Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.02 @ 04:45:05 Player: Savant Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (147) 735 Value Destroyed (4711) 4711 Prototype IDs (251) 5020 Alien Tech Used (2) 400 Bonus (18309) 18309 TOTAL SCORE: 40875 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 422 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 1500 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 369/415 System Corruption 0% Temperature Cool (25) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Impulse Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Experimental Signal Interpreter Improved Stasis Canceller Improved Maneuvering Thrusters Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield Quantum Router > --- WEAPON (2) ------- Compact HERF Cannon Force Lance > --- INVENTORY (4) ---- Advanced Energy Well (800) Drone Bay (0/2) Nova Cannon Point Singularity Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Experimental Signal Interpreter Improved Stasis Canceller Improved Maneuvering Thrusters Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield Quantum Router > --- WEAPON ----------- Compact HERF Cannon Force Lance > --- INVENTORY -------- Advanced Energy Well Drone Bay Nova Cannon Point Singularity Launcher [Rating: 200] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon CR-A16's Behemoth Slayer Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 1 Utility 10 | . . . 1 . . . 2 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 349 | 6 7 9 17 4 1 3 21 68 2 27 4 7 5 8 23 2 15 2 11 2 3 7 9 14 8 4 8 4 . 1 3 7 3 3 28 3 Power 38 | 1 2 2 . 1 . . 1 6 1 2 . . . . 4 . 2 . 3 . 1 1 2 4 1 1 1 . . . . . . . 2 . Engine 12 | 1 2 . . . . . . 2 . . . . . . 2 . 1 . . . . 1 1 2 . . . . . . . . . . . . Core 23 | . . 2 . 1 . . 1 4 1 2 . . . . 2 . 1 . 3 . 1 . 1 2 1 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Propulsion 75 | 2 1 2 7 . . 1 5 9 . 9 . 2 1 . 3 . 4 . . . . 2 3 1 3 . 6 . . . . 2 1 . 10 1 Treads 9 | 1 . 1 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 1 1 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Flight 53 | . . . 1 . . . 2 5 . 9 . 2 1 . 3 . 4 . . . . 2 3 1 1 . 6 . . . . 2 1 . 9 1 Utility 112 | 1 3 1 4 . 1 . 6 14 . 12 3 2 3 3 8 2 7 2 3 2 1 3 3 8 1 1 1 1 . 1 . 3 2 1 7 2 Device 50 | . 1 1 2 . . . . 4 . 8 2 1 . 2 5 2 6 1 1 1 1 1 1 3 . . . 1 . . . 1 1 1 1 2 Storage 14 | 1 2 . 1 . 1 . 2 2 . 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Processor 7 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Hackware 17 | . . . . . . . 1 4 . 3 . . . . 2 . . . . . . 2 . 2 . 1 . . . . . 1 . . 1 . Protection 24 | . . . . . . . 2 3 . . . 1 2 1 1 . . 1 2 1 . . 2 1 . . 1 . . 1 . . . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 1 4 6 3 . 2 9 39 1 4 1 3 1 5 8 . 2 . 5 . 1 1 1 1 3 2 . 3 . . 3 2 . 2 9 . Energy Gun 12 | 1 . . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 12 | . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 3 . Ballistic Gun 16 | 1 1 2 4 2 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . 1 2 1 . 1 1 3 1 . . 2 1 2 . . . . 2 . 1 . . . . . . 1 . . 1 1 . . 3 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . . 2 17 . . . . . . 1 . 2 . 1 . . . . . . 1 . . . . . . . . . . Piercing Weapon 23 | . . . . . . . . . . 