Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 17:56:43 Player: Darsidian Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (4061) 4061 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3049) 3049 TOTAL SCORE: 12605 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 545 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 16/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Authchip [R/Combat] Relay Coupler [Duelist] (33) Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Hacking Suite Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Missile Launcher Axe > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Transmission Jammer Improved Utility Shielding Improved Light Armor Plating System Shield System Restoration Module Improved Datajack Great Axe [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Axe Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . 2 . . . 2 . . 2 . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . Utility 5 | . . 1 . . . 1 . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 244 | 7 21 13 2 2 . 7 27 21 26 11 14 14 25 54 Power 30 | 1 3 1 . . . . 3 1 9 . 5 . 2 5 Engine 20 | 1 3 1 . . . . 2 . 6 . 3 . . 4 Core 10 | . . . . . . . 1 1 3 . 2 . 2 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 59 | 2 8 2 1 . . 1 6 3 5 1 5 4 9 12 Treads 4 | . . . . . . . . . . . . . . 4 Leg 6 | . 2 . . . . . . . . . . . . 4 Wheel 4 | 2 2 . . . . . . . . . . . . . Hover 31 | . . . . . . . 3 2 5 1 5 2 9 4 Flight 14 | . 4 2 1 . . 1 3 1 . . . 2 . . Utility 61 | 2 4 3 1 . . 3 4 10 7 5 1 4 10 7 Device 26 | 1 2 3 . . . 1 2 2 3 1 . 1 6 4 Storage 8 | 1 2 . 1 . . . 1 1 1 . . . . 1 Processor 6 | . . . . . . 2 . 1 1 . . . 1 1 Hackware 14 | . . . . . . . . 3 2 3 1 2 3 . Protection 7 | . . . . . . . 1 3 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 6 7 . 2 . 3 14 7 5 5 3 6 4 30 Energy Gun 8 | . 3 . . . . . . . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 2 . . . . . . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . 4 Launcher 15 | . . 2 . . . . 4 . . 2 . 3 1 3 Special Weapon 9 | . . . . . . . 2 1 . . . . 1 5 Impact Weapon 3 | . 1 2 . . . . . . . . . . . . Slashing Weapon 33 | . . 2 . 1 . 2 6 2 4 1 2 1 1 11 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 16 | . . 1 . 1 . 1 2 4 1 2 1 2 1 . Unidentified Prototypes 8 | . . . . 1 . . 1 2 2 . . . 2 . Parts Lost 62 | . 4 1 . . . . 9 2 1 2 1 4 5 33 Power 8 | . . . . . . . 1 . 1 . . . . 6 Propulsion 27 | . 2 . . . . . 4 2 . 2 . 3 1 13 Utility 15 | . . 1 . . . . 2 . . . . 1 3 8 Weapon 12 | . 2 . . . . . 2 . . . 1 . 1 6 Highest Loss Streak 10 | . 2 1 . . . . 4 2 1 2 1 4 4 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 96 82 83 77 88 84 91 91 93 98 95 96 95 83 Engine 6 | . 14 11 11 11 11 9 6 . 8 7 7 7 4 3 Core 4 | . . . . . . . 2 9 4 7 7 7 7 6 Treads 1 | . . . . . . . . . . . . . . 6 Leg 1 | . 11 . . . . . . . . . . . . 3 Hover 16 | . . . . . . . 15 24 27 29 27 26 23 10 Flight 6 | . 7 33 33 33 33 32 14 4 . . . 2 . . Device 11 | . 13 11 11 11 11 10 13 5 3 6 7 6 18 14 Storage 8 | . 13 11 11 11 11 9 9 6 5 7 7 7 6 8 Processor 2 | . . . . . . 5 9 6 . . . . . 3 Hackware 11 | . . . . . . . . 11 23 22 21 20 19 9 Protection 1 | . . . . . . . 3 5 2 . . . . 1 Energy Gun 1 | . 9 . . . . . . . . . . . . 1 Ballistic Gun 1 | . 17 2 . . . . . . . . . . . . Slashing Weapon 7 | . . 4 17 . 11 14 16 11 7 12 6 6 5 5 Special Melee Weapon 3 | . . . . 10 11 3 . 5 5 1 6 6 5 . Naked Turns 1 | . . . . . . . . . . . . . . 