Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 23:58:49 Player: Vectis Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (86) 430 Value Destroyed (3029) 3029 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (6659) 6659 TOTAL SCORE: 22118 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 72 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1500 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vortex Shotgun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Phase Shifter Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Cooled VTOL Module Advanced ECM Suite Vortex Shotgun Heavy Missile Launcher [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Airjet Treads Light Treads Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility System Shield Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 . 2 . . . . 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 7 7 2 4 2 31 20 21 . . 10 8 17 1 3 . 1 14 . 3 10 2 6 6 Power 12 | 2 1 . . . 3 1 . . . 1 1 1 . . . . 2 . . . . . . Engine 11 | 2 1 . . . 3 1 . . . 1 1 1 . . . . 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 42 | 2 . . . . 8 6 4 . . . 1 3 . . . . 7 . 1 3 . 3 4 Treads 13 | 2 . . . . 5 6 . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 4 . . . 1 . . . . . 2 . . . . . . Flight 19 | . . . . . . . . . . . . 3 . . . . 5 . 1 3 . 3 4 Utility 62 | 1 1 . 2 . 6 3 13 . . 8 3 7 1 2 . . 5 . 1 3 2 3 1 Device 20 | . . . . . 1 2 3 . . 2 2 1 1 2 . . 2 . . . 1 2 1 Storage 6 | 1 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . Processor 19 | . . . . . 2 . 2 . . 5 . 4 . . . . . . 1 3 1 1 . Hackware 12 | . . . . . . . 6 . . . 1 2 . . . . 3 . . . . . . Protection 5 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 5 2 2 2 14 10 4 . . 1 3 6 . 1 . 1 . . 1 4 . . 1 Energy Gun 8 | . 1 . . 1 2 2 . . . . . . . . . . . . . 2 . . . Energy Cannon 18 | . . 2 2 1 7 3 1 . . . . . . . . . . . . 2 . . . Ballistic Gun 8 | 2 2 . . . 1 1 . . . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 2 . . . 4 4 . . . . 2 2 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 3 . . . 1 . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 4 . 1 . . . . . . . 3 . . . Parts Lost 44 | . . . . . 3 5 1 . . . 6 . . . 1 4 5 . 1 . . . 18 Power 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Propulsion 14 | . . . . . . 1 . . . . 4 . . . . 2 . . 1 . . . 6 Utility 18 | . . . . . . 2 1 . . . 1 . . . . 1 3 . . . . . 10 Weapon 10 | . . . . . 3 2 . . . . . . . . . 1 2 . . . . . 2 Highest Loss Streak 15 | . . . . . 2 2 1 . . . 4 . . . 1 5 5 . 1 . . . 15 Average Slot Usage (%) 91 | . 97 99 74 100 97 99 97 100 100 99 83 86 100 93 93 70 88 70 73 91 94 86 81 Engine 7 | . 14 14 14 14 9 9 7 7 7 7 6 5 6 6 6 . 3 . . . . . . Treads 8 | . 28 28 28 28 11 26 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 14 . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 22 23 23 23 14 . . . . . 3 . . . . . . Flight 5 | . . . . . . . . . . . . 14 20 20 20 11 9 17 15 17 17 14 13 Device 4 | . . . . . 8 9 5 . . 2 6 . 2 . . . 5 5 5 5 6 6 7 Storage 10 | . 25 28 28 28 18 18 7 7 7 6 6 . . . . . . . . . . . . Processor 11 | . . . . . 6 . 2 7 7 10 15 22 26 26 26 21 16 11 13 26 27 26 29 Hackware 18 | . . . . . . . 32 38 38 31 23 33 30 26 26 26 35 29 29 29 29 26 20 Protection 2 | . . . . . 10 18 1 . . . . . . . . . . . . . . . . Energy Gun 1 | . 3 8 . 1 . 3 1 . . . . . . . . . 3 . . . . . . Energy Cannon 3 | . . 11 3 26 15 9 1 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 23 7 . . . 3 2 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 8 15 15 10 . . . . . . . . 2 5 5 5 4 Slashing Weapon 1 | . . . . . . . . . . 3 6 3 6 6 6 6 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 17 25 81 81 100 95 26 22 22 23 26 9 12 12 8 4 15 7 10 10 13 11 12 Greatest Support 62 | 40 40 40 40 40 62 62 27 27 27 27 29 15 21 15 21 15 17 23 25 22 18 31 32 Greatest Overweight (x) 6 | . . . 