2 1 1 . 3 6 . . . 2 . . 1 1 1 2 . . 1 . . . . . . 2 . Special Melee Weapon 9 | . . . . . . . . 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . 2 1 . . . . . . . . . . . . . 2 . . 1 1 . . . 1 . . 1 1 . . Parts Lost 69 | . 3 4 1 2 . . . 14 1 . . 1 . . 3 . . 1 2 . 2 . 3 8 . 5 . 1 . . . 4 . . 14 . Power 15 | . 1 1 . 1 . . . 2 . . . . . . 2 . . . 2 . 1 . . 2 . 2 . . . . . . . . 1 . Propulsion 22 | . 1 1 1 . . . . 6 . . . 1 . . . . . . . . . . 2 3 . 1 . . . . . . . . 6 . Utility 19 | . . 1 . . . . . 3 . . . . . . 1 . . 1 . . 1 . . 3 . 1 . 1 . . . 2 . . 5 . Weapon 13 | . 1 1 . 1 . . . 3 1 . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . 2 . Highest Loss Streak 14 | . 2 2 1 2 . . . 10 1 . . 1 . . 3 . . 1 2 . 2 . 2 5 . 5 . 1 . . . 2 . . 14 . Average Slot Usage (%) 88 | . 97 99 97 95 100 100 98 92 87 83 84 84 84 84 89 93 90 85 85 80 80 82 77 75 71 75 80 81 84 84 84 84 80 85 72 87 Core 6 | . . 11 11 7 11 11 9 6 3 6 7 7 7 7 9 13 13 13 12 6 6 1 4 . . 4 . . . . . . . . . . Treads 6 | . 14 13 25 33 33 29 18 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 7 . . 4 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 17 30 29 30 30 30 30 33 33 28 20 20 20 20 17 17 11 4 2 24 26 26 26 26 28 28 28 23 24 Device 5 | . 12 14 11 11 11 11 2 6 7 6 7 6 7 6 4 6 6 5 3 1 1 5 3 4 . . . 1 5 5 5 3 5 8 4 7 Storage 14 | . 14 14 20 22 22 22 26 18 15 15 15 15 15 15 13 13 13 13 13 13 13 11 11 10 3 5 5 5 5 5 5 4 4 4 2 . Processor 2 | . . . . . . . . . . . 6 7 7 7 . . . . . . . . . . 11 11 10 5 5 5 5 4 8 9 5 4 Hackware 15 | . . . . . . . 8 17 23 23 15 15 15 15 20 20 20 14 13 13 13 23 23 23 30 28 26 26 26 26 26 27 23 23 21 20 Protection 1 | . . . . . . . 6 . . . . . . . . . . 4 8 11 10 5 7 4 . . . 5 5 5 5 3 . . 4 16 Energy Gun 2 | . 14 7 . . . . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 13 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 4 Ballistic Gun 2 | . 13 7 10 14 22 21 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 1 2 . . . . . . . 1 6 5 6 6 5 . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 3 6 6 6 5 6 3 5 6 10 10 6 . . . . . . . . 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 26 30 45 45 58 58 100 97 30 37 33 32 33 34 39 36 40 42 46 43 43 43 42 46 26 40 50 62 62 62 62 74 72 76 84 72 Greatest Support 96 | 10 20 20 69 69 69 69 45 30 30 30 30 30 30 30 38 36 46 46 46 46 46 46 46 46 60 60 68 68 68 68 68 79 79 79 95 96 Greatest Overweight (x) 22 | 1 2 2 4 . . 4 8 8 3 7 1 1 3 3 1 . 1 . . . . 2 . 2 . . 4 . . . . 22 6 . . . Average Overweight (x) . | . 1 1 2 . . 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 10 10 16 16 18 18 26 26 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 8 8 8 8 8 8 8 8 8 8 8 4 Average Capacity 14 | 5 8 10 15 16 17 18 25 19 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 13 6 8 8 8 8 8 8 8 8 8 6 4 Most Carried 26 | 4 10 10 16 16 17 18 26 26 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 8 8 8 8 8 8 8 8 8 8 8 4 Average Carried 13 | 2 7 9 12 15 15 17 24 18 13 13 13 13 13 13 13 13 13 13 13 13 13 11 13 12 6 7 7 7 8 7 7 7 7 7 5 3 Final Capacity 26 | 6 10 10 16 16 18 18 26 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 4 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 26 | 4 10 8 16 14 17 18 26 13 14 14 14 14 14 14 14 14 14 14 14 14 12 14 13 4 8 8 8 8 8 8 8 8 8 8 4 4 Class Distribution -------------------- 22% | Hacker-Sprinter 21% | Hacker-Mutant 14% | Mutant 12% | Wizard-Sprinter 12% | Wizard-Mutant 7% | Hauler-Mutant 4% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 5260 | 215 312 93 241 . 