Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 09:25:41 Player: Terrible T Rex Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (729) 729 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 4674 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 314/850 Matter 170/300 Energy 52/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (4) ------ Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Carbon-fiber Leg Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Weight Redist. System Reaction Control System Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Katana > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Improved VTOL Module Utility Medium Matter Pod Device Trap Scanner Storage Medium Matter Pod Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Slots Evolved 8 | . . 2 . 2 2 2 . Power 2 | . . . . 1 . 1 . Propulsion 3 | . . 2 . . 1 . . Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 42 | 2 . 7 2 9 1 20 1 Power 7 | . . . 1 2 . 4 . Engine 2 | . . . 1 1 . . . Core 5 | . . . . 1 . 4 . Reactor . | . . . . . . . . Propulsion 12 | 2 . 4 . 1 . 5 . Treads . | . . . . . . . . Leg 7 | 2 . 4 . 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . . 5 . Utility 10 | . . 2 . 2 . 6 . Device 3 | . . . . 1 . 2 . Storage 1 | . . 1 . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . 1 . 1 . 4 . Artifact . | . . . . . . . . Weapon 13 | . . 1 1 4 1 5 1 Energy Gun 4 | . . . . . 1 2 1 Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 3 | . . . . 2 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . Parts Lost 25 | . 1 . . 13 . 7 4 Power 5 | . . . . 3 . 1 1 Propulsion 10 | . 1 . . 5 . 2 2 Utility 3 | . . . . 1 . 2 . Weapon 7 | . . . . 4 . 2 1 Highest Loss Streak 8 | . 1 . . 8 . 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 45 | . 25 53 94 86 2 23 28 Engine 4 | . . . 8 13 . . . Core 1 | . . . . . . 3 3 Leg 16 | . 25 41 44 31 . . . Flight 4 | . . . . . . 11 18 Device 2 | . . . . 8 . 1 6 Storage 3 | . . . 11 9 . . . Protection 3 | . . 5 11 6 . 1 . Energy Cannon 3 | . . 7 11 8 . . . Ballistic Gun 2 | . . . . 6 . 2 . Special Weapon 1 | . . . 8 1 . . . Naked Turns 302 | . . . . 4 149 149 . Heaviest Build 30 | . . 13 21 30 4 21 8 Greatest Support 68 | 20 20 68 51 68 3 21 21 Greatest Overweight (x) 1 | . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 . 4 1 2 5 5 3 Average Carried 1 | . . . . . 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 . 5 4 3 Class Distribution -------------------- 85% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Matter Collected 622 | 220 . 48 142 152 . 60 . Remotely . | . . . . . . . . Salvage Created 668 | . . 48 149 346 23 102 . Parts 30 | . . 2 12 12 . 4 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 17 | . . 1 4 9 1 2 . Melee 1 | . . . . . . 1 . Guns 7 | . . . . 5 1 1 . Cannons 6 | . . 1 4 1 . . . AOE 3 | . . . . 3 . . . Classes Destroyed 5 | . . 1 2 1 . 1 . Swarmer 3 | . . . 2 . 1 . . Grunt 7 | . . 1 . 6 . . . Sentry 4 | . . . 2 1 . 1 . Specialist 2 | . . . . 2 . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | . . 1 2 4 1 1 . Combat Bots Only 4 | . . 1 2 4 1 1 . Max Kills in Single Turn 1 | . . 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Hostile Shots Fired 556 | . 62 6 36 140 63 183 66 Missed 220 | . 30 1 14 45 23 76 31 Damage Taken 4210 | . 289 53 238 1516 605 1139 370 Core 1511 | . 117 10 23 253 572 349 187 Absorbed by Shields 61 | . . . . . . . 61 Core Remaining (%) 63 | 100 53 . 91 54 18 . . Volleys Fired 67 | . . 2 12 40 5 6 2 Largest 2 | . . 1 2 2 1 1 1 Hottest 93 | . . 68 88 93 80 63 63 Shots Fired 90 | . . 2 15 60 5 6 2 Gun 38 | . . . . 25 5 6 2 Cannon 41 | . . 2 12 27 . . . Launcher 6 | . . . . 6 . . . Special 5 | . . . 3 2 . . . Kinetic 30 | . . . . 25 . 