Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 19:56:35 Player: tuuli Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1602) 1602 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4932 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 26/100 System Corruption 12% Temperature Cool (78) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Welding Torch Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Minigun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Flak Gun Flak Gun [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 1 1 Weapon 2 | . . . . 1 1 Parts Attached 62 | 6 9 4 22 13 8 Power 16 | 1 2 1 8 2 2 Engine 12 | 1 2 1 6 1 1 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 7 3 2 Treads . | . . . . . . Leg 16 | 2 . 2 7 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 1 4 4 1 Device 4 | . 1 . 1 1 1 Storage 3 | 1 2 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 5 | . . . 3 2 . Artifact . | . . . . . . Weapon 16 | 2 4 . 3 4 3 Energy Gun 4 | 2 1 . . . 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 7 | . 1 . 3 1 2 Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 38 | . 3 . 14 . 21 Power 11 | . 1 . 6 . 4 Propulsion 10 | . . . 3 . 7 Utility 6 | . . . 2 . 4 Weapon 11 | . 2 . 3 . 6 Highest Loss Streak 21 | . 2 . 5 . 21 To Critical Strikes . | . . . . . . Average Backups 6 | 3 6 7 5 7 5 Power 1 | . 1 1 . 1 1 Propulsion 1 | 1 2 . 2 2 1 Utility 1 | . 1 2 1 1 1 Weapon 1 | . 1 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . 4 . . . . Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 95 99 94 98 71 Engine 10 | . 13 11 12 6 4 Core 2 | . . . 1 7 5 Leg 32 | . 28 43 35 29 17 Device 7 | . 10 10 7 . 4 Storage 9 | . 15 11 9 7 4 Processor 3 | . . . 6 6 6 Protection 5 | . . . 3 14 10 Energy Gun 3 | . 17 . . . . Energy Cannon 5 | . 4 11 7 . . Ballistic Gun 9 | . 4 11 10 15 4 Ballistic Cannon 2 | . . . . 6 9 Peak Build Rating 43 | 6 11 13 23 41 43 Average Rating 19 | 4 7 12 17 31 33 On Entrance 15 | . 6 11 13 23 41 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 45 | 12 16 16 27 44 45 Greatest Support 50 | 20 20 40 50 50 50 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 25 8 25 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 7 8 7 Average Carried 6 | 3 6 7 5 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 7 8 2 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Tank 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1266 | 260 132 136 522 112 104 Remotely 411 | . 112 136 163 . . Salvage Created 1877 | . 355 159 867 220 276 Parts 113 | . 27 13 45 13 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 48 | . 13 6 21 4 4 Guns 28 | . 10 4 10 4 . Cannons 15 | . 3 2 10 . . AOE 4 | . . . . . 4 Classes Destroyed 8 | . 3 . 4 1 . Worker 1 | . . . 1 . . Builder 4 | . . . 3 . 1 Watcher 1 | . 1 . . . . Swarmer 19 | . 8 4 7 . . Grunt 24 | . 5 2 11 2 4 Sentry 3 | . . . 2 1 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 3 4 6 3 4 Combat Bots Only 5 | . 3 4 5 3 4 Max Kills in Single Turn 4 | . 1 1 2 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 679 | . 61 35 171 70 342 Missed 244 | . 18 15 54 24 133 Hits 435 | . 43 20 117 46 209 Projectile 435 | . 43 20 117 46 209 Critical Strikes 10 | . . . 4 . 6 Part Disruptions 1 | . . . . . 1 Damage Taken 5347 | . 395 157 1527 527 2741 Core 1241 | . 94 44 163 75 865 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 62 89 70 89 . Volleys Fired 159 | . 34 19 80 15 11 Largest 3 | . 2 2 2 3 2 Hottest 91 | . 91 91 91 88 69 Shots Fired 313 | . 60 38 158 45 12 Gun 220 | . 52 19 95 42 12 Cannon 93 | . 8 19 63 3 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 169 | . 8 19 95 45 2 Thermal 111 | . 19 19 63 . 10 Explosive . | . . . . . . Electromagnetic 33 | . 33 . . . . Robot Hit Streak 12 | . 4 5 9 12 7 Robot Miss Streak 4 | . 3 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 179 | . 33 17 89 29 11 Core Hits 96 | . 18 6 40 12 20 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Meltdown 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3520 | . 475 301 1627 472 645 Guns 1974 | . 372 117 800 472 213 Cannons 1114 | . 103 184 827 . . Explosions 408 | . . . . . 408 Melee . | . . . . . . Ramming 24 | . . . . . 24 Kinetic 1474 | . 57 117 800 472 28 Thermal 1445 | . 203 184 827 . 231 Explosive 182 | . . . . . 182 Electromagnetic 395 | . 215 . . . 180 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 2 . 12 Average Corruption 3 | . . . 2 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 99 | . 13 9 1 . 76 Projectiles 23 | . 13 9 1 . . Explosions 76 | . . . . . 