185 18 398 688 309 310 50 96 97 113 194 . 250 65 195 20 1 52 112 165 33 77 19 224 42 . 21 110 . . 555 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4459 | . 388 214 627 12 . 26 706 750 . 367 . 66 . 36 210 . 110 . 173 22 82 . . 103 . . . 32 . . 89 265 . . 181 . Parts 254 | . 20 17 37 1 . 8 40 42 . 15 . 4 . 3 11 . 3 . 5 4 6 . . 13 . . . 2 . . 4 9 . . 10 . Haulers Intercepted 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . . . 3 . 3 . . . . 2 . 5 . 5 20 34 . . 1 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 124 | . 8 7 14 8 . 7 10 22 . 6 . 6 . 3 1 . . . 7 . 5 . . 4 . . . 3 . . 5 6 . . 2 . Melee 9 | . . . . . . . . 2 . . . . . . 1 . . . 1 . 1 . . 4 . . . . . . . . . . . . Guns 22 | . 8 1 1 . . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . 3 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 79 | . . 3 5 8 . 7 5 11 . 6 . 6 . 3 . . . . 6 . 4 . . . . . . 2 . . 5 6 . . 2 . Classes Destroyed 15 | . 3 1 2 1 . . 2 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Worker 5 | . . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . 1 . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 65 | . 2 3 . 3 . 7 4 10 . . . 6 . 3 . . . . 6 . 4 . . 4 . . . 2 . . 5 6 . . . . Grunt 35 | . 6 4 11 . . . 4 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . . . 2 2 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 4 8 . 7 5 8 . 4 . 3 . 3 1 . 1 . 3 1 4 . . 4 . . . 2 . . 5 9 . . 2 . Combat Bots Only 8 | . 3 3 4 8 . 7 4 5 . 3 . 3 . 3 1 . . . 3 . 4 . . 4 . . . 2 . . 5 6 . . 2 . Max Kills in Single Turn 4 | . 1 3 2 3 . 3 4 2 . 4 . 1 . 2 1 . 1 . 1 1 2 . . 1 . . . 1 . . 4 3 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 3 . 3 4 2 . 3 . 1 . 2 . . . . 1 . 2 . . . . . . 1 . . 4 2 . . 1 . Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 10841 | . 495 367 151 161 . 40 230 2195 60 135 . 345 . 55 620 . 25 205 289 326 196 285 394 517 112 350 148 235 . . 163 541 . 48 2110 43 Core 2199 | . 67 46 . 6 . 18 7 446 20 78 . 59 . 12 183 . 12 83 52 93 27 81 57 178 36 107 60 41 . . 33 49 . 24 324 . Absorbed by Shields 790 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 431 . 51 136 . Core Remaining (%) 73 | 100 . 54 . . . 94 98 . . . . . . 12 . . . . . . 47 . . . . 54 . . . . 88 . . 84 77 100 Volleys Fired 275 | . 25 17 43 5 . 5 27 60 3 10 . 8 . 3 . . . . 9 . 4 . . . . . 8 19 . . 6 11 . 1 11 . Largest 2 | . 2 2 2 1 . 1 2 2 1 1 . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . . 1 1 . 1 1 . Hottest 100 | . 60 100 96 36 . 36 95 95 30 80 . 30 . 30 . . . . 30 . 30 . . . . . . 49 . . 49 94 . 40 100 . Shots Fired 407 | . 50 33 79 5 . 5 45 97 3 10 . 8 . 3 . . . . 9 . 4 . . . . . 8 19 . . 6 11 . 1 11 . Gun 229 | . 50 16 38 . . . 43 78 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cannon 76 | . . 16 37 . . . . 7 . 10 . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Launcher 73 | . . 1 4 5 . 5 2 12 3 . . 8 . 3 . . . . 9 . 4 . . . . . . 2 . . 4 9 . . 