Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 22:33:52 Player: zeramoth Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2347) 2347 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 6458 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Storage Unit Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Great Axe Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Superbattery Microactuators Improved Shield Generator Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Storage Unit Heavy Laser Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Great Axe Great Axe [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . . . 2 2 2 Weapon 1 | . . . . . 1 . . Parts Attached 79 | . 7 5 3 4 29 25 6 Power 9 | . . 1 1 1 4 1 1 Engine 5 | . . 1 1 1 2 . . Core 4 | . . . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 12 | . . 1 2 . 7 2 . Treads 1 | . . . . . 1 . . Leg 3 | . . 1 . . 2 . . Wheel 8 | . . . 2 . 4 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 . . . 6 4 3 Device 6 | . . . . . 3 1 2 Storage 5 | . 1 . . . 3 . 1 Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 43 | . 5 3 . 3 12 18 2 Energy Gun 19 | . 4 2 . 2 4 7 . Energy Cannon 3 | . . . . . 2 . 1 Ballistic Gun 8 | . 1 1 . 1 . 5 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 9 | . . . . . 3 6 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 39 | . . 6 . 1 10 7 15 Power 5 | . . 1 . . 1 1 2 Propulsion 10 | . . 2 . . 3 2 3 Utility 7 | . . . . . . 1 6 Weapon 17 | . . 3 . 1 6 3 4 Highest Loss Streak 15 | . . 4 . 1 4 4 15 Average Slot Usage (%) 95 | . 99 86 98 100 97 99 86 Engine 7 | . 14 13 13 14 5 . . Core 3 | . . . . . 3 7 5 Leg 7 | . 28 17 1 . 6 . . Wheel 15 | . . . 25 28 16 22 15 Device 5 | . . . . . 8 7 22 Storage 18 | . 14 14 14 14 21 23 20 Processor 7 | . 13 14 14 14 5 . . Hackware 2 | . . . . . . 7 5 Protection 2 | . . . . . . 6 . Energy Gun 11 | . 13 16 14 14 8 9 . Ballistic Gun 8 | . 14 9 14 14 . 7 15 Ballistic Cannon 1 | . . . . . 6 . . Launcher 1 | . . . . . 3 . . Slashing Weapon 1 | . . . . . 2 3 . Naked Turns . | . . . . . . . . Heaviest Build 106 | 11 43 42 41 39 91 106 92 Greatest Support 36 | 20 20 20 20 20 36 36 36 Greatest Overweight (x) 25 | . 2 4 4 1 16 4 25 Average Overweight (x) 1 | . 1 3 1 1 1 2 2 Largest Inventory Capacity 20 | 6 14 12 12 12 20 20 20 Average Capacity 15 | 6 11 12 12 12 15 20 20 Most Carried 20 | 6 12 12 12 12 14 20 12 Average Carried 13 | 6 10 9 11 11 11 18 11 Final Capacity 20 | 6 12 12 12 12 20 20 20 Final Carried 13 | 6 12 11 12 12 13 13 10 Class Distribution -------------------- 47% | Mutant 24% | Hauler-Mutant 18% | Hauler-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1500 | 200 69 53 . 86 484 608 . Remotely . | . . . . . . . . Salvage Created 2007 | . 138 120 . 36 897 678 138 Parts 113 | . 7 4 . 5 55 31 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 60 | . 4 5 . 3 23 17 8 Melee 2 | . . . . . 1 1 . Guns 33 | . 4 5 . 3 2 16 3 Cannons 8 | . . . . . 8 . . AOE 17 | . . . . . 12 . 5 Classes Destroyed 14 | . 1 1 . . 9 1 2 Worker 5 | . . . . . 1 1 3 Builder 3 | . . . . . 2 . 1 Tunneler 1 | . . . . . 1 . . Recycler 2 | . . . . . 2 . . Operator 1 | . . . . . 1 . . Swarmer 14 | . . 3 . 3 . 8 . Grunt 27 | . 4 2 . . 17 4 . Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 4 | . . . . . 2 2 . Demolisher 1 | . . . . . . . 1 Hunter 2 | . . . . . 1 1 . Programmer 2 | . . . . . . 2 . Assembled 7 | . . . . . . . 7 Best Kill Streak 18 | . 2 3 . 3 18 3 12 Combat Bots Only 8 | . 2 3 . 3 6 3 8 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 2 . 4 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5373 | . 361 398 . 171 1174 1025 2244 Core 1419 | . 80 96 . 36 180 169 858 Absorbed by Shields 242 | . . . . . . . 242 Core Remaining (%) 64 | 100 . . . 15 67 75 . Volleys Fired 155 | . 24 19 . 7 50 43 12 Largest 3 | . 2 2 . 2 3 3 3 Hottest 187 | . 130 115 . 70 187 171 96 Shots Fired 313 | . 38 28 . 14 99 111 23 Gun 240 | . 38 28 . 14 32 111 17 Cannon 45 | . . . . . 44 . 