1 Heaviest Build 55 | 15 18 18 20 21 21 24 25 23 29 32 27 34 35 55 Greatest Support 60 | 26 26 21 21 21 21 25 27 34 39 43 39 37 38 60 Greatest Overweight (x) 11 | . 1 . . . . . 2 1 1 1 . 5 1 11 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 9 8 9 10 10 10 10 9 Most Carried 10 | 2 10 8 10 10 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 5 7 8 9 9 8 9 8 8 9 9 9 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 8 5 10 10 10 10 10 5 Final Carried 10 | 2 8 8 10 9 9 10 8 5 10 10 10 10 8 5 Class Distribution -------------------- 34% | Scavenger-Mutant 31% | Mutant 9% | Infiltrator-Mutant 4% | Bothacker-Mutant 3% | Scavenger-Scout 3% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Matter Collected 3326 | 239 491 114 54 . 50 113 309 100 381 121 31 80 415 828 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3138 | 23 507 150 54 . 50 113 342 65 468 134 31 107 289 805 Parts 211 | 3 32 21 5 . 3 6 22 6 35 9 5 7 25 32 Haulers Intercepted 5 | . 2 . . . . 1 . 1 1 . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 66 | . 10 11 3 . . . 12 . 3 5 . 7 2 13 Melee 29 | . . 1 3 . . . 8 . 3 1 . 1 2 10 Guns 11 | . 10 . . . . . . . . . . . . 1 AOE 26 | . . 10 . . . . 4 . . 4 . 6 . 2 Classes Destroyed 12 | 1 5 3 . . . . 1 . . 1 . . 1 . Worker 1 | . . . . . . . . . . . . . 1 . Builder 8 | . . 2 . . . . . 1 1 . . . 4 . Tunneler 2 | 1 . . . . . . . . . . . . 1 . Hauler 5 | . 2 . . . . 1 . 1 1 . . . . . Recycler 5 | . 1 . . . 1 . . . 2 . . . . 1 Operator 3 | . 1 1 . . . . . . 1 . . . . . Watcher 9 | . . 2 . . . 2 . . 2 . 1 . 1 1 Swarmer 30 | . 4 10 3 . . . 4 . . 3 . 6 . . Grunt 21 | . 6 . . . . . 5 . 1 1 . 1 . 7 Sentry 8 | . . 1 . . . . 2 . . . . . . 5 Hunter 2 | . . . . . . . . . . 1 . . . 1 Programmer 5 | . . . . . . . 1 . 2 . . . 2 . Best Kill Streak 10 | 1 4 10 3 . 1 2 4 1 3 4 1 3 2 3 Combat Bots Only 7 | . 4 7 3 . . . 4 . 1 4 . 3 1 3 Max Kills in Single Turn 5 | 1 2 5 1 . 1 1 2 1 1 3 1 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . 2 . . 3 . 2 . 2 Melee 1 | . . 1 1 . . . 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Hostile Shots Fired 853 | . 75 37 18 . . . 70 24 40 25 . 31 45 488 Missed 336 | . 19 18 14 . . . 24 12 22 14 . 9 23 181 Damage Taken 6749 | . 579 183 35 . . . 681 162 290 182 91 337 360 3849 Core 1406 | . 155 43 25 . . . 161 20 26 58 . 63 86 769 Absorbed by Shields 13 | . . . . . . . . . . . . . . 13 Redirected to Shielding 23 | . . . . . . . 11 . 12 . . . . . Regen/Repaired (Parts) 97 | . . . . . . . . . 47 . 16 . 34 . Core Remaining (%) 73 | 100 38 . . . 83 . . 67 . . . 79 . . Volleys Fired 161 | 5 63 10 . . . . 10 2 . 3 . 6 . 62 Largest 2 | 2 2 1 . . . . 2 1 . 1 . 1 . 2 Hottest 134 | 40 80 30 . . . . 60 . . 36 . 43 . 134 Shots Fired 227 | 10 117 10 . . . . 12 2 . 3 . 6 . 67 Gun 151 | 10 117 . . . . . . . . . . . . 24 Cannon 7 | . . . . . . . . . . . . . . 7 Launcher 31 | . . 10 . . . . 9 . . 3 . 6 . 3 Special 38 | . . . . . . . 3 2 . . . . . 33 Kinetic 118 | 10 86 . . . . . . . . . . . . 22 Thermal 40 | . 31 . . . . . . . . . . . . 9 Explosive 31 | . . 10 . . . . 9 . . 3 . 6 . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 1 11 8 . . . . 9 4 . 5 . 1 . 10 Robot Miss Streak 5 | 5 5 . . . . . 1 . . . . 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 301 | 2 60 11 3 3 2 11 22 17 31 9 6 12 27 85 Core Hits 144 | 1 24 19 2 . 1 2 15 1 6 6 1 9 8 49 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . . 1 . . . . 1 . 2 . . . 2 . Sever 6 | . . 1 . . . . 1 . 2 . . . 2 . Melee Attacks 365 | . 