Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 21:08:34 Player: leek.801 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (168) 840 Value Destroyed (6102) 6102 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3246) 3246 TOTAL SCORE: 14528 Bonus ------- Triggered High Security 500 High Alert Combat Kills 865 Follower Combat Kills 1892 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 98/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Improved Heat Sink Seismic Detector High-powered Shock Rifle Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Weapon Mount Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Laser Battle Rifle Heavy Flak Cannon > --- INVENTORY -------- Improved Treads Backup Propulsion III Backup Propulsion III Improved Heat Sink Seismic Detector Medium Reactive Plating Gatling Laser Assault Cannon Heavy Flak Cannon Powered Hammer [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . Utility 6 | . . 1 1 2 1 . . 1 . Weapon 1 | . . 1 . . . . . . . Parts Attached 131 | 6 8 19 30 36 12 1 4 15 . Power 15 | 1 2 1 3 5 . . 2 1 . Engine 8 | 1 2 1 2 2 . . . . . Core 7 | . . . 1 3 . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 41 | 2 2 9 8 8 4 . 1 7 . Treads 3 | . . 3 . . . . . . . Leg 5 | . 2 3 . . . . . . . Wheel 26 | 2 . 3 8 8 4 . 1 . . Hover 7 | . . . . . . . . 7 . Flight . | . . . . . . . . . . Utility 36 | 1 3 3 7 14 5 . . 3 . Device 12 | . . . . 8 2 . . 2 . Storage 6 | 1 1 1 1 . 2 . . . . Processor 10 | . 1 1 5 2 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 7 | . 1 1 1 3 . . . 1 . Artifact . | . . . . . . . . . . Weapon 39 | 2 1 6 12 9 3 1 1 4 . Energy Gun 9 | 1 . 3 2 1 . . 1 1 . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 16 | 1 1 3 6 4 . 1 . . . Ballistic Cannon 10 | . . . 2 3 3 . . 2 . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . Parts Lost 56 | . 2 2 9 26 4 . . 13 . Power 6 | . 1 . 1 2 . . . 2 . Propulsion 19 | . . 1 6 8 1 . . 3 . Utility 15 | . 1 1 1 7 . . . 5 . Weapon 16 | . . . 1 9 3 . . 3 . Highest Loss Streak 12 | . 2 1 2 12 1 . . 7 . To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 7 8 8 8 7 10 10 8 5 Power . | . 1 . 1 . 1 1 1 . . Propulsion 2 | 1 3 3 1 1 1 2 2 2 1 Utility 2 | . . 1 1 2 3 5 4 3 2 Weapon 2 | . 2 3 4 2 1 1 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 1 . 3 1 . . 3 2 2 Power 4 | . 1 . 1 1 . . 1 . . Propulsion 3 | . . . 1 . . . . 1 1 Utility 1 | . . . . . . . 1 . . Weapon 3 | . . . 1 . . . . 1 1 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 91 | . 94 96 93 83 95 100 98 86 . Engine 5 | . 11 11 8 1 6 6 . . . Core 2 | . . . . 4 . . 5 8 . Treads 1 | . . 6 2 . . . . . . Leg 3 | . 19 11 . . . . . . . Wheel 15 | . 8 3 20 14 23 26 24 . . Hover 1 | . . . . . . . . 19 . Device 6 | . . . . 6 16 13 13 12 . Storage 8 | . 14 15 10 7 4 6 6 4 . Processor 17 | . . 11 23 14 24 26 26 20 . Hackware 1 | . . . . 5 . . . . . Protection 2 | . 10 2 . 5 . . . 1 . Energy Gun 4 | . 9 11 8 . . . 5 4 . Ballistic Gun 10 | . 18 22 12 8 2 3 6 3 . Ballistic Cannon 6 | . . . 4 7 16 15 6 5 . Peak Build Rating 72 | 6 11 14 24 38 43 42 49 72 1 Average Rating 30 | 4 9 12 19 30 38 41 44 59 1 On Entrance 21 | . 6 9 13 24 30 42 42 49 1 Naked Turns 109 | . . . . . . . . 53 56 Heaviest Build 62 | 11 21 29 31 43 41 41 39 62 . Greatest Support 65 | 26 26 40 48 38 58 52 52 65 3 Greatest Overweight (x) 20 | 2 1 2 2 4 . . . 20 . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 8 8 10 10 9 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 5 Average Carried 8 | 2 7 8 8 8 8 10 9 8 5 Final Capacity 10 | 8 10 10 10 5 10 10 10 5 5 Final Carried 10 | 6 8 10 9 5 10 10 10 5 5 Class Distribution -------------------- 40% | Gunner 23% | Scavenger-Gunner 18% | Mutant 8% | Scavenger-Skirmisher 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Matter Collected 4724 | 227 243 495 1427 1140 172 371 117 530 2 Remotely . | . . . . . . . . . . Salvage Created 6386 | . 535 839 2230 1658 215 . 137 772 . Parts 361 | . 31 51 119 100 23 . 7 30 . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 9 | . 1 2 2 . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 126 | . 16 12 35 36 7 . 3 17 . Melee 1 | . . . . . . . . 1 . Guns 79 | . 16 12 27 16 1 . 1 6 . Cannons 29 | . . . 7 8 4 . 2 8 . AOE 16 | . . . 1 11 2 . . 2 . Classes Destroyed 13 | . 3 3 5 2 . . . . . Worker 11 | . . 2 3 3 3 . . . . Builder 7 | . . . 1 6 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 12 | . . 4 5 3 . . . . . Operator 3 | . . . 2 1 . . . . . Watcher 8 | . 2 1 2 2 1 . . . . Swarmer 23 | . 7 3 3 6 4 . . . . Grunt 62 | . 9 3 19 15 . . 2 14 . Brawler 3 | . . . . 2 . . . 1 . Duelist 3 | . . . 2 . . . . 1 . Sentry 18 | . . 6 8 3 . . 1 . . Hunter 8 | . . . 3 4 1 . . . . Programmer 9 | . . . . 6 2 . . 1 . Best Kill Streak 7 | . 4 4 7 7 4 . 1 5 . Combat Bots Only 7 | . 3 3 5 7 4 . 1 5 . Max Kills in Single Turn 3 | . 1 1 2 2 3 . 1 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 2 . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Hostile Shots Fired 866 | . 92 70 122 321 50 . 4 176 31 Missed 252 | . 24 23 19 100 14 . 1 60 11 Hits 614 | . 68 47 103 221 36 . 3 116 20 Melee 10 | . . . 8 1 . . . 1 . Projectile 604 | . 68 47 95 220 36 . 3 115 20 AOE 2 | . . . . 1 1 . . . . Critical Strikes 18 | . . . 4 7 1 . . 6 . Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 10079 | . 656 552 1901 3225 826 . 83 2432 404 Core 2376 | . 82 85 461 623 100 . . 621 404 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 145 | . . . 39 . . 64 42 . . Core Remaining (%) 60 | 100 67 78 16 11 . . 88 . . Volleys Fired 376 | . 61 43 101 100 22 . 7 42 . Largest 3 | . 2 3 3 3 3 . 3 3 . Hottest 194 | . 70 102 148 194 110 . 142 142 . Shots Fired 875 | . 121 109 266 219 43 . 20 97 . Gun 654 | . 121 109 236 128 6 . 13 41 . Cannon 207 | . . . 30 77 37 . 7 56 . Launcher 14 | . . . . 14 . . . . . Special . | . . . . . . . . . . Kinetic 634 | . 89 76 172 162 43 . 14 78 . Thermal 183 | . 32 24 90 12 . . 6 19 . Explosive 14 | . . . . 14 . . . . . Electromagnetic 44 | . . 9 4 31 . . . . . Robot Hit Streak 35 | . 9 12 35 10 14 . 10 9 . Robot Miss Streak 15 | . 3 3 5 5 1 . 1 15 . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 8 | . 3 . 5 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 613 | . 78 67 198 154 29 . 16 71 . Core Hits 427 | . 35 27 107 141 16 . 12 89 . Critical Kills 4 | . . . . . 1 . . 3 . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . Critical Strikes 26 | . 3 1 7 6 2 . 2 5 . Burn 10 | . 2 1 7 . . . . . . Destroy 6 | . 1 . . . 1 . . 4 . Blast 9 | . . . . 5 1 . 2 1 . Corrupt 1 | . . . . 1 . . . . . Melee Attacks 8 | . . . 2 . . . . 6 . Impact . | . . . . . . . . . . Slashing 2 | . . . 2 . . . . . . Piercing 6 | . . . . . . . . 6 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13794 | . 877 992 3354 4714 851 . 