5 . Thermal 54 | . . 2 15 29 5 1 2 Explosive 6 | . . . . 6 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . . 1 5 10 7 5 7 Robot Miss Streak 5 | . . 1 2 2 5 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 72 | . . 1 9 43 4 13 2 Core Hits 35 | . 1 1 4 19 3 7 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . 3 . Sever 3 | . . . . . . 3 . Melee Attacks 9 | . . . . . . 9 . Impact . | . . . . . . . . Slashing 9 | . . . . . . 9 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1856 | . 4 21 197 1130 80 392 32 Guns 561 | . . . . 317 80 132 32 Cannons 556 | . . 21 187 348 . . . Explosions 454 | . . . . 454 . . . Melee 260 | . . . . . . 260 . Ramming 4 | . 4 . . . . . . Kinetic 433 | . . . . 317 . 116 . Thermal 705 | . . 21 197 359 80 16 32 Explosive 454 | . . . . 454 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 260 | . . . . . . 260 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 22 | . . . . 22 . . . Projectiles . | . . . . . . . . Explosions 22 | . . . . 22 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 91 | . . . . 91 . . . Shots 5 | . . . . 5 . . . Rammed . | . . . . . . . . Targets Rammed 4 | . 4 . . . . . . Kicked 4 | . 4 . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | . . 18 126 288 54 191 44 Average Temperature 81 | . . 14 61 96 28 46 22 Received Heat Transfer 1278 | . 66 30 36 651 153 297 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 1359 | . . 37 370 666 175 37 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Peak Influence 330 | . 45 49 113 270 330 256 162 Initial 161 | . . 14 18 43 100 161 52 Average 130 | . 9 31 78 148 174 177 66 Maximum Alert Level 1 | . . . . 1 1 1 . Low Security (%) 72 | 100 100 100 100 68 66 55 100 Level 1 27 | . . . . 31 33 44 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . 4 . 2 . Investigation 3 | . 1 . . 1 . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Distress Signals 4 | . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 10 2 5 18 21 26 19 Peak Tracking Total 19 | . 9 1 3 7 12 19 16 Tactical Retreats 10 | . 1 . . 2 5 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Traps Triggered 8 | . 1 . . 1 2 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Machines Accessed 5 | . 1 . . . . 3 1 Terminals 3 | . 1 . . . . 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 15 | . 4 . . . . 10 1 Successful 4 | . 1 . . . . 2 1 Failed 11 | . 3 . . . . 8 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 4 . . . . 3 1 Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 2 | . 1 . . . . . 1 Emergency Access Points 2 | . 1 . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . . 2 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 117 | . . . . . . 117 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Turns Passed 1458 | 35 114 116 87 391 204 467 44 Spaces Moved 1534 | 29 92 76 41 218 330 657 91 Core 517 | 4 . . . 9 330 174 . Treads . | . . . . . . . . Legs 443 | 25 92 76 41 209 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 574 | . . . . . . 483 91 Fastest Speed 29 | 50 120 120 130 50 50 29 29 Average Speed 71 | 110 120 129 130 126 56 47 29 Slowest Speed 190 | 120 120 130 130 190 100 102 32 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 32 11 11 21 14 16 27 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 17 | . . . . 17 . . . Melee . | . . . . . . . . Projectile 4 | . . . . 4 . . . AOE 13 | . . . . 13 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Total 1792 | 32 95 92 57 277 341 793 105 Wait 85 | . . . . 2 . 83 . Move 1528 | 28 91 75 40 217 329 657 91 Hop . | . . . . . . . . Pick Up 33 | 2 . 7 3 7 5 9 . Fast Attach 4 | . . . . . . 4 . Attach 35 | 2 . 6 2 7 1 16 1 Detach 8 | . . . . . 1 7 . Swap 3 | . . 1 . 2 . . . Drop 5 | . . 