Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 21:57:57 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (131) 655 Value Destroyed (3514) 3514 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 9289 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 154 Cogmind --------- Core Integrity 844/1000 Matter 199/300 Energy 78/100 System Corruption 6% Temperature Cool (0) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (9) ------ Medium Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Makeshift Spear Heavy Pick > --- INVENTORY (8) ---- Improved Flight Unit Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Plasma Cannon Rocket Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Medium Insulated Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Makeshift Spear Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Improved Flight Unit Medium Storage Unit Advanced Signal Interpreter Advanced Plasma Cannon Rocket Array [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 7 | . . . 2 . 1 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 156 | 4 6 8 26 3 54 25 2 2 4 22 Power 17 | . 1 1 2 2 4 2 . . . 5 Engine 9 | . 1 1 2 1 4 . . . . . Core 8 | . . . . 1 . 2 . . . 5 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 1 3 4 . 9 5 . . 2 2 Treads 13 | 1 . 2 2 . 8 . . . . . Leg . | . . . . . . . . . . . Wheel 8 | 1 1 1 2 . 1 2 . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . 3 . . 2 2 Utility 41 | 1 1 . 8 1 10 12 . 2 . 6 Device 6 | . . . . . 1 3 . . . 2 Storage 9 | 1 1 . 1 . 4 1 . . . 1 Processor 1 | . . . . . . 1 . . . . Hackware 6 | . . . . . . 3 . 2 . 1 Protection 19 | . . . 7 1 5 4 . . . 2 Artifact . | . . . . . . . . . . . Weapon 70 | 1 3 4 12 . 31 6 2 . 2 9 Energy Gun 17 | . 1 . 6 . 10 . . . . . Energy Cannon 8 | . . . . . . . . . . 8 Ballistic Gun 21 | 1 1 2 4 . 11 2 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 13 | . 1 2 2 . 5 1 . . 2 . Special Weapon 2 | . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 3 . . . . Piercing Weapon 3 | . . . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 4 2 . . . 2 Parts Lost 34 | . 1 3 11 . 10 . . . 3 6 Power 6 | . . 1 1 . 1 . . . . 3 Propulsion 11 | . . 1 2 . 5 . . . 2 1 Utility 10 | . . . 5 . 2 . . . 1 2 Weapon 7 | . 1 1 3 . 2 . . . . . Highest Loss Streak 6 | . 1 3 4 . 3 . . . 2 6 Average Slot Usage (%) 94 | . 99 100 96 100 92 94 84 89 91 87 Engine 6 | . 14 14 10 . 7 4 . . . . Core 3 | . . . . 10 . 2 7 7 7 10 Treads 10 | . 14 15 11 11 22 5 . . . . Wheel 6 | . 14 12 10 11 2 9 . . . . Flight 6 | . . . . . . 8 23 23 23 22 Device 3 | . . . . . 3 8 7 7 7 4 Storage 19 | . 28 28 22 22 25 17 7 7 7 5 Processor 2 | . . . . . . 7 7 7 7 5 Hackware 8 | . . . . . . 13 23 28 28 22 Protection 7 | . . . 20 22 11 2 . . . 4 Energy Gun 4 | . 3 . 3 22 9 . . . . . Ballistic Gun 8 | . 23 19 18 . 5 7 . . . . Launcher 1 | . . 8 . . . . . . . . Piercing Weapon 1 | . . . . . . . 6 7 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 15 21 23 52 48 91 87 18 18 25 26 Greatest Support 60 | 16 16 40 23 16 60 60 18 18 18 29 Greatest Overweight (x) 22 | . 1 1 3 2 22 4 . . 1 . Average Overweight (x) . | . . . 2 2 1 1 . . . . Largest Inventory Capacity 24 | 8 10 10 14 14 24 24 8 8 8 12 Average Capacity 13 | 6 9 10 11 14 19 18 8 8 8 8 Most Carried 24 | 6 10 10 14 14 24 24 8 8 8 8 Average Carried 12 | 4 8 9 10 13 18 18 7 8 7 6 Final Capacity 24 | 8 10 10 14 14 24 8 8 8 8 8 Final Carried 24 | 4 10 10 14 14 24 8 8 8 6 6 Class Distribution -------------------- 44% | Scavenger-Mutant 27% | Hacker-Sprinter 20% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Matter Collected 2817 | 244 189 180 670 30 945 332 22 31 . 174 Remotely . | . . . . . . . . . . . Salvage Created 4749 | 62 502 11 1078 125 2415 259 . . 17 280 Parts 281 | 4 38 . 88 6 120 10 . . 1 14 Haulers Intercepted 9 | . 1 . 3 . 5 . . . . . Recyclers Shooed 6 | . . . 3 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 88 | . 