Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 17:07:27 Player: Apotheos1s Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3356) 3356 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 7277 Bonus ------- High Alert Combat Kills 91 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Powered Hammer Katana > --- INVENTORY (10) --- Micro Nuclear Core Melee Analysis Suite Core Analyzer Reaction Control System Improved Shield Generator Recalibrator Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Powered Hammer Powered Hammer Katana > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Melee Analysis Suite Reaction Control System Improved Weapon Shielding Improved Shield Generator Powered Hammer Katana [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Melee Analysis Suite Device Actuator Array Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Beamcaster Energy Cannon Firepult Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 91 | 6 3 10 7 8 43 14 Power 13 | 1 . 2 1 2 5 2 Engine 6 | 1 . 1 1 2 1 . Core 7 | . . 1 . . 4 2 Reactor . | . . . . . . . Propulsion 26 | 2 . 2 2 1 15 4 Treads . | . . . . . . . Leg 19 | . . . 2 1 13 3 Wheel 2 | 2 . . . . . . Hover 2 | . . . . . 1 1 Flight 3 | . . 2 . . 1 . Utility 21 | 1 1 2 2 1 8 6 Device 7 | . 1 2 . . 1 3 Storage 4 | 1 . . 2 . 1 . Processor 6 | . . . . . 5 1 Hackware . | . . . . . . . Protection 4 | . . . . 1 1 2 Artifact . | . . . . . . . Weapon 31 | 2 2 4 2 4 15 2 Energy Gun 10 | 2 . 1 1 1 5 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 6 | . 2 3 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . 1 3 1 Slashing Weapon 8 | . . . . 1 6 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 2 . 6 1 Parts Lost 21 | . . 5 . 1 5 10 Power 4 | . . 1 . 1 1 1 Propulsion 7 | . . . . . 2 5 Utility 7 | . . 1 . . 2 4 Weapon 3 | . . 3 . . . . Highest Loss Streak 10 | . . 3 . 1 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 93 78 94 98 98 Engine 6 | . 14 9 14 13 3 . Core 3 | . . 3 . . 4 6 Leg 23 | . . . 27 28 26 29 Wheel 3 | . 28 19 . . . . Device 7 | . 11 13 14 1 3 8 Storage 9 | . 14 11 7 14 9 7 Processor 9 | . . . . . 17 16 Protection 4 | . . . . 12 5 4 Energy Gun 2 | . 5 2 2 12 . . Ballistic Cannon 5 | . 22 21 11 7 . . Impact Weapon 7 | . . . . 1 11 14 Slashing Weapon 7 | . . . . 1 15 7 Naked Turns . | . . . . . . . Heaviest Build 36 | 12 17 17 19 31 31 36 Greatest Support 80 | 26 26 26 30 35 60 80 Greatest Overweight (x) 6 | 1 . 1 . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 7 5 8 9 10 Most Carried 10 | 5 8 8 5 8 10 10 Average Carried 7 | 1 6 7 3 6 9 9 Final Capacity 10 | 8 8 5 8 8 10 10 Final Carried 9 | 2 8 5 4 8 9 7 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1564 | 237 96 437 33 201 430 130 Remotely . | . . . . . . . Salvage Created 4148 | . 290 337 . 557 2162 802 Parts 167 | . 13 22 . 35 66 31 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 82 | . 6 14 . 18 29 15 Melee 32 | . . . . . 22 10 Guns 19 | . 2 1 . 16 . . Cannons 18 | . 4 13 . 1 . . Classes Destroyed 16 | . 2 3 . 3 5 3 Worker 6 | . . 2 . . 4 . Builder 1 | . . . . . 1 . Tunneler 3 | . . . . 2 1 . Hauler 4 | . 1 . . . 3 . Recycler 11 | . . 1 . 1 8 1 Mechanic 1 | . . . . . . 1 Operator 3 | . . . . . 2 1 Watcher 3 | . . . . . 3 . Swarmer 22 | . . 8 . 11 3 . Grunt 38 | . 6 6 . 5 15 6 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 1 1 . Sentry 7 | . . . . . 7 . Specialist 1 | . . . . . . 1 Hunter 4 | . . . . . 3 1 Programmer 7 | . . . . . . 7 Best Kill Streak 7 | . 3 5 . 7 5 4 Combat Bots Only 7 | . 3 5 . 