1 Launcher 28 | . . . . . 23 . 5 Special . | . . . . . . . . Kinetic 134 | . 16 6 . 7 40 48 17 Thermal 126 | . 22 22 . 5 36 40 1 Explosive 28 | . . . . . 23 . 5 Electromagnetic 25 | . . . . 2 . 23 . Robot Hit Streak 19 | . 8 8 . 3 16 19 4 Robot Miss Streak 14 | . 4 3 . 3 4 7 14 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 230 | . 30 19 . 4 77 84 16 Core Hits 230 | . 26 10 . 3 87 60 44 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 45 | . . . . . 11 34 . Impact . | . . . . . . . . Slashing 45 | . . . . . 11 34 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5961 | . 302 208 . 51 2736 1696 968 Guns 2457 | . 302 208 . 51 258 1493 145 Cannons 624 | . . . . . 603 . 21 Explosions 2582 | . . . . . 1735 45 802 Melee 298 | . . . . . 140 158 . Ramming . | . . . . . . . . Kinetic 1436 | . 84 22 . 38 483 664 145 Thermal 1512 | . 218 186 . 13 378 696 21 Explosive 2324 | . . . . . 1735 . 589 Electromagnetic 391 | . . . . . . 178 213 Impact . | . . . . . . . . Slashing 298 | . . . . . 140 158 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 105 | . . . . . 90 15 . Projectiles . | . . . . . . . . Explosions 86 | . . . . . 86 . . Melee 19 | . . . . . 4 15 . Knockbacks 14 | . . . . . 14 . . Impact . | . . . . . . . . Kinetic 13 | . . . . . 13 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 119 | . . . . . 40 56 23 Shots 3 | . . . . . 1 1 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 461 | . 461 331 . 45 354 144 . Average Temperature 139 | . 252 146 . 22 141 50 . Received Heat Transfer 1555 | . 207 171 . . 423 156 598 Effects 16 | . 8 . . . 8 . . Shutdowns 2 | . 2 . . . . . . Energy Bleed 2 | . 1 . . . 1 . . Interference 12 | . 5 . . . 7 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . 1 6 . Heat Transferred 3113 | . 302 494 . 37 736 1507 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 419 | . 85 79 . 60 419 297 331 Average Influence 109 | . 14 29 . 52 159 154 143 Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 87 | 100 100 100 . 100 77 83 76 Level 1 8 | . . . . . 5 16 23 Level 2 4 | . . . . . 17 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . . . 2 5 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . . . . . 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 6 5 . 3 35 21 25 Peak Tracking Total 9 | . 3 3 . 3 5 5 9 Tactical Retreats 3 | . . . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . . . 3 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 18 | . . . . . 2 1 15 Max in Single Turn 7 | . . . . . 1 1 7 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 3 1 2 . 3 4 . Terminals 10 | . 3 1 . . 3 3 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 5 1 18 . 4 10 . Successful 25 | . 2 1 18 . 1 3 . Failed 13 | . 3 . . . 3 7 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 15 | . 5 1 1 . 4 4 . Terminals 19 | . 5 1 . . 4 9 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 1 . 18 . . 2 . Record 18 | . . . 18 . . . . Locate Traps 2 | . 1 . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 1 . . 1 1 . Terminals 4 | . 1 1 . . 1 1 . Botnet 4 | . 1 1 . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 1 . . 3 3 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 4978 | 3 490 927 649 125 1018 1511 255 Spaces Moved 3001 | 3 240 363 680 105 419 1048 143 Core 4 | . . . . . 1 . 3 Treads 5 | . . . . . 5 . . Legs 778 | 3 240 363 21 . 151 . . Wheels 2214 | . . . 659 105 262 1048 140 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 180 90 90 90 110 110 Average Speed 128 | 120 155 224 94 90 135 110 135 Slowest Speed 1300 | 120 180 240 240 90 850 130 1300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 40 67 93 28 35 31 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 27 | . . . . . 2 25 . Terrain Destroyed 105 | . . . . . 57 35 13 Melee 27 | . . . . . 2 25 . Projectile 5 | . . . . . 5 . . AOE 73 | . . . . . 50 10 13 Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3769 | 2 324 449 687 121 760 1246 180 Wait 414 | . 