2 2 6 2 1 . . . 1 2 . . 1 1 2 . . 3 . . 3 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 8 8 20 20 20 20 24 8 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 9 | 5 7 8 16 20 20 20 8 8 8 7 7 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 20 | 6 8 8 15 18 20 20 20 8 8 8 8 4 3 4 4 4 4 4 4 4 4 4 4 Average Carried 8 | 3 7 8 11 15 18 19 7 7 7 7 7 3 2 3 4 4 3 4 3 3 3 3 3 Final Capacity 20 | 6 8 8 20 20 20 20 8 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 20 | 4 8 8 13 18 20 20 8 8 8 8 4 3 2 4 4 4 4 4 3 4 4 4 1 Class Distribution -------------------- 23% | Hauler-Mutant 22% | Hacker-Mutant 15% | Hacker-Scout 12% | Mutant 10% | Hacker-Sprinter 4% | Hacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Assassin | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 2306 | 286 174 53 . 60 364 243 116 105 . 110 99 300 10 30 . . 70 . 25 151 20 60 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3351 | 85 417 104 . 120 1021 785 116 . 71 . 86 300 . . 27 . 137 . . . . . 82 Parts 179 | . 22 4 . 9 55 47 6 . 1 . 7 19 . . 1 . 5 . . . . . 3 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 7 2 1 5 . . . . . . . . 35 2 . . Prevented 7 | . . . . . . . . . . . . . . 1 . . . . 1 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 67 | . 10 2 . 2 22 20 . . . . 6 3 . . . . . . . . . . 2 Guns 11 | . 5 1 . 1 . 1 . . . . . 3 . . . . . . . . . . . Cannons 26 | . . . . 1 13 12 . . . . . . . . . . . . . . . . . AOE 29 | . 5 . . . 9 7 . . . . 6 . . . . . . . . . . . 2 Classes Destroyed 11 | 1 4 . . . 3 1 1 . . . . . . . . . . . . . . . 1 Worker 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Tunneler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recycler 5 | 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . Swarmer 18 | . 3 . . . 5 4 . . . . 6 . . . . . . . . . . . . Grunt 32 | . 7 2 . 2 8 10 . . . . . 3 . . . . . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 9 4 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 1 . 1 4 7 1 . 1 . 3 3 . . 1 . 2 . . . . . 2 Combat Bots Only 7 | . 3 1 . 1 4 7 . . . . 3 3 . . . . . . . . . . 2 Max Kills in Single Turn 3 | 1 3 1 . 1 2 3 1 . 1 . 3 1 . . 1 . 1 . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 3 . . . . 3 . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Damage Taken 6779 | . 199 168 . 134 1011 1109 276 . 29 . 474 416 . . 229 221 476 . 79 10 . 150 1798 Core 2375 | . 49 . . . 118 143 104 . 15 . 173 192 . . 95 109 190 . . 10 . 79 1098 Absorbed by Shields 41 | . . . . . . 31 . . . . . . . . . . . . . 10 . . . Core Remaining (%) 70 | 100 . . . 80 . 52 . . . . 58 . . . . 53 . . . . 80 . . Volleys Fired 173 | 4 23 12 . 12 51 47 7 . . . 3 12 . . . . . . . . . . 2 Largest 2 | 2 2 2 . 2 2 2 2 . . . 1 2 . . . . . . . . . . 1 Hottest 150 | 40 60 150 . 150 150 150 92 . . . 36 66 . . . . . . . . . . 39 Shots Fired 306 | 8 44 24 . 16 90 86 9 . . . 3 24 . . . . . . . . . . 2 Gun 138 | 8 41 22 . 8 9 18 8 . . . . 24 . . . . . . . . . . . Cannon 147 | . . 2 . 8 75 61 1 . . . . . . . . . . . . . . . . Launcher 21 | . 3 . . . 6 7 . . . . 3 . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 97 | 8 36 11 . . 4 8 6 . . . . 24 . . . . . . . . . . . Thermal 146 | . . 2 . 8 62 71 3 . . . . . . . . . . . . . . . . Explosive 21 | . 3 . . . 6 7 . . . . 3 . . . . . . . . . . . 2 Electromagnetic 42 | . 5 11 . 8 18 . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 5 14 17 . 3 25 22 4 . . . 2 5 . . . . . . . . . . . Robot Miss Streak 3 | . 2 2 . 1 2 3 2 . . . . 3 . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 222 | 5 32 20 . 10 63 56 5 . 1 . 3 22 . . 1 . 4 . . . . . . Core Hits 144 | 2 21 3 . 5 43 37 4 . 1 . 6 11 . . 1 . 2 . . . . . 8 Critical Hits 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Critical Kills 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 164 | . . . . . . . 19 . 9 . 