386 2620 . Guns 7637 | . 867 989 2784 2052 62 . 223 660 . Cannons 3426 | . . . 518 1209 554 . 155 990 . Explosions 2467 | . . . 44 1427 230 . . 766 . Melee 107 | . . . . . . . . 107 . Ramming 157 | . 10 3 8 26 5 . 8 97 . Kinetic 7915 | . 569 629 2113 2522 616 . 211 1255 . Thermal 3237 | . 298 290 1144 494 . . 167 844 . Explosive 1742 | . . . . 1195 230 . . 317 . Electromagnetic 636 | . . 70 89 477 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 107 | . . . . . . . . 107 . Highest Corruption 6 | . 1 . 1 6 1 1 1 4 4 Average Corruption 1 | . 1 . 1 2 1 1 1 1 4 Corruption Purged 8 | . . . . 5 . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 48 | . 4 . . 26 2 1 6 7 2 Message Errors 17 | . 1 . . 10 1 . 2 2 1 Matter Fused 15 | . 1 . . 7 1 1 4 1 . Heat Flow Errors 5 | . 1 . . 1 . . . 2 1 Energy Discharges 3 | . . . . 3 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . 1 . . . 1 . Alerts 2 | . . . . 2 . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 166 | . . . . 14 9 . . 143 . Projectiles 3 | . . . . 3 . . . . . Explosions 163 | . . . . 11 9 . . 143 . Melee . | . . . . . . . . . . Knockbacks 45 | . . . 10 9 7 . . 19 . Impact . | . . . . . . . . . . Kinetic 41 | . . . 9 9 7 . . 16 . Secondary 4 | . . . 1 . . . . 3 . Self-Inflicted Damage 427 | . 3 . 3 89 90 . 4 238 . Shots 5 | . . . . 2 1 . . 2 . Rammed 15 | . 1 . 3 2 1 . 1 7 . Targets Rammed 18 | . 3 1 3 2 1 . 1 7 . Kicked 3 | . 2 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 801 | . 303 315 801 129 6 . 108 476 201 Average Temperature 107 | . 104 79 136 35 2 . 39 131 101 Received Heat Transfer 2418 | . 204 165 603 546 36 . . 765 99 Effects 32 | . 2 3 21 . . . . 6 . Shutdowns 7 | . . . 5 . . . . 2 . Energy Bleed 1 | . . . 1 . . . . . . Interference 11 | . 2 3 2 . . . . 4 . Matter Decay 3 | . . . 3 . . . . . . Short Circuit 6 | . . . 6 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Damage (core) 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 2 1 5 . . . . 1 . Heat Transferred 7218 | . 1036 814 3034 800 . . 375 1159 . Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Maximum Alert Level 5 | . . . 2 2 1 . 5 4 . Low Security (%) 53 | 100 100 100 61 22 86 100 14 . . Level 1 15 | . . . 22 40 13 . 8 . . Level 2 12 | . . . 16 37 . . 12 . . Level 3 4 | . . . . . . . 26 15 . Level 4 11 | . . . . . . . 23 84 . Level 5 1 | . . . . . . . 9 . . High Security . | . . . . . . . 4 . . Max Security . | . . . . . . . . . . Peak Influence 2338 | . 163 71 452 535 324 110 2338 1497 . Initial 1145 | . . 53 18 202 248 110 . 1145 . Average 358 | . 59 36 162 304 80 55 907 1260 . Influence Increases 7611 | . 488 371 1057 1338 437 . 2958 962 . Destroy 0b10 Robot/C 3640 | . 320 240 700 720 140 . 1060 460 . Destroy 0b10 Robot/NC 285 | . 10 35 70 75 20 . 75 . . Destroy Leader 838 | . 74 72 186 174 42 . 220 70 . Allied During Kill 1405 | . . . . . . . 1294 111 . Successful Hack 167 | . 8 5 26 87 4 . 26 11 . Disable Machine 480 | . 15 . 15 105 180 . 90 75 . Destroy Structure 421 | . 1 4 15 72 36 . 193 100 . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 360 | . 60 15 45 90 15 . . 135 . Influence Decreases 6693 | . 361 453 656 1276 629 316 620 1809 573 Entered New Map 2557 | . . 74 27 244 260 206 . 1193 553 Time Decay 3204 | . 341 359 557 622 349 110 460 386 20 Lost Part 522 | . 20 20 72 260 20 . . 130 . Lost Ally 260 | . . . . . . . 160 100 . Purge Threat 150 | . . . . 