Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 17:22:17 Player: SX_7 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (121) 605 Value Destroyed (3487) 3487 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (945) 945 TOTAL SCORE: 14277 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Danger (491) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Heat Sink Advanced ECM Suite Advanced Reaction Control System Graphene Brace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Impulse Thruster > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Cloaking Device Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Improved Datajack Lance > --- INVENTORY -------- Experimental Heat Sink Advanced Reaction Control System Improved Phase Shifter Graphene Brace Mini Grenade Launcher [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . 2 Utility 9 | . . . 1 . . . 1 2 . . . . 1 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 6 9 . 27 2 . 2 35 7 8 . . . 7 9 2 2 . 12 3 2 Power 9 | 1 1 . 4 . . . 1 . . . . . . . 1 . . 1 . . Engine 8 | 1 1 . 4 . . . 1 . . . . . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 . . 7 . . . 19 . 1 . . . 1 . 1 . . 1 . 2 Treads 23 | 2 . . 7 . . . 14 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 5 . 1 . . . 1 . 1 . . 1 . 2 Utility 66 | 1 4 . 11 2 . 2 7 7 6 . . . 6 8 . 2 . 9 1 . Device 31 | . 1 . 4 2 . 1 . 5 2 . . . 2 6 . 1 . 7 . . Storage 8 | 1 2 . 1 . . . 2 . 1 . . . 1 . . . . . . . Processor 5 | . . . 1 . . . 2 . . . . . 2 . . . . . . . Hackware 7 | . . . . . . . . 1 1 . . . 1 . . 1 . 2 1 . Protection 15 | . 1 . 5 . . 1 3 1 2 . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 4 . 5 . . . 8 . 1 . . . . 1 . . . 1 2 . Energy Gun 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 2 . 3 . . . 3 . 1 . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Unidentified Prototypes 8 | . . . 1 . . . 2 . 2 . . . 1 2 . . . . . . Parts Lost 34 | . . . 4 . . . . 1 . . . 1 . . 8 3 . 2 8 7 Power 4 | . . . 1 . . . . . . . . . . . 1 1 . . 1 . Propulsion 11 | . . . 2 . . . . . . . . . . . 2 1 . 1 2 3 Utility 15 | . . . 1 . . . . 1 . . . 1 . . 4 1 . 1 3 3 Weapon 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 Highest Loss Streak 8 | . . . 1 . . . . 1 . . . 1 . . 8 3 . 2 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 98 99 100 100 98 99 99 100 100 97 98 97 94 65 58 65 70 35 Engine 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 3 . . 1 3 . Treads 25 | . 28 28 32 33 33 33 35 . . . . . . . . . . . . . Flight 4 | . . . . . . . . 30 30 30 30 30 33 29 28 20 17 13 13 5 Device 8 | . 11 14 3 9 11 11 9 16 7 7 7 7 7 10 12 5 5 13 11 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 4 5 5 5 5 . . . Processor 6 | . . . 6 . . . 8 7 7 7 7 7 13 11 11 11 11 10 9 7 Hackware 3 | . . . . . . . . 6 14 15 15 15 19 17 17 11 11 17 21 17 Protection 7 | . 2 . 11 11 11 10 8 6 6 7 7 4 . 4 . . . . . . Energy Gun 2 | . . . 4 . . . 6 . . . . . . . . . . . . . Energy Cannon 2 | . . . 5 11 11 11 . . . . . . . . . . . . . . Ballistic Gun 8 | . 12 . 10 11 11 11 8 . 2 7 7 7 6 5 3 . . . . . Ballistic Cannon 2 | . 15 28 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 7 7 7 7 7 6 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 36 36 62 63 63 63 102 20 19 19 19 19 17 20 19 15 9 14 14 3 Greatest Support 83 | 40 40 40 63 63 63 63 83 20 20 20 20 20 25 25 25 20 15 17 17 17 Greatest Overweight (x) 4 | . . . . . . . 4 . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 16 | 6 11 15 16 20 20 20 23 8 7 8 8 8 7 8 8 8 8 5 5 5 Most Carried 25 | 4 15 15 20 20 20 20 25 7 8 8 8 8 8 8 8 7 6 6 5 5 Average Carried 14 | 2 9 15 15 19 19 19 20 6 7 8 8 8 6 6 7 6 6 5 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 20 | 2 15 15 20 20 19 20 7 7 8 8 8 8 8 8 7 6 6 5 4 5 Class Distribution -------------------- 55% | Scavenger-Mutant 22% | Mutant 12% | Hacker-Sprinter 3% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Garrison Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Matter Collected 2502 | 215 311 . 790 62 . 56 533 22 142 11 . . 36 . . 22 . 184 18 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4514 | . 431 . 1850 50 . 157 1560 56 58 . . . 36 . . 67 . 54 195 . Parts 266 | . 24 . 115 6 . 7 78 4 2 . . . . . . 12 . 3 15 . Haulers Intercepted 13 | . 2 . 6 . . . 5 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 8 . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Combat Hostiles Destroyed 73 | . 7 . 36 3 . 2 18 . 1 . . . . . . . . . 6 . Melee 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Guns 46 | . 5 . 22 . . 2 16 . 1 . . . . . . . . . . . Cannons 18 | . 2 . 12 3 . . 1 . . . . . . . . . . . . . AOE 7 | . . . 2 . . . . . . . . . . . . . . . 5 . Classes Destroyed 14 | . 3 . 6 . . . 2 . 1 . . . . . . . . 1 1 . Worker 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Builder 6 | . . . 1 . . . 1 . . . . . . . . 3 . . 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler 13 | . 2 . 6 . . . 5 . . . . . . . . . . . . . Recycler 7 | . . . 1 . . 1 5 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Watcher 14 | . 3 . 4 . . . 4 2 . . . . 1 . . . . . . . Swarmer 17 | . . . 7 3 . . 7 . . . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . Grunt 33 | . 7 . 20 . . 2 2 . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 16 | . . . 9 . . . 7 . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 6 | . 2 . 6 3 . 3 4 1 1 . . . 1 . . 2 . 1 6 . Combat Bots Only 6 | . 2 . 5 3 . 2 3 . 1 . . . . . . . . . 6 . Max Kills in Single Turn 3 | . 1 . 2 1 . 1 1 1 1 . . . 1 . . 1 . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Hostile Shots Fired 583 | . 26 2 166 31 . 9 74 21 4 10 . 40 . . 40 21 . 10 38 91 Missed 224 | . 4 1 56 13 . 4 21 9 2 6 . 20 . . 9 17 . 6 20 36 Damage Taken 6167 | . 345 17 1373 143 . 90 600 147 31 74 . 327 . . 627 112 . 80 531 1670 Core 2386 | . 65 . 111 . . 18 61 79 14 . . 112 . . 187 . . 19 225 1495 Absorbed by Shields 35 | . . . . . . . . . . . . . . . 35 . . . . . Core Remaining (%) 84 | 100 . 74 . . . 67 88 . . . . 70 100 . . . 81 98 82 . Volleys Fired 287 | . 34 . 140 11 . 12 81 . 3 . . . . . . . . . 6 . Largest 2 | . 2 . 2 2 . 2 2 . 1 . . . . . . . . . 1 . Hottest 91 | . 78 . 91 91 . 91 91 . 25 . . . . . . . . . 30 . Shots Fired 563 | . 68 . 278 22 . 24 162 . 3 . . . . . . . . . 6 . Gun 429 | . 58 . 201 11 . 12 144 . 3 . . . . . . . . . . . Cannon 128 | . 10 . 77 11 . 12 18 . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 334 | . 68 . 159 11 . 12 81 . 3 . . . . . . . . . . . Thermal 223 | . . . 119 11 . 12 81 . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 . 17 3 . 5 6 . 2 . . . . . . . . . 2 . Robot Miss Streak 5 | . 5 . 4 5 . 4 5 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 4 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 353 | . 38 . 171 8 . 14 98 8 2 . . . 2 3 . 3 . 1 5 . Core Hits 177 | . 19 . 76 3 . 6 48 1 1 . . . 1 . . 2 . 1 19 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . 3 . . . 5 . . . . . . . . . . 1 . . Burn 5 | . . . 1 . . . 4 . . . . . . . . . . . . . Blast 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 103 | . . . . . . . 11 29 3 3 . . 9 5 10 3 . 12 8 10 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . 11 29 3 3 . . 9 4 . . . . . . Piercing 44 | . . . . . . . . . . . . . . 1 10 3 . 12 8 10 Sneak Attacks 9 | . . . . . . . 3 . . . . . . 1 . 3 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7754 | . 677 10 2963 145 . 248 1993 387 34 . . . 97 168 . 231 . 102 699 . Guns 4089 | . 512 . 1968 54 . 85 1436 . 34 . . . . . . . . . . . Cannons 1528 | . 141 . 874 83 . 163 267 . . . . . . . . . . . . . Explosions 617 | . . . 85 . . . . . . . . . . . . . . . 532 . Melee 1442 | . . . . . . . 290 387 . . . . 97 168 . 231 . 102 167 . Ramming 78 | . 24 10 36 8 . . . . . . . . . . . . . . . . Kinetic 2923 | . 653 . 1443 54 . 85 654 . 34 . . . . . . . . . . . Thermal 2694 | . . . 1399 83 . 163 1049 . . . . . . . . . . . . . Explosive 532 | . . . . . . . . . . . . . . . . . . . 532 . Electromagnetic 85 | . . . 85 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 942 | . . . . . . . 290 387 . . . . 97 168 . . . . . . Piercing 500 | . . . . . . . . . . . . . . . . 231 . 102 167 . Highest Corruption 2 | . . . 2 2 . . . 1 . . . 1 . . . . . 1 . . Average Corruption 1 | . . . 2 1 . . . 1 . . . 1 . . . . . 1 . . Corruption Purged 4 | . . . . 2 . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . 12 . . . . . . . . . . . . . . 5 . . Message Errors 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Matter Fused 5 | . . . 5 . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 329 | . . . . . . 11 123 96 . . . . 12 11 32 41 . . 3 . Projectiles 18 | . . . . . . 11 7 . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . . . . . 32 . . . 3 . Melee 276 | . . . . . . . 116 96 . . . . 12 11 . 41 . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . . 16 . . . . . . . . . . . 155 . . . 91 . Shots 4 | . . . 1 . . . . . . . . . . . 1 . . . 2 . Rammed 19 | . 7 2 8 1 . 1 . . . . . . . . . . . . . . Targets Rammed 20 | . 7 2 9 1 . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 588 | . 147 . 489 363 . 443 86 1 4 4 . 4 . 1 . . . 219 . 588 Average Temperature 85 | . 46 . 94 185 . 236 21 1 4 4 . 2 . 1 . . . 126 . 430 Received Heat Transfer 2217 | . 186 9 615 . . 63 117 6 18 27 . 45 . . 105 12 . . 99 915 Effects 9 | . . . 6 . . . . . . . . . . . . . . . . 3 Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 5 . . . 4 . . . . . . . . . . . . . Heat Transferred 5846 | . . . 3108 148 . 296 2294 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Peak Influence 685 | . 132 55 685 268 . 70 389 499 . . . . 222 146 298 215 112 137 392 220 Initial 214 | . . . 21 208 . . . 173 . . . . 116 108 102 140 112 62 71 214 Average 202 | . 38 9 407 184 . 12 198 315 . . . . 176 124 157 170 112 115 145 164 Maximum Alert Level 2 | . . . 2 1 . . 1 2 . . . . 1 . 1 1 . . 1 1 Low Security (%) 55 | 100 100 100 23 18 . 100 49 13 . . . . 65 100 78 64 100 100 76 29 Level 1 32 | . . . 19 81 . . 50 72 . . . . 34 . 21 35 . . 23 70 Level 2 12 | . . . 57 . . . . 13 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 7 1 . . 1 2 . . . . 2 1 . . . 1 3 1 Investigation 11 | . . . 4 1 . . . . . . . . 2 1 . . . 1 1 1 Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . Reinforcement 6 | . . . 3 . . . . 1 . . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Distress Signals 15 | . 2 . 3 . . . 4 2 . . . 1 . . 1 . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 15 2 52 4 . 3 40 17 7 7 . 29 2 1 20 4 4 2 16 17 Peak Tracking Total 19 | . 3 2 6 3 . 3 4 6 4 7 . 15 1 1 19 4 5 2 9 12 Tactical Retreats 23 | . 2 . 2 . . 1 3 3 3 . . 4 . . . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Traps Triggered 14 | . 1 . 1 . . . 3 2 . . . . 3 . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Machines Disabled 13 | . 