7 31 6 9 5 . 14 . 4 1 20 11 28 Impact 94 | . . . . . . . 19 . 9 . 2 . . . . . . . 4 1 20 11 28 Slashing 49 | . . . . . . . . . . . 5 21 6 2 1 . 14 . . . . . . Piercing 21 | . . . . . . . . . . . . 10 . 7 4 . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 . 1 1 . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Damage Inflicted 7014 | 52 560 261 . 239 2160 1759 123 . 116 . 544 442 . . 83 . 265 . . . . . 410 Guns 1053 | 52 300 211 . 80 93 166 46 . . . . 105 . . . . . . . . . . . Cannons 2596 | . . 50 . 152 1317 1077 . . . . . . . . . . . . . . . . . Explosions 2309 | . 258 . . . 750 491 . . . . 412 . . . . . . . . . . . 398 Melee 961 | . . . . . . . 31 . 116 . 132 337 . . 83 . 262 . . . . . . Ramming 95 | . 2 . . 7 . 25 46 . . . . . . . . . 3 . . . . . 12 Kinetic 644 | 52 251 92 . . 27 91 26 . . . . 105 . . . . . . . . . . . Thermal 2555 | . . 50 . 152 1181 1152 20 . . . . . . . . . . . . . . . . Explosive 2205 | . 258 . . . 646 491 . . . . 412 . . . . . . . . . . . 398 Electromagnetic 554 | . 49 119 . 80 306 . . . . . . . . . . . . . . . . . . Impact 147 | . . . . . . . 31 . 116 . . . . . . . . . . . . . . Slashing 511 | . . . . . . . . . . . 132 117 . . . . 262 . . . . . . Piercing 303 | . . . . . . . . . . . . 220 . . 83 . . . . . . . . Highest Corruption 11 | . . 1 1 1 . . 2 2 3 3 . . . . . . . . . . . . 11 Average Corruption 1 | . . 1 1 1 . . 2 2 2 3 . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . 3 3 . . 2 1 4 1 . . . . . . . . . . . . 2 Message Errors 6 | . . . 2 1 . . . 1 2 . . . . . . . . . . . . . . Matter Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 275 | . . . . . 18 10 . . . . 77 41 . . . . 110 . . . . . 19 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 47 | . . . . . 18 10 . . . . . . . . . . . . . . . . 19 Melee 228 | . . . . . . . . . . . 77 41 . . . . 110 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . 11 . . . 121 15 22 . . . 21 . . . . . 1 . . . . . 5 Shots 8 | . 1 . . . 5 1 . . . . 1 . . . . . . . . . . . . Rammed 19 | . 1 . . 1 . 5 5 . . . . . . . . . 1 . . . . . 6 Targets Rammed 19 | . 1 . . 1 . 5 5 . . . . . . . . . 1 . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 22 90 . 297 261 378 119 . . . . . 30 . 45 . . . . . . . . Average Temperature 96 | . 8 45 . 160 72 128 43 . . . . . 18 . 25 . . . . . . . . Received Heat Transfer 1467 | . 102 81 . 78 333 510 99 . . . 81 135 . . 30 . . . . . . . 18 Effects 8 | . . . . . 1 7 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 2 2 1 . . . . . . . . . . . . . . . . Heat Transferred 3693 | . . 74 . 222 1741 1619 37 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Peak Influence 969 | 5 288 95 . 55 427 969 599 . . . . 493 . . . . 67 . . . . 246 495 Average Influence 248 | 1 111 81 . 31 164 727 477 . . . . 51 . . . . 30 . . . . 138 313 Maximum Alert Level 3 | . 1 . . . 2 3 2 . . . . 2 . . . . . . . . . 1 2 Low Security (%) 59 | 100 79 100 . 100 68 . . . . . . 98 . . . . 100 . . . . 80 33 Level 1 12 | . 20 . . . 29 5 15 . . . . 1 . . . . . . . . . 19 12 Level 2 19 | . . . . . 1 34 84 . . . . . . . . . . . . . . . 54 Level 3 8 | . . . . . . 60 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . 3 . 4 . . . . . . . . . 2 . . . . 4 6 Investigation 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 3 Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . 1 . . . . . . . . . . . . . . 2 . Intercept 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 8 | . . . . . . . 4 . . . . . . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 199 | . 13 1 . 4 23 22 24 . 3 . 10 19 4 . 4 8 4 4 2 22 5 7 20 Peak Tracking Total 12 | . 3 1 . 2 4 7 6 . 2 . 4 5 4 . 4 6 2 4 2 12 5 7 10 Tactical Retreats 29 | . . . . . . 3 9 . 1 . 2 2 3 . . 3 1 . . 1 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 10 | . . 1 . . . 5 2 . . . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 2 . . . . . 