Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.03 @ 13:30:15 Player: dark Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (509) 509 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 3402 Bonus ------- Follower Combat Kills 33 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 456/550 Matter 300/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Transmission Jammer System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- Light Nuclear Core Advanced Sensor Array Relay Coupler [NC] (24) Supersonic Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit > --- WEAPON ----------- Firepult > --- INVENTORY -------- Flight Unit Advanced Sensor Array Signal Interpreter EMP Blaster [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 36 | 6 7 2 4 2 13 2 Power 8 | 1 1 . . 2 4 . Engine 6 | 1 1 . . 2 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 7 | 2 2 . . . 3 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 5 | . 2 . . . 3 . Utility 12 | 1 2 2 3 . 3 1 Device 7 | . 2 1 2 . 2 . Storage 1 | 1 . . . . . . Processor 2 | . . 1 . . 1 . Hackware 2 | . . . 1 . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 2 . 1 . 3 1 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 11 | . . . . 3 . 8 Power 3 | . . . . 2 . 1 Propulsion 5 | . . . . 1 . 4 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . . . 2 . 7 Average Slot Usage (%) 72 | . 82 71 71 58 70 82 Engine 6 | . 14 14 14 10 1 . Core 4 | . . . . . 7 6 Wheel 2 | . 11 . . . . . Flight 23 | . 16 28 28 19 26 29 Device 7 | . 13 2 . . 8 9 Storage 4 | . 14 14 9 . . . Processor 9 | . . 11 14 14 9 17 Hackware 7 | . . . 3 14 9 9 Ballistic Cannon 1 | . 7 . . . . . Slashing Weapon 4 | . . . . . 8 9 Naked Turns . | . . . . . . . Heaviest Build 14 | 11 14 8 7 3 11 8 Greatest Support 20 | 20 20 8 8 8 19 19 Greatest Overweight (x) 3 | . 3 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 Average Capacity 4 | 4 6 6 5 4 4 4 Most Carried 6 | 4 6 6 6 4 4 4 Average Carried 4 | 1 4 6 5 4 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 Final Carried 6 | 2 6 6 4 4 4 4 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 605 | 192 138 25 . 130 37 83 Remotely . | . . . . . . . Salvage Created 349 | . 163 . . . 37 149 Parts 26 | . 12 . . . 6 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 9 | . 5 . . . . 4 Melee 4 | . . . . . . 4 Cannons 5 | . 5 . . . . . Classes Destroyed 5 | . 3 . . . 2 . Recycler 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 4 | . 3 . . . . 1 Grunt 5 | . 2 . . . . 3 Best Kill Streak 6 | . 6 . . . 1 4 Combat Bots Only 5 | . 5 . . . . 4 Max Kills in Single Turn 1 | . 1 . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 899 | . 182 95 . 240 8 374 Core 312 | . 28 53 . 137 8 86 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 12 . . Volleys Fired 13 | . 13 . . . . . Largest 2 | . 2 . . . . . Hottest 70 | . 70 . . . . . Shots Fired 26 | . 26 . . . . . Gun 2 | . 2 . . . . . Cannon 24 | . 24 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 25 | . 25 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 1 | . 1 . . . . . Robot Hit Streak 8 | . 8 . . . . . Robot Miss Streak 2 | . 2 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 22 | . 14 . . . 2 6 Core Hits 13 | . 7 . . . 2 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 30 | . . . . . 23 7 Impact . | . . . . . . . Slashing 30 | . . . . . 23 7 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 611 | . 262 . . . 154 195 Guns . | . . . . . . . Cannons 250 | . 250 . . . . . Explosions . | . . . . . . . Melee 349 | . . . . . 154 195 Ramming 12 | . 12 . . . . . Kinetic 250 | . 250 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 349 | . . . . . 154 195 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . 5 . . . . . Impact . | . . . . . . . Kinetic 3 | . 3 . . . . . Secondary 2 | . 2 . . . . . Self-Inflicted Damage 6 | . 6 . . . . . Shots . | . . . . . . . Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 159 | . 159 4 . . . 8 Average Temperature 72 | . 77 4 . . . 7 Received Heat Transfer 225 | . 51 24 . 15 . 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 332 | . 294 167 . 65 215 332 Initial 31 | . . 31 . . 25 12 Average 93 | . 118 75 . 33 107 85 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 77 | 100 64 100 . 100 72 87 Level 1 22 | . 35 . . . 27 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 . . 3 . Investigation 4 | . 2 . . . 2 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 4 | . 2 . . 1 1 . Communications Jammed 2 | . . . . . 2 . Distress Signals 2 | . . . . . 2 . Times Spotted 67 | . 15 6 . 21 10 15 Peak Tracking Total 15 | . 7 4 . 9 5 15 Tactical Retreats 12 | . 2 2 . 3 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . 6 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 26 | . 10 1 1 . 14 . Terminals 18 | . 8 . . . 10 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 80 | . 30 1 1 . 48 . Successful 55 | . 21 1 1 . 32 . Failed 25 | . 9 . . . 16 . Catastrophic 5 | . . . . . 5 . Database Lockouts . | . . . . . . . Manual 50 | . 22 . 1 . 27 . Terminals 68 | . 28 . . . 40 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 24 | . 11 1 1 . 11 . Record 3 | . . . 1 . 2 . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 4 | . 2 . . . 2 . Locate Traps 4 | . 3 . . . 1 . Disarm Traps 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 26 | . 10 . . . 16 . Terminals 21 | . 8 . . . 13 . Assimilate 1 | . . . . . 1 . Botnet 16 | . 6 . . . 10 . Disrupt 2 | . 1 . . . 1 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Mechanics 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . 2 . Tunnel 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 8 . . . 