Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.10 @ 00:58:08 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (48) 240 Value Destroyed (1652) 1652 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (20240) 20240 TOTAL SCORE: 33892 Bonus ------- Follower Combat Kills 274 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Recovered Sigix Corpse 4000 Escaped with Sigix 10000 Win 3000 Friendly Fire -934 Cogmind --------- Core Integrity 207/1150 Matter 290/300 Energy 729/890 System Corruption 1% Temperature Cool (4) Movement Flying (27) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (12) ----- Advanced Weight Redist. System Advanced Quantum Shading Machine Improved Trap Scanner Triangulator Improved Signal Interpreter Advanced Terrain Scanner Femtoactuators Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Cloaking Device > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Sigix Broadsword Sigix Containment Pod Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Quantum Shading Machine Structural Scanner Improved Trap Scanner Triangulator Improved Signal Interpreter Advanced Terrain Scanner Femtoactuators Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Cloaking Device > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Sigix Terminator Sigix Containment Pod Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 182] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Phasing Sabre Energy Gun Medium Laser Ballistic Cannon Slug Cannon Launcher Sigix Terminator Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Slots Evolved 19 | 4 . 2 . . . 2 2 . . . 1 . . 1 . 1 . . 1 . . 1 . . 1 2 1 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 5 | 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . Utility 11 | 2 . 2 . . . 2 1 . . . . . . 1 . . . . 1 . . 1 . . 1 . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 7 3 4 4 . . 8 11 . 4 6 5 . 2 8 . 1 5 . 6 8 1 2 . 13 9 7 15 4 Power 15 | 1 . 2 1 . . 1 . . 1 . 1 . . 2 . . 2 . 1 1 . . . . . . 2 . Engine 9 | 1 . 2 1 . . 1 . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Propulsion 27 | . 2 . . . . 2 4 . . . . . . 3 . 1 . . . 6 . . . 1 5 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . 2 . . . . 2 4 . . . . . . 3 . 1 . . . 6 . . . 1 5 1 . 2 Utility 69 | 4 1 1 2 . . 5 5 . 2 5 4 . 2 3 . . 3 . 2 . 1 2 . 12 4 5 5 1 Device 57 | 2 . 1 . . . 3 4 . 2 5 4 . 1 2 . . 3 . 1 . 1 2 . 12 3 5 5 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Hackware 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Protection 3 | 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 1 1 . . . 2 . 1 1 . . . . . . . . 3 1 . . . . . 1 8 1 Energy Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . 2 . Piercing Weapon 8 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . 1 1 . . 2 . . . . . . . . 1 3 . . . . 1 2 4 1 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 82 97 80 90 90 90 97 100 100 99 98 100 100 96 93 94 94 94 93 90 88 89 89 86 83 81 83 81 Engine 6 | . 12 11 10 10 10 8 7 7 7 7 11 13 13 12 12 11 7 5 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 7 8 Flight 19 | . 7 23 20 20 20 16 21 21 21 21 20 20 20 18 18 23 23 23 22 22 22 21 21 17 15 18 17 17 Device 37 | . 25 26 20 20 20 30 37 42 42 41 40 40 40 43 43 41 41 41 40 38 38 42 42 42 38 39 45 46 Processor 7 | . 12 11 18 20 20 16 8 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Hackware 6 | . . . 1 10 10 8 10 7 7 7 6 6 6 6 6 5 5 5 8 11 11 10 10 10 14 8 . . Energy Gun 2 | . 25 23 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 9 10 10 8 5 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 4 7 7 7 6 6 6 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 7 6 6 6 6 6 5 5 5 4 5 5 5 5 5 5 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 8 8 12 13 13 13 18 22 17 17 19 32 31 31 34 31 31 39 32 34 47 49 50 50 51 51 56 75 75 Greatest Support 84 | 3 8 13 13 13 13 20 34 34 34 34 34 34 34 34 33 39 44 44 44 50 50 50 50 56 56 68 84 84 Greatest Overweight (x) 2 | 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 2 2 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 7 8 Average Capacity 4 | 2 2 2 2 2 3 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 7 Most Carried 8 | 2 2 2 2 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 6 6 7 8 Average Carried 4 | . 2 1 2 2 3 2 2 3 3 4 4 4 5 4 5 4 4 5 4 4 5 4 4 4 5 5 6 7 Final Capacity 8 | 2 2 2 2 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 7 8 Final Carried 8 | 2 2 2 2 3 3 3 3 3 3 5 4 5 5 5 5 4 5 5 5 5 5 4 4 5 6 6 7 8 Class Distribution -------------------- 64% | Hacker-Ninja 19% | Hacker-Scout 11% | Generator-Ninja 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Zion Hacker-Ninja | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Generator-Ninja | -2/Quarantine Generator-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Matter Collected 1974 | 217 83 20 90 . . 