1 3 . . . . 6 7 . . . Exploded 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 12 | . . . . . 2 2 1 . . . . . . . . . . . . . . . 7 Max in Single Turn 5 | . . . . . 1 1 1 . . . . . . . . . . . . . . . 5 Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 67 | . 5 1 1 . 6 . 6 . . 1 . 16 . . 4 . 9 . . 4 . 4 10 Terminals 34 | . 4 . . . 3 . 2 . . . . 11 . . . . 5 . . . . 2 7 Fabricators 8 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 3 Repair Stations 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . Total Hacks 226 | . 12 1 1 . 15 . 29 . . 4 . 55 . . 25 . 33 . . 11 . 13 27 Successful 179 | . 7 1 1 . 11 . 21 . . 4 . 44 . . 25 . 23 . . 11 . 10 21 Failed 47 | . 5 . . . 4 . 8 . . . . 11 . . . . 10 . . . . 3 6 Catastrophic 7 | . 2 . . . 2 . 1 . . . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 8 . . . 5 . 17 . . 1 . 35 . . . . 18 . . 2 . 10 22 Terminals 120 | . 11 . . . 6 . 17 . . . . 45 . . . . 15 . . . . 6 20 Fabricators 30 | . . . . . . . 4 . . . . 5 . . . . 10 . . . . 4 7 Repair Stations 10 | . . . . . 4 . 2 . . . . . . . . . 4 . . . . . . Recycling Units 11 | . 1 . . . . . 4 . . . . 2 . . . . 4 . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 2 . . . . 3 . . . . . . . . . 3 . Terminal Hacks 91 | . 5 1 1 . 1 . 8 . . 4 . 22 . . 25 . 2 . . 11 . 3 8 Record 22 | . . . 1 . . . . . . . . . . . 11 . . . . 10 . . . Part Schematic 11 | . . . . . . . . . . 4 . 3 . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . Emergency Access Points 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . Zone Layout 14 | . . . . . . . 1 . . . . 5 . . . . . . . . . 1 7 Fabricator Hacks 17 | . . . . . . . 2 . . . . 4 . . . . 6 . . . . 2 3 Load Schematic 7 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 1 Build 10 | . . . . . . . 1 . . . . 3 . . . . 3 . . . . 1 2 Repair Station Hacks 9 | . . . . . 4 . 2 . . . . . . . . . 3 . . . . . . Scan Component 4 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . Repair 4 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Retrieve Components 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 51 | . 2 . . . 1 . 9 . . . . 14 . . . . 10 . . . . 5 10 Terminals 34 | . 1 . . . 1 . 5 . . . . 13 . . . . 6 . . . . 1 7 Track 14 | . . . . . . . 2 . . . . 8 . . . . 2 . . . . . 2 Assimilate 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Botnet 8 | . 1 . . . 1 . 1 . . . . 2 . . . . 1 . . . . . 2 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Disrupt 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 8 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 3 Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Siphon 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . Intercept 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . . . 4 . 4 . . . . 12 . . . . 5 . . . . 3 8 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Matter 921 | . . . . . . . . . . . . . . . . . . . . . . 318 603 Time 315 | . . . . . . . . . . . . . . . . . . . . . . 84 231 Total Robot Build Rating 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 Part Schematics Acquired 13 | . . . . . 2 . . . . 4 . 3 . . 4 . . . . . . . . Parts Built 7 | . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . Matter 1305 | . . . . . . . 146 . . . . 630 . . . . 529 . . . . . . Time 472 | . . . . . . . 73 . . . . 201 . . . . 198 . . . . . . Total Part Build Rating 26 | . . . . . . . 3 . . . . 12 . . . . 11 . . . . . . Parts Repaired 4 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . Time 172 | . . . . . 64 . 38 . . . . . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 . . . . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 23 | . . . . . . . 5 . . . . 3 . . . . 1 . . 5 . 3 6 Largest Group 6 | . . . . . . . 5 2 . . . 2 . . . . 1 . . 5 5 3 6 Highest-Rated Group 286 | . . . . . . . 125 32 . . . 36 . . . . 26 . . 286 286 159 234 Highest-Rated Ally 60 | . . . . . . . 