1 . 4 . . . 3 1 1 . . . . . 3 . . . . . Max in Single Turn 2 | . 1 . 1 . . . 1 1 1 . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Machines Accessed 63 | . 10 . 11 1 1 . 12 6 2 . 4 . 4 3 1 . . 3 2 3 Terminals 43 | . 8 . 9 . . . 10 6 . . . . 4 2 1 . . 1 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . . 1 . 1 Total Hacks 185 | . 22 . 31 1 1 . 29 12 2 . 29 . 26 6 1 . . 6 11 8 Successful 89 | . 7 . 11 1 1 . 11 2 2 . 29 . 13 2 1 . . 2 4 3 Failed 94 | . 15 . 19 . . . 18 10 . . . . 12 4 . . . 4 7 5 Catastrophic 29 | . 3 . 4 . . . 7 4 . . . . 2 2 . . . 2 2 3 Database Lockouts 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Manual 113 | . 20 . 23 . 1 . 22 9 . . . . 27 3 . . . 1 4 3 Terminals 118 | . 18 . 25 . . . 25 12 . . . . 26 3 1 . . 1 4 3 Fabricators 10 | . . . . . . . . . . . . . . . . . . . 7 3 Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 6 . . . 3 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . . 3 . . . 2 . 2 Terminal Hacks 67 | . 3 . 9 1 1 . 7 2 2 . 29 . 10 . 1 . . 1 1 . Record 12 | . . . . . . . . . 1 . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . 2 . . . 2 . . . 3 . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . 3 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . . . . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . 1 . . . 1 . 1 Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Unauthorized Hacks 6 | . 2 . . . . . . . . . . . 3 1 . . . . . . Terminals 4 | . . . . . . . . . . . . . 3 1 . . . . . . Botnet 4 | . . . . . . . . . . . . . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 10 . 9 . . . 10 6 . . . . 4 3 . . . 2 2 2 Full Trace Events 8 | . . . 3 . . . 1 . . . . . . 1 . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 1 . . . 10 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 1 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . . . 58 58 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 3 3 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Total Allies 15 | . . 3 . . . . . 12 . . . . . . . . . . . . Largest Group 4 | . . 3 . . . . . 4 . . . . . . . . . . . . Highest-Rated Group 96 | . . 40 . . . . . 96 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 . . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . 12 . . . . . 13 . . . . . . . . . . . . Total Damage 254 | . . 116 . . . . . 138 . . . . . . . . . . . . Kills 6 | . . 2 . . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Turns Passed 13426 | 115 1901 92 2548 492 495 527 4367 432 464 153 25 90 154 143 127 160 16 396 163 566 Spaces Moved 12027 | 79 1079 56 1231 281 309 288 1772 1306 1054 564 95 346 481 411 226 483 54 951 269 692 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . Treads 5041 | 59 1079 56 1231 281 309 288 1738 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6966 | . . . . . . . 34 1306 1054 564 95 346 481 411 226 483 54 951 269 692 Fastest Speed 23 | 50 160 160 160 160 160 160 26 26 26 26 26 26 23 23 23 26 29 29 30 30 Average Speed 91 | 132 160 160 160 160 160 160 215 26 26 26 26 26 23 23 23 27 29 32 30 33 Slowest Speed 480 | 160 160 160 160 160 160 160 480 26 26 26 26 26 23 23 26 32 29 102 105 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . 7 . 1 . 3 . 2 7 . . 3 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 98 13 89 64 71 70 80 31 80 63 75 57 9 16 44 53 23 17 8 15 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . 1 . . 11 1 . . . . . . . . . . Spaces Dug 42 | . . . . . . . 6 5 2 3 . . 4 1 3 . . 9 4 5 Terrain Destroyed 190 | . 1 . 2 . . . 6 5 2 3 . . 4 1 77 . . 9 75 5 Melee 42 | . . . . . . . 