7 4 4 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5333 | . 121 675 . 390 1734 2413 Core 1443 | . 38 113 . 72 520 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 107 | . . . . . . 107 Regen/Repaired (Parts) 144 | . . . . . 144 . Core Remaining (%) 38 | 100 . . . 10 5 . Volleys Fired 80 | . 13 50 . 16 1 . Largest 2 | . 2 2 . 2 1 . Hottest 132 | . 80 75 . 132 75 . Shots Fired 193 | . 26 94 . 72 1 . Gun 79 | . 10 11 . 57 1 . Cannon 114 | . 16 83 . 15 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 114 | . 16 83 . 15 . . Thermal 79 | . 10 11 . 57 1 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 6 9 . 19 . . Robot Miss Streak 11 | . 4 11 . 6 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 42 | . . . . 42 . . Shots Hit Robots 287 | . 16 42 . 48 120 61 Core Hits 88 | . 10 19 . 20 29 10 Critical Kills 4 | . . . . 1 2 1 Critical Parts Destroyed 33 | . . 1 . 5 20 7 Critical Strikes 43 | . . 3 . 7 25 8 Burn 1 | . . . . 1 . . Destroy 5 | . . 1 . 4 . . Blast 2 | . . 2 . . . . Smash 32 | . . . . 2 22 8 Sever 3 | . . . . . 3 . Melee Attacks 267 | . . . . 2 179 86 Impact 172 | . . . . 2 100 70 Slashing 95 | . . . . . 79 16 Piercing . | . . . . . . . Sneak Attacks 30 | . . . . 2 24 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 63 | . . . . . 40 23 Damage Inflicted 10376 | . 227 753 . 1443 5275 2678 Guns 1256 | . 98 53 . 1105 . . Cannons 988 | . 129 700 . 159 . . Explosions 114 | . . . . . 114 . Melee 8012 | . . . . 173 5161 2678 Ramming 6 | . . . . 6 . . Kinetic 988 | . 129 700 . 159 . . Thermal 1256 | . 98 53 . 1105 . . Explosive 114 | . . . . . 114 . Electromagnetic . | . . . . . . . Impact 6044 | . . . . 173 3460 2411 Slashing 1968 | . . . . . 1701 267 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 2 Average Corruption 1 | . . . . . 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . 4 13 Message Errors 9 | . . . . . 2 7 Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 2678 | . . 4 . 173 1628 873 Projectiles 4 | . . 4 . . . . Explosions 22 | . . . . . 22 . Melee 2652 | . . . . 173 1606 873 Knockbacks 34 | . 1 10 . 1 17 5 Impact 20 | . . . . . 15 5 Kinetic 11 | . 1 9 . 1 . . Secondary 3 | . . 1 . . 2 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 528 | . 72 29 . 528 34 21 Average Temperature 189 | . 34 14 . 236 13 9 Received Heat Transfer 1491 | . 48 201 . 60 603 579 Effects 8 | . . . . 8 . . Shutdowns 2 | . . . . 2 . . Interference 3 | . . . . 3 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 29 | . . . . 3 20 6 Impact Corruptions 85 | . . . . 4 46 35 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1941 | . 225 125 . 1591 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 678 | . 200 318 . 371 678 250 Initial 210 | . . 78 . . 59 210 Average 231 | . 104 190 . 207 331 135 Maximum Alert Level 2 | . 1 1 . 1 2 1 Low Security (%) 48 | 100 89 43 . 60 28 65 Level 1 35 | . 10 56 . 39 34 34 Level 2 15 | . . . . . 37 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . . 4 8 Investigation 4 | . 1 . . . 1 2 Extermination 3 | . . . . . . 3 Reinforcement 6 | . 1 . . . 3 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 5 19 . 17 46 37 Peak Tracking Total 15 | . 3 4 . 3 6 15 Tactical Retreats 8 | . . 3 . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 8 | . 1 . . 2 4 1 Max in Single Turn 3 | . 1 . . 1 3 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 19 | . 3 . . . 10 6 Terminals 13 | . 3 . . . 7 3 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 55 | . 7 . . . 36 12 Successful 34 | . 2 . . . 26 6 Failed 21 | . 5 . . . 