150 . . . . . Squads Dispatched 47 | . 4 1 5 13 4 . 11 9 . Investigation 19 | . 3 1 4 7 . . 3 1 . Extermination 10 | . . . . 4 3 . 2 1 . Reinforcement 14 | . 1 . 1 2 1 . 5 4 . Assault 4 | . . . . . . . 1 3 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . 2 . . 1 2 . Haulers Reinforced 4 | . . . . . . . 2 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Distress Signals 12 | . 1 . 2 2 . . 5 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 237 | . 23 17 44 54 12 . 31 52 4 Peak Tracking Total 9 | . 4 4 6 7 4 . 9 8 4 Tactical Retreats 17 | . 3 1 2 4 1 . . 6 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Traps Triggered 11 | . 2 . 2 4 2 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Disabled 32 | . 1 . 1 7 12 . 6 5 . Max in Single Turn 3 | . 1 . 1 3 2 . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Accessed 33 | . 3 2 11 11 2 . 3 1 . Terminals 27 | . 3 1 9 9 2 . 2 1 . Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 98 | . 13 5 30 32 7 . 8 3 . Successful 51 | . 7 2 17 16 3 . 3 3 . Failed 47 | . 6 3 13 16 4 . 5 . . Catastrophic 8 | . 2 . 1 2 . . 3 . . Database Lockouts . | . . . . . . . . . . Manual 75 | . 10 4 22 24 5 . 7 3 . Terminals 88 | . 13 4 26 28 7 . 7 3 . Fabricators 3 | . . . . 2 . . 1 . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 2 | . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 14 | . 2 . 3 7 . . 1 1 . Record 2 | . . . . 2 . . . . . Level Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 3 | . . . 1 1 . . . 1 . Alert Level 3 | . 1 . . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Maintenance Status 1 | . . . . . . . 1 . . Fabricator Hacks 2 | . . . . 1 . . 1 . . Network Status 2 | . . . . 1 . . 1 . . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . Report Inventory 2 | . . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 30 | . 5 1 10 8 3 . 1 2 . Terminals 30 | . 5 1 10 8 3 . 1 2 . Botnet 11 | . 2 1 2 2 2 . 1 1 . Detonate 1 | . . . 1 . . . . . . Skim 18 | . 3 . 7 6 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 28 | . 3 1 9 10 2 . 2 1 . Full Trace Events 15 | . 2 1 4 5 . . 2 1 . Feedback Events 3 | . 1 . 1 1 . . . . . Corruption 2 | . 1 . 1 . . . . . . Hackware Fried 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Total Allies 20 | . . . . . . 20 . . . Largest Group 20 | . . . . . . 20 20 8 . Highest-Rated Group 787 | . . . . . . 787 787 328 . Highest-Rated Ally 50 | . . . . . . 50 50 50 . Total Orders . | . . . . . . . . . . Ally Attacks 261 | . . . . . . . 208 53 . Total Damage 9929 | . . . . . . . 8456 1473 . Kills 75 | . . . . . . . 68 7 . Allies Corrupted 2 | . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Active Infowar (turns) 5884 | . . . 293 2118 1283 238 1252 700 . Optics 5884 | . . . 293 2118 1283 238 1252 700 . Sensors 3734 | . . . . 337 1283 238 1252 624 . Seismic 481 | . . . . 202 279 . . . . Triangulation 383 | . . . . . 383 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Turns Passed 9562 | 67 960 1010 1674 2118 1283 238 1252 904 56 Spaces Moved 6814 | 58 570 471 1016 1592 1061 217 1048 683 98 Core 348 | 6 . . . 139 . . . 105 98 Treads 234 | . . 141 93 . . . . . . Legs 598 | . 385 213 . . . . . . . Wheels 5070 | 52 185 117 923 1453 1061 217 1048 14 . Hover 564 | . . . . . . . . 