6 5 2 3 . . 4 1 3 . . 9 4 5 Projectile 3 | . 1 . 2 . . . . . . . . . . . . . . . . . AOE 145 | . . . . . . . . . . . . . . . 74 . . . 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Ext Cet Fac Res Res Total 13725 | 88 1184 57 1530 303 311 329 2166 1360 1239 565 94 342 515 453 276 505 53 1015 329 1011 Wait 908 | . 28 . 84 . . 26 188 22 153 . . . . 15 5 1 . 36 46 304 Move 11961 | 78 1078 55 1230 280 308 287 1771 1291 1053 561 94 339 480 406 214 482 53 945 264 692 Hop 21 | . . . . . . . . 7 . 1 . 3 . 2 4 . . 2 2 . Pick Up 106 | 4 17 . 20 4 1 1 28 3 10 . . . 5 8 1 1 . 2 . 1 Fast Attach 42 | 4 2 . 4 1 . . 12 . 2 . . . 2 2 . . . 10 1 2 Attach 47 | 2 . . 6 1 . . 12 4 4 . . . 5 6 2 2 . 2 1 . Detach 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 Swap 45 | . 7 . 17 . . 2 11 3 3 . . . . 1 . . . . 1 . Drop 116 | . 10 . 20 5 2 . 52 . 8 . . . 4 8 . . . 6 . 1 Fire 287 | . 34 . 140 11 . 12 81 . 3 . . . . . . . . . 6 . Melee 103 | . . . . . . . 11 29 3 3 . . 9 5 10 3 . 12 8 10 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 7 2 9 1 . 1 . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . . . . . 10 . 40 16 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Garrison -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 11) 886 | -10/Materials | Discovered new exit (range 16) 1465 | -10/Materials | Discovered new exit (range 8) 1628 | -10/Materials | Discovered new exit (range 6) 2017 | -10/Materials | Entered Mines 2027 | -10/Mines | Discovered new exit (range 4) 2043 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2053 | -10/Mines | Met a Derelict bent on vengeance 2109 | -10/Mines | Entered Materials 2109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -9/Materials | Discovered new exit (range 15) 3263 | -9/Materials | Build established: Scavenger-Mutant 3523 | -9/Materials | Discovered new exit (range 16) 3678 | -9/Materials | Identified exit to Mines 4229 | -9/Materials | Central database locked down 4235 | -9/Materials | Discovered new exit (range 15) 4657 | -9/Materials | Entered Mines 4687 | -9/Mines | Met a Derelict shopkeep closing up shop 5011 | -9/Mines | Discovered new exit (range 14) 5058 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5077 | -9/Mines | Learned Materials emergency access door positions 5096 | -9/Mines | Discovered new exit (range 14) 5141 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5141 | -9/Mines | Discovered new exit (range 6) 5149 | -9/Mines | Entered Exiles 5188 | -9/Exiles | Met 8R-AWN 5215 | -9/Exiles | Met EX-HEX 5263 | -9/Exiles | Met EX-BIN 5284 | -9/Exiles | Aligned with FarCom system 5285 | -9/Exiles | Given EX-Vault access code 5322 | -9/Exiles | Opened EX-Vault 5336 | -9/Exiles | Found Skeleton Box 5370 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5412 | -9/Exiles | Met EX-DEC 5622 | -9/Exiles | Discovered new exit (range 14) 5644 | -9/Exiles | Left Exiles lab with Skeleton Box 5644 | -9/Exiles | Entered Mines 6157 | -8/Mines | Discovered new exit (range 9) 6171 | -8/Mines | Entered Materials 6171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7372 | -8/Materials | Discovered new exit (range 11) 8836 | -8/Materials | Garrison activated, responded to threat 9003 | -8/Materials | Discovered new exit (range 9) 9656 | -8/Materials | Identified exit to Factory 10538 | -8/Materials | Entered Factory 10538 | -7/Factory | Evolved 2 slots: Utility x2 10583 | -7/Factory | Identified exit to Storage 10583 | -7/Factory | Identified exit to Lower Caves 10874 | -7/Factory | Build established: Sprinter 10970 | -7/Factory | Entered Lower Caves 