40 61 . 3 217 75 18 Move 2994 | 2 239 362 679 104 418 1047 143 Hop . | . . . . . . . . Pick Up 36 | . 7 2 3 1 12 11 . Fast Attach 26 | . 3 2 . . 16 5 . Attach 27 | . . 3 2 1 9 8 4 Detach 15 | . 2 . 1 . 8 4 . Swap 27 | . 4 . 1 3 5 12 2 Drop 29 | . 5 . 1 2 14 7 . Fire 155 | . 24 19 . 7 50 43 12 Melee 45 | . . . . . 11 34 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Entered Mines 722 | -10/Mines | Core integrity fell below 50% 768 | -10/Mines | Lost 4 parts (1p2n1w) 1061 | -10/Mines | Identified exit to Materials 1220 | -10/Mines | Received a Mining Laser from a helpful Derelict 1407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1407 | -10/Mines | Discovered new exit (range 5) 1416 | -10/Mines | Identified exit to Exiles 1421 | -10/Mines | Entered Exiles 1421 | -10/Exiles | Accompanied by 1 ally 1481 | -10/Exiles | Met 8R-AWN 1495 | -10/Exiles | Met EX-HEX 1531 | -10/Exiles | Met EX-BIN 1541 | -10/Exiles | Aligned with FarCom system 1542 | -10/Exiles | Given EX-Vault access code 1594 | -10/Exiles | Opened EX-Vault 1603 | -10/Exiles | Found Prototype Storage 1629 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1656 | -10/Exiles | Met EX-DEC 1822 | -10/Exiles | Visited The Gauntlet 2043 | -10/Exiles | Discovered new exit (range 11) 2058 | -10/Exiles | Identified exit to Mines 2070 | -10/Exiles | Left Exiles lab with Superbattery 2070 | -10/Exiles | Entered Mines 2082 | -9/Mines | Core integrity fell below 20% 2139 | -9/Mines | Discovered new exit (range 6) 2168 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2194 | -9/Mines | Identified exit to Materials 2195 | -9/Mines | Entered Materials 2195 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2220 | -8/Materials | Identified Superbattery 2297 | -8/Materials | Lost 4 parts (3n1w) 3057 | -8/Materials | Discovered new exit (range 15) 3153 | -8/Materials | Build established: Hauler-Mutant 3213 | -8/Materials | Entered Factory 3213 | -7/Factory | Evolved 2 slots: Utility x2 4715 | -7/Factory | Discovered new exit (range 6) 4720 | -7/Factory | Lost 4 parts (1n1u2w) 4724 | -7/Factory | Entered another Factory area 4724 | -6/Factory | Evolved 2 slots: Utility x2 4863 | -6/Factory | Build established: Hauler-Skirmisher 4877 | -6/Factory | Assembled infested ambush trap array 4944 | -6/Factory | Destroyed 8 combat bots 4961 | -6/Factory | Core integrity fell below 50% 4971 | -6/Factory | Core integrity fell below 20% 4979 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04957_ R-10 Processor collects Autogun. 04958_ U-05 Engineer lays Concrete. 04959_ The unstable cave ceiling collapses. 04960_ U-05 Engineer lays Concrete. 04960_ R-10 Processor collects Wheel. 04961_ IG/4&D,NAWIPTL0 DRN SUA1UN1&6CT 04961_ The unstable cave ceiling collapses. 04961_ U-05 Engineer lays Concrete. 04962_ Heat Sink destroyed. 04964_ U-05 Engineer lays Concrete. 04966_ Knocked back. 04967_ U-05 Engineer lays Concrete. 04972_ Superbattery destroyed. 04972_ U-05 Engineer lays Concrete. 04973_ R-10 Processor collects Mni. Grenade Launcher. 04973_ U-05 Engineer lays Concrete. 04976_ Slammed into G-50 Soldier. 04976_ U-05 Engineer lays Concrete. 04978_ The unstable cave ceiling collapses. 04978_ U-05 Engineer lays Concrete. 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""" """ | | ?????????????????? | | ?????????????????? | | ??????????????????##"F""#########+ ######+## | | ??????????????????????""?????????? ## | | ??????????????????????????????????? ??# """"""" | | ??????????????????????????????????? ????# """"""" | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# """"""" | | ?????????????????????????????????????????# """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 2275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed MasterTachyonMembrane Manual? 0 Play Time 00:57:53 Cumulative 25.4 hours Start 2020.04.23 @ 12:23:32 End 2020.04.24 @ 22:33:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acb8f757-8a3b-4d9f-9321-362b33d63735