174 255 35 45 53 67 . 20 68 . 22 41 9 40 158 52 . . 147 60 68 210 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1668 | 10 256 55 64 . . 78 104 . . . 64 42 72 . . . 31 33 74 . . . . 84 27 56 340 278 Parts 101 | 4 13 2 2 . . 9 3 . . . . 1 1 . . . 1 4 1 . . . . 7 4 1 23 25 Haulers Intercepted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Combat Hostiles Destroyed 11 | . 2 . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . . . 2 2 Melee 8 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . 2 2 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 3 1 2 . . 1 1 . . . 1 . . . . . . 1 . . . . . . . . 1 1 Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hauler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . 1 . 2 Watcher 16 | . 2 . . . . 3 3 . . . . 1 . . . . 1 . . . . . . 2 . . 1 3 Swarmer 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 3 | 1 3 1 2 . . 2 3 . . . 1 1 1 . . . 1 2 . . . . . 2 1 1 3 3 Combat Bots Only 2 | . 2 . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . . . 1 1 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 1 . . . 1 1 1 . . . 1 1 . . . . . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Damage Taken 1669 | . 13 14 . . . . 6 . . . . 31 59 . . 11 11 74 . 23 . . . 159 204 47 129 888 Core 1401 | . 10 10 . . . . 4 . . . . 22 51 . . 8 8 57 . 21 . . . 130 168 44 110 758 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 947 | . 10 10 . . . . 4 . . . . 19 28 . . 8 8 57 . 8 . . . 104 131 11 70 479 Regen/Repaired (Parts) 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Core Remaining (%) 81 | 100 98 . . . 96 96 . . . . 100 . . . . 98 . . . . 96 . . 76 50 . 66 18 Volleys Fired 55 | 1 15 4 5 . . 24 5 . . . . . . . . . . . . . . . . . . . . 1 Largest 2 | 2 2 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Hottest 90 | 90 90 90 48 . . 48 48 . . . . . . . . . . . . . . . . . . . . . Shots Fired 75 | 2 30 8 5 . . 24 5 . . . . . . . . . . . . . . . . . . . . 1 Gun 40 | 2 30 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 34 | . . . 5 . . 24 5 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . 5 . . 24 5 . . . . . . . . . . . . . . . . . . . . . Thermal 41 | 2 30 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 1 22 8 9 . . 3 4 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 109 | 1 26 7 2 . . 6 5 . . . 5 3 6 . . . 1 3 3 . . . . 9 1 4 16 11 Core Hits 46 | 1 10 2 2 . . 4 1 . . . 1 1 1 . . . . 3 2 . . . . 2 . 1 6 9 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 . . . . 3 1 . . . 1 . 1 . . . . . . . . . . 1 . . 6 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 269 | . . . . . . . 24 8 18 3 16 9 26 . . 1 5 9 4 . 10 1 . 30 15 15 38 37 Impact 30 | . . . . . . . 15 2 2 . 4 1 6 . . . . . . . . . . . . . . . Slashing 192 | . . . . . . . . . 2 3 12 8 20 . . 1 5 9 4 . 10 1 . 30 15 15 20 37 Piercing 29 | . . . . . . . 9 6 14 . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Sneak Attacks 9 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 1 3 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . 1 . Damage Inflicted 9506 | 12 315 82 63 . . 197 389 . . . 233 203 327 . . . 105 118 235 . . . . 514 111 267 1865 4470 Guns 409 | 12 315 82 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 297 | . . . 63 . . 197 37 . . . . . . . . . . . . . . . . . . . . . Explosions 3274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3274 Melee 5503 | . . . . . . . 352 . . . 233 203 327 . . . 105 118 235 . . . . 514 88 267 1865 1196 Ramming 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Kinetic 297 | . . . 63 . . 197 37 . . . . . . . . . . . . . . . . . . . . . Thermal 3683 | 12 315 82 . . . . . . . . . . . . . . . . . . . . . . . . . 3274 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 601 | . . . . . . . 352 . . . 97 . 152 . . . . . . . . . . . . . . . Slashing 3709 | . . . . . . . . . . . 136 203 175 . . . 105 118 235 . . . . 514 88 267 672 1196 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1193 . Highest Corruption 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 3 3 . . . 1 Average Corruption 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 3 2 . . . 1 Corruption Purged 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 15 . Effects 15 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . 10 . . . . Message Errors 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Matter Fused 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1421 | . . . . . . . 252 . . . 16 78 23 . . . 55 . 53 . . . . 81 48 142 345 328 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Melee 1309 | . . . . . . . 