2 . Special 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 17 . . 2 1 . 1 . . Kinetic 115 | . 25 10 38 . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 75 | . . 16 37 . . . . 11 . 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive 73 | . . 1 4 5 . 5 2 12 3 . . 8 . 3 . . . . 9 . 4 . . . . . . 2 . . 4 9 . . 2 . Electromagnetic 111 | . 25 6 . . . . 43 32 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 32 | . 21 8 14 10 . 12 32 19 . 17 . 2 . 1 . . . . 1 . 4 . . . . . 1 2 . . 3 4 . . 3 . Robot Miss Streak 8 | . 3 2 2 . . . 2 8 . 1 . 1 . . . . . . 3 . 1 . . . . . . 2 . . . 3 . . 1 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 299 | . 39 27 57 5 . 2 38 76 . 6 . 2 . 1 10 . 2 . 4 1 4 . 3 6 . . 1 2 . . 1 5 . . 7 . Core Hits 257 | . 15 13 28 10 . 8 32 58 . 15 . 10 . 4 4 . 1 . 13 1 7 . 1 4 . . 2 2 . . 6 16 . . 7 . Critical Hits 7 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 200 | . . . . . . . 8 51 . 3 3 5 . 6 41 . 26 11 3 1 1 17 4 10 . 7 . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . 8 49 . . . . . . . . 3 3 . . . 10 1 . . 1 . . . . . . . . . . Piercing 123 | . . . . . . . . . . 3 3 5 . 6 41 . 23 8 3 1 1 7 3 10 . 6 . . . . . . . . 3 . Sneak Attacks 9 | . . . . . . . 1 2 . . . . . . 2 . 1 . 1 1 . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Damage Inflicted 15179 | . 491 678 1258 664 . 460 1176 2880 170 1098 . 359 . 209 495 . 206 . 872 97 452 . 118 231 . . 56 209 . . 637 1547 . . 816 . Guns 2667 | . 491 140 179 . . . 666 1191 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1759 | . . 349 711 . . . . 168 . 156 . . . . . . . . . . . . . . . . . . . . . 48 . . 327 . Explosions 8713 | . . 189 368 664 . 460 398 1236 170 942 . 359 . 209 . . . . 611 . 394 . . . . . 56 209 . . 637 1499 . . 312 . Melee 2040 | . . . . . . . 112 285 . . . . . . 495 . 206 . 261 97 58 . 118 231 . . . . . . . . . . 177 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1119 | . 217 72 179 . . . . 651 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1979 | . . 349 711 . . . 107 501 . 259 . . . . . . . . . . . . . . . . . . . . . . . . 52 . Explosive 8248 | . . 189 368 664 . 460 291 981 170 839 . 359 . 209 . . . . 611 . 394 . . . . . 56 209 . . 637 1499 . . 312 . Electromagnetic 1518 | . 274 68 . . . . 666 462 . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 421 | . . . . . . . 112 285 . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . Piercing 1619 | . . . . . . . . . . . . . . . 495 . 206 . 261 97 58 . 94 231 . . . . . . . . . . 177 . Entropic 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 . Highest Corruption 4 | . 2 2 . . . . 2 4 4 4 4 3 3 . 4 4 4 1 1 . 1 . . . . . . . . . . . . . 4 . Average Corruption 2 | . 1 2 . . . . 2 2 4 3 3 3 3 . 3 4 3 1 1 . 1 . . . . . . . . . . . . . 3 . Corruption Purged 6 | . . . . . . . . . . 1 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Effects 115 | . 2 8 . . . . 6 24 8 21 13 6 . . 8 1 10 3 1 . 1 . . . . . . . . . . . . . 3 . Message Errors 29 | . . 2 . . . . 1 5 1 6 6 . . . 2 . 3 1 . . 1 . . . . . . . . . . . . . 1 . Matter Fused 26 | . . . . . . . . 5 2 11 2 2 . . 2 1 1 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 19 | . 1 2 . . . . . 6 1 3 . 2 . . 2 . 2 . . . . . . . . . . . . . . . . . . . Energy Discharges 21 | . 