Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.16 @ 17:39:55 Player: Vidali Result: Destroyed by VB-2L5(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (929) 929 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 5294 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (12) Movement Rolling (130) Ox3 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Tech Extrapolator > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (25) --- Wheel Wheel Maxwheels Cargo Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Target Analyzer Kinecellerator Improved Weapon Shielding Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Self-contained Transmogrifier Plasma Rifle Heavy Assault Rifle Remote Datajack Thermal Lance Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Maxwheels Cooling System Cargo Storage Unit High-capacity Matter Pod Structural Scanner Self-contained Transmogrifier SUBCON Basin [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Subdweller Monowheel Treads Spiked Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Tech Extrapolator Weapon Barrage Gun Energy Gun Small Laser Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 5 5 9 2 5 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 3 . 2 Treads 1 | . . 1 . . Leg . | . . . . . Wheel 6 | 2 . 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 1 1 . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 3 3 1 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 3 1 . Ballistic Cannon 2 | . 2 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 2 1 1 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Backups 14 | . 13 14 6 16 Power . | . . . . . Propulsion 1 | . 2 2 1 1 Utility 7 | . 5 6 3 9 Weapon 3 | . 4 4 1 3 Tool/Special . | . . . . . Unused Backups 36 | . . 15 . 21 Power . | . . . . . Propulsion 8 | . . 5 . 3 Utility 18 | . . 5 . 13 Weapon 8 | . . 5 . 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 87 | . 95 94 99 76 Engine 14 | . 14 14 14 14 Treads 6 | . . 4 14 9 Wheel 19 | . 28 18 14 18 Device 7 | . 10 13 13 . Storage 13 | . 12 14 14 14 Processor 6 | . . . . 14 Energy Gun 1 | . 3 2 . . Ballistic Gun 9 | . 4 17 27 . Ballistic Cannon 3 | . 10 7 . . Launcher 1 | . 9 . . . Slashing Weapon 1 | . . . . 2 Piercing Weapon 1 | . . . . 2 Peak Build Rating 35 | 5 9 35 35 32 Average Rating 21 | 3 7 22 33 21 On Entrance 13 | . 5 9 35 20 Avg Prop Armor Cover (%) 18 | . . 12 13 22 Naked Turns . | . . . . . Heaviest Build 93 | 8 92 93 92 90 Greatest Support 40 | 26 26 40 20 22 Greatest Overweight (x) 7 | . 3 5 4 7 Average Overweight (x) 3 | . 2 3 4 3 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 24 | 5 23 25 25 25 Most Carried 25 | 1 23 25 25 25 Average Carried 21 | . 14 24 24 21 Final Capacity 25 | 5 25 25 25 25 Final Carried 25 | 1 23 25 10 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1375 | 230 238 736 93 78 Remotely . | . . . . . Salvage Created 943 | . 240 455 73 175 Parts 73 | . 27 32 2 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 24 | . . 24 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 28 | . 11 12 2 3 Melee 3 | . . . . 3 Guns 14 | . 4 8 2 . Cannons 6 | . 2 4 . . AOE 5 | . 5 . . . Classes Destroyed 9 | . 4 3 . 2 Worker 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 10 | . 5 4 1 . Grunt 8 | . 6 2 . . Sentry 2 | . . 1 1 . Subdweller 5 | . . 5 . . Guru 1 | . . . . 1 Scrapper 2 | . . . . 2 Best Kill Streak 4 | . 4 4 1 1 Combat Bots Only 4 | . 3 4 1 1 Max Kills in Single Turn 3 | . 3 1 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 206 | . 41 134 10 21 Missed 79 | . 14 52 6 7 Hits 127 | . 27 82 4 14 Projectile 127 | . 27 82 4 14 Critical Strikes 1 | . 1 . . . Damage Taken 1123 | . 277 611 34 201 Core 257 | . 48 126 . 83 Absorbed by Shields . | . . . . . Ignored by Resistances 354 | . 90 196 10 58 Core Remaining (%) 100 | 100 . . . . Volleys Fired 115 | . 38 69 8 . Largest 2 | . 2 2 2 . Hottest 70 | . 60 70 56 . Shots Fired 183 | . 54 117 12 . Gun 132 | . 28 92 12 . Cannon 47 | . 22 25 . . Launcher 4 | . 4 . . . Special . | . . . . . Kinetic 162 | . 36 114 12 . Thermal 17 | . 14 3 . . Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 21 16 5 . Robot Miss Streak 4 | . 2 4 1 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 121 | . 44 61 9 7 Core Hits 45 | . 18 22 3 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . 1 2 . 1 Destroy 1 | . . 1 . . Blast 2 | . 1 1 . . Impale 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing 8 | . . . . 8 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2371 | . 944 1058 157 212 Guns 1240 | . 287 796 157 . Cannons 616 | . 354 262 . . Explosions 303 | . 303 . . . Melee 212 | . . . . 212 Ramming . | . . . . . Kinetic 1694 | . 489 1048 157 . Thermal 162 | . 