10 6 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 26 | . 6 . 2 . 16 2 Terminals 36 | . 7 . . . 24 5 Fabricators 3 | . . . . . . 3 Repair Stations 10 | . . . . . 6 4 Recycling Units 2 | . . . . . 2 . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 . . . 8 2 Record 4 | . . . . . 4 . Prototype ID Bank 2 | . 1 . . . 1 . Open DSF 2 | . . . . . . 2 Emergency Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 2 | . . . . . . 2 Repair Station Hacks 6 | . . . . . 5 1 Scan Component 4 | . . . . . 3 1 Repair 2 | . . . . . 2 . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 . . . 7 1 Terminals 9 | . 1 . . . 7 1 Botnet 7 | . 1 . . . 5 1 Detonate 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . . . 10 4 Full Trace Events 4 | . 1 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 88 | . . . . . 88 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7803 | 61 390 727 1134 958 2807 1726 Spaces Moved 5069 | 50 330 611 932 654 1574 918 Core 21 | 16 . . . . . 5 Treads . | . . . . . . . Legs 4073 | . . . 932 654 1574 913 Wheels 727 | 34 330 363 . . . . Hover . | . . . . . . . Flight 248 | . . 248 . . . . Fastest Speed 37 | 50 90 37 120 120 120 126 Average Speed 115 | 90 90 85 120 120 121 129 Slowest Speed 350 | 100 90 117 120 120 126 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 59 | 3 54 63 93 95 85 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 14 | . . . . . 8 6 Terrain Destroyed 70 | . . 5 . 13 46 6 Melee 14 | . . . . . 8 6 Projectile 18 | . . 5 . 13 . . AOE 38 | . . . . . 38 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 6520 | 65 396 726 948 791 2243 1351 Wait 954 | 2 40 41 . 99 423 349 Move 5063 | 49 329 610 931 653 1573 918 Hop . | . . . . . . . Pick Up 99 | 8 9 7 5 8 52 10 Fast Attach . | . . . . . . . Attach 44 | 6 1 6 3 3 19 6 Detach 1 | . . 1 . . . . Swap 47 | . 2 4 4 5 24 8 Drop 62 | . 2 7 5 2 40 6 Fire 80 | . 13 50 . 16 1 . Melee 167 | . . . . 2 111 54 Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 11) 452 | -10/Materials | Entered Mines 629 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 629 | -10/Mines | Discovered new exit (range 5) 916 | -10/Mines | Core integrity fell below 50% 957 | -10/Mines | Lost 3 parts (1u2w) 1008 | -10/Mines | Assembled infested the area 1013 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1179 | -10/Mines | Entered Exiles 1203 | -10/Exiles | Discovered new exit (range 15) 1234 | -10/Exiles | Met 8R-AWN 1262 | -10/Exiles | Met EX-HEX 1304 | -10/Exiles | Met EX-BIN 1412 | -10/Exiles | Met EX-DEC 1414 | -10/Exiles | Build established: Scavenger-Mutant 1458 | -10/Exiles | Visited The Gauntlet 1695 | -10/Exiles | Discovered new exit (range 14) 2097 | -10/Exiles | Aligned with FarCom system 2098 | -10/Exiles | Given EX-Vault access code 2125 | -10/Exiles | Opened EX-Vault 2130 | -10/Exiles | Found Prototype Energy Cannon 2132 | -10/Exiles | Identified Firepult 2134 | -10/Exiles | Found Prototype Energy Gun 2135 | -10/Exiles | Identified AWS/Thermal 2177 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2313 | -10/Exiles | Left Exiles lab with AWS/Thermal 2313 | -10/Exiles | Entered Mines 2325 | -9/Mines | Met a Derelict bent on vengeance 2439 | -9/Mines | Build established: Mutant 2441 | -9/Mines | Learned 2 Materials zone layouts 2494 | -9/Mines | Discovered new exit (range 14) 2570 | -9/Mines | Destroyed 7 combat bots 2910 | -9/Mines | Discovered new exit (range 9) 2921 | -9/Mines | Build established: Scavenger-Mutant 3107 | -9/Mines | Core integrity fell below 20% 3271 | -9/Mines | Entered Materials 3271 