12 6 24 2 39 2 . . 1 2 Melee 3 | . . . . . . 1 . . . 2 Guns 45 | . 7 . 16 1 20 1 . . . . Cannons 5 | . . . . . 5 . . . . . AOE 34 | . 5 6 8 1 13 . . . 1 . Classes Destroyed 15 | 1 6 1 3 1 2 1 . . . . Worker 11 | . 2 . 2 . 6 1 . . . . Builder 3 | . . . 1 . 1 . . . . 1 Tunneler 2 | . . . . 1 1 . . . . . Hauler 9 | . 1 . 3 . 5 . . . . . Recycler 7 | 1 . . 1 . 2 2 . . . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 5 | . 3 . . . 2 . . . . . Watcher 11 | . 1 . 5 . 5 . . . . . Swarmer 18 | . 3 . 7 . 7 . . . 1 . Grunt 41 | . 9 . 9 2 21 . . . . . Brawler 3 | . . . 1 . 2 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 15 | . . . 7 . 8 . . . . . Programmer 4 | . . . . . . 2 . . . 2 Assembled 6 | . . 6 . . . . . . . . Best Kill Streak 13 | 1 7 3 5 3 13 3 . . 1 2 Combat Bots Only 8 | . 5 3 4 2 8 1 . . 1 2 Max Kills in Single Turn 5 | 1 2 3 3 2 5 1 . . 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . Exploded 3 | . 2 3 2 1 3 . . . 1 . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Damage Taken 5810 | . 454 475 1537 40 1895 214 . . 312 883 Core 929 | . 71 111 170 11 258 39 . . 113 156 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 . 27 . 54 53 . . . 78 . Volleys Fired 316 | 2 60 12 94 4 112 7 . . 3 22 Largest 2 | 2 2 2 2 2 2 2 . . 1 1 Hottest 100 | 40 60 43 90 90 100 53 . . 45 98 Shots Fired 558 | 4 115 17 169 8 207 13 . . 3 22 Gun 475 | 4 110 10 165 8 165 13 . . . . Cannon 50 | . . . . . 28 . . . . 22 Launcher 32 | . 5 7 4 . 13 . . . 3 . Special 1 | . . . . . 1 . . . . . Kinetic 372 | 4 99 10 141 . 105 13 . . . . Thermal 46 | . 11 . 12 . 1 . . . . 22 Explosive 27 | . 5 7 4 . 8 . . . 3 . Electromagnetic 113 | . . . 12 8 93 . . . . . Robot Hit Streak 19 | 2 14 3 9 15 19 8 . . 2 . Robot Miss Streak 6 | 1 6 5 3 1 4 1 . . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . Shots Hit Robots 379 | 3 70 4 102 8 152 23 . . 1 16 Core Hits 227 | 2 41 7 51 4 109 6 . . 1 6 Critical Hits 6 | . . . . . 6 . . . . . Critical Kills 3 | . . . . . 3 . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . Melee Attacks 143 | . . . . . 7 34 6 . 29 67 Impact . | . . . . . . . . . . . Slashing 41 | . . . . . 7 34 . . . . Piercing 102 | . . . . . . . 6 . 29 67 Sneak Attacks 6 | . . . . . 1 3 . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 11013 | 23 961 402 2797 212 4990 921 . . 38 669 Guns 4912 | 23 608 15 1571 152 2327 216 . . . . Cannons 494 | . . . . . 494 . . . . . Explosions 4028 | . 353 387 1221 60 1969 . . . 38 . Melee 1494 | . . . . . 120 705 . . . 669 Ramming 85 | . . . 5 . 80 . . . . . Kinetic 3679 | 23 574 15 1411 . 1440 216 . . . . Thermal 925 | . 34 . 95 60 736 . . . . . Explosive 2747 | . 353 387 1187 . 782 . . . 38 . Electromagnetic 2083 | . . . 99 152 1832 . . . . . Impact . | . . . . . . . . . . . Slashing 825 | . . . . . 120 705 . . . . Piercing 669 | . . . . . . . . . . 669 Highest Corruption 6 | . . 2 . . 1 2 2 2 . 6 Average Corruption 1 | . . 2 . . 1 1 2 2 . 4 Corruption Purged . | . . . . . . . . . . . Effects 24 | . . 6 . . 8 6 2 . . 2 Message Errors 8 | . . 1 . . 3 2 2 . . . Heat Flow Errors 3 | . . 2 . . . 1 . . . . Energy Discharges 6 | . . 2 . . 2 1 . . . 1 Data Loss (minor) 3 | . . 1 . . 2 . . . . . Targeting Errors 4 | . . . . . 1 2 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 726 | . 4 25 188 . 174 255 . . . 80 Projectiles 5 | . . . . . 5 . . . . . Explosions 373 | . 4 25 188 . 156 . . . . . Melee 348 | . . . . . 13 255 . . . 80 Knockbacks 4 | . . . 1 . 3 . . . . . Impact 2 | . . . 1 . 1 . . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 465 | . 13 62 141 9 181 . . . 59 . Shots 18 | . 1 2 2 1 9 . . . 3 . Rammed 8 | . . . 1 . 7 . . . . . Targets Rammed 10 | . . . 1 . 9 . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 305 | . 21 115 249 240 305 133 . . . 276 Average Temperature 76 | . 10 53 61 123 87 44 . . . 95 Received Heat Transfer 1588 | . 219 40 534 12 729 . . . 