31 16 . . . 29 . . . . 26 . . 60 60 56 48 Total Orders 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 17 1 . . . 2 . . . . . . . 1 3 35 22 Total Damage 2251 | . . . . . . . 276 . . . . 18 . . . . . . . 26 66 1078 787 Kills 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 4 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total 118 | . 3 . . . . . . . . . . . . . 115 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . 3 1 2 2 . 1 3 . 1 . . . . 3 . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . 17 . . . . 7 . . . . . . Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Items 20 | . . . . . . . . . . . . 14 . . . . 6 . . . . . . Machines 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 9519 | 112 604 257 654 209 1129 830 788 154 150 716 530 985 274 145 70 92 403 219 95 433 204 184 282 Spaces Moved 11102 | 58 317 133 370 83 449 365 1161 275 245 1197 386 1820 276 270 117 228 556 341 250 731 432 483 559 Core 371 | 5 . . . . . . . . . . 52 248 . . 1 9 7 . . 6 . . 43 Treads 1502 | 53 317 133 370 83 181 365 . . . . . . . . . . . . . . . . . Legs 268 | . . . . . 268 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3315 | . . . . . . . 1161 275 245 1197 334 . . . . . 103 . . . . . . Flight 5646 | . . . . . . . . . . . . 1572 276 270 116 219 446 341 250 725 432 483 516 Fastest Speed 20 | 50 160 160 160 180 150 175 52 52 52 52 50 29 20 29 20 29 32 32 28 29 29 29 32 Average Speed 62 | 150 160 160 173 199 175 175 52 52 52 52 87 37 28 29 28 36 40 32 30 31 29 30 34 Slowest Speed 300 | 160 160 160 200 200 300 200 116 52 52 52 120 150 29 29 100 100 150 32 34 200 29 32 200 Overloaded Moves 50 | . . . . . . . . . . . . . 21 . 15 . 1 . 12 . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . 18 . . 3 3 . 1 2 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 44 43 59 32 39 57 33 51 49 87 52 42 58 51 83 57 12 55 51 86 65 18 50 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 30 | . 1 . 1 . . . . . . 2 . . . 2 23 . . . . . 1 . . Known Exits Taken 16 | . 1 . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 1 . . . 5 2 1 3 . . 2 . 4 . 1 1 . 2 . . Spaces Dug 136 | . 9 . . . 1 . 2 . 5 . 5 11 6 7 2 . 7 . 4 1 20 11 45 Terrain Destroyed 331 | . 28 . . 2 79 27 2 . 5 . 37 11 6 7 2 . 7 . 4 1 20 11 82 Melee 105 | . . . . . . . 2 . 5 . 5 11 6 7 2 . 7 . 4 1 20 11 24 Projectile 13 | . . . . 2 9 2 . . . . . . . . . . . . . . . . . AOE 213 | . 28 . . . 70 25 . . . . 32 . . . . . . . . . . . 58 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 13134 | 73 371 153 382 110 704 465 1303 286 257 1293 566 2033 461 325 144 232 719 449 259 931 489 510 619 Wait 1348 | . 17 5 . 6 125 18 67 8 3 62 154 156 179 41 27 6 126 110 5 176 35 6 16 Move 11023 | 57 316 132 369 83 449 362 1160 274 244 1196 385 1784 275 269 110 221 556 338 245 726 431 482 559 Hop 28 | . . . . . . . . . . . . 17 . . 3 3 . 1 2 2 . . . Pick Up 79 | 5 5 . 6 6 21 2 5 2 1 11 . 6 . 1 . . 6 . . 1 . 1 . Fast Attach 74 | 4 1 2 . . 11 . 11 . . 7 4 11 . 3 . 1 5 . 2 7 1 3 1 Attach 46 | 2 1 . 2 1 7 5 7 . . 3 1 5 . . . . 5 . 1 1 . 1 4 Detach 8 | . . . . . 1 . 1 . . . 1 2 . 1 . . . . . 1 1 . . Swap 55 | 1 5 . 2 1 13 15 3 . . . 3 1 1 . . . 4 . . 2 1 2 1 Drop 108 | . 2 2 3 1 26 4 18 2 1 14 8 9 . 3 . 1 3 . . 5 . 4 2 Fire 173 | 4 23 12 . 12 51 47 7 . . . 3 12 . . . . . . . . . . 2 Melee 155 | . . . . . . . 19 . 8 . 7 26 6 7 4 . 14 . 4 1 20 11 28 Ram 11 | . . . . . . . 5 . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . 3 . . . . . . . 