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4324 | -8/Materials | Discovered new exit (range 12) 4408 | -8/Materials | Repaired Flexi-carbon Leg 4450 | -8/Materials | Repaired Katana 4791 | -8/Materials | Discovered new exit (range 16) 4900 | -8/Materials | Identified exit to Factory 5328 | -8/Materials | Core integrity fell below 50% 5828 | -8/Materials | Build established: Mutant 5907 | -8/Materials | Crushed by falling debris 5907 | -8/Materials | Core integrity fell below 20% 6078 | -8/Materials | Entered Factory 6078 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6079 | -7/Factory | Identified exit to Lower Caves 6254 | -7/Factory | Discovered new exit (range 6) 6259 | -7/Factory | Identified exit to Factory 6410 | -7/Factory | Identified exit to DSF 6537 | -7/Factory | Discovered new exit (range 7) 6581 | -7/Factory | Identified exit to Storage 7773 | -7/Factory | Cargo convoy interrupted 7782 | -7/Factory | Garrison activated, responded to threat 7790 | -7/Factory | Core integrity fell below 50% 7798 | -7/Factory | Core integrity fell below 20% 7804 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07785_ X-67 Chaingunner unfolds itself. 07785_ P-60 Hacker unfolds itself. 07785_ I-36 Angel unfolds itself. 07787_ U-05 Engineer builds a Wall. 07788_ Imp. Titanium Leg destroyed. 07789_ Penetrated by Slug. 07790_ G-47 Trooper destroyed. 07794_ System corrupted: Powered Hammer rejected. 07799_ Imp. Weapon Shielding destroyed. 07800_ K-01 Serf collects debris. 07801_ X-67 Chaingunner suffers critical hit (Smash). 07801_ Destroyed Flexi-carbon Leg. 07801_ X-67 Chaingunner system corrupted by crushing effect. 07801_ X-67 Chaingunner misfires. 07802_ X-67 Chaingunner system terminally corrupted. 07802_ Lrg. Matter Pod fried. 07802_ H-61 Shepherd IFF system glitched. 07802_ U-05 Engineer knocked back. 07802_ U-05 Engineer builds a Wall. 07804_ K-01 Serf collects debris. 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[x* % ???????????????????? | | ## #???????????????#|H[##???????????????????? | | ## #???????????????#@%g##???????????????????? | | ## #???????????????#%=%##???????????????????? | | ## #???????????????#%/ ##???????????????????? | | ## #?????????????###g u###??????????????????? | | ## ############### % #??????????????????? | | #####+## #??????????????????? | | ### Y #??????????????????? | | + #?????????????????? | | ### """ #?????????????????# | | #?###^ "F" #?????????????????# | | #???# ^" ######### #?????????????????# | | ######^ """ #################?????????????????# | | """ # #?????????????????# | | + """"" #?????????????????# | | ! # "" " = #?????????????????# | | # "" "" #?????????????????# | | # #?????????????????# | | #######"" ""### #?????????????????# | | ??????#""G""#?# """"""""" #?????????????????# | | ??????#######?# ###???????????????# | | ??????????????# """"""""" # ##??????????????# | | ??????????????# ## ##?????????????# | | ??????????????################### ##????????????# | | ????????????????????????????????##########??????# | | ?????????????????????????????????## ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 275 Matter Stores 307 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 62 Melee Accuracy 10 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Quantum Hacking Challenges ------------ None Game ------ Seed DefenseWeaponSuperbattery Manual? 0 Play Time 01:07:05 Cumulative 8.1 hours Start 2022.04.23 @ 15:59:42 End 2022.04.23 @ 17:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ae4c5f4-4398-4b37-bd2b-bbcf40f0fe28