Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 13:18:43 Player: Kai Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1448) 1448 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (817) 817 TOTAL SCORE: 5745 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 814 Met Imprinter 300 Was Imprinted 300 Friendly Fire -633 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Armor Integrity Analyzer Shield Generator > --- WEAPON ----------- Storm Laser Proton Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod Energy Filter Weapon Cycler Improved Weapon Shielding Barrage Gun CR-A16's Pointy Stick [Rating: 67] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon 3 | . . . . . . 3 Parts Attached 80 | 6 15 9 1 6 6 37 Power 11 | 1 1 2 . . 2 5 Engine 6 | 1 . 1 . . . 4 Core 5 | . 1 1 . . 2 1 Reactor . | . . . . . . . Propulsion 28 | 2 5 4 1 3 3 10 Treads 6 | . . 4 1 1 . . Leg 19 | 2 3 . . 2 3 9 Wheel 1 | . . . . . . 1 Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 14 | 1 6 1 . . . 6 Device 5 | . . 1 . . . 4 Storage 6 | 1 4 . . . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 27 | 2 3 2 . 3 1 16 Energy Gun 11 | 1 2 . . . . 8 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 1 . 2 . . 1 5 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . . 3 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 19 | . 1 1 . . . 17 Power 3 | . . 1 . . . 2 Propulsion 5 | . 1 . . . . 4 Utility 6 | . . . . . . 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 13 | . 1 1 . . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 100 99 100 86 Engine 1 | . 3 2 . . . 5 Core 9 | . 10 8 11 11 11 6 Treads 19 | . . 29 33 31 1 . Leg 11 | . 26 3 . 1 31 24 Device 8 | . . 11 11 11 11 6 Storage 10 | . 14 11 11 11 11 5 Processor 11 | . 10 11 11 11 11 12 Energy Gun 4 | . 13 5 . . . 10 Ballistic Gun 10 | . 12 5 11 11 11 8 Launcher 7 | . 1 11 11 11 11 . Naked Turns 3 | . . . . . . 3 Heaviest Build 57 | 14 22 26 26 26 29 57 Greatest Support 68 | 20 20 60 60 60 50 68 Greatest Overweight (x) 3 | . 3 . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 9 | 1 6 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 2 Class Distribution -------------------- 64% | Mutant 19% | Scavenger-Mutant 11% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2068 | 208 502 324 42 63 171 758 Remotely . | . . . . . . . Salvage Created 1633 | . 340 489 . . 250 554 Parts 86 | . 19 34 . . 7 26 Haulers Intercepted 2 | . . 1 . . . 1 Recyclers Shooed 4 | . 1 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . 5 10 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 29 | . 8 13 . . 3 5 Melee 1 | . . . . . . 1 Guns 17 | . 8 4 . . 1 4 AOE 11 | . . 9 . . 2 . Classes Destroyed 13 | . 2 7 . . 1 3 Worker 2 | . . 2 . . . . Builder 4 | . . 3 . . . 1 Hauler 2 | . . 1 . . . 1 Recycler 1 | . . 1 . . . . Operator 1 | . . . . . . 1 Watcher 3 | . 2 1 . . . . Swarmer 3 | . . 3 . . . . Grunt 15 | . 8 4 . . 2 1 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 7 | . . 5 . . 1 1 Specialist 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Mutant 1 | . . . . . 1 . Best Kill Streak 19 | . 3 19 . . 2 2 Combat Bots Only 11 | . 3 11 . . 2 1 Max Kills in Single Turn 5 | . 1 5 . . 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 289 | . 46 55 . . 38 150 Missed 79 | . 10 19 . . 13 37 Damage Taken 4202 | . 428 480 . . 281 3013 Core 1075 | . 83 90 . . 38 864 Absorbed by Shields 255 | . . 144 . . 98 13 Regen/Repaired (Parts) 210 | . . . . 210 . . Core Remaining (%) 78 | 100 66 . . . 68 . Volleys Fired 119 | . 37 32 3 . 9 38 Largest 5 | . 2 2 1 . 2 5 Hottest 325 | . 85 89 23 . 61 325 Shots Fired 268 | . 72 50 3 . 16 127 Gun 240 | . 72 32 3 . 9 124 Cannon 2 | . . . . . . 2 Launcher 26 | . . 18 . . 7 1 Special . | . . . . . . . Kinetic 136 | . 35 25 3 . 9 64 Thermal 88 | . 37 7 . . . 44 Explosive 26 | . . 18 . . 7 1 Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 16 | . 13 16 1 . 