Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 23:59:55 Player: Reishara Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1220) 1220 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 3419 Bonus ------- Follower Combat Kills 138 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 461/500 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Assault Rifle Gauss Rifle > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Heat Sink Medium Matter Pod (24) Insulated Plating Insulated Plating Beam Rifle Heavy Assault Rifle Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Targeting Computer Light Armor Plating > --- WEAPON ----------- Minigun Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Heavy EM Shotgun Beam Rifle Particle Gun Light Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 68 | 7 2 14 4 41 Power 8 | 1 1 1 . 5 Engine 8 | 1 1 1 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 5 . 6 Treads 11 | 2 . 4 . 5 Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 18 | 1 1 6 1 9 Device 4 | . . 1 . 3 Storage 6 | 1 . 1 1 3 Processor 6 | . 1 4 . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 29 | 3 . 2 3 21 Energy Gun 7 | 1 . . 1 5 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 2 . 8 Ballistic Cannon . | . . . . . Launcher 7 | . . . 2 5 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . . . 1 18 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 7 | . . . 1 6 Highest Loss Streak 9 | . . . 1 9 Average Slot Usage (%) 92 | . 95 99 100 81 Engine 9 | . 14 11 11 6 Treads 23 | . 28 24 33 13 Leg 2 | . . 8 . . Device 7 | . . 8 11 7 Storage 9 | . 14 2 4 18 Processor 16 | . 9 21 17 14 Protection 1 | . . . . 3 Energy Gun 2 | . . . 4 2 Ballistic Gun 13 | . 28 22 6 8 Launcher 4 | . . . 10 5 Naked Turns . | . . . . . Heaviest Build 46 | 11 13 14 24 46 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 15 | . . . . 15 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 16 | 6 6 6 8 16 Average Capacity 7 | 4 6 4 5 12 Most Carried 12 | 6 6 6 8 12 Average Carried 4 | 3 6 4 4 5 Final Capacity 10 | 6 6 4 8 10 Final Carried 10 | 6 6 4 8 10 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1471 | 205 147 379 106 634 Remotely . | . . . . . Salvage Created 1459 | . 147 562 95 655 Parts 105 | . 10 39 12 44 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 3 10 7 12 Guns 27 | . 3 10 7 7 AOE 4 | . . . . 4 Classes Destroyed 9 | . 2 5 . 2 Worker 2 | . . 1 . 1 Builder 7 | . . 1 . 6 Recycler 3 | . . 1 . 2 Watcher 4 | . 1 2 . 1 Swarmer 10 | . . 3 7 . Grunt 13 | . 3 3 . 7 Duelist 2 | . . . . 2 Sentry 6 | . . 4 . 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 2 5 4 8 Combat Bots Only 5 | . 2 5 4 4 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3252 | . 161 507 179 2405 Core 715 | . 57 92 10 556 Absorbed by Shields 100 | . . . . 100 Core Remaining (%) 83 | 100 77 . 74 . Volleys Fired 130 | . 18 33 12 67 Largest 2 | . 2 2 2 2 Hottest 115 | . 40 46 79 115 Shots Fired 214 | . 36 66 22 90 Gun 197 | . 36 66 22 73 Cannon . | . . . . . Launcher 17 | . . . . 17 Special . | . . . . . Kinetic 172 | . 36 66 17 53 Thermal 22 | . . . 5 17 Explosive 17 | . . . . 17 Electromagnetic 3 | . . . . 3 Robot Hit Streak 16 | . 16 14 3 8 Robot Miss Streak 3 | . 2 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 158 | . 25 55 10 68 Core Hits 79 | . 6 22 7 44 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3569 | . 283 777 139 2370 Guns 2060 | . 283 777 138 862 Cannons . | . . . . . Explosions 1382 | . . . . 1382 Melee 116 | . . . . 116 Ramming 11 | . . . 1 10 Kinetic 1782 | . 283 777 95 627 Thermal 266 | . . . 43 223 Explosive 1382 | . . . . 1382 Electromagnetic 12 | . . . . 12 Impact 116 | . . . . 116 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee 31 | . . . . 31 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . . . 62 Shots 2 | . . . . 2 Rammed 3 | . . 1 1 1 Targets Rammed 3 | . . 1 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 5 5 24 78 Average Temperature 17 | . 