1 . 2 . 2 . Fire 67 | . . 2 12 40 5 6 2 Melee 9 | . . . . . . 9 . Ram . | . . . . . . . . Kick 4 | . 4 . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . . . 11 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 6) 150 | -10/Materials | Entered another Materials area 150 | -9/Materials | Evolved 2 slots: Propulsion x2 259 | -9/Materials | Discovered new exit (range 4) 266 | -9/Materials | Entered Mines 268 | -9/Mines | Met a Derelict bent on vengeance 306 | -9/Mines | Discovered new exit (range 13) 310 | -9/Mines | Build established: Mutant 353 | -9/Mines | Entered Materials 353 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 696 | -8/Materials | Lost 8 parts (2p3n1u2w) 725 | -8/Materials | Discovered new exit (range 16) 740 | -8/Materials | Released all parts (2) 744 | -8/Materials | Entered Factory 744 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 770 | -7/Factory | Lost 5 parts (1p2n2w) 926 | -7/Factory | Core integrity fell below 50% 941 | -7/Factory | Discovered new exit (range 15) 948 | -7/Factory | Entered another Factory area 948 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1078 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 1415 | -6/Factory | Identified exit to Garrison 1415 | -6/Factory | Entered Garrison 1437 | -6/Garrison | Core integrity fell below 50% 1443 | -6/Garrison | Triggered checkpoint 1455 | -6/Garrison | Triggered checkpoint 1459 | -6/Garrison | Self-destructed Last Messages --------------- 01440_ Field strength at 8. 01441_ Stasis field depleted. 01443_ Beams of light sweep through the air. An alarm sounds. 01445_ Cesium-ion Thruster destroyed. 01448_ Connecting with Garrison Terminal... >>Access(Emergency) Found 61 emergency access points. Map updated. 01454_ Triggered Stasis Trap. 01454_ A bubble of rippling energy engulfs the area. 01454_ Field strength at 84. 01455_ Beams of light sweep through the air. An alarm sounds. 01455_ Field strength at 68. 01456_ Field strength at 43. 01457_ Field strength at 27. 01457_ Imp. VTOL Module destroyed. 01458_ Field strength at 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #???????????????++???????????? | | ????????????????# #????????????????????????????? | | ????????????????# #######????+???+?????????????? | | ????????????????# s +??????????????????????? | | ????????????????+ s #????+???+?????????????? | | ????????????????# #### @#??????????????????????? | | ????????????????# #??#ss#?????????++???????????? | | ????????????????# #??# ??????????????????????? | | ????????????????# #??# s??????????????????????? | | ????????????????# #??# ?????????????????????? | | ????????????????# #??# ##?????????????????????? | | ????????????????# ##?# #??????????????????????? | | ????????????????# T#?# #??????????????????????? | | ????????????????# ##?# #??????????????????????? | | ????????????????# #??# #??????????????????????? | | ????????????????# #??# ??????????????????????? | | ????????????????# #??# ??????????????????????? | | ????????????????# +??+ ??????????????????????? | | ????????????????+ +??+ #??????????????????????? | | #???????????????# #???##???????????????????????? | | # ?????????????# #????????????????????????????? | | # ###+######## #????????????????????????????? | | #????????????????????????????? | | ^ #????????????????????????????? | | #????????????????????????????? | | # ## ###########????????????????????????????? | | # ## #??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Risk Taker Challenges ------------ None Game ------ Seed ArchitectGrenadeDiverter Manual? 0 Play Time 00:30:15 Cumulative 2.9 hours Start 2024.04.17 @ 08:56:54 End 2024.04.17 @ 09:25:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f6af889-a6fd-4e07-a0a4-5bd370353266