Hits 392 | . 49 116 227 Melee 8 | . . . 8 Projectile 384 | . 49 116 219 AOE 1 | . 1 . . Critical Strikes 17 | . . 3 14 Damage Taken 6490 | . 691 1544 4255 Core 821 | . 90 177 554 Absorbed by Shields 74 | . . . 74 Redirected to Shielding 4 | . . . 4 Core Remaining (%) 73 | 100 64 55 . Volleys Fired 308 | 1 63 134 110 Largest 4 | 2 2 2 4 Hottest 247 | 60 115 112 247 Shots Fired 689 | 2 117 248 322 Gun 653 | 2 107 238 306 Cannon . | . . . . Launcher 35 | . 9 10 16 Special 1 | . 1 . . Kinetic 76 | 1 19 . 56 Thermal 513 | . 58 205 250 Explosive 35 | . 9 10 16 Electromagnetic 65 | 1 31 33 . Robot Hit Streak 17 | 2 9 17 13 Robot Miss Streak 7 | . 6 4 7 Penetration Max . | . . . . Secondary Targets 10 | . . 1 9 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 480 | 2 59 174 245 Core Hits 274 | 1 39 93 141 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 39 | . 3 11 25 Burn 32 | . 2 11 19 Destroy 1 | . 1 . . Smash 6 | . . . 6 Melee Attacks 52 | . . . 52 Impact 51 | . . . 51 Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks 10 | . . . 10 Damage Inflicted 11744 | 18 1412 3977 6337 Guns 6881 | 18 810 2746 3307 Cannons . | . . . . Explosions 3405 | . 602 1166 1637 Melee 1384 | . . . 1384 Ramming 74 | . . 65 9 Kinetic 677 | 6 103 . 568 Thermal 5727 | . 495 2493 2739 Explosive 3311 | . 602 1072 1637 Electromagnetic 571 | 12 212 347 . Impact 1384 | . . . 1384 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 . 4 Average Corruption 2 | . 1 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 75 | . 17 . 58 Message Errors 18 | . 2 . 16 Matter Fused 18 | . 3 . 15 Heat Flow Errors 13 | . 2 . 11 Energy Discharges 5 | . 1 . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 8 | . 3 . 5 Data Loss (major) 2 | . . . 2 Misfires 6 | . 4 . 2 Alerts 1 | . 1 . . Weapon Failures 3 | . 1 . 2 Overload Shots . | . . . . Overflow Damage 409 | . 4 42 363 Projectiles . | . . . . Explosions 90 | . 4 42 44 Melee 319 | . . . 319 Knockbacks 7 | . . 1 6 Impact 6 | . . 1 5 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 213 | . . 91 122 Shots 8 | . . 4 4 Rammed 7 | . . 5 2 Targets Rammed 8 | . . 6 2 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 415 | 20 348 264 415 Average Temperature 85 | 15 64 63 108 Received Heat Transfer 2157 | . 249 570 1338 Effects 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 11 | . . 2 9 Impact Corruptions 10 | . . . 10 Robots Melted 4 | . . 2 2 Combat Hostiles 4 | . . 2 2 Parts Melted 47 | . 2 24 21 Heat Transferred 15119 | . 1443 6255 7421 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 3 3 Low Security (%) 33 | 100 100 23 . Level 1 17 | . . 42 12 Level 2 31 | . . 31 50 Level 3 17 | . . 2 37 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . . 1 Peak Influence 971 | 5 153 765 971 Initial 320 | . . 22 320 Average 387 | . 77 314 617 Influence Increases 3595 | 5 618 1357 1615 Destroy 0b10 Robot/C 2200 | . 340 840 1020 Destroy 0b10 Robot/NC 245 | 5 40 100 100 Destroy Leader 594 | . 98 230 266 Successful Hack 41 | . 7 10 24 Select Force Hacks 120 | . 60 60 . Disable Machine 105 | . 15 30 60 Destroy Structure 155 | . 28 57 70 Lose Combat Pursuer 135 | . 30 30 75 Influence Decreases 2647 | 5 563 653 1426 Entered New Map 472 | . . 33 439 Time Decay 1835 | 5 533 570 727 Lost Part 330 | . 30 50 250 Lost Ally 10 | . . . 10 Squads Dispatched 25 | . 7 7 11 Investigation 11 | . 5 4 2 Extermination . | . . . . Reinforcement 9 | . 2 2 5 Assault 2 | . . 1 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 176 | . 32 64 80 Peak Tracking Total 11 | . 5 11 8 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 2 4 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 6 6 8 Terminals 11 | . 3 2 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 2 2 . Scanalyzers 3 | . . 2 1 Garrison Access 1 | . . . 1 Total Hacks 39 | . 11 10 18 Successful 20 | . 4 8 8 Failed 18 | . 6 2 10 Catastrophic 4 | . 2 . 2 Database Lockouts 1 | . 1 . . Manual 29 | . 9 5 15 Terminals 24 | . 7 2 15 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 2 3 . Scanalyzers 7 | . . 5 2 Garrison Access 1 | . . . 1 Terminal Hacks 7 | . 2 1 4 Part Schematic 2 | . 1 . 1 Branch Access Points 2 | . . 1 1 Transport Status 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 5 2 Insert Component 3 | . . 2 1 Analyze 3 | . . 2 1 Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 2 | . . . 