1 2 . . . . 3 4 3 1 3 . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . 2 1 1 . 2 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 . Targeting Errors 9 | . . 2 . . . . . 3 . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1051 | . . 7 10 36 . . . 105 . 113 . 16 . 9 74 . . . 74 . 24 . . . . . . 16 . . 78 299 . . 190 . Projectiles 234 | . . 7 10 . . . . 25 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 190 . Explosions 700 | . . . . 36 . . . 80 . 111 . 16 . 9 . . . . 31 . 24 . . . . . . 16 . . 78 299 . . . . Melee 117 | . . . . . . . . . . . . . . . 74 . . . 43 . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 758 | . . 33 . 100 . . 58 158 . 55 . 80 . . . . . . 14 . 47 . . . . . . . . . 86 60 . . 67 . Shots 20 | . . 1 . 2 . . 2 4 . 1 . 2 . . . . . . 1 . 1 . . . . . . . . . 2 2 . . 2 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 133 238 26 . . . 108 242 167 201 . 286 . . 269 84 343 8 9 6 . . 1 . . . 11 20 3 3 . 16 . . 75 . Average Temperature 32 | . 29 38 9 . . . 42 62 99 76 . 139 . . 26 33 43 3 5 4 . . 1 . . . 1 1 1 1 . 12 . . 27 . Received Heat Transfer 1278 | . 174 159 78 20 . . 81 228 . . . 36 . . 84 . . 24 42 42 . 21 90 . 21 36 9 36 . . 13 12 . . 72 . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2900 | . . 555 1110 . . . 150 698 . 350 . . . . . . . . . . . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 834 | . 293 157 410 224 . 226 172 459 215 834 . . . . 364 86 111 . . . . 252 . . . . 142 . . . . 641 80 . 145 91 Initial 185 | . . 42 50 159 . . 9 68 151 146 . . . . 100 41 60 . . . . 128 . . . . . . . . . 185 65 . . 86 Average 149 | . 139 77 207 185 . 79 44 294 196 181 . . . . 164 76 50 . . . . 149 . . . . 31 . . . . 283 66 . 50 83 Maximum Alert Level 3 | . 1 . 2 1 . 1 . 2 1 3 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . Low Security (%) 64 | 100 72 100 48 58 . 68 100 3 29 67 . . . . 53 100 100 . . . . 93 . . . . 100 . . . . 34 100 . 100 100 Level 1 32 | . 27 . 51 41 . 31 . 89 70 18 . . . . 46 . . . . . . 6 . . . . . . . . . 44 . . . . Level 2 2 | . . . . . . . . 7 . 8 . . . . . . . . . . . . . . . . . . . . . 20 . . . . Level 3 . | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 1 2 . . . 2 7 . 4 . . . . 1 . . . 1 . . 2 . . . . 1 . . . . 4 . . 5 . Investigation 11 | . 1 1 2 . . . 1 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Extermination 6 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 8 | . 2 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 3 . Construction Impeded 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 13 | . . . 2 . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 15 11 30 8 . 4 13 41 2 13 3 16 . 9 9 6 2 9 15 4 9 8 9 7 2 5 8 4 . . 20 17 3 1 8 1 Peak Tracking Total 13 | . 3 4 5 5 . 4 4 6 1 4 3 7 . 5 2 6 2 5 7 4 8 8 3 5 3 4 4 3 . . 5 13 3 1 6 3 Tactical Retreats 65 | . 3 3 4 . . . . 8 . 2 . 3 . 4 3 1 2 4 5 . 4 1 3 1 . 3 1 1 . . 3 2 . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 17 | . 2 . 2 . . . 1 3 . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . 6 . . . . . . . . . Reused 5 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 23 | . . . . . . . 1 2 . . . 1 . . 3 . . . . . . . 2 . 14 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 34 | . . 