11007 | -7/Lower Caves | Spotted B-75 Beast 11025 | -7/Lower Caves | Encountered a Warlord checkpoint 11025 | -7/Lower Caves | Learned location of 1 exit from Factory 11292 | -7/Lower Caves | Build established: Hacker-Sprinter 11305 | -7/Lower Caves | Found Prototype Device 11305 | -7/Lower Caves | Identified Heart of Steel 11360 | -7/Lower Caves | Found Alien Artifact 11361 | -7/Lower Caves | Identified Dimensional Node Initializer 11361 | -7/Lower Caves | Initialized slip node 11369 | -7/Lower Caves | Discovered new exit (range 8) 11374 | -7/Lower Caves | Identified exit to Lower Caves 11434 | -7/Lower Caves | Entered another Lower Caves area 11438 | -7/Lower Caves | Discovered new exit (range 7) 11528 | -7/Lower Caves | Attacked by a faux Warlord 11582 | -7/Lower Caves | Discovered new exit (range 15) 11586 | -7/Lower Caves | Identified exit to Data Miner 11587 | -7/Lower Caves | Entered Data Miner 11587 | -7/Data Miner | Discovered new exit (range 6) 11592 | -7/Data Miner | Met Data Miner 11601 | -7/Data Miner | Learned location of Section 7 (-2) 11601 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11605 | -7/Data Miner | Received God Mode back door access code from Data Miner 11612 | -7/Data Miner | Identified exit to Proximity Caves 11612 | -7/Data Miner | Entered Proximity Caves 11626 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11697 | -6/Proximity Caves | Discovered new exit (range 13) 11700 | -6/Proximity Caves | Identified exit to Factory 11702 | -6/Proximity Caves | Entered Factory 11702 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11703 | -6/Factory | Identified exit to Factory 11727 | -6/Factory | Identified exit to Lower Caves 11754 | -6/Factory | Central database locked down 11786 | -6/Factory | Found Prototype Processor 11787 | -6/Factory | Identified Exp. Targeting Computer 11856 | -6/Factory | Entered another Factory area 11856 | -5/Factory | Evolved 2 slots: Utility x2 11999 | -5/Factory | Identified exit to Garrison 11999 | -5/Factory | Entered Garrison 12058 | -5/Garrison | Triggered checkpoint 12066 | -5/Garrison | Garrison Relay disabled 12099 | -5/Garrison | Phase Generator disabled 12108 | -5/Garrison | Triggered checkpoint 12108 | -5/Garrison | Triggered checkpoint 12117 | -5/Garrison | Discovered new exit (range 12) 12125 | -5/Garrison | Identified exit to Extension 12126 | -5/Garrison | Entered Extension 12154 | -5/Extension | Lost 8 parts (1p2n4u1w) 12216 | -5/Extension | Spotted B-75 Beast 12218 | -5/Extension | Spotted B-75 Beast 12249 | -5/Extension | Discovered new exit (range 16) 12249 | -5/Extension | Discovered new exit (range 16) 12254 | -5/Extension | Lost 3 parts (1p1n1u) 12284 | -5/Extension | Identified exit to Cetus 12285 | -5/Extension | Identified exit to Factory 12286 | -5/Extension | Entered Cetus 12291 | -5/Cetus | Spotted Cetus Guard 12291 | -5/Cetus | Spotted Cetus Guard 12292 | -5/Cetus | Spotted Cetus Guard 12298 | -5/Cetus | Discovered exit to Factory (range 16) 12302 | -5/Cetus | Entered Factory 12302 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12373 | -4/Factory | Identified exit to Research 12698 | -4/Factory | Entered Research 12698 | -3/Research | Evolved 2 slots: Utility x2 12782 | -3/Research | Fabricated Imp. VTOL Module? 12805 | -3/Research | Identified exit to Research 12861 | -3/Research | Entered another Research area 12861 | -2/Research | Evolved 2 slots: Propulsion x2 12891 | -2/Research | Lost 7 parts (1p2n2u2w) 12979 | -2/Research | Fabricated Imp. VTOL Module? 