11 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 1 | . . . . . 1 . EXPLORE 1 | . . . . . 1 . Ally Attacks 8 | . . 8 . . . . Total Damage 148 | . . 148 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 1993 | 46 384 106 152 253 898 154 Spaces Moved 2720 | 44 580 213 385 527 789 182 Core 11 | 9 . . . . . 2 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 149 | 35 114 . . . . . Hover . | . . . . . . . Flight 2560 | . 466 213 385 527 789 180 Fastest Speed 31 | 50 37 37 37 37 31 31 Average Speed 39 | 73 46 37 37 39 35 33 Slowest Speed 280 | 80 280 37 37 40 40 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . 4 2 . 11 1 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 88 48 72 86 73 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 . . 2 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 20 | . . . . . 20 . Terrain Destroyed 20 | . . . . . 20 . Melee 20 | . . . . . 20 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 3557 | 57 673 238 394 561 1373 261 Wait 683 | . 49 21 . 44 535 34 Move 2675 | 43 571 208 384 504 786 179 Hop 19 | . 4 2 . 11 1 1 Pick Up 31 | 8 12 2 1 . 6 2 Fast Attach 15 | . 2 . 4 2 7 . Attach 16 | 6 3 . . . 5 2 Detach 4 | . 2 . . . 2 . Swap 5 | . 2 2 . . 1 . Drop 28 | . 13 3 5 . 7 . Fire 13 | . 13 . . . . . Melee 30 | . . . . . 23 7 Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . . . 36 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Discovered new exit (range 8) 354 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered Mines 444 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 480 | -10/Mines | Met a Derelict testing a Signal Generator 500 | -10/Mines | Learned location of Storage (-7) 535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 535 | -10/Mines | Discovered new exit (range 5) 537 | -10/Mines | Entered Exiles 543 | -10/Exiles | Discovered new exit (range 16) 547 | -10/Exiles | Met 8R-AWN 553 | -10/Exiles | Met EX-HEX 566 | -10/Exiles | Met EX-DEC 588 | -10/Exiles | Discovered new exit (range 16) 607 | -10/Exiles | Met EX-BIN 626 | -10/Exiles | Aligned with FarCom system 627 | -10/Exiles | Given EX-Vault access code 637 | -10/Exiles | Opened EX-Vault 639 | -10/Exiles | Found Prototype Device 639 | -10/Exiles | Identified Supersonic Drone Bay 644 | -10/Exiles | Found Prototype Energy Cannon 644 | -10/Exiles | Identified Firepult 662 | -10/Exiles | Warned to stay clear of 0b10 Research branches 663 | -10/Exiles | Exiles lab attacked by MAIN.C 689 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 689 | -10/Exiles | Entered Mines 705 | -9/Mines | Assembled infested the area 710 | -9/Mines | Assisted by a Guerilla fighting off Assembled 780 | -9/Mines | Core integrity fell below 50% 840 | -9/Mines | Core integrity fell below 20% 939 | -9/Mines | Discovered new exit (range 9) 942 | -9/Mines | Entered Materials 942 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1112 | -8/Materials | Repaired Adv. Sensor Array 1308 | -8/Materials | Discovered new exit (range 5) 1512 | -8/Materials | Discovered new exit (range 4) 1840 | -8/Materials | Identified exit to Garrison 1840 | -8/Materials | Entered Garrison 1910 | -8/Garrison | Triggered checkpoint 1912 | -8/Garrison | Garrison Relay disabled 1943 | -8/Garrison | Triggered checkpoint 1954 | -8/Garrison | Triggered checkpoint 1994 | -8/Garrison | Self-destructed Last Messages --------------- Garrison Relay disabled. Relay Coupler [NC] tumbles out of relay unit. Acquired Relay Coupler [NC]. Flight Unit destroyed. Beams of light sweep through the air. An alarm sounds. Lgt. Nuclear Core destroyed. S-10 Pest destroyed. Flight Unit destroyed. S-10 Pest Lgt. Assault Rifle severed. G-47 Trooper destroyed. Cesium-ion Thruster destroyed. Acquired 42 matter. EMP Blaster destroyed. G-47 Trooper destroyed. Acquired 41 matter. Acquired Lgt. Nuclear Core. Melee Analysis Suite destroyed. VTOL Module destroyed. S-10 Pest destroyed. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ???????????????#"""#?????????????????????????????? | | ???????????????# "#?????????????????????????????? | | ???????????????# "#?????????????????????????????? | | ???????????????# "#?????????????????????????????? | | ???????????????# "#?????????????????????????????? | | ???????????????# "##########????????????????????? | | ???????????????# [ s!%=@%!#????????????????????? | | ???????????????#######%[!##[#????????????????????? | | ?????????????????????#[%=## #????????????????????? | | ?????????????????????##+### #????????????????????? | | ??????????????????????#s#?# #????????????????????? | | ??????????????????????# #?# #????????????????????? | | ??????????#Y###########s### ##########???????????? | | ???????? ss #???????????? | | ???????? #???????????? | | ???????? #???????????? | | ??????????################# ### # #???????????? | | ??????????????????????????#g#??### #???????????? | | ??????????????????????????#g#????# #???????????? | | ??????????????????????????# ###### #???????????? | | ??????????????????????????# Y g Y #???????????? | | ?????????????????Y????????######## #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #######?????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# ## ####### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 63 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSystemDiverter Manual? 0 Play Time 00:39:18 Cumulative 85.7 hours Start 2021.11.03 @ 12:50:03 End 2021.11.03 @ 13:30:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 88 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 62 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57ee14cf-5551-4d4b-9488-4bd209793582