9 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 12) 605 | -10/Materials | Identified exit to Mines 717 | -10/Materials | Entered Mines 854 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 903 | -10/Mines | Learned 2 Materials zone layouts 957 | -10/Mines | Assembled infested the area 967 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 967 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Entered Exiles 998 | -10/Exiles | Discovered new exit (range 14) 1018 | -10/Exiles | Met 8R-AWN 1043 | -10/Exiles | Met EX-HEX 1108 | -10/Exiles | Met EX-DEC 1115 | -10/Exiles | Learned location of Zion (-7) 1472 | -10/Exiles | Build established: Hauler-Mutant 1604 | -10/Exiles | Discovered new exit (range 14) 1628 | -10/Exiles | Entered Mines 1831 | -9/Mines | Discovered new exit (range 5) 1837 | -9/Mines | Entered Materials 1837 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2537 | -8/Materials | Discovered new exit (range 9) 2707 | -8/Materials | Garrison activated, responded to threat 2896 | -8/Materials | Repaired Hvy. Particle Cannon 2923 | -8/Materials | Repaired Grenade Launcher 2966 | -8/Materials | Identified exit to Garrison 2966 | -8/Materials | Entered Garrison 3012 | -8/Garrison | Triggered checkpoint 3080 | -8/Garrison | Garrison Relay disabled 3242 | -8/Garrison | Triggered checkpoint 3345 | -8/Garrison | Destroyed 7 combat bots 3368 | -8/Garrison | Spotted B-75 Beast 3402 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Triggered checkpoint 3534 | -8/Garrison | Discovered new exit (range 10) 3550 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3626 | -8/Garrison | Triggered checkpoint 3663 | -8/Garrison | Discovered new exit (range 9) 3677 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3716 | -8/Garrison | Triggered checkpoint 3749 | -8/Garrison | Build established: Scavenger-Mutant 3782 | -8/Garrison | Discovered new exit (range 9) 3796 | -8/Garrison | Entered Factory 3796 | -7/Factory | Evolved 2 slots: Utility x2 3927 | -7/Factory | Fabricated System Shield? 4089 | -7/Factory | Build established: Hacker-Mutant 4258 | -7/Factory | Identified exit to Lower Caves 4335 | -7/Factory | Allied Derelicts emerged from ambush trap array 4465 | -7/Factory | Repaired Airjet 4547 | -7/Factory | Garrison activated, responded to threat 4584 | -7/Factory | Entered Lower Caves 4584 | -7/Lower Caves | Accompanied by 2 allies 4598 | -7/Lower Caves | Encountered a Warlord checkpoint 4630 | -7/Lower Caves | Learned Factory security intel 4637 | -7/Lower Caves | Learned Factory emergency access door positions 4687 | -7/Lower Caves | Learned location of 1 exit from Factory 4719 | -7/Lower Caves | Discovered new exit (range 13) 4738 | -7/Lower Caves | Entered another Lower Caves area 4763 | -7/Lower Caves | Spotted B-75 Beast 4856 | -7/Lower Caves | Learned 4 Factory zone layouts 4885 | -7/Lower Caves | Discovered new exit (range 7) 4888 | -7/Lower Caves | Entered Zion 4923 | -7/Zion | Identified exit to Proximity Caves 4957 | -7/Zion | System corruption cleaned by Quarantine Array 4990 | -7/Zion | Learned location of Warlord (-5) 4999 | -7/Zion | Received a visual enhancement algorithm 5115 | -7/Zion | Learned location of Armory (-4) 5123 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5291 | -7/Zion | Found Prototype Processor 5291 | -7/Zion | Identified Spectral Analyzer 5297 | -7/Zion | Found Spectral Analyzer 5301 | -7/Zion | Found Prototype Processor 5301 | -7/Zion | Identified Exp. Melee Analysis Suite 5518 | -7/Zion | Found Prototype Device 5530 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5604 | -7/Zion | Entered Proximity Caves 5636 | -6/Proximity Caves | Build established: Hacker-Scout 5760 | -6/Proximity Caves | Learned Factory security intel 5983 | -6/Proximity Caves | Build established: Hacker-Assassin 6087 | -6/Proximity Caves | Spotted B-75 Beast 6119 | -6/Proximity Caves | Discovered new exit (range 8) 6133 | -6/Proximity Caves | Identified exit to Factory 6134 | -6/Proximity Caves | Entered Factory 6134 | -6/Factory | Evolved 2 slots: Utility x2 6135 | -6/Factory | Identified exit to Factory 6136 | -6/Factory | Identified exit to Lower Caves 6137 | -6/Factory | Lost 4 parts (1p2n1u) 6292 | -6/Factory | Fabricated Cld. VTOL Module? 