1 2 . . 3 2 6 . 17 . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Max in Single Turn 5 | . . 1 1 . . 2 1 2 . 5 . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Garrison Access 13 | . . . . . . . . 2 . 2 . . . . 3 . 1 . . . . 1 . . . . . . . . . 3 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 145 | . 3 1 6 . 2 . 10 16 . 21 . . . . 23 . 13 1 1 3 . 6 2 . 12 . 6 . . 4 . 9 . 2 3 1 Terminals 67 | . 2 . 4 . . . 6 8 . 12 . . . . 12 . 8 1 . . . 3 1 . . . 5 . . . . 3 . . 1 1 Fabricators 13 | . . . . . . . . 1 . 3 . . . . 4 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . Repair Stations 11 | . . . . . . . 2 2 . 2 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Garrison Access 13 | . . . . . . . . 2 . 2 . . . . 3 . 1 . . . . 1 . . . . . . . . . 3 . . 1 . Total Hacks 491 | . 10 1 21 . 2 . 24 41 . 92 . . . . 69 . 50 1 1 20 . 21 2 . 18 . 35 . . 13 . 36 . 21 12 1 Successful 378 | . 8 1 14 . 2 . 19 30 . 66 . . . . 47 . 33 1 1 20 . 17 2 . 18 . 27 . . 13 . 25 . 21 12 1 Failed 113 | . 2 . 7 . . . 5 11 . 26 . . . . 22 . 17 . . . . 4 . . . . 8 . . . . 11 . . . . Catastrophic 10 | . . . . . . . 1 1 . 3 . . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 5 . 15 . 1 . 9 19 . 35 . . . . 30 . 15 . . . . 10 . . 1 1 20 . . . . 15 . . 4 . Terminals 278 | . 8 . 18 . . . 15 20 . 59 . . . . 45 . 36 1 . . . 13 1 . . . 29 . . . . 24 . . 8 1 Fabricators 42 | . . . . . . . . 1 . 8 . . . . 11 . 6 . . . . 4 . . . . 6 . . . . 6 . . . . Repair Stations 29 | . . . . . . . 4 5 . 10 . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 3 . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . . . 5 6 . 9 . . . . 2 . 3 . . . . 3 . . . . . . . . . 1 . . 3 . Garrison Access 21 | . . . . . . . . 5 . 3 . . . . 5 . 1 . . . . 1 . . . . . . . . . 5 . . 1 . Terminal Hacks 198 | . 4 1 5 . 2 . 5 5 . 28 . . . . 17 . 15 1 1 20 . 6 2 . 18 . 14 . . 13 . 12 . 21 7 1 Record 52 | . . . . . 1 . . . . . . . . . . . . 1 . 6 . . 1 . 16 . . . . 5 . 1 . 21 . . Part Schematic 23 | . . . . . . . . . . 2 . . . . 3 . 1 . . 7 . 1 . . . . 4 . . 4 . 1 . . . . Robot Schematic 5 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 1 . . . . . 2 . . 1 . . . . 4 . 2 . . 3 . 1 . . . . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Branch Access Points 7 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 18 | . . . . . . . 1 2 . 6 . . . . 1 . 1 . . . . . . . . . 2 . . . . 4 . . 1 . Locate Traps 13 | . 1 . 1 . . . . . . 3 . . . . 3 . 2 . . . . . . . . . 2 . . . . . . . 1 . Reprogram Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 23 | . 1 . 2 . . . 1 . . 5 . . . . 1 . 3 . . . . 3 . . . . 3 . . . . 3 . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . . 3 . . . . 6 . 3 . . . . 2 . . . . 4 . . . . 4 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . 3 . . . . Build 11 | . . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . Repair Station Hacks 27 | . . . . . . . 4 5 . 10 . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . Scan Component 12 | . . . . . . . 2 2 . 5 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Repair 12 | . . . . . . . 2 2 . 5 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Refit 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 5 | . 1 . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . . . . . 4 4 . 9 . . . . 2 . 2 . . . . 3 . . . . . . . . . . . . 3 . Insert Component 14 | . . . . . . . 2 2 . 3 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 3 . Analyze 13 | . . . . . . . 2 2 . 6 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . 3 . . 1 . Seal Access 11 | . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . 3 . . 1 . Unauthorized Hacks 87 | . 3 . 8 . . . 6 12 . 13 . . . . 16 . 8 . . . . 5 . . . . 9 . . . . 6 . . 1 . Terminals 65 | . 2 . 6 . . . 6 9 . 11 . . . . 12 . 5 . . . . 3 . . . . 7 . . . . 3 . . 1 . Track 14 | . 1 . 3 . . . 1 1 . 2 . . . . 3 . 1 . . . . . . . . . 1 . . . . 1 . . . . Assimilate 8 | . . . . . . . . 3 . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Botnet 32 | . 1 . 3 . . . 3 4 . 5 . . . . 6 . 3 . . . . 2 . . . . 3 . . . . 1 . . 1 . Detonate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Operators 7 | . . . . . . . 2 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 1 . 1 . . . . 3 . 3 . . . . 2 . . . . 2 . . . . 2 . . . . Report 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Siphon 6 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 2 . 4 . . . 9 10 . 16 . . . . 15 . 8 . . . . 4 1 . . . 6 . . . . 3 . . 1 . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 2 2 . 5 . . . . 4 . 2 . . 7 . 2 . . . . 4 . . 4 . 4 . . . . Parts Built 10 | . . . . . . . . . . 2 . . . . 2 . 4 . . . . . . . . . 2 . . . . . . . . . Matter 1994 | . . . . . . . . . . 402 . . . . 318 . 371 . . . . 285 . . . . 405 . . . . 213 . . . . Time 545 | . . . . . . . . . . 100 . . . . 106 . 79 . . . . 152 . . . . 70 . . . . 38 . . . . Total Part Build Rating 60 | . . . . . . . . . . 11 . . . . 12 . 24 . . . . . . . . . 13 . . . . . . . . . Parts Repaired 12 | . . . . . . . 2 2 . 5 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Time 523 | . . . . . . . 70 102 . 273 . . . . 25 . 53 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 2 2 . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 2 2 . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 30 | . . . . . . . . 2 18 2 . . . . 2 . . . . . . . 1 . 3 . 1 . . . . . 1 . . . Largest Group 18 | . . . . . . . . 1 18 13 1 1 . . 1 . . . . . . . 1 1 3 . 1 . . . . . 1 . . . Highest-Rated Group 446 | . . . . . . . . 26 446 359 10 10 . . 10 . . . . . . . 49 49 142 . 26 . . . . . 60 . . . Highest-Rated Ally 60 | . . . . . . . . 26 35 35 10 10 . . 10 . . . . . . . 49 49 60 . 26 . . . . . 60 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 186 | . . . . . . . . . 117 65 . . . . . . . . . . . . . 3 1 . . . . . . . . . . . Total Damage 6775 | . . . . . . . . . 4054 2614 . . . . . . . . . . . . . 107 . . . . . . . . . . . . Kills 36 | . . . . . . . . . 11 23 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 120 | . 1 . 1 . . . . . . . . . . . 2 . 1 . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . . 3 3 2 2 . . . 1 1 . . . 2 . . 1 . . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 16143 | 58 421 653 698 125 538 547 1196 1786 253 971 741 295 439 372 1003 91 782 314 631 66 99 198 368 429 668 469 269 413 169 46 199 201 124 78 378 55 Spaces Moved 24602 | 52 312 523 420 69 333 359 607 1639 241 1895 914 609 917 768 1767 206 1330 870 922 102 265 453 811 520 1253 931 698 928 618 138 646 650 175 261 1186 214 Core 118 | 1 . . . . . . . 