5 22 9 3 3 16 60 29 70 22 14 21 51 40 Impact 17 | . 5 12 . . . . . . . . . . . . Slashing 279 | . . 9 9 . 3 13 60 20 49 14 9 14 39 40 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 56 | . . 2 . 2 1 6 . 5 13 4 3 2 16 2 Combat Hostiles 6 | . . . . . . . . . 2 4 . . . . Follow-up Attacks 14 | . . 1 2 . . 1 4 2 1 1 . . . 2 Damage Inflicted 9665 | 25 741 993 109 . 130 441 1438 383 980 429 74 806 857 2259 Guns 1227 | 25 741 . . . . . . . . . . . . 461 Cannons 171 | . . . . . . . . . . . . . . 171 Explosions 2569 | . . 650 . . . . 728 . . 226 . 570 . 395 Melee 5697 | . . 343 109 . 130 441 710 383 979 203 74 236 857 1232 Ramming 1 | . . . . . . . . . 1 . . . . . Kinetic 1026 | 25 531 . . . . . . . . . . . . 470 Thermal 372 | . 210 . . . . . . . . . . . . 162 Explosive 2569 | . . 650 . . . . 728 . . 226 . 570 . 395 Electromagnetic . | . . . . . . . . . . . . . . . Impact 47 | . . 47 . . . . . . . . . . . . Slashing 5650 | . . 296 109 . 130 441 710 383 979 203 74 236 857 1232 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 746 | . . 55 19 . . 56 60 82 185 11 . 92 123 63 Projectiles . | . . . . . . . . . . . . . . . Explosions 150 | . . 44 . . . . 25 . . 11 . 65 . 5 Melee 596 | . . 11 19 . . 56 35 82 185 . . 27 123 58 Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . . 182 . . 49 . . . . Shots 8 | . . . . . . . 7 . . 1 . . . . Rammed 1 | . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 199 | . 58 10 . . . . 47 . 15 43 3 18 5 199 Average Temperature 17 | . 23 5 . . . . 29 . 5 10 3 10 4 50 Received Heat Transfer 1467 | . 264 45 . . . . 135 36 57 39 . 18 12 861 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 734 | . 475 . . . . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Peak Influence 687 | 5 235 609 322 . 6 55 687 523 324 515 324 533 303 305 Initial 334 | . 3 32 237 . . 1 35 334 235 145 270 224 279 66 Average 231 | 2 78 332 294 . 1 20 463 389 206 268 288 328 210 59 Maximum Alert Level 2 | . 1 2 1 . . . 2 2 1 2 1 2 1 1 Low Security (%) 49 | 100 98 33 . . 100 100 18 . 57 19 . . 51 92 Level 1 33 | . 1 9 100 . . . 13 65 42 59 100 71 48 7 Level 2 17 | . . 56 . . . . 68 34 . 21 . 28 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 2 . . . . . 4 3 . 3 . 1 3 Investigation 4 | . 1 . . . . . . . . . 1 . . 2 Extermination 2 | . . . . . . . . . 1 . . . 1 . Reinforcement 13 | . 2 2 . . . . . 4 2 . 2 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Distress Signals 10 | . 1 3 . . . . . 1 1 . . 1 1 2 Communications Jammed 42 | . . . . . . . . . 10 . . 24 8 . Distress Signals 39 | . . . . . . . . . 7 . . 24 8 . Times Spotted 184 | . 20 26 3 . . 2 21 14 19 13 3 21 7 35 Peak Tracking Total 10 | . 4 8 3 . . 1 4 7 4 10 1 7 4 5 Tactical Retreats 35 | . 1 5 . . . . 4 2 4 3 1 2 4 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Traps Triggered 14 | . . . . . . . 5 . 1 . 3 1 . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . 13 . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Machines Disabled 15 | . . 1 . . . . 10 . . 2 . 1 1 . Max in Single Turn 2 | . . 1 . . . . 2 . . 1 . 1 1 . Garrison Relay 7 | . . . . . . . 4 . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Machines Accessed 42 | . 2 3 . 2 . 2 1 4 9 1 4 1 9 4 Terminals 26 | . 2 3 . . . 1 1 3 3 1 2 1 6 3 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . 2 . 1 . 1 . Recycling Units 3 | . . . . . . . . 1 1 . . . . 1 Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . 1 . Total Hacks 100 | . 5 7 . 14 . 3 2 9 18 1 7 1 21 12 Successful 67 | . 