2 Assimilate 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Tunnel 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 3 5 Full Trace Events 4 | . 2 . 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . 1 2 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 369 | 10 359 . . Structural 327 | . 327 . . Seismic 42 | 10 32 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7768 | 82 2001 2165 3520 Spaces Moved 3317 | 43 1086 838 1350 Core 3 | 3 . . . Treads 3314 | 40 1086 838 1350 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 200 Average Speed 181 | 152 160 170 206 Slowest Speed 280 | 160 240 240 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 3 96 71 95 Regions Visited 3 Branch Regions . Pre-discovered Areas 4 | . 2 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 182 | . 47 68 67 Melee 5 | . . . 5 Projectile . | . . . . AOE 177 | . 47 68 62 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4395 | 54 1241 1322 1778 Wait 456 | . 31 263 162 Move 3314 | 42 1085 837 1350 Hop . | . . . . Pick Up 83 | 4 24 25 30 Fast Attach 37 | 7 7 6 17 Attach 37 | . 4 8 25 Detach 2 | . . . 2 Swap 44 | . 9 19 16 Drop 70 | . 18 24 28 Fire 308 | 1 63 134 110 Melee 36 | . . . 36 Ram . | . . . . Kick . | . . . . Crush 8 | . . 6 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 13) 1046 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Central database locked down 1533 | -10/Materials | Discovered new exit (range 16) 1708 | -10/Materials | Discovered new exit (range 12) 2084 | -10/Materials | Entered another Materials area 2084 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -9/Materials | Destroyed 8 combat bots 2665 | -9/Materials | Discovered new exit (range 14) 2864 | -9/Materials | Identified exit to Mines 2970 | -9/Materials | Discovered new exit (range 8) 4083 | -9/Materials | Discovered new exit (range 16) 4084 | -9/Materials | First assault squad dispatched 4249 | -9/Materials | Entered another Materials area 4249 | -8/Materials | Evolved 2 slots: Weapon x2 4801 | -8/Materials | Build established: Scavenger-Gunner 4922 | -8/Materials | Garrison activated, responded to threat 5473 | -8/Materials | Build established: Scavenger-Tank 5673 | -8/Materials | Discovered new exit (range 3) 5990 | -8/Materials | Core integrity fell below 50% 6255 | -8/Materials | Discovered new exit (range 7) 6312 | -8/Materials | Build established: Scavenger-Gunner 6317 | -8/Materials | Lost 3 parts (1p1n1w) 6323 | -8/Materials | Destroyed 8 combat bots 6752 | -8/Materials | Discovered new exit (range 6) 6814 | -8/Materials | Build established: Mutant 7049 | -8/Materials | First assault squad dispatched 7366 | -8/Materials | Build established: Gladiator 7740 | -8/Materials | Sterilization system engaged 7740 | -8/Materials | Non-combat units ordered to evacuate 7744 | -8/Materials | Core integrity fell below 20% 7769 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07739_ X-62 Marksman suffers critical hit (Smash). 07739_ X-62 Marksman destroyed. 07740_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 07740_ ALERT: All non-combat units evacuate. 07742_ Hvy. Hammer destroyed. 07742_ Hrd. Light Armor Plating destroyed. 07743_ Penetrated by Slug. 07745_ X-62 Marksman knocked back. 07746_ Penetrated by Slug. 07753_ Destroyed Targeting Computer. 07753_ X-62 Marksman system corrupted by crushing effect. 07754_ X-62 Marksman system terminally corrupted. 07754_ Imp. Treads blasted off. 07756_ Acquired Kinecellerator. 07756_ Maul destroyed. 07769_ Kinecellerator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????#####?????????????????????? | | ????????????#[[ #?????????????????????? | | ????????????#[[H#?????????????#####???? | | ????????????#/@%####??????????#! ?? | | ????????????#//!% ############ ] """ | | ????????????#! 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"""" ## ## | | ????????# + #???# ""S"" ## #? | | ?######?# # #???# "" "" ## #? | | ?# ?# # #???# ## #? | | ?# "T" # # #??########### % #? | | ?# # # #??# # #? | | ?# ! + # #??# ! # ## | | ?# # # #??# # | | ?# # + #??# """ """ + | | ?######## # #??# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlVisualCharger Manual? 0 Play Time 00:32:57 Cumulative 585.8 hours Start 2026.09.01 @ 21:31:35 End 2026.09.01 @ 22:13:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 491 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/0/3/1/0/0/0/2/0/2 Lore% 68 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ca7de03-f17f-4171-b8f2-a0d33cdc355f