33 21 Effects 6 | . . . 1 . 4 . . . . 1 Energy Bleed 3 | . . . . . 2 . . . . 1 Interference 2 | . . . 1 . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 6 | . . . . . 6 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1174 | . 75 . 149 100 850 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . . . 1 1 10 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Peak Influence 538 | 5 299 116 289 137 538 198 . . . 218 Initial 194 | . 3 116 . 82 . 194 . . . 28 Average 142 | 3 189 48 91 62 273 98 . . . 59 Maximum Alert Level 2 | . 1 . 1 . 2 . . . . 1 Low Security (%) 77 | 100 43 100 89 100 46 100 . . . 93 Level 1 11 | . 56 . 10 . 13 . . . . 6 Level 2 11 | . . . . . 39 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 6 . 2 . 5 1 . . . 1 Investigation 4 | . 1 . 1 . 2 . . . . . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 9 | . 5 . 1 . 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Distress Signals 8 | . 2 . 2 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 27 9 39 2 64 7 . . 12 13 Peak Tracking Total 10 | . 6 5 6 2 10 2 . . 5 10 Tactical Retreats 17 | . 1 . 3 . 6 . . . 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Traps Triggered 9 | . 1 . 1 1 5 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Machines Disabled 9 | . . . 6 . 3 . . . . . Max in Single Turn 3 | . . . 3 . 2 . . . . . Garrison Access 4 | . . . . . 1 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Machines Accessed 35 | . 4 . 7 2 8 10 2 1 . 1 Terminals 20 | . 4 . 5 . 6 5 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 4 | . . . . . 1 2 . . . 1 Total Hacks 102 | . 17 . 23 2 28 21 7 3 . 1 Successful 64 | . 12 . 11 2 15 13 7 3 . 1 Failed 37 | . 4 . 12 . 13 8 . . . . Catastrophic 4 | . 1 . 1 . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 42 | . 9 . 15 . 13 5 . . . . Terminals 67 | . 17 . 19 . 20 11 . . . . Fabricators 8 | . . . . . . 8 . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . 2 . 7 . . . . . Garrison Access 4 | . . . . . 1 2 . . . 1 Terminal Hacks 40 | . 12 . 6 2 7 3 7 3 . . Record 6 | . . . . . . . 6 . . . Part Schematic 6 | . 2 . . . 1 . . 3 . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . 1 . . . . Open Door 3 | . . . . 2 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . Locate Traps 3 | . 3 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 5 | . 2 . 1 . 1 1 . . . . Fabricator Hacks 7 | . . . . . . 7 . . . . Load Schematic 3 | . . . . . . 3 . . . . Build 4 | . . . . . . 4 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 2 . 6 . . . . . Insert Component 3 | . . . 1 . 2 . . . . . Analyze 5 | . . . 1 . 4 . . . . . Garrison Access Hacks 4 | . . . . . 1 2 . . . 1 Seal Access 4 | . . . . . 1 2 . . . 1 Unauthorized Hacks 3 | . . . 1 . 1 1 . . . . Terminals 3 | . . . 1 . 1 1 . . . . Botnet 3 | . . . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . 6 . 6 8 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . 1 . 3 . . 3 . . Parts Built 4 | . . . . . . 4 . . . . Matter 744 | . . . . . . 744 . . . . Time 196 | . . . . . . 196 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 100 | . . . 100 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Total Allies 8 | . . 3 . . . . . 5 . . Largest Group 5 | . . 3 3 . . . . 5 5 . Highest-Rated Group 98 | . . 40 40 . . . . 98 98 . Highest-Rated Ally 31 | . . 16 16 . . . . 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . . 18 . . . . . 38 . Total Damage 839 | . . . 215 . . . . . 624 . Kills 6 | . . . 4 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Turns Passed 9020 | 20 646 921 1253 592 2228 1159 326 258 782 835 Spaces Moved 8143 | 8 410 537 590 465 1050 1420 728 634 1205 1096 Core 1 | . . . . . 1 . . . . . Treads 931 | . . 95 41 . 770 25 . . . . Legs . | . . . . . . . . . . . Wheels 2693 | 8 410 442 549 465 279 540 . . . . Hover . | . . . . . . . . . . . Flight 4518 | . . . . . . 