564 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 86 50 90 90 86 50 50 Average Speed 101 | 89 116 159 104 104 95 90 88 74 50 Slowest Speed 1050 | 150 190 260 240 250 100 90 90 1050 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 71 46 76 41 18 91 36 15 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 170 | . . . 11 79 45 . . 35 . Melee 2 | . . . 2 . . . . . . Projectile 12 | . . . . 11 1 . . . . AOE 156 | . . . 9 68 44 . . 35 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Total 8764 | 69 762 654 1424 1857 1294 259 1353 987 105 Wait 1235 | . 110 96 209 95 177 41 281 219 7 Move 6806 | 57 569 470 1015 1591 1061 216 1047 682 98 Hop . | . . . . . . . . . . Pick Up 62 | 6 6 7 20 10 5 . 4 4 . Fast Attach 74 | 6 3 8 12 24 11 1 4 5 . Attach 44 | . 3 2 15 13 2 . . 9 . Detach 10 | . . 1 2 2 3 . . 2 . Swap 53 | . 2 13 23 10 1 . . 4 . Drop 72 | . 5 13 22 10 5 1 9 7 . Fire 376 | . 61 43 101 100 22 . 7 42 . Melee 8 | . . . 2 . . . . 6 . Ram 14 | . 1 . 2 2 1 . 1 7 . Kick 3 | . 2 1 . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 6 | . . . . . 6 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 505 | -10/Materials | Discovered new exit (range 9) 979 | -10/Materials | Discovered new exit (range 6) 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1332 | -9/Materials | Build established: Gunner 1656 | -9/Materials | Discovered new exit (range 11) 1939 | -9/Materials | Discovered new exit (range 10) 2037 | -9/Materials | Identified exit to Materials 2038 | -9/Materials | Entered another Materials area 2038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2339 | -8/Materials | Discovered new exit (range 8) 2371 | -8/Materials | Identified exit to Factory 2543 | -8/Materials | Build established: Scavenger-Gunner 2987 | -8/Materials | Discovered exit to Factory (range 15) 3299 | -8/Materials | Repaired Wheel 3393 | -8/Materials | Core integrity fell below 50% 3605 | -8/Materials | Core integrity fell below 20% 3712 | -8/Materials | Entered Factory 3712 | -7/Factory | Evolved 2 slots: Utility x2 3890 | -7/Factory | Discovered new exit (range 8) 3920 | -7/Factory | Build established: Gunner 4142 | -7/Factory | Discovered new exit (range 18) 4313 | -7/Factory | Discovered new exit (range 17) 4878 | -7/Factory | Destroyed 7 combat bots 5120 | -7/Factory | Lost 3 parts (1n1u1w) 5205 | -7/Factory | Lost 3 parts (1p1n1w) 5255 | -7/Factory | Identified exit to Factory 5386 | -7/Factory | Core integrity fell below 50% 5400 | -7/Factory | Core integrity fell below 20% 5436 | -7/Factory | Lost 12 parts (1p2n4u5w) 5456 | -7/Factory | Hacking Suite fried by hacking feedback 5830 | -7/Factory | Entered another Factory area 5830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5901 | -6/Factory | Build established: Scavenger-Skirmisher 6749 | -6/Factory | Build established: Scavenger-Gunner 6778 | -6/Factory | Spotted B-75 Beast 7113 | -6/Factory | Sucked down chute 7113 | -6/Factory | Entered Waste 7114 | -6/Waste | Joined by Warlord forces that had cleared the area 7303 | -6/Waste | Discovered new exit (range 13) 7315 | -6/Waste | Identified exit to Factory 7351 | -6/Waste | Entered Factory 7351 | -6/Factory | Accompanied by 20 allies 7353 | -6/Factory | Build established: Gunner 7503 | -6/Factory | Lost 5 allies 7607 | -6/Factory | Discovered new exit (range 20) 7656 | -6/Factory | Identified exit to Lower Caves 7665 | -6/Factory | Discovered new exit (range 15) 7696 | -6/Factory | Identified exit to Extension 8401 | -6/Factory | First assault