13129 | -2/Research | Build established: Hacker-Mutant 13409 | -2/Research | Spotted B-90 Cyclops 13424 | -2/Research | Core integrity fell below 50% 13425 | -2/Research | Core integrity fell below 20% 13427 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 13402_ S-43 Plague destroyed. 13403_ Penetrated by Slug. 13403_ Impulse Thruster destroyed. 13403_ Penetrated by Slug. 13413_ Acquired 100 matter. 13418_ Critical hit (Meltdown: +380). 13420_ Imp. VTOL Module destroyed. 13422_ Imp. System Shield destroyed. 13422_ Lance destroyed. 13422_ Critical hit (Meltdown: +400). 13422_ K-01 Serf cleans the Subatomic Condenser. 13423_ Imp. Signal Interpreter broken. 13423_ Overheating: Short circuit. 13424_ Hacking Suite destroyed. 13424_ Critical hit (Burn: +37). 13425_ Overheating: Core damaged (-275). 13425_ B-90 Cyclops activates siege mode. 13426_ Overheating: Matter decay (-75). [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????#########?????????????????????? | | ???????????????????= #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????"" #?????????????????????? | | ??????????????????"" #?????????????????????? | | ??????????????# ??"" #?????????????????????? | | ??????????????# """ #?????????????????????? | | ??????????????# """ /! #?????????????????????? | | ??????????????# """ /! #?????????????????????? | | ??????????????# """ / #?????????????????????? | | ??????????????# w #?????????????????????? | | ??????????????# ] #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????##+####"######?????????????????????? | | ???????????????# #?????????????????????????? | | ??????????????## #?????????????????????????? | | ??????????????#" #?????????????????????????? | | ??????????????## !! #?????????????????????????? | | ???????????????# !! #?????????????????????????? | | ???????????????# !! ###########???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# ^ # ! k #???????????????? | | ??????????????##w! # """ #???????????????? | | ??????????????#" ! ; """ #???????????????? | | ??????????????## ! #l@ """ !#???????????????? | | ???????????????# ; #???????????????? | | ???????????##### ssggg; [ #???????????????? | | ???????????# BB##########???????????????? | | ???????????# BB #???????????????????????? | | ??????????#" #???????????????????????? | | ??????????## ###???????????????????????? | | ???????????# h#### ###?????????????????????????? | | ???????????# #??#+#???????????????????????????? | | ???????????# #??? ???????????????????????????? | | ???????????# #??? ??????????????????????????? | | ???????????# #?h?""" ?????????????????????????? | | ???????????# #????"" ????????????????????????? | | ???????????# +??????? ???????????????????????? | | ???????????# #???????? #??????????????????????? | | ???????????# #????????????????????????????????? | | ????######## #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????+ ^ #????????????????????????????????? | | ????# ########????????????????????????????????? | | ????# #"#########?????????????????????????????? | | ###?# " #?????????????????????????????? | | ### # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Armor Coverage 300 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -3/Research Imp. VTOL Module | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Cya! Explorer Just Browsing Knowing Is Half The Battle The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed ElectronGunMembrane Manual? 0 Play Time 02:32:10 Cumulative 33.1 hours Start 2024.03.11 @ 08:28:13 End 2024.03.11 @ 17:22:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(10)|LOW_CONTRAST(6,12,16) Steam 1 RUN: e70f74f8-44e7-480a-8663-03dc01ef2a8f