855 728 634 1205 1096 Fastest Speed 27 | 100 100 110 110 120 120 29 29 29 29 27 Average Speed 75 | 100 107 120 126 120 165 64 29 29 30 27 Slowest Speed 1150 | 100 110 180 180 120 1150 183 29 29 99 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 2 63 97 53 99 96 33 72 78 77 20 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . 2 . 2 . . . 2 4 . Spaces Dug 197 | . . 9 . . 5 16 6 . 110 51 Terrain Destroyed 506 | . 36 45 95 5 109 16 6 . 131 63 Melee 94 | . . . . . 4 16 6 . 27 41 Projectile 27 | . . . . . 5 . . . . 22 AOE 385 | . 36 45 95 5 100 . . . 104 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Total 10255 | 17 517 794 924 491 1317 1611 830 706 1561 1487 Wait 1294 | . 30 228 190 15 19 70 92 71 317 262 Move 8127 | 7 409 536 589 464 1049 1417 727 633 1204 1092 Hop 3 | . . . . . . 1 . . . 2 Pick Up 95 | 1 8 5 14 2 35 23 . . 1 6 Fast Attach 53 | 1 1 1 10 2 22 7 2 1 . 6 Attach 52 | 2 . 3 7 1 8 11 . . 4 16 Detach 20 | . . . 1 . . 5 1 . 2 11 Swap 52 | 1 5 4 9 . 25 7 . 1 . . Drop 93 | 3 4 5 9 3 31 29 2 . 1 6 Fire 316 | 2 60 12 94 4 112 7 . . 3 22 Melee 140 | . . . . . 7 34 6 . 29 64 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . . . 1 . 9 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 21 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 329 | -10/Materials | Central database locked down 667 | -10/Materials | Entered Mines 668 | -10/Mines | Assembled infested the area 672 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 673 | -10/Mines | Assisted by a Guerilla fighting off Assembled 809 | -10/Mines | Build established: Scavenger-Mutant 1029 | -10/Mines | Core integrity fell below 50% 1054 | -10/Mines | Lost 3 parts (1p1n1w) 1235 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1344 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1347 | -10/Mines | Found Prototype Device 1403 | -10/Mines | Found a hidden stash of uninstalled traps 1416 | -10/Mines | Discovered new exit (range 7) 1455 | -10/Mines | Learned Materials emergency access door positions 1536 | -10/Mines | Discovered new exit (range 5) 1588 | -10/Mines | Entered Materials 1588 | -9/Materials | Accompanied by 3 allies 1588 | -9/Materials | Evolved 2 slots: Utility x2 1738 | -9/Materials | Lost 4 parts (2u2w) 2035 | -9/Materials | Identified Exp. Sensor Array 2156 | -9/Materials | Discovered new exit (range 13) 2319 | -9/Materials | Repaired Broken Exp. Sensor Array 2513 | -9/Materials | Discovered new exit (range 16) 2761 | -9/Materials | Lost 3 parts (1n2u) 2841 | -9/Materials | Entered Mines 2855 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2857 | -9/Mines | Met a Derelict bent on vengeance 3026 | -9/Mines | Found the Drone Emporium 3192 | -9/Mines | Discovered new exit (range 7) 3237 | -9/Mines | Learned location of 1 exit from Materials 3302 | -9/Mines | Discovered new exit (range 8) 3433 | -9/Mines | Entered Materials 3433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3434 | -8/Materials | Identified exit to Factory 3941 | -8/Materials | Lost 3 parts (1n2u) 3945 | -8/Materials | Destroyed 8 combat bots 4067 | -8/Materials | Discovered exit to Factory (range 8) 4676 | -8/Materials | Destroyed 7 combat bots 5061 | -8/Materials | Build established: Hauler-Mutant 5621 | -8/Materials | Discovered exit to Factory (range 16) 5661 | -8/Materials | Entered Factory 5661 | -7/Factory | Evolved 2 slots: Utility x2 5993 | -7/Factory | Found Prototype Launcher 5993 | -7/Factory | Identified Rocket Array 6000 | -7/Factory | Found Rocket Array 6127 | -7/Factory | Discovered new exit (range 6) 6132 | -7/Factory | Identified exit to Storage 6330 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6348 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6382 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6405 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6465 | -7/Factory | Identified exit to Lower Caves 6633 | -7/Factory | Discovered