2 3 . 14 . 2 . 6 14 1 4 1 16 4 Failed 33 | . 3 4 . . . 1 2 3 4 . 3 . 5 8 Catastrophic 11 | . 1 2 . . . . 1 2 1 . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 51 | . 3 7 . 4 . 2 2 9 9 . 4 . 11 . Terminals 58 | . 5 7 . . . 2 2 8 8 1 3 1 12 9 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 9 | . . . . . . . . . 4 . 3 . 2 . Recycling Units 5 | . . . . . . . . 1 1 . . . . 3 Scanalyzers 6 | . . . . . . . . . 2 . . . 4 . Garrison Access 6 | . . . . . . 1 . . 1 . 1 . 3 . Terminal Hacks 28 | . 1 . . 14 . . . 2 3 1 . 1 3 3 Record 14 | . . . . 14 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 4 | . . . . . . . . . . . . . 1 3 Locate Traps 3 | . . . . . . . . . 1 . . . 2 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . . . . . 3 . 2 . 2 . Scan Component 3 | . . . . . . . . . 1 . 1 . 1 . Repair 3 | . . . . . . . . . 1 . 1 . 1 . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 1 . . . . 1 Report Inventory 3 | . . . . . . . . 1 1 . . . . 1 Scanalyzer 6 | . . . . . . . . . 2 . . . 4 . Insert Component 3 | . . . . . . . . . 1 . . . 2 . Analyze 3 | . . . . . . . . . 1 . . . 2 . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . 1 . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 1 3 . . . 1 . 3 2 . 1 . 6 . Terminals 15 | . 1 3 . . . 1 . 3 2 . 1 . 4 . Track 1 | . . 1 . . . . . . . . . . . . Botnet 14 | . 1 2 . . . 1 . 3 2 . 1 . 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 32 | . 2 2 . . . 1 1 4 8 1 3 . 6 4 Full Trace Events 5 | . 1 1 . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . 2 . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . Parts Repaired 3 | . . . . . . . . . 1 . 1 . 1 . Time 96 | . . . . . . . . . 30 . 38 . 28 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . . . 2 . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Used RIF Installer 3 | . . . . . . . 1 . . 1 . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . Robots Hacked 40 | . . 1 . . . 3 . 4 10 5 2 5 6 4 Non-combat 22 | . . 1 . . . 3 . 3 5 . 2 . 6 2 Combat 18 | . . . . . . . . 1 5 5 . 5 . 2 Robot Hacks Applied 47 | . . 1 . . . 3 . 5 13 5 3 5 8 4 parse_system 4 | . . . . . . . . . 1 . 1 . . 2 no_distress 15 | . . 1 . . . 3 . 3 3 . 2 . 2 1 deconstruct_machine 1 | . . . . . . . . . . . . . 1 . map_walls 2 | . . . . . . . . . . . . . 2 . drop_inventory 1 | . . . . . . . . . . . . . . 1 find_station 2 | . . . . . . . . . 1 . . . 1 . release_backups 1 | . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . 1 . . . . . summon_haulers 1 | . . . . . . . . . 1 . . . . . map_route 2 | . . . . . . . . 1 . . . . 1 . overwrite_iff 10 | . . . . . . . . . 3 3 . 4 . . formatsys_low 1 | . . . . . . . . . 1 . . . . . formatsys_high 6 | . . . . . . . . 1 2 2 . 1 . . Relay Couplers Released 29 | . . . . . . . 14 . 4 7 . 4 . . Machine Destruction 25 | . . . . . . . 14 . . 7 . 4 . . Programmers 4 | . . . . . . . . . 4 . . . . . Attached 11 | . . . . . . . . 2 2 3 1 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . 11 Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Total Allies 39 | . . . . . . . 4 3 6 5 . 5 . 16 Largest Group 5 | . . . . . . . 2 2 2 3 2 2 . 5 Highest-Rated Group 149 | . . . . . . . 52 50 32 64 64 32 . 149 Highest-Rated Ally 39 | . . . . . . . 37 25 16 32 32 32 . 39 Total Orders 6 | . . . . . . . 4 . 2 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . ROAM 2 | . . . . . . . 2 . . . . . . . FOLLOW 3 | . . . . . . . 2 . 1 . . . . . Ally Attacks 203 | . . . . . . . 