152 10 . . Explosive 303 | . 303 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 212 | . . . . 212 Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 1 11 7 . Message Errors 2 | . . 2 . . Matter Fused 5 | . . 3 2 . Energy Discharges 4 | . . 2 2 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 2 | . . 2 . . Misfires 2 | . . 1 1 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 18 | . 2 . . 16 Projectiles 2 | . 2 . . . Explosions . | . . . . . Melee 16 | . . . . 16 Knockbacks 11 | . 4 7 . . Impact . | . . . . . Kinetic 10 | . 4 6 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 41 | . 41 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | . 63 24 33 . Average Temperature 14 | . 15 14 13 . Received Heat Transfer 549 | . 171 255 9 114 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 350 | . 325 25 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 157 | . 157 . 60 . Initial 51 | . . . 51 . Average 28 | . 42 . 13 . Influence Increases 764 | . 351 235 178 . Destroy 0b10 Robot/C 440 | . 220 180 40 . Destroy 0b10 Robot/NC 15 | . 15 . . . Destroy Leader 54 | . 44 10 . . Successful Hack 39 | . 21 . 18 . Select Force Hacks 120 | . . . 120 . Disable Machine 9 | . 9 . . . Destroy Structure 27 | . 27 . . . Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 764 | . 351 110 303 . Entered New Map 74 | . . . 74 . Time Decay 646 | . 307 110 229 . Purge Threat 44 | . 44 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 22 14 2 12 Peak Tracking Total 6 | . 5 6 1 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 1 3 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 30 | . 8 4 11 7 Terminals 13 | . 8 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 83 | . 30 9 24 20 Successful 68 | . 20 9 19 20 Failed 15 | . 10 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 37 | . 20 . 17 . Terminals 42 | . 30 . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 47 | . 9 9 9 20 Record 33 | . . 6 8 19 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 2 | . . 1 . 1 Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 11 . 10 . Terminals 17 | . 11 . 6 . Botnet 10 | . 6 . 4 . Skim 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Tunnel 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 8 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 16 | . . . . 16 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 10 | . . . . 10 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 3805 | . 782 2200 823 . Structural 3805 | . 782 2200 823 . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 7132 | 59 1012 2239 829 2993 Spaces Moved 4292 | 54 661 1406 495 1676 Core 7 | 7 . . . . Treads 15 | . . . . 15 Legs . | . . . . . Wheels 4270 | 47 661 1406 495 1661 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 129 150 130 Average Speed 144 | 85 131 143 150 150 Slowest Speed 560 | 100 135 175 150 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 73 | 3 98 80 94 94 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 7 | . 1 2 4 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 13 | . . 6 . 7 Spaces Dug 3 | . . 3 . . Terrain Destroyed 27 | . 24 3 . . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 24 | . 24 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 5058 | 64 749 1535 572 2138 Wait 531 | 5 23 14 64 425 Move 4288 | 53 660 1405 494 1676 Hop . | . . . . . Pick Up 52 | 1 22 10 1 18 Fast Attach 12 | 5 1 2 2 2 Attach 8 | . 1 4 1 2 Detach . | . . . . . Swap 11 | . 4 6 . 1 Drop 33 | . . 25 2 6 Fire 115 | . 38 69 8 . Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 7) 623 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Learned Recycling recycling unit intel 745 | -10/Materials | Identified exit to Materials 757 | -10/Materials | Discovered exit to Materials (range 16) 805 | -10/Materials | Identified exit to Subcaves 895 | -10/Materials | Learned Storage stockpile data 926 | -10/Materials | Learned Storage stockpile data 948 | -10/Materials | Learned Storage stockpile data 978 | -10/Materials | Learned location of 3 exits from Materials 1018 | -10/Materials | Learned location of Storage (-9) 1066 | -10/Materials | Learned 4 Subcaves zone layouts 1072 | -10/Materials | Entered Subcaves 1073 | -10/Subcaves | Approached by a straggling Scientist 1141 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1421 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1487 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1871 | -10/Subcaves | Learned Materials trap positions 1941 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1997 | -10/Subcaves | Discovered new exit (range 7) 2148 | -10/Subcaves | Learned location of Zion (-6) 2190 | -10/Subcaves | Found SUBCON Basin 2272 | -10/Subcaves | Discovered new exit (range 3) 2275 | -10/Subcaves | Identified exit to Materials 2339 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2341 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2620 | -10/Subcaves | Visited 4L-MR0's lab 2633 | -10/Subcaves | Found Prototype Device 2641 | -10/Subcaves | Found Maxwheels 2702 | -10/Subcaves | Visited Clippyterm 2706 | -10/Subcaves | Learned Research security intel 2706 | -10/Subcaves | Learned location of Extension (-4) 2739 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3239 | -10/Subcaves | Core integrity fell below 50% 3289 | -10/Subcaves | Discovered new exit (range 15) 3311 | -10/Subcaves | Entered Recycling 3312 | -9/Recycling | Loaded intel: 4 recycling unit locations 3677 | -9/Recycling | Discovered new exit (range 5) 4090 | -9/Recycling | Scanned before Scraplab entrance 4106 | -9/Recycling | Discovered new exit (range 11) 4111 | -9/Recycling | Entered Scraplab 4140 | -9/Recycling | Entered Scraptown 4180 | -9/Scraptown | System corruption cleaned by C-Scrubber 4561 | -9/Scraptown | Visited Symbiants 4600 | -9/Scraptown | Visited Cyclists 4666 | -9/Scraptown | Visited Spacefarers 4714 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 4728 | -9/Scraptown | Visited Awakened 4840 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 5057 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5062 | -9/Scraptown | Learned 12 Research zone layouts 5084 | -9/Scraptown | Discovered new exit (range 5) 5177 | -9/Scraptown | Visited Shadow of the Wyrm 5200 | -9/Scraptown | Visited TADAMA 5248 | -9/Scraptown | Visited The Evicted 5273 | -9/Scraptown | Visited UFD Registry 5273 | -9/Scraptown | Registered with UFD as "Quantumrider" 5314 | -9/Scraptown | Entered Cyclist Reading Room 5401 | -9/Scraptown | Visited Scrap Suit Storage 5444 | -9/Scraptown | Visited Scrapoid Research Area 5477 | -9/Scraptown | Visited Research Penetration Think Tank 5695 | -9/Scraptown | Visited Curators Association 5743 | -9/Scraptown | Visited Scrapoid Pod Storage 5762 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5776 | -9/Scraptown | Found DCF Scrap (32 items) 5816 | -9/Scraptown | Visited Infowarlord's Domain 5888 | -9/Scraptown | Visited Science Testing Area 5933 | -9/Scraptown | Visited Science Guys 6152 | -9/Scraptown | Visited Abandonware Association 6161 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6184 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6290 | -9/Scraptown | Discovered new exit (range 5) 6440 | -9/Scraptown | Met Optimus 6440 | -9/Scraptown | Accepted into 0bPrime 6840 | -9/Scraptown | Civil war broke out across Scraptown 6898 | -9/Scraptown | Lost 5 allies 6925 | -9/Scraptown | Core integrity fell below 20% 6973 | -9/Scraptown | Lost 4 allies 7045 | -9/Scraptown | Found Thermal Lance 7133 | -9/Scraptown | Destroyed by VB-2L5(j) with Overtuned Pulse Rifle Last Messages --------------- 07039_ Machine disabled. 07045_ Dropped Trap Scanner. 07045_ Acquired Thermal Lance. 07061_ HX-MAL(p) suffers critical hit (Burn). 07067_ HX-MAL(p) heat damages Imp. Hover Unit, Mak. Hacking Suite, EM Pulse Gun. 07067_ HX-MAL(p) overheating. 07068_ HX-MAL(p) heat damages Mak. Hacking Suite. 07068_ HX-MAL(p) destroyed. 07074_ 83-G4K(x) destroyed. 07075_ 6S-I2V(j) heat spikes uncontrollably. 07079_ 6S-I2V(j) cannibalizes Ion Engine to repair Lgt. Deuterium Engine. 07079_ 6S-I2V(j) destroyed. 07105_ QK-JSK(j): "We are one!" 07126_ VB-2L5(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 07130_ Mak. Sword destroyed. 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"[" #?? | | """""""""""""""""""""""""""" """ """ ### | | "## "# | | "## ""#? | | ![ "## "]#? | | %* ## ""#? | | # "# | | "" """"""""""" """"""""""" """""" ## """ """ ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Humpback | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated Tactical Coordination Suite | -9/Scraptown | Extrapolated Hvy. Beamcaster | -9/Scraptown | Extrapolated Barrage Gun | -9/Scraptown | Extrapolated Lgt. Humpback | -9/Scraptown | Extrapolated Mak. Trap Scanner | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Looter] | -9/Scraptown | Extrapolated Battle Rifle | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Inventory Pressure Link The Feds Scientist At Large You May Approach The Wall Challenges ------------ None Game ------ Seed RiotQuantumShielding Manual? 0 Play Time 02:14:49 Cumulative 280.4 hours Start 2026.07.16 @ 13:56:45 End 2026.07.16 @ 17:39:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 167 Rogue 94 Adventurer 73 Explorer 0 Win Type - Total 15 Types 12/0/0/3/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4d1c63b-763b-4562-a24f-84b9f820f096