new exit (range 4) 6634 | -7/Factory | Identified exit to Factory 6820 | -7/Factory | Entered Lower Caves 6821 | -7/Lower Caves | Encountered a Warlord checkpoint 6822 | -7/Lower Caves | Identified exit to Lower Caves 6833 | -7/Lower Caves | Build established: Hacker-Sprinter 6988 | -7/Lower Caves | Learned Factory emergency access door positions 6988 | -7/Lower Caves | Learned Extension emergency access door positions 6988 | -7/Lower Caves | Learned Factory stockpile data 6988 | -7/Lower Caves | Learned Extension garrison access intel 7081 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7085 | -7/Lower Caves | Identified exit to Zion 7146 | -7/Lower Caves | Entered Zion 7165 | -6/Zion | Discovered new exit (range 15) 7184 | -6/Zion | System corruption cleaned by Quarantine Array 7264 | -6/Zion | Learned location of Quarantine (-2) 7278 | -6/Zion | Gained Derelict followers 7336 | -6/Zion | Identified exit to Proximity Caves 7404 | -6/Zion | Entered Proximity Caves 7404 | -5/Proximity Caves | Accompanied by 5 allies 7592 | -5/Proximity Caves | Learned Factory trap positions 7594 | -5/Proximity Caves | Learned Factory security intel 8112 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8169 | -5/Proximity Caves | Spotted B-75 Beast 8184 | -5/Proximity Caves | Discovered new exit (range 8) 8186 | -5/Proximity Caves | Identified exit to Factory 8186 | -5/Proximity Caves | Entered Factory 8186 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8187 | -5/Factory | Loaded intel: 98 trap records 9021 | -5/Factory | Self-destructed Last Messages --------------- 08836_ ALERT: Rogue bot located, Programmers report to Factory Zone 5B. 08845_ W-25 Informer sends out distress signal. 08902_ U-05 Engineer builds a Wall. 08919_ K-01 Serf collects debris. 08936_ K-01 Serf cleans the Subcomponent Replicator. 08979_ Med. Insulated Plating destroyed. 08982_ Mic. Nuclear Core destroyed. 08988_ System corrupted: Hvy. Pick targeting data glitched. 08988_ Mak. Spear follow-up attack on P-70 Sage. 08995_ Mak. Hacking Suite destroyed. 09002_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09003_ Mak. Spear follow-up attack on P-70 Sage. 09003_ Field Propulsion Drive destroyed. 09006_ P-70 Sage destroyed. 09007_ Fusion Modulator explodes. 09007_ Mic. Nuclear Core destroyed. 09015_ Mak. Spear follow-up attack on P-70 Sage. 09016_ Mic. Fission Core destroyed. 09018_ System corrupted: Energy discharge (-20). 09018_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######################### | | ?????????????????????????# * !# """ """ " | | ?????????????????????????# """ * # """ """ " | | ?????????????????????????# """ * !+ """ """ " | | ????????????????????###### """ ! # | | ???????????????????## ; ! # | | ??????????????????## ; ! # | | ???##????????????##;;;;;;;*;;#######+##########+#+ | | ???################; %! | | ????# ##;! @!;;#### ######## | | ????# ##; ; #??# #??????# | | ????#[ ##; ; #??#+##+#??????# | | ????# """"" ### ; ##?# ??????# | | ????# """"" #?#* / ; #?? ??????# | | ????# """ #?###;;;;;##??# # | | ???## #?#########???# """ # | | ???## """"" #?# #?????????# """"" # | | ???## """"" #??# #????????# """"" + | | ????# """ #???########### # | | ????# ###### # """ ??# | | ????# # """"" ????# | | ###########+##+######## # """"" ?????# | | #??????# """# ????# | | #??????# """# ???# | | #????### """##########???# | | " """^""" """ ###### # ""#????????????# | | ????? """ """ ^+ ""#????????????# | | ???"??""" """ # ##???????????# | | ??? ? #####+################# | | ???"" """ """ | | " """ """ """ | | " """ """ """ | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 20 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyHellfireSuite Manual? 0 Play Time 01:51:30 Cumulative 150.3 hours Start 2020.11.17 @ 16:31:21 End 2020.11.17 @ 21:57:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce866083-f512-4850-8509-197f4e3504f4