6370 | -6/Factory | Fabricated Cld. VTOL Module (x1) 6445 | -6/Factory | Fabricated Cld. VTOL Module? 6532 | -6/Factory | Local fabrication network quarantined 6811 | -6/Factory | Found Prototype Processor 6811 | -6/Factory | Identified Exp. Terrain Scan Processor 6817 | -6/Factory | Discovered exit to Factory (range 24) 7098 | -6/Factory | Build established: Hacker-Sprinter 7119 | -6/Factory | Entered Lower Caves 7293 | -6/Lower Caves | Spotted B-75 Beast 7386 | -6/Lower Caves | Learned Factory terminal intel 7391 | -6/Lower Caves | Discovered new exit (range 7) 7393 | -6/Lower Caves | Identified exit to Lower Caves 7393 | -6/Lower Caves | Entered another Lower Caves area 7527 | -6/Lower Caves | Discovered new exit (range 23) 7532 | -6/Lower Caves | Learned Factory trap positions 7537 | -6/Lower Caves | Identified exit to Data Miner 7538 | -6/Lower Caves | Entered Data Miner 7538 | -6/Data Miner | Discovered new exit (range 6) 7542 | -6/Data Miner | Met Data Miner 7550 | -6/Data Miner | Learned location of Section 7 (-3) 7550 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7555 | -6/Data Miner | Received God Mode back door access code from Data Miner 7558 | -6/Data Miner | Destroyed Data Miner 7560 | -6/Data Miner | Interfaced with the Data Conduit 7606 | -6/Data Miner | Identified exit to Proximity Caves 7608 | -6/Data Miner | Entered Proximity Caves 7624 | -5/Proximity Caves | Learned Factory emergency access door positions 7693 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 7698 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7700 | -5/Proximity Caves | Entered Factory 7700 | -5/Factory | Evolved 2 slots: Utility x2 7701 | -5/Factory | Identified exit to Upper Caves 7701 | -5/Factory | Identified exit to Extension 7702 | -5/Factory | Loaded intel: 79 trap records 7705 | -5/Factory | Loaded intel: 286 machine locations 7706 | -5/Factory | Loaded intel: 22 terminal locations 7735 | -5/Factory | Discovered exit to Upper Caves (range 21) 7755 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 7874 | -5/Factory | Repaired Cld. VTOL Module 7962 | -5/Factory | Fabricated Cld. VTOL Module (x1) 7999 | -5/Factory | Fabricated System Shield? 8061 | -5/Factory | Intercept squad dispatched 8075 | -5/Factory | Spotted Tracker 8103 | -5/Factory | Entered Upper Caves 8131 | -5/Upper Caves | Lost 5 parts (3u2w) 8319 | -5/Upper Caves | Discovered new exit (range 13) 8322 | -5/Upper Caves | Identified exit to Upper Caves 8322 | -5/Upper Caves | Entered another Upper Caves area 8329 | -5/Upper Caves | Discovered new exit (range 6) 8416 | -5/Upper Caves | Discovered new exit (range 3) 8416 | -5/Upper Caves | Identified exit to Warlord 8417 | -5/Upper Caves | Entered Warlord 8425 | -5/Warlord | Discovered new exit (range 15) 8496 | -5/Warlord | Build established: Hacker-Scout 8529 | -5/Warlord | Met Warlord 8531 | -5/Warlord | Opened Warlord's prototype stash 8536 | -5/Warlord | Found Exp. Target Analyzer 8554 | -5/Warlord | Warlord's base attacked by MAIN.C 8607 | -5/Warlord | Found Prototype Energy Gun 8607 | -5/Warlord | Identified Vortex Shotgun 8610 | -5/Warlord | Found Prototype Energy Cannon 8610 | -5/Warlord | Identified Vortex Driver 8612 | -5/Warlord | Found Prototype Energy Cannon 8612 | -5/Warlord | Identified Vortex Cannon 8620 | -5/Warlord | Found Vortex Shotgun 8780 | -5/Warlord | P-80 Master assimilated allied GS-6B4(Y) 8808 | -5/Warlord | Warlord forces counterattacked 8820 | -5/Warlord | Identified exit to Proximity Caves 8850 | -5/Warlord | Entered Proximity Caves 8850 | -4/Proximity Caves | Accompanied by 5 allies 8888 | -4/Proximity Caves | Learned Research terminal intel 9052 | -4/Proximity Caves | Discovered new exit (range 7) 9054 | -4/Proximity Caves | Identified exit to Factory 9054 | -4/Proximity Caves | Entered Factory 9054 | -4/Factory | Evolved 2 slots: Utility x2 9055 | -4/Factory | Loaded intel: 204 machine locations 9056 | -4/Factory | Identified exit to Upper Caves 9056 | -4/Factory | Identified exit to Armory 9115 | -4/Factory | Garrison activated, responded to threat 9121 | -4/Factory | Spotted B-86 Titan 9164 | -4/Factory | Found Exp. Sensor Array 9230 | -4/Factory | Intercept squad dispatched 9238 | -4/Factory | Entered Armory 9239 | -4/Armory | Loaded intel: 76 machine locations 9254 | -4/Armory | Spotted B-86 Titan 9326 | -4/Armory | System Shield fried by hacking feedback 9425 | -4/Armory | Discovered new exit (range 10) 9428 | -4/Armory | Identified exit to Research 9434 | -4/Armory | Fabricated L-61 Swordsman? 9435 | -4/Armory | Fabricated L-41 Fighter? 9461 | -4/Armory | Intercept squad dispatched 9468 | -4/Armory | Spotted Tracker 9469 | -4/Armory | Spotted Tracker 9471 | -4/Armory | Spotted Combat Programmer 9471 | -4/Armory | Combat Programmer assimilated allied Fighter 7c 9486 | -4/Armory | Spotted Combat Programmer 9501 | -4/Armory | Core integrity fell below 50% 9502 | -4/Armory | System corruption reached 10% 9512 | -4/Armory | Core integrity fell below 20% 9520 | -4/Armory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 09488_ Dropped Mic. Fission Core. 09488_ Impulse Thruster destroyed. 09488_ Dropped Adv. ECM Suite. 09490_ Cesium-ion Thruster destroyed. 09491_ Transport Mainframe disabled. 09494_ Imp. Hacking Suite destroyed. 09494_ Penetrated by EMDS Slug. 09494_ Core Analyzer destroyed. 09494_ Exp. Sensor Array destroyed. 09496_ Slammed into E-15 Imp. 09500_ Spectral Analyzer destroyed. 09500_ Slammed into Tracker. 09501_ Destabilizing: System corrupted (+2). 09502_ Slammed into Tracker. 09503_ Adv. Melee Analysis Suite destroyed. 09511_ The unstable cave ceiling collapses. 09511_ Hvy. Missile Launcher destroyed. 09516_ Penetrated by EMDS Slug. 09518_ System corrupted: Matter fused (-6). 09518_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ??????#### ###?????????"""""???????????????????? | | ####### # #?????????""T""???????????????????? | | ?????????????????????????????????"" | | ##############+#??????????????????"" | | #??????????????????"" | | #??????????????????"" | | #???????????????????? | | ???????????????????"" | | #?????????????????????"" | | s @#?????????????????????"" | | s #?????????????????????"" | | e #??????????????????????? | | #####/##### ### #??????????????????????? | | % # #?# #??????????????????????? | | """%""" # #?######??????????????????????? | | """%""" ##########?????????????????????????????? | | """%""" #??????????????????????????????????????? | | % #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????""""" | | ?????????????????????????????????????????????""""" | | ?????????????????????????????????????????????""?F" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????""""?? | | ????????????????????????????????????????????""""?? | | ????????????????????????????????????????????""""?? | | ????????????????????????????????????????????""""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 110 ECM Strength 3 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 40 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Cld. VTOL Module | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Tri-rail Accelerator | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ System Shield | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory System Shield | x1 | -5/Factory L-61 Swordsman | x3 | -4/Armory | Preloaded L-41 Fighter | x3 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed RecyclingLinkedDoublenader Manual? 0 Play Time 02:01:13 Cumulative 141.9 hours Start 2020.06.21 @ 21:53:13 End 2020.06.21 @ 23:58:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 71 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12b95ff4-cc7e-45c2-aae9-a2dfe2565cfd