19 20 39 8 9 11 . 97 Total Damage 3665 | . . . . . . . 373 297 411 119 430 140 . 1895 Kills 21 | . . . . . . . 5 4 2 . 1 1 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 3 2 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Turns Passed 7294 | 85 555 321 51 273 30 161 1021 392 1107 410 306 408 934 1240 Spaces Moved 7685 | 66 350 409 62 750 25 242 1044 525 1262 306 460 281 1091 812 Core 8 | 3 . . . . . . . . . . . . . 5 Treads 202 | . . . . . . . . . . . . . . 202 Legs 189 | . 110 . . . . . . . . . . . . 79 Wheels 138 | 63 75 . . . . . . . . . . . . . Hover 5361 | . . . . . . . 912 525 1262 306 460 279 1091 526 Flight 1787 | . 165 409 62 750 25 242 132 . . . . 2 . . Fastest Speed 31 | 50 37 34 34 34 34 31 31 43 35 32 40 43 40 40 Average Speed 52 | 87 76 34 34 34 34 32 56 49 38 36 40 53 58 92 Slowest Speed 600 | 90 190 34 34 34 34 34 180 106 102 116 45 435 124 600 Overloaded Moves 9 | . . . . . . . . . . 9 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . 1 . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 35 | 4 37 35 26 94 11 18 75 49 22 40 14 40 18 45 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 83 | . 1 10 . . 1 4 10 8 25 . 7 . 16 1 Terrain Destroyed 249 | . 1 42 . . 1 4 27 8 25 14 7 62 16 42 Melee 83 | . 1 10 . . 1 4 10 8 25 . 7 . 16 1 Projectile . | . . . . . . . . . . . . . . . AOE 166 | . . 32 . . . . 17 . . 14 . 62 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Ext Total 10218 | 79 516 545 78 765 40 300 1366 613 1791 576 560 502 1314 1173 Wait 1483 | . 33 82 4 9 13 33 155 20 402 232 61 165 125 149 Move 7668 | 65 349 406 61 749 24 242 1040 524 1261 305 460 280 1090 812 Hop 2 | . . 1 . . . . 1 . . . . . . . Pick Up 91 | 2 21 4 2 1 . 2 10 6 16 4 4 3 10 6 Fast Attach 85 | 7 11 2 . . . 3 7 6 7 1 6 4 8 23 Attach 46 | . 4 4 . 1 . 1 5 3 4 1 2 3 7 11 Detach 15 | . 1 3 . . . 1 1 1 2 . . 2 . 4 Swap 113 | . 6 7 2 1 . 3 15 12 15 9 6 7 10 20 Drop 103 | . 23 6 2 1 . 1 11 13 14 3 7 3 13 6 Fire 161 | 5 63 10 . . . . 10 2 . 3 . 6 . 62 Melee 337 | . 5 20 7 3 3 14 49 26 69 18 14 21 51 37 Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . . 49 . . . . 8 . 43 Rewire . | . . . . . . . . . . . . . . . Trap 13 | . . . . . . . 13 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Core integrity fell below 50% 388 | -10/Materials | Discovered new exit (range 14) 465 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Build established: Scavenger-Mutant 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -9/Materials | Destroyed 7 combat bots 951 | -9/Materials | Discovered new exit (range 15) 962 | -9/Materials | Entered Mines 1003 | -9/Mines | Identified exit to Materials 1011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -9/Mines | Discovered new exit (range 5) 1013 | -9/Mines | Entered Exiles 1019 | -9/Exiles | Discovered new exit (range 15) 1022 | -9/Exiles | Met 8R-AWN 1030 | -9/Exiles | Met EX-HEX 1056 | -9/Exiles | Met EX-BIN 1061 | -9/Exiles | Aligned with FarCom system 1061 | -9/Exiles | Given EX-Vault access code 1093 | -9/Exiles | Opened EX-Vault 1095 | -9/Exiles | Found Prototype Device 1095 | -9/Exiles | Identified Chronowheel 1095 | -9/Exiles | Activated Chronowheel 1095 | -9/Exiles | Spacetime reconverged on an earlier point 1102 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1117 | -9/Exiles | Met EX-DEC 1147 | -9/Exiles | Discovered new exit (range 11) 1173 | -9/Exiles | Visited The Gauntlet 1249 | -9/Exiles | Found Prototype Special Weapon 1286 