Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 20:56:17 Player: DZKane Result: Destroyed by as-49424 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (432) 432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 977 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 127/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (15) --- Ion Engine Aluminum Leg Large Matter Pod (150) Structural Scanner Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod Structural Scanner Transport Network Coupler Assault Rifle Hammer Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | . 13 4 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 5 | . 3 2 Treads . | . . . Leg 5 | . 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 8 | . 8 7 Power 1 | . 1 1 Propulsion 2 | . 2 1 Utility 1 | . 1 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 17 | . 14 3 Power 2 | . 2 . Propulsion 2 | . 2 . Utility 6 | . 3 3 Weapon 7 | . 7 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 92 Engine 13 | . 14 12 Leg 27 | . 28 24 Storage 14 | . 14 14 Protection 13 | . 12 14 Ballistic Gun 27 | . 27 22 Peak Build Rating 8 | . 8 8 Average Rating 7 | . 7 6 On Entrance 6 | 6 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 13 30 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 9 | . 8 15 Most Carried 10 | . 10 10 Average Carried 8 | . 8 7 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 830 | 193 607 30 Remotely . | . . . Salvage Created 645 | . 576 69 Parts 32 | . 31 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 31 | . 11 20 Melee 1 | . . 1 Guns 12 | . 8 4 AOE 18 | . 3 15 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 8 1 Assembled 19 | . . 19 Best Kill Streak 19 | . 3 19 Combat Bots Only 19 | . 3 19 Max Kills in Single Turn 6 | . 3 6 Gunslinging 1 | . . 1 Exploded 6 | . 3 6 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 109 | . 49 60 Missed 31 | . 17 14 Hits 78 | . 32 46 Melee 8 | . . 8 Projectile 70 | . 32 38 Damage Taken 1242 | . 402 840 Core 277 | . 68 209 Absorbed by Shields . | . . . Redirected to Shielding 11 | . . 11 Core Remaining (%) 100 | 100 . . Volleys Fired 74 | . 59 15 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 146 | . 118 28 Gun 137 | . 116 21 Cannon . | . . . Launcher 9 | . 2 7 Special . | . . . Kinetic 137 | . 116 21 Thermal . | . . . Explosive 9 | . 2 7 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 92 | . 73 19 Core Hits 80 | . 25 55 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2234 | . 958 1276 Guns 1051 | . 858 193 Cannons . | . . . Explosions 1155 | . 100 1055 Melee 28 | . . 28 Ramming . | . . . Kinetic 1051 | . 858 193 Thermal . | . . . Explosive 1155 | . 100 1055 Electromagnetic . | . . . Impact . | . . . Slashing 28 | . . 28 Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 151 | . 17 134 Shots 6 | . 1 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 115 | . 30 115 Average Temperature 21 | . 10 59 Received Heat Transfer 353 | . 195 158 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 154 | . 154 45 Initial 40 | . . 40 Average 56 | . 58 28 Influence Increases 583 | . 511 72 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 66 | . 56 10 Successful Hack 52 | . 52 . Select Force Hacks 60 | . 60 . Disable Machine 45 | . 45 . Destroy Structure 35 | . 8 27 Partial Spotted 15 | . 15 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 583 | . 405 178 Entered New Map 66 | . . 66 Time Decay 447 | . 405 42 Lost Part 70 | . . 70 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 23 23 Peak Tracking Total 20 | . 5 20 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 16 | . 16 . Failed 16 | . 16 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 18 | . 18 . Terminals 30 | . 30 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1289 | . 1184 105 Spaces Moved 754 | 1 728 25 Core . | . . . Treads . | . . . Legs 754 | 1 728 25 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 128 | 120 126 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 1 98 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 19 | . . 19 Terrain Destroyed 48 | . 8 40 Melee . | . . . Projectile . | . . . AOE 48 | . 8 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 932 | . 881 51 Wait 50 | . 50 . Move 752 | . 727 25 Hop . | . . . Pick Up 12 | . 12 . Fast Attach 2 | . 2 . Attach 6 | . . 6 Detach . | . . . Swap 16 | . 13 3 Drop 18 | . 18 . Fire 74 | . 59 15 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 474 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Central database locked down 880 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Discovered new exit (range 15) 1185 | -10/Materials | Entered Mines 1186 | -10/Mines | Assembled infested the area 1222 | -10/Mines | Core integrity fell below 50% 1237 | -10/Mines | Core integrity fell below 20% 1250 | -10/Mines | Lost 5 parts (2n3w) 1265 | -10/Mines | Destroyed 19 combat bots 1290 | -10/Mines | Destroyed by as-49424 with Assembled Blade Last Messages --------------- 01219_ Grenade Launcher destroyed. 01221_ G-47 Trooper reactivates. 01221_ Destroyed Asb. Hover Unit. 01224_ as-18865 destroyed. 01229_ G-47 Trooper destroyed. 01229_ Switching to secondary target: as-81750. 01229_ as-81750 destroyed. 01242_ System corrupted: Energy discharge (-50). 01244_ as-41124 destroyed. 01247_ Acquired 6 matter. 01250_ The unstable cave ceiling collapses. 01253_ Acquired 10 matter. 01261_ The unstable cave ceiling collapses. 01266_ Acquired 9 matter. 01269_ The unstable cave ceiling collapses. 01272_ Acquired 5 matter. 01278_ The unstable cave ceiling collapses. 01282_ Ion Engine destroyed. 01282_ Assault Rifle destroyed. 01286_ as-01576 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????# ?????????? | | ??????????????????????? ????????# ?????????? | | ??????????????????????# ???????# ?????????? | | ??????????????????????# ???????# #????????? | | ??????????????????????# ???????# ????????? | | ??????????????????????# ???????# ????????? | | ??????????????????????# ??????## ????????? | | ??????????????????????# ??????? ????????? | | ??????????????????????# ??????? #????????? | | ?????????????????????## #??????# ##???????? | | ????????????????????## #??????# ####????? | | ???????????????????## < #??????# ##???? | | ??????????????????## ##?????# ##??? | | ?????????????????## ####### #??? | | ?????????????????# # ## #???? | | ???????????####### #### #####???? | | ?????????$ ## #???????? | | ????????? %a #???????? | | ?????????????###### @ ####???????? | | ??????????????????## # #?????????? | | ???????????????????## ##?????????? | | ????????????????????# #?????????? | | ???????????????????# # # ##?????????? | | ???????????????????# # # #??????????? | | ???????????????????## ########??????????? | | ????????????????????#### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????##???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustIntegrityJammer Manual? 0 Play Time 00:13:07 Cumulative 293.6 hours Start 2026.06.30 @ 20:44:26 End 2026.06.30 @ 20:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f30c887b-4e0e-48a4-a9cf-a38deb4ec186