5 2 11 20 Received Heat Transfer 909 | . 90 168 . 651 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 666 | . . . 111 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 306 | . 77 251 219 306 Initial 58 | . . 32 58 . Average 80 | . 41 55 73 122 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 93 | 100 100 95 95 87 Level 1 6 | . . 4 4 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . . . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 7 16 8 30 Peak Tracking Total 9 | . 2 3 4 9 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 1 2 . 2 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 10 | . 1 5 . 4 Successful 7 | . . 4 . 3 Failed 3 | . 1 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Record 2 | . . 2 . . Reinforcement Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 47 | . . . 47 47 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 17 | . . . 4 13 Total Damage 234 | . . . . 234 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3223 | 93 310 866 834 1120 Spaces Moved 1405 | 52 139 409 481 324 Core 53 | 5 . . . 48 Treads 1344 | 47 139 409 481 268 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 8 | . . . . 8 Fastest Speed 50 | 50 160 160 160 160 Average Speed 182 | 149 160 160 160 260 Slowest Speed 800 | 160 160 160 160 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 27 33 98 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 137 | . . . . 137 Melee . | . . . . . Projectile . | . . . . . AOE 137 | . . . . 137 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1843 | 64 193 561 523 502 Wait 162 | . 31 79 14 38 Move 1401 | 51 138 408 480 324 Hop . | . . . . . Pick Up 42 | 6 2 8 8 18 Fast Attach 21 | 6 1 4 1 9 Attach 17 | . . 3 1 13 Detach . | . . . . . Swap 30 | 1 1 7 2 19 Drop 32 | . 2 18 4 8 Fire 130 | . 18 33 12 67 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 403 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Discovered new exit (range 16) 1269 | -9/Materials | Identified exit to Mines 1270 | -9/Materials | Entered Mines 1278 | -9/Mines | Learned location of 1 exit from Materials 1310 | -9/Mines | Discovered new exit (range 15) 1409 | -9/Mines | Identified exit to Materials 1647 | -9/Mines | Learned Materials emergency access door positions 1660 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2003 | -9/Mines | Discovered exit to Materials (range 15) 2063 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2104 | -9/Mines | Entered Materials 2104 | -8/Materials | Accompanied by 2 allies 2104 | -8/Materials | Evolved 2 slots: Utility x2 2105 | -8/Materials | Identified exit to Factory 2109 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2520 | -8/Materials | Repaired Lgt. Treads 2617 | -8/Materials | Core integrity fell below 50% 2643 | -8/Materials | Lost 9 parts (1p3n4u1w) 2804 | -8/Materials | Build established: Mutant 2868 | -8/Materials | Lost 7 parts (1p1n5w) 2873 | -8/Materials | Core integrity fell below 20% 3224 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03105_ Acquired 10 matter. 03118_ Acquired Com. Matter Pod. 03121_ Acquired Tractor Beam. 03123_ Acquired Heat Sink. 03137_ Acquired Insulated Plating. 03148_ Acquired Adv. Weight Redist. System. 03149_ Dropped Tractor Beam. 03150_ Dropped Com. Matter Pod. 03150_ Dropped Lrg. Storage Unit. 03174_ Connecting with Terminal... >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. 03188_ Acquired Datajack. 03204_ Slammed into R-06 Scavenger. 03216_ Slug penetrates Recycling Unit. 03216_ Recycling Unit disabled. 03216_ Imp. Grenade Launcher tumbles out of recycling unit. 03222_ Slug penetrates S-10 Pest. 03222_ Destroyed Flight Unit. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Power Corrupts Safety First Challenges ------------ None Game ------ Seed HeatOmegaPod Manual? 0 Play Time 00:56:00 Cumulative 6.7 hours Start 2020.09.17 @ 23:02:16 End 2020.09.17 @ 23:59:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 269175a8-3593-4259-b1b9-93199745df6f