squad dispatched 8418 | -6/Factory | Discovered new exit (range 18) 8446 | -6/Factory | Lost 3 allies 8454 | -6/Factory | Identified exit to Factory 8542 | -6/Factory | High security lockdown imminent 8603 | -6/Factory | Entered another Factory area 8603 | -5/Factory | Accompanied by 8 allies 8603 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8903 | -5/Factory | First assault squad dispatched 8906 | -5/Factory | Lost 5 allies 8939 | -5/Factory | Build established: Scout 8961 | -5/Factory | Discovered new exit (range 4) 8970 | -5/Factory | Identified exit to Factory 9141 | -5/Factory | Discovered new exit (range 17) 9347 | -5/Factory | Lost 3 parts (1p2u) 9444 | -5/Factory | Lost 7 parts (2n2u3w) 9454 | -5/Factory | Released all parts (8) 9475 | -5/Factory | Core integrity fell below 50% 9507 | -5/Factory | Entered Upper Caves 9511 | -5/Upper Caves | Spotted B-75 Beast 9532 | -5/Upper Caves | Core integrity fell below 20% 9563 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- data lost. 09471_ Door malfunctions. 09475_ K-01 Serf cleans the TF Node. 09477_ K-01 Serf destroyed. 09490_ U-05 Engineer lays Concrete. 09490_ K-01 Serf cleans the Subcomponent Replicator. 09491_ System corrupted: Heat flow error (+179). 09491_ U-05 Engineer lays Concrete. 09497_ Slug penetrates Wall. 09497_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE 09511_ LR-9AJ(S) destroyed. 09514_ Knocked back. 09515_ Acquired 2 matter. 09517_ Knocked back. 09524_ System corrupted: Heat flow error (+241). 09542_ KMZ NJ>7,=46X#NE&XFSM4/N/ OE6A>D0KD#6O [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ???????????????????????????## ##???????????????? | | ????????????????????????#### ########????????? | | ????????????????????????# #????????? | | ????????????????????????# # #????????? | | ?????????????????????#### ### #????????? | | ????????????????????## #@ """" ## #????????? | | ???????????????????## "" """" #????????? | | ?????????????????### g #????????? | | ?????????????????# BB g " " #????????? | | ?????????????????# BB """""" #????????? | | ?????????????????# ## " " #????????? | | ?????????????????# ?# #????????? | | ?????????????????# ?# #????????? | | ?????????????????# ?#### #########????????? | | ????????????????## ###### #????????????????? | | ??????????????### "# #### #????????????????? | | ??????????????# ## ### #????????????????? | | ??????????? #????????????????? | | ??????????? ####????????????????? | | ??????????? # ## #####???????????????? | | ????????????? ## ## ## ###?????????????? | | ?????????????#?????##?# #?????????????? | | ??????????????????????#### #?????????????? | | ?????????????????????????## #?????????????? | | ??????????????????????????# # #?????????????? | | ?????????????????????????## " #?????????????? | | ?????????????????????##### " #?????????????? | | ?????????????????????# ####?????????????? | | ?????????????????????# % %! #??????????????? | | ?????????????????????## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 360 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 2% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club Generalissimo Challenges ------------ None Game ------ Seed TeleporterMappingMatrix Manual? 0 Play Time 04:25:24 Cumulative 107.6 hours Start 2025.09.21 @ 10:20:20 End 2025.09.27 @ 21:08:34 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e086be1-0219-4146-ae40-fa7c690cc1c7