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1286 | -9/Exiles | Entered Mines 1292 | -8/Mines | Discovered exit to Materials (range 8) 1316 | -8/Mines | Entered Materials 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -8/Materials | Discovered new exit (range 6) 1477 | -8/Materials | Identified exit to Garrison 1477 | -8/Materials | Entered Garrison 1544 | -8/Garrison | Triggered checkpoint 1561 | -8/Garrison | Garrison Relay disabled 1604 | -8/Garrison | Identified Field Lobotomy Kit 1606 | -8/Garrison | Assimilated P-60 Hacker with FLK Orb 1663 | -8/Garrison | Garrison Relay disabled 1667 | -8/Garrison | Garrison Relay disabled 1782 | -8/Garrison | Triggered checkpoint 1785 | -8/Garrison | Triggered checkpoint 1802 | -8/Garrison | Triggered checkpoint 1913 | -8/Garrison | Lost 4 parts (2n1u1w) 1938 | -8/Garrison | Discovered new exit (range 9) 2070 | -8/Garrison | Discovered new exit (range 11) 2086 | -8/Garrison | Triggered checkpoint 2181 | -8/Garrison | Assimilated Y-45 Defender with FLK Orb 2185 | -8/Garrison | Assimilated Y-45 Defender with FLK Orb 2207 | -8/Garrison | Garrison Relay disabled 2434 | -8/Garrison | Triggered checkpoint 2456 | -8/Garrison | Installed Relay Interface Framework 2461 | -8/Garrison | Discovered new exit (range 13) 2498 | -8/Garrison | Entered Materials 2744 | -8/Materials | Assimilated C-17 Slicer with FLK Orb 2747 | -8/Materials | Assimilated C-17 Slicer with FLK Orb 2833 | -8/Materials | Discovered new exit (range 16) 2890 | -8/Materials | Entered Factory 2890 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3370 | -7/Factory | Build established: Mutant 3375 | -7/Factory | Fabricated Imp. Linear Gravjet? 3608 | -7/Factory | Repaired Aerolev Unit 3654 | -7/Factory | Identified exit to Garrison 3674 | -7/Factory | Discovered new exit (range 16) 3851 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 3997 | -7/Factory | Entered Garrison 4002 | -7/Garrison | Discovered new exit (range 57) 4002 | -7/Garrison | Discovered new exit (range 68) 4002 | -7/Garrison | Discovered new exit (range 40) 4054 | -7/Garrison | Garrison Relay disabled 4246 | -7/Garrison | Triggered checkpoint 4257 | -7/Garrison | Triggered checkpoint 4293 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 4294 | -7/Garrison | Lost 3 allies 4318 | -7/Garrison | Triggered checkpoint 4407 | -7/Garrison | Entered Factory 4407 | -7/Factory | Accompanied by 2 allies 4448 | -7/Factory | Repaired Imp. Datajack 4713 | -7/Factory | Identified exit to Garrison 4713 | -7/Factory | Entered Garrison 4892 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 4950 | -7/Garrison | Triggered checkpoint 4966 | -7/Garrison | Triggered checkpoint 4997 | -7/Garrison | Lost 3 allies 5004 | -7/Garrison | Lost 4 parts (3n1u) 5006 | -7/Garrison | Triggered checkpoint 5058 | -7/Garrison | Triggered checkpoint 5060 | -7/Garrison | Discovered new exit (range 26) 5060 | -7/Garrison | Discovered new exit (range 43) 5060 | -7/Garrison | Discovered new exit (range 59) 5064 | -7/Garrison | Garrison Relay disabled 5121 | -7/Garrison | Entered Factory 5121 | -6/Factory | Evolved 2 slots: Utility x2 5220 | -6/Factory | Repaired Antigrav System 5369 | -6/Factory | Build established: Bothacker-Mutant 5727 | -6/Factory | Lost 4 parts (3u1w) 5994 | -6/Factory | Build established: Infiltrator-Mutant 6003 | -6/Factory | Found Prototype Processor 6004 | -6/Factory | Identified Exp. Targeting Computer 6037 | -6/Factory | Discovered new exit (range 6) 6055 | -6/Factory | Entered Extension 6116 | -6/Extension | Rescued a captive Derelict 6124 | -6/Extension | Lost 3 allies 6442 | -6/Extension | Lost 8 allies 6467 | -6/Extension | Lost 10 parts (2p4n3u1w) 6627 | -6/Extension | Lost 3 parts (1n1u1w) 6630 | -6/Extension | Core integrity fell below 50% 6669 | -6/Extension | Lost 3 parts (2n1u) 6898 | -6/Extension | Rescued a captive Derelict 6899 | -6/Extension | Rescued a captive Derelict 6967 | -6/Extension | Rescued a captive Derelict 6968 | -6/Extension | Rescued a captive Derelict 6990 | -6/Extension | Spotted B-75 Beast 6999 | -6/Extension | Spotted B-75 Beast 7080 | -6/Extension | Lost 5 parts (2p2n1u) 7152 | -6/Extension | Lost 4 parts (2n2w) 7260 | -6/Extension | Core integrity fell below 20% 7294 | -6/Extension | Released all parts (7) 7295 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07281_ Penetrated by Slug. 07281_ Adv. Heat Sink destroyed. 07281_ Penetrated by Slug. 07285_ Lgt. Angular Momentum Engine destroyed. 07285_ Penetrated by Slug. 07285_ Phasing Sabre destroyed. 07286_ R-10 Processor collects Targeting Computer. 07289_ JA8WKB:FH0YT|9L<9M,ODAM 07289_ Penetrated by Slug. 07289_ Flak Gun destroyed. 07289_ R-10 Processor collects Gauss Rifle. 07294_ Released Med. Storage Unit. 07294_ Released System Shield. 07294_ Released Imp. Melee Analysis Suite. 07294_ Released ECM Suite. 07294_ Released Adv. Terrain Scanner. 07294_ Released Carbon-fiber Leg. 07294_ Released Hvy. Laser. 07294_ R-10 Processor collects Hvy. Laser. 07295_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#??????????#??##??#???####?#?????# | | ????????#????#########??#?#??#??????#??#????#??#?# | | ????????????###################################??? | | ????????????### #############################? | | ???????????####### ### #? | | ############## ##### !h #? | | ############## % =!! % ## | | @ ! ## | | ############ % ^%R% % | | """######### ##### % %% | | Y"# ### ##### % % | | """# ### #######+#+###################### | | ####! ### ### = # ### #??# | | + % [### ### % % ## ## #### | | ###### + ### * ####### *% | | ###### [! ######### / #########T#### | | ##??################# ##????#?###??# | | ##??##########???#?## ##?##?????##?# | | ##?????????#???#???## ###?#????#?##? | | ##??????????#??????## ##??#?#?##??#? | | ##?????????????#???###################?#?#??#???#? | | ##?????????????????###################????###??#?? | | ???????????#?#???##?????#???#??????#####??###????? | | ??????????????#???????????#???????????#?#?#?##?#?# | | ???????????????????????????#??????#?#???##?????#?# | | ?????????????????????#???????#?#??????#???#?##?### | | ?????????????????????????##?#???????#????##??#???? | | ?????????????????????#?????????#?????????#?????#?? | | ??????????????????????????????????????#??????##??? | | ???????????????????????????????????????#???#????#? | | ????????????????????#????????????????????????????? | | #?????????????????????#????????????????????##??##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Evasion (%) 71 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 71 Authchip Count 1 Item Schematics ----------------- Transmission Jammer | -7/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Infiltrator root@ Challenges ------------ None Game ------ Seed ShadeFissionAutogun Manual? 0 Play Time 04:05:54 Cumulative 111.0 hours Start 2024.03.24 @ 12:30:03 End 2024.03.24 @ 17:56:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b8f7f4b5-f231-4a8f-90ef-861fe4163d74