252 . . . 16 78 23 . . . 55 . 53 . . . . 81 48 142 345 216 Knockbacks 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 626 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 615 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 187 | . . . . . . . . . . . . . 8 . . 2 . . . . . . . 187 . . . 11 Average Temperature 59 | . . . . . . . . . . . . . 5 . . 2 . . . . . . . 80 . . . 6 Received Heat Transfer 168 | . 9 12 . . . . 6 . . . . 12 72 . . 9 . . . 12 . . . 18 9 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . . 10 . . . 1 . 2 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 1368 | 37 868 223 . . . . . . . . . . . . . . . . . . . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Peak Influence 1061 | 5 95 154 86 . . 283 137 . . . . 81 . . . . 96 . . . . 16 48 213 265 309 386 1061 Initial 175 | . 2 18 42 . . . . . . . . 4 . . . . 21 . . . . 14 3 25 82 111 130 175 Average 117 | 1 42 47 46 . . 100 33 . . . . 39 . . . . 39 . . . . 14 29 66 150 229 273 319 Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 3 Low Security (%) 76 | 100 100 100 100 . 100 77 100 . . . . 100 . . . . 100 . . . . 100 100 99 91 30 24 8 Level 1 20 | . . . . . . 22 . . . . . . . . . . . . . . . . . . 8 69 75 63 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 . . . 3 2 . . . . 1 . . . . . . . . . . . 1 1 1 2 2 Investigation 7 | . 1 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 7 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Distress Signals 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 3 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . 5 . . . 3 2 3 1 5 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . 5 . . . 2 2 3 1 5 Times Spotted 159 | . 10 6 1 . . 12 4 . . . 1 4 6 . . 3 5 7 . 15 2 . 7 19 17 12 6 22 Peak Tracking Total 15 | . 4 4 . . . 4 2 . . . 1 4 3 . . 3 5 3 . 15 2 . 5 4 10 3 1 5 Tactical Retreats 37 | . 1 4 . . . 6 1 . . . . 1 4 . . 1 . 4 . . 1 . 1 4 3 3 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Traps Triggered 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 2 . . . . 2 3 4 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Disabled 17 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 8 7 Max in Single Turn 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 7 Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Accessed 47 | . 5 4 . 4 . 6 8 1 2 1 1 . . . 4 . . . 1 4 . . . 1 . 1 4 . Terminals 23 | . 5 3 . . . 5 5 . . . 1 . . . . . . . 1 . . . . . . . 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 143 | . 18 14 . 4 . 20 23 1 7 6 1 . . . 30 . . . 1 7 . . . 4 . 3 4 . Successful 112 | . 12 10 . 4 . 10 15 1 7 6 1 . . . 30 . . . 1 7 . . . 3 . 1 4 . Failed 31 | . 6 4 . . . 10 8 . . . . . . . . . . . . . . . . 1 . 2 . . Catastrophic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 19 10 . . . 13 17 . . . . . . . . . 5 . 1 1 . . . 15 7 15 22 19 Terminals 71 | . 18 11 . . . 19 18 . . . 1 . . . . . . . 1 . . . . . . . 3 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 3 1 . Terminal Hacks 86 | . 11 5 . 4 . 4 6 1 7 6 1 . . . 30 . . . 1 7 . . . . . . 3 . Record 31 | . . . . 4 . . . . 6 . 1 . . . 11 . . . 1 6 . . . . . . 2 . Part Schematic 19 | . . . . . . . 2 . . 6 . . . . 11 . . . . . . . . . . . . . Robot Schematic 7 | . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 14 | . 1 2 . . . 5 5 . . . . . . . . . . . . . . . . 1 . . . . Terminals 13 | . 1 2 . . . 5 5 . . . . . . . . . . . . . . . . . . . . . Track 4 | . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 3 . . . 5 5 . . . . . . . . . . . . . . . . 1 . 1 1 . Full Trace Events 8 | . 1 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . 2 . . . . . . . . 3 . . . . 5 . . . . . . . . . . 5 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 92 | . . 1 . . . . 2 . . 21 . . . . 11 . . . . . . . . 16 . . 28 13 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total Allies 25 | . . . 2 . . . 3 . . 4 . . . . . 1 . . . 4 . . . 2 1 4 . 4 Largest Group 4 | . . . 2 . . . 3 . . 4 4 . . . . 1 . . . 4 . . . 2 . 4 2 4 Highest-Rated Group 511 | . . . 45 . . . 93 . . 155 155 . . . . 96 . . . 197 . . . 162 . 312 155 511 Highest-Rated Ally 166 | . . . 31 . . . 31 . . 40 40 . . . . 96 . . . 65 . . . 81 . 81 81 166 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . 6 . . . 20 . . . 10 . . . . 8 . . . . . . . 5 1 2 8 3 Total Damage 1563 | . . . 83 . . . 378 . . . 70 . . . . 140 . . . . . . . 219 168 78 318 109 Kills 7 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 2 . . 2 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Robot Analysis Total 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . 1 . . . . 1 2 1 2 . 2 2 . 2 . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 3 5 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Turns Passed 6828 | 72 341 207 375 175 76 259 401 263 271 457 259 105 420 91 30 178 119 321 119 177 188 46 66 520 264 276 339 413 Spaces Moved 13462 | 44 316 430 550 470 175 429 809 540 588 963 559 187 777 228 98 203 298 572 252 495 366 111 184 798 487 800 657 1076 Core 194 | 44 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13268 | . 166 430 550 470 175 429 809 540 588 963 559 187 777 228 98 203 298 572 252 495 366 111 184 798 487 800 657 1076 Fastest Speed 26 | 50 37 37 37 37 37 37 32 32 32 32 32 32 32 30 30 28 28 28 28 26 28 28 28 27 26 27 27 27 Average Speed 32 | 130 90 37 37 37 37 37 32 32 32 32 32 32 32 30 30 28 28 28 28 28 28 28 28 29 29 27 27 27 Slowest Speed 150 | 150 150 37 37 37 37 37 37 32 32 32 32 32 32 32 30 30 28 28 28 101 28 28 28 30 102 29 27 28 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . . . . . . 17 13 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . 1 7 6 . 3 4 9 1 . . . 2 . . . . . 1 . 6 . 2 . 10 9 6 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 49 31 91 92 53 46 25 75 73 89 65 7 81 39 76 45 10 76 57 67 65 4 84 28 23 34 76 38 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 18 | . . . . . . . . . . 1 . . . 1 1 . 5 1 1 1 1 . . 4 . 2 . . Known Exits Taken 26 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . 1 . . . . 2 8 1 1 . 2 6 . . . 3 3 . 3 . . . . . . . Spaces Dug 571 | . . . 2 . . 8 19 5 16 2 9 5 16 . . 1 4 5 . . 10 1 . 20 14 11 10 413 Terrain Destroyed 582 | . . . 3 . . 18 19 5 16 2 9 5 16 . . 1 4 5 . . 10 1 . 20 14 11 10 413 Melee 171 | . . . . . . . 18 5 16 2 9 5 16 . . 1 4 5 . . 10 1 . 20 14 11 10 24 Projectile 22 | . . . 3 . . 18 1 . . . . . . . . . . . . . . . . . . . . . AOE 389 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total 15449 | 53 337 463 710 470 182 503 894 618 646 1111 618 217 914 248 97 321 325 717 295 529 435 122 197 1030 573 838 811 1175 Wait 1419 | . 4 25 149 . 11 33 43 74 35 126 30 24 111 3 . 117 13 132 24 4 57 10 14 185 65 14 78 38 Move 13294 | 43 313 415 537 469 168 421 790 537 587 962 558 182 776 227 97 202 297 569 251 484 365 107 183 778 469 788 652 1067 Hop 68 | . 1 7 6 . 3 3 9 1 . . . 2 . . . . . 1 . 4 . 2 . 9 9 5 2 4 Pick Up 45 | 2 . 2 1 1 . 6 4 . . 5 2 1 . 1 . . . . 1 3 1 . . 3 1 3 5 3 Fast Attach 79 | 6 3 3 4 . . 2 6 . 3 5 2 . . 4 . . 4 . 5 5 . . . 6 4 6 9 2 Attach 17 | . . . . . . 2 3 . . . . . . 1 . 1 . . 1 . . 1 . . 1 1 3 3 Detach 15 | . 1 1 . . . 1 2 . . . . . . . . . 2 . 1 1 . . . . . 1 4 1 Swap 39 | 1 . 1 . . . 4 2 . 1 1 3 . 2 3 . . 1 . . 3 1 1 . 7 4 . 4 . Drop 108 | . . 5 5 . . 7 7 . 4 9 4 . . 7 . . 3 . 5 12 1 . . 12 5 5 13 4 Fire 55 | 1 15 4 5 . . 24 5 . . . . . . . . . . . . . . . . . . . . 1 Melee 249 | . . . . . . . 23 6 16 3 12 8 20 . . 1 5 9 4 . 10 1 . 30 15 15 34 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Rewire 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Trap 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . . . . . . 7 . 5 2 . . . 6 3 . . . . . . . 7 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Discovered exit to Materials (range 15) 300 | -10/Materials | Build established: Hacker-Skirmisher 388 | -10/Materials | Discovered exit to Materials (range 8) 414 | -10/Materials | Entered another Materials area 416 | -9/Materials | Reached level 2 416 | -9/Materials | Reached level 3 568 | -9/Materials | Upgraded with Utility slot (x2) 605 | -9/Materials | Identified exit to Mines 605 | -9/Materials | Discovered exit to Mines (range 14) 608 | -9/Materials | Identified exit to Storage 608 | -9/Materials | Discovered exit to Storage (range 15) 614 | -9/Materials | Build established: Hacker-Scout 621 | -9/Materials | Entered Mines 628 | -9/Mines | Found a hidden stash of uninstalled traps 648 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 709 | -9/Mines | Identified exit to Materials 709 | -9/Mines | Discovered exit to Materials (range 7) 744 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 746 | -9/Mines | Identified exit to Zion 779 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 837 | -9/Mines | Learned location of 1 exit from Proximity Caves 886 | -9/Mines | Discovered exit to Materials (range 9) 956 | -9/Mines | Reached level 4 987 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 987 | -9/Mines | Identified exit to Exiles 987 | -9/Mines | Discovered exit to Exiles (range 5) 996 | -9/Mines | Entered Exiles 996 | -9/Exiles | Found Exiles lab abandoned 1167 | -9/Exiles | Identified exit to Mines 1167 | -9/Exiles | Discovered exit to Mines (range 12) 1171 | -9/Exiles | Entered Mines 1235 | -8/Mines | Discovered exit to Materials (range 14) 1243 | -8/Mines | Discovered exit to Materials (range 13) 1247 | -8/Mines | Entered Materials 1249 | -8/Materials | Reached level 5 1249 | -8/Materials | Reached level 6 1249 | -8/Materials | Reached level 7 1252 | -8/Materials | Identified exit to Garrison 1273 | -8/Materials | Identified exit to Factory 1273 | -8/Materials | Discovered exit to Factory (range 13) 1301 | -8/Materials | Upgraded with Utility slot (x1) 1304 | -8/Materials | Upgraded with Utility slot (x1) 1504 | -8/Materials | Discovered exit to Factory (range 9) 1506 | -8/Materials | Entered Factory 1508 | -7/Factory | Reached level 8 1508 | -7/Factory | Reached level 9 1508 | -7/Factory | Upgraded with Utility slot (x1) 1509 | -7/Factory | Upgraded with Propulsion slot (x1) 1520 | -7/Factory | Allied Derelicts emerged from ambush trap array 1609 | -7/Factory | Identified exit to Lower Caves 1609 | -7/Factory | Discovered exit to Lower Caves (range 16) 1796 | -7/Factory | Identified exit to Factory 1814 | -7/Factory | Discovered exit to Lower Caves (range 11) 1907 | -7/Factory | Entered Lower Caves 1909 | -7/Lower Caves | Reached level 10 1957 | -7/Lower Caves | Build established: Hacker-Ninja 2122 | -7/Lower Caves | Identified exit to Lower Caves 2122 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 2170 | -7/Lower Caves | Entered another Lower Caves area 2174 | -7/Lower Caves | Encountered a Warlord checkpoint 2243 | -7/Lower Caves | Learned 8 Factory zone layouts 2256 | -7/Lower Caves | Discovered exit to Factory (range 10) 2408 | -7/Lower Caves | Discovered exit to Zion (range 11) 2421 | -7/Lower Caves | Learned Factory emergency access door positions 2421 | -7/Lower Caves | Learned Research stockpile data 2421 | -7/Lower Caves | Learned Factory garrison access intel 2441 | -7/Lower Caves | Entered Zion 2454 | -7/Zion | Found Prototype Device 2454 | -7/Zion | Identified Phasing AFG 2455 | -7/Zion | Identified exit to Proximity Caves 2455 | -7/Zion | Discovered exit to Proximity Caves (range 16) 2510 | -7/Zion | Given the Hacking Drone Bay 2512 | -7/Zion | Found Prototype Device 2512 | -7/Zion | Identified Hacking Drone Bay 2544 | -7/Zion | Found Relay Coupler [Programmer] 2547 | -7/Zion | Found Relay Coupler [Programmer] 2609 | -7/Zion | Reached level 11 2609 | -7/Zion | Imprinted 2611 | -7/Zion | Declared Zion's savior 2654 | -7/Zion | Found Relay Coupler [Programmer] 2657 | -7/Zion | Found Relay Coupler [Programmer] 2709 | -7/Zion | Learned 4 Factory zone layouts 2713 | -7/Zion | Learned location of Data Miner (-6) 2898 | -7/Zion | Entered Proximity Caves 2898 | -6/Proximity Caves | Accompanied by 4 allies 2900 | -6/Proximity Caves | Reached level 12 2901 | -6/Proximity Caves | Upgraded with Power slot (x1) 3157 | -6/Proximity Caves | Entered Factory 3158 | -6/Factory | Identified exit to Extension 3159 | -6/Factory | Identified exit to Lower Caves 3159 | -6/Factory | Identified exit to Factory 3159 | -6/Factory | Reached level 13 3161 | -6/Factory | Loaded intel: 2 garrison access locations 3170 | -6/Factory | Discovered exit to Factory (range 15) 3262 | -6/Factory | Entered Lower Caves 3325 | -6/Lower Caves | Learned Factory interactive machine intel 3459 | -6/Lower Caves | Attacked by a faux Warlord 3509 | -6/Lower Caves | Identified exit to Lower Caves 3509 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 3523 | -6/Lower Caves | Learned Factory terminal intel 3682 | -6/Lower Caves | Entered another Lower Caves area 3684 | -6/Lower Caves | Reached level 14 3684 | -6/Lower Caves | Upgraded with Utility slot (x1) 3722 | -6/Lower Caves | Encountered a Warlord checkpoint 3756 | -6/Lower Caves | Identified exit to Data Miner 3756 | -6/Lower Caves | Discovered exit to Data Miner (range 5) 3762 | -6/Lower Caves | Learned location of 1 exit from Factory 3773 | -6/Lower Caves | Entered Data Miner 3773 | -6/Data Miner | Identified exit to Proximity Caves 3773 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 3779 | -6/Data Miner | Met Data Miner 3788 | -6/Data Miner | Learned location of Section 7 (-2) 3788 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3793 | -6/Data Miner | Received God Mode back door access code from Data Miner 3803 | -6/Data Miner | Entered Proximity Caves 3805 | -5/Proximity Caves | Reached level 15 3805 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 3846 | -5/Proximity Caves | Discovered exit to Factory (range 15) 3852 | -5/Proximity Caves | Learned Factory terminal intel 3977 | -5/Proximity Caves | Learned 4 Factory zone layouts 3981 | -5/Proximity Caves | Entered Factory 3982 | -5/Factory | Identified exit to Upper Caves 3983 | -5/Factory | Identified exit to Factory 3983 | -5/Factory | Reached level 16 3983 | -5/Factory | Reached level 17 3985 | -5/Factory | Loaded intel: 49 interactive machine locations 3986 | -5/Factory | Loaded intel: 24 terminal locations 4047 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4072 | -5/Factory | Spotted B-75 Beast 4100 | -5/Factory | Entered Upper Caves 4280 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4385 | -5/Upper Caves | Identified exit to Upper Caves 4385 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 4387 | -5/Upper Caves | Spotted B-75 Beast 4421 | -5/Upper Caves | Entered another Upper Caves area 4423 | -5/Upper Caves | Discovered exit to Factory (range 13) 4423 | -5/Upper Caves | Reached level 18 4429 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4432 | -5/Upper Caves | Found Prototype Special Weapon 4432 | -5/Upper Caves | Identified Molecular Deconstructor 4437 | -5/Upper Caves | Upgraded with Utility slot (x1) 4473 | -5/Upper Caves | Learned location of Armory (-3) 4513 | -5/Upper Caves | Identified exit to Warlord 4513 | -5/Upper Caves | Discovered exit to Warlord (range 17) 4540 | -5/Upper Caves | Entered Warlord 4574 | -5/Warlord | Learned 4 Research zone layouts 4574 | -5/Warlord | Learned 4 Quarantine zone layouts 4574 | -5/Warlord | Learned location of Quarantine (-2) 4586 | -5/Warlord | Rebuked by Warlord 4593 | -5/Warlord | Opened Warlord's prototype stash 4607 | -5/Warlord | Found Prototype Reactor 4607 | -5/Warlord | Identified Vortex Chain Reactor 4611 | -5/Warlord | Warlord's base attacked by MAIN.C 4657 | -5/Warlord | Met EX-DEC 4659 | -5/Warlord | Found Prototype Piercing Weapon 4659 | -5/Warlord | Identified Vortex Lance 4713 | -5/Warlord | Identified exit to Proximity Caves 4713 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 4717 | -5/Warlord | Entered Proximity Caves 4719 | -4/Proximity Caves | Reached level 19 4719 | -4/Proximity Caves | Learned Research security intel 4885 | -4/Proximity Caves | Discovered exit to Factory (range 15) 4905 | -4/Proximity Caves | Entered Factory 4906 | -4/Factory | Identified exit to Research 4907 | -4/Factory | Loaded intel: 26 terminal locations 4907 | -4/Factory | Reached level 20 4907 | -4/Factory | Upgraded with Utility slot (x1) 4951 | -4/Factory | Sucked down chute 4951 | -4/Factory | Entered Waste 4955 | -4/Waste | Spotted C-40 Crusher 4955 | -4/Waste | Spotted C-40 Crusher 4960 | -4/Waste | Spotted C-40 Crusher 4961 | -4/Waste | Spotted C-40 Crusher 4966 | -4/Waste | EMP discharged 4968 | -4/Waste | Spotted C-40 Crusher 4968 | -4/Waste | Spotted C-40 Crusher 5014 | -4/Waste | Identified exit to Factory 5014 | -4/Waste | Discovered exit to Factory (range 11) 5017 | -4/Waste | Entered Factory 5017 | -4/Factory | Spotted B-86 Titan 5137 | -4/Factory | Fabricated Mak. Transmission Jammer (x1) 5148 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5226 | -4/Factory | Retrieved Zion intel report: Active Terminals 5346 | -4/Factory | Retrieved Zion intel report: Component Schematics 5347 | -4/Factory | Zion Hacker squad teleported in 5503 | -4/Factory | Discovered exit to Research (range 14) 5537 | -4/Factory | Entered Research 5539 | -3/Research | Reached level 21 5539 | -3/Research | Reached level 22 5539 | -3/Research | Reached level 23 5540 | -3/Research | Upgraded with Utility slot (x1) 5580 | -3/Research | Spotted B-86 Titan 5606 | -3/Research | Retrieved Zion intel report: Main Access 5606 | -3/Research | Identified exit to Research 5607 | -3/Research | Zion Experimental squad teleported in 5637 | -3/Research | Identified exit to Testing 5637 | -3/Research | Discovered exit to Testing (range 19) 5801 | -3/Research | Entered another Research area 5803 | -2/Research | Reached level 24 5803 | -2/Research | Reached level 25 5803 | -2/Research | Upgraded with Propulsion slot (x2) 5810 | -2/Research | Spotted B-90 Cyclops 5910 | -2/Research | Incoming investigation squad redirected 5913 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 5914 | -2/Research | Zion Hacker squad teleported in 5926 | -2/Research | Spotted B-90 Cyclops 5975 | -2/Research | Retrieved Zion intel report: Unaware Schematics 6039 | -2/Research | Found Prototype Device 6039 | -2/Research | Identified Femtoactuators 6053 | -2/Research | Identified exit to Quarantine 6053 | -2/Research | Discovered exit to Quarantine (range 19) 6065 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 6077 | -2/Research | Entered Quarantine 6077 | -2/Quarantine | Accompanied by 2 allies 6079 | -2/Quarantine | Reached level 26 6080 | -2/Quarantine | Spotted Alpha 7 6087 | -2/Quarantine | Allies destroyed Alpha 7 6088 | -2/Quarantine | Core integrity fell below 50% 6101 | -2/Quarantine | Found Alien Launcher 6101 | -2/Quarantine | Identified Sigix Terminator 6114 