76 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 272 | . . . . . 272 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 4 | . 1 . . . 3 Kicked 4 | . 1 . . . 3 Crushed . | . . . . . . Highest Temperature 347 | . 170 239 206 347 94 Average Temperature 64 | . 40 81 47 158 18 Received Heat Transfer 1828 | . 96 . 648 165 919 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . 1 3 . . Heat Transferred 2643 | . 410 333 1480 . 420 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 93 100 100 Level 1 1 | . . . 6 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 208 | . 133 112 208 81 160 Initial 81 | . . 42 9 81 . Average 69 | . 53 50 149 29 17 Influence Increases 1542 | . 339 204 653 122 224 Destroy 0b10 Robot/C 960 | . 260 120 420 80 80 Destroy 0b10 Robot/NC 30 | . 5 . 20 . 5 Destroy Leader 182 | . 52 30 70 20 10 Successful Hack 26 | . 5 9 2 6 4 Disable Machine 75 | . . 15 . . 60 Destroy Structure 14 | . 2 . 6 1 5 Lose Combat Pursuer 255 | . 15 30 135 15 60 Influence Decreases 1412 | . 239 282 494 303 94 Entered New Map 171 | . . 58 13 100 . Time Decay 1011 | . 209 224 341 203 34 Lost Part 230 | . 30 . 140 . 60 Squads Dispatched 11 | . 2 2 5 1 1 Investigation 3 | . 1 1 1 . . Extermination 2 | . . . . 1 1 Reinforcement 6 | . 1 1 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 1 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 21 11 48 5 12 Peak Tracking Total 10 | . 4 4 8 4 10 Tactical Retreats 11 | . 1 1 5 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 1 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 2 3 1 1 1 Terminals 8 | . 2 3 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 4 3 1 1 Successful 9 | . 3 2 2 1 1 Failed 4 | . 1 2 1 . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 4 4 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 2 2 1 1 Record 7 | . 2 1 2 1 1 Prototype ID Bank 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2769 | 54 544 516 777 580 298 Spaces Moved 1611 | 36 325 371 315 366 198 Core 41 | 7 . . . . 34 Treads . | . . . . . . Legs 1570 | 29 325 371 315 366 164 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 120 | 106 120 120 120 120 123 Slowest Speed 550 | 120 120 120 120 120 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 41 28 28 8 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2170 | 51 421 406 574 479 239 Wait 231 | . 32 2 128 56 13 Move 1606 | 35 324 370 314 365 198 Hop . | . . . . . . Pick Up 73 | 10 14 5 22 18 4 Fast Attach . | . . . . . . Attach 50 | 6 6 2 17 9 10 Detach . | . . . . . . Swap 23 | . 4 5 7 7 . Drop 24 | . 6 3 6 9 . Fire 159 | . 34 19 80 15 11 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 1 . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 5) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x2 872 | -9/Materials | Discovered new exit (range 4) 1113 | -9/Materials | Identified exit to Materials 1115 | -9/Materials | Entered another Materials area 1115 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1530 | -8/Materials | Build established: Scavenger-Mutant 1544 | -8/Materials | Lost 3 parts (2p1w) 1835 | -8/Materials | Lost 5 parts (1p1n1u2w) 1872 | -8/Materials | Discovered new exit (range 4) 1892 | -8/Materials | Entered Factory 1892 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2182 | -7/Factory | Build established: Scavenger-Tank 2372 | -7/Factory | Discovered new exit (range 11) 2452 | -7/Factory | Identified exit to Factory 2472 | -7/Factory | Entered another Factory area 2472 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2710 | -6/Factory | Core integrity fell below 50% 2741 | -6/Factory | System corruption reached 10% 2758 | -6/Factory | Core integrity fell below 20% 2770 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- G-67 Veteran heat spikes uncontrollably. K-01 Serf collects debris. R-10 Processor collects Corrupted Adv. Heat Sink. U-05 Engineer lays Concrete. K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer destroyed. R-10 Processor collects Wheel. K-01 Serf collects debris. Critical hit (Burn: +37). G-67 Veteran heat damages Flexi-carbon Leg, Adv. Heat Sink. K-01 Serf collects debris. Critical hit (Burn: +50). Hvy. Laser destroyed. Acquired 21 matter. K-01 Serf collects debris. Acquired Welding Torch. Map ----- +----------------------------------------------------+ | ???????????????????????# # """ # | | ???????????????????????##########+### "" # | | ?????????????????#+#######???# F" *# | | ????????????????# ! ???# " # | | ????????????????# ??# !!! 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