6 5 Robot Miss Streak 11 | . 4 3 1 . 2 11 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 142 | . 48 26 1 . 9 58 Core Hits 108 | . 15 35 . . 15 43 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 2 2 . . . 1 Burn 4 | . 2 1 . . . 1 Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4141 | . 667 1302 14 . 487 1671 Guns 2425 | . 667 345 12 . 92 1309 Cannons 36 | . . . . . . 36 Explosions 1638 | . . 956 . . 395 287 Melee . | . . . . . . . Ramming 42 | . . 1 2 . . 39 Kinetic 1236 | . 270 259 12 . 92 603 Thermal 1389 | . 397 86 . . . 906 Explosive 1351 | . . 956 . . 395 . Electromagnetic 123 | . . . . . . 123 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 54 | . . 8 . . . 46 Projectiles . | . . . . . . . Explosions 54 | . . 8 . . . 46 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 218 | . . 98 . . 21 99 Shots 5 | . . 3 . . 1 1 Rammed 10 | . . 1 1 . . 8 Targets Rammed 22 | . . 1 1 . . 20 Kicked 12 | . . . . . . 12 Crushed . | . . . . . . . Highest Temperature 919 | . 386 79 . . 40 919 Average Temperature 192 | . 121 36 . . 16 278 Received Heat Transfer 841 | . 255 108 . . 70 408 Effects 51 | . 1 . . . . 50 Shutdowns 16 | . 1 . . . . 15 Energy Bleed 2 | . . . . . . 2 Interference 9 | . . . . . . 9 Matter Decay 4 | . . . . . . 4 Short Circuit 5 | . . . . . . 5 Damage (minor) 2 | . . . . . . 2 Damage (major) 10 | . . . . . . 10 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 1 . . . . Heat Transferred 2775 | . 1147 296 . . . 1332 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 467 | . 157 423 125 . . 467 Initial 110 | . . 2 110 . . 30 Average 126 | . 65 149 111 . . 167 Maximum Alert Level 2 | . . 2 . . . 2 Low Security (%) 77 | 100 100 67 100 . . 56 Level 1 18 | . . 28 . . . 33 Level 2 4 | . . 4 . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . . 5 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 . . . 2 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 1 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 12 20 1 . 11 31 Peak Tracking Total 9 | . 4 9 1 . 4 7 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 7 | . . 2 . . 1 4 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 3 4 . . . . Terminals 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 11 14 . . . . Successful 16 | . 7 9 . . . . Failed 9 | . 4 5 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . . 3 . 1 . 8 Terminals 16 | . 11 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 7 | . . 7 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 7 3 . . . . Record 5 | . 4 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 5 | . 3 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 14 | . . . . 6 . 8 Largest Group 6 | . . . . 6 6 5 Highest-Rated Group 285 | . . . . 203 203 285 Highest-Rated Ally 96 | . . . . 40 40 96 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 111 | . . . . . 28 83 Total Damage 3415 | . . . . . 1419 1996 Kills 23 | . . . . . 8 15 Allies Corrupted 2 | . . . . . 1 1 Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6653 | 60 825 652 429 2894 604 1189 Spaces Moved 4175 | 40 506 339 261 1796 450 783 Core 11 | 4 . . . . . 7 Treads 2386 | . . 339 261 1781 5 . Legs 1764 | 36 499 . . 15 445 769 Wheels 7 | . . . . . . 7 Hover 7 | . 7 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 116 160 160 160 123 50 Average Speed 144 | 113 128 160 160 160 124 119 Slowest Speed 240 | 120 240 160 160 200 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 59 35 61 91 60 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . . 1 1 . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 154 | . . 108 . . 28 18 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 152 | . . 108 . . 27 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4600 | 55 613 399 269 1812 483 969 Wait 60 | . 19 4 2 1 5 29 Move 4169 | 39 505 338 260 1795 449 783 Hop . | . . . . . . . Pick Up 80 | 10 22 8 1 3 6 30 Fast Attach 18 | . 4 2 . 1 2 9 Attach 39 | 6 6 4 . . 