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 6121 | -2/Quarantine | Found Alien Artifact 6121 | -2/Quarantine | Identified Subatomic Replicator 6140 | -2/Quarantine | Upgraded with Power slot (x1) 6156 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 6163 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 6191 | -2/Quarantine | Met incapacitated Sigix Warrior 6191 | -2/Quarantine | Lockdown squad dispatched 6191 | -2/Quarantine | Reached level 27 6256 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 6280 | -2/Quarantine | Found Alien Slashing Weapon 6280 | -2/Quarantine | Identified Sigix Broadsword 6293 | -2/Quarantine | Found Sigix Corpse 6296 | -2/Quarantine | Found Sigix Corpse 6354 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 6373 | -2/Quarantine | Build established: Generator-Ninja 6409 | -2/Quarantine | Identified exit to Access 6409 | -2/Quarantine | Discovered exit to Access (range 7) 6416 | -2/Quarantine | Entered Access 6418 | -1/Access | Reached level 28 6418 | -1/Access | Reached level 29 6420 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 6503 | -1/Access | Retrieved Zion intel report: Branch Access 6503 | -1/Access | Identified exit to Command 6504 | -1/Access | Zion Light squad teleported in 6666 | -1/Access | Search patrols dispatched 6668 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 6669 | -1/Access | Zion hero teleported in (P1-3CE) 6708 | -1/Access | Spotted B-99 Colossus 6747 | -1/Access | Spotted B-99 Colossus 6796 | -1/Access | Retrieved Zion intel report: Component Schematics 6822 | -1/Access | Fired Sigix Terminator 6822 | -1/Access | Spotted B-99 Colossus 6822 | -1/Access | Reached level 30 6823 | -1/Access | Core integrity fell below 50% 6825 | -1/Access | Identified exit to Surface 6825 | -1/Access | Discovered exit to Surface (range 15) 6826 | -1/Access | Spotted B-99 Colossus 6828 | -1/Access | Core integrity fell below 20% 6829 | -1/Access | Reached level 31 6829 | -1/Access | Reached level 32 6829 | -1/Access | Reached level 33 6829 | -1/Access | Reached level 34 6829 | *** | Destroyed 0B10! Last Messages --------------- 06822_ Reached level 30. 06822_ Wave Collapse Detector explodes. 06822_ Destroyed Prototype Device. 06822_ Destroyed Prototype Protection. 06822_ 37-KPA(z) destroyed. 06822_ T-07 Excavator destroyed. 06822_ Fabricator disabled. 06823_ Structural Scanner blasted off. 06825_ EXIT=FOUND: SURFACE 06826_ U-05 Engineer lays Concrete. 06826_ Penetrated by Slug. 06827_ K-01 Serf collects debris. 06828_ U-05 Engineer lays Concrete. 06829_ Reached level 31. 06829_ Reached level 32. 06829_ Reached level 33. 06829_ Reached level 34. [Achievement: Payload Armed] [Achievement: Derelict Escape] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????!???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????????????#??????????????????? | | ???????????? ???????? ??? ??????#????????????????? | | ??????? ??? ??? ???? ?? ???????????????????????? | | ?????#?????????????#?#??????#??#?????????????????? | | ?????????######################???????#??????????? | | ?????k? k u ! ??????????????????? | | ???????? !kk k ??gAg??k?A????????? | | #? ? ?#### ;;;;;;! ""#??#?? ???????????? | | ##? #### ; ; ""#???#? ? ????????? | | ## # ; ; "##???#? ? ????????? | | ## w ; ; ;##???????????????? | | # ; ; ; #?#???? ????????? | | # ; ; ; ##?? ??????w????? | | ;;; ;; #?? ?? ????????? | | ;; ; #??????????????? | | ;;; ;; ##? ???????????? | | ;;;;;;;;; ; ; #? ? ?????????? | | % ; ; ##? ?????????? | | ; ; #????????????? | | ; @" ; #? ?????????? | | ; "" ; #????????????? | | ;;; ;; ; ; ; ?????????? | | ; ; # ????????? | | ; ;#####??? ? ??????? | | ""##????? ???? ?????? | | % ! "??#??## ? ?????????? | | % "??#????????????????? | | % """#??????? ?????????? | | ?????? ????#??????? | | ; BB B # ????????????????? | | ; BB B ??#????? ???????#?? | | ; ? ?? ????w?????????? | | ; ? #????????????????? | | ; ??# ???????????????? | | ??????????????? ?? | | ; ?????????????????????? | | ? ??? ???????????????? ?? | | ?# ?????????????????" ? | | + ????????????????"??? ? | | ? ? ??? ??????????????"???? ? | | ?" ?#??????????????#??? ?"????? | | ## "?" ? ?? ?????????????? ??" ? ? | | #### # " ??? ??????????? ???? ? ? ? | | ###### ? ? ? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 90 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 710 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Melee Speed Boost 50 Evasion (%) 76 Targeting Accuracy 5 Offensive Hacking 40 Defensive Hacking 11 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Greatsword | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Ripper | -7/Zion | Free Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Imp. Proton Missile Launcher | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Coolant Injector | -4/Factory | Z-intel Mass Driver | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Mni. Drone Bay | -4/Factory | Z-intel Imp. Target Analyzer | -4/Factory | Z-intel Gravmag Array | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Force Booster | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Dispersion Rifle | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Adv. Dynamic Insulation System | -2/Quarantine | Z-intel Tactical Quantum Warhead | -2/Quarantine | Z-intel Hellfire Missile Launcher | -2/Quarantine | Z-intel Cld. Q-thruster | -2/Quarantine | Z-intel Stealth Drone Bay | -2/Quarantine | Z-intel Hdn. Centrium Wheel | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Cld. Plasma Rifle | -2/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Quarantine | Z-intel Diametric Drive | -2/Quarantine | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Archive Plasma Sword | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Cld. Antimatter Reactor | -2/Quarantine | Archive Cld. Proton Cannon | -2/Quarantine | Z-intel Exp. Terrain Scanner | -2/Quarantine | Z-intel Exp. Biometal Heavy Treads | -2/Quarantine | Z-intel Exp. Shield Generator | -2/Quarantine | Z-intel Molecular Scythe | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Energy Mantle | -2/Quarantine | Z-intel Exp. Hacking Suite | -2/Quarantine | Z-intel Enh. Biometal Leg | -2/Quarantine | Z-intel Exp. Optical Array | -2/Quarantine | Z-intel Exp. Myomer Leg | -2/Quarantine | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Linear Accelerator | -1/Access | Z-intel Adv. Cryofiber Web | -1/Access | Z-intel Quantum Rifle | -1/Access | Z-intel Matter Filter | -1/Access | Z-intel Reaction Control System | -1/Access | Z-intel Adv. Weight Redist. System | -1/Access | Z-intel Imp. Targeting Computer | -1/Access | Z-intel Imp. Utility Shielding | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Adv. Shield Generator | -1/Access | Z-intel Nanoactuators | -1/Access | Z-intel Imp. Linear Gravjet | -1/Access | Z-intel Cmb. Antigrav System | -1/Access | Z-intel Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -2/Research | Z-intel A-02 Transporter | -2/Research | Z-intel B-74 Champion | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel K-01 Serf | -2/Quarantine | Archive Fabricated ------------ Mak. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- Sigix Terminator Subatomic Replicator Sigix Broadsword Achievements -------------- Derelict Escape Freeware Heroic Deeds Payload Armed True Flier Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Levels Raised 33 | . . 2 1 . . 3 2 1 . 1 1 1 . 1 . 1 2 . 1 . 1 1 . . 3 2 2 7 XP Earned 55727 | 6000 350 3337 989 200 1095 3397 3711 649 500 800 1882 1984 500 500 650 1847 1984 700 500 1000 1299 1500 200 196 3378 3378 3215 9986 XP Spent 47985 | 3700 . 5200 . 750 . 5150 3200 750 . 2250 1500 . . 2825 . 1100 1100 . 2900 . . 3200 . . 5000 3375 2550 3435 Upgrades 73 | 13 . 16 . 1 . 5 3 3 . 2 5 . . 2 . 1 1 . 1 . . 1 . . 2 7 2 8 Power Slot 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion Slot 5 | 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . Utility Slot 11 | 2 . 2 . . . 2 1 . . . . . . 1 . . . . 1 . . 1 . . 1 . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . 5 Heat Dissipation 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Generation 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Energy Storage 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Mass Support 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Inventory Capacity 8 | 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 Sight Range 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sensor Range 15 | . . 13 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Terrain Scan Density 7 | 4 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Protomatter Created 292 | . . . . . . . . . . . . . 62 . . . . 77 25 . . . . . . . 56 72 Integrity Restored 697 | . . . . . . . . . . . 128 . 102 23 . . . 96 60 . . . . . . . 168 120 Core 458 | . . . . . . . . . . . 24 . 63 10 . . . 73 . . . . . . . . 168 120 Parts 239 | . . . . . . . . . . . 104 . 39 13 . . . 23 60 . . . . . . . . . Protomatter Decayed 439 | . . . . . . . . . . . 22 . 98 64 . 41 . 43 4 73 . . . 62 . . . 32 Game ------ Seed ArmorLayeredNukerbomber Manual? 0 Play Time 03:00:56 Cumulative 194.2 hours Start 2022.09.09 @ 20:21:24 End 2022.09.10 @ 00:58:08 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 200 Rogue 189 Adventurer 0 Explorer 11 Win Type 3 Total 11 Types 10/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7a363f5c-1bb0-4ec8-9abb-118e4c9a2e02