2 21 Detach 4 | . 1 . . . . 3 Swap 23 | . 5 3 1 5 2 7 Drop 66 | . 14 7 1 7 8 29 Fire 119 | . 37 32 3 . 9 38 Melee . | . . . . . . . Ram 8 | . . . . . . 8 Kick 12 | . . . . . . 12 Crush 2 | . . 1 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 555 | -10/Materials | Build established: Scavenger-Mutant 557 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Identified exit to Materials 758 | -10/Materials | Discovered exit to Materials (range 16) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1191 | -9/Materials | Build established: Mutant 1363 | -9/Materials | Discovered new exit (range 12) 1380 | -9/Materials | Destroyed 11 combat bots 1384 | -9/Materials | Discovered new exit (range 12) 1536 | -9/Materials | Identified exit to Mines 1538 | -9/Materials | Entered Mines 1544 | -9/Mines | Met a Derelict bent on vengeance 1583 | -9/Mines | Learned Materials emergency access door positions 1602 | -9/Mines | Assembled infested the area 1607 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1642 | -9/Mines | Discovered new exit (range 11) 1953 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1964 | -9/Mines | Identified exit to Zion 1967 | -9/Mines | Entered Zion 2202 | -7/Zion | Learned location of 1 exit from Proximity Caves 2229 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2576 | -7/Zion | Learned location of Warlord (-4) 2743 | -7/Zion | Found CR-A16's Pointy Stick 2839 | -7/Zion | Learned Factory emergency access door positions 3101 | -7/Zion | Visited the Megawrench Repair Shop 3101 | -7/Zion | Megawrench repaired 7 parts 3187 | -7/Zion | Found Prototype Energy Gun 3340 | -7/Zion | Gained Derelict followers 3795 | -7/Zion | Imprinted 3798 | -7/Zion | Declared Zion's savior 4580 | -7/Zion | Given A8's code to call for help 4647 | -7/Zion | Discovered new exit (range 15) 4668 | -7/Zion | Identified exit to Proximity Caves 4861 | -7/Zion | Entered Proximity Caves 4861 | -6/Proximity Caves | Accompanied by 6 allies 4862 | -6/Proximity Caves | Identified exit to Factory 4946 | -6/Proximity Caves | Lost 4 allies 4969 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5173 | -6/Proximity Caves | Build established: Scavenger-Mutant 5384 | -6/Proximity Caves | Learned Factory security intel 5393 | -6/Proximity Caves | Spotted B-75 Beast 5465 | -6/Proximity Caves | Entered Factory 5465 | -6/Factory | Accompanied by 1 ally 5465 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 5466 | -6/Factory | Identified exit to Extension 5468 | -6/Factory | Identified Storm Laser 5775 | -6/Factory | Zion Light squad teleported in 6074 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6078 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6087 | -6/Factory | Build established: Scavenger-Gunner 6221 | -6/Factory | Allied Derelicts emerged from ambush trap array 6514 | -6/Factory | Core integrity fell below 50% 6622 | -6/Factory | Lost 13 parts (2p3n4u4w) 6635 | -6/Factory | Core integrity fell below 20% 6654 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- System corrupted: Broken Arm. Leg rejected. Kicked L-41 Fighter. L-41 Fighter destroyed. Acquired 55 matter. Kicked B-48 Gladiator. Knocked back. Kicked G-50 Soldier. Arm. Leg destroyed. Slammed into G-50 Soldier. Signal Interpreter destroyed. System corrupted by crushing effect (+2). Slammed into B-48 Gladiator. Slammed into P-60 Hacker. Slammed into G-67 Veteran. Acquired Arm. Huge Wheel. Slammed into G-67 Veteran. Energy Well destroyed. System corrupted: Arm. Huge Wheel rejected. K-01 Serf collects debris. Acquired Arm. Huge Wheel. 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Robot Respite The One Challenges ------------ None Game ------ Seed DerelictGrapheneTearclaws Manual? 0 Play Time 01:10:39 Cumulative 10.3 hours Start 2024.05.26 @ 12:07:42 End 2024.05.26 @ 13:18:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12240eb2-44f5-462a-b22b-b14cc1c0a3c8