19 9 6 . . 58 23 . . . . . . . . . . . . 1 . . . . 1 . . . . Treads 747 | . 4 1 122 69 333 212 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2354 | 51 308 522 298 . . 147 601 427 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1704 | . . . . . . . . . . . . . . . . . . . . . . . . . 755 931 18 . . . . . . . . . Flight 19679 | . . . . . . . . 1193 232 1889 914 609 859 745 1767 206 1330 870 922 102 265 453 811 520 498 . 679 928 618 138 646 649 175 261 1186 214 Fastest Speed 14 | 50 90 100 100 160 160 130 130 26 26 26 26 26 26 26 23 23 23 32 32 32 32 32 32 32 38 38 27 27 27 27 27 23 23 23 14 23 Average Speed 46 | 87 96 100 128 160 160 147 162 58 32 27 72 26 37 32 24 23 25 32 32 32 32 33 35 70 45 47 27 27 27 27 27 27 66 23 23 23 Slowest Speed 1150 | 90 180 180 180 160 160 160 192 200 200 400 96 96 200 200 93 23 109 32 32 32 32 200 37 200 50 50 250 27 27 27 27 1150 520 23 40 23 Overloaded Moves 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 36 . . . . . 8 . . 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . 12 . 10 . . . . 14 . 4 . . 2 . . . . . . 1 . . . 3 8 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 3 52 93 42 21 70 72 49 39 96 43 95 81 85 77 37 99 21 90 87 77 49 14 84 66 94 88 16 88 86 60 69 22 12 99 26 10 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 35 | . 1 . 2 . 1 . . . . . 1 . . . . . . . . 26 . . . . . 1 . . . 3 . . . . . . Known Exits Taken 15 | . . . . . . 1 . . . 1 . . . 1 . . 1 . . . 1 1 . 1 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 . . . 1 1 1 . . . . 1 1 1 . . 1 . . . . 1 1 1 . . . . . . Scrap Searched 33 | . . 1 . . . 1 . . . . 2 2 3 2 . . . 3 7 . . . 3 2 . 3 . 3 1 . . . . . . . Spaces Dug 218 | . . . . . . . 7 36 . 2 2 24 . 6 23 . 22 8 . . . 13 . . . 5 . . . . 13 18 . . 39 . Terrain Destroyed 921 | . . 12 32 39 . 31 35 98 10 151 2 63 . 30 23 . 22 8 30 . 38 13 . . . 5 31 43 . . 65 96 . . 44 . Melee 129 | . . . . . . . 7 36 . 2 2 4 . 6 23 . 22 8 . . . 13 . . . 5 . . . . . . . . 1 . Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . AOE 787 | . . 12 32 39 . 31 28 62 10 149 . 59 . 24 . . . . 30 . 38 . . . . . 31 43 . . 65 96 . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 28622 | 61 381 622 504 77 339 369 756 2290 413 2329 985 730 1020 881 2256 248 1741 891 1241 132 272 481 887 573 1345 950 755 1054 619 148 660 666 178 279 1271 218 Wait 2744 | . 29 65 5 . . 1 65 385 158 342 57 88 73 76 393 39 347 11 290 22 . 4 51 17 64 8 29 98 . . 3 . . 5 19 . Move 24462 | 51 311 522 419 68 332 358 606 1618 240 1875 913 608 916 767 1740 205 1321 869 921 97 264 452 810 519 1252 930 695 927 617 137 639 635 171 260 1185 212 Hop 48 | . . . . . . . . 9 . 9 . . . . 13 . 4 . . 2 . . . . . . 1 . . . 3 6 1 . . . Pick Up 233 | 4 7 4 12 . 4 1 17 33 5 30 3 6 13 8 19 1 9 1 3 4 . 2 6 3 3 . 6 3 1 4 3 4 1 4 8 1 Fast Attach 93 | 6 1 2 5 . . 1 4 8 . 10 1 . 1 . 2 . 6 . 1 . . 2 1 4 6 3 6 1 . 2 . 1 1 1 16 1 Attach 123 | . 3 4 4 2 . . 1 27 1 10 1 4 2 5 12 . 2 1 3 1 2 3 4 4 2 1 2 3 . . 3 4 1 2 8 1 Detach 70 | . . . 3 . . . 2 16 1 5 2 3 2 5 9 . 4 . 1 1 . 2 1 1 3 1 2 . . . . . . 2 4 . Swap 135 | . 3 3 8 2 1 2 16 33 1 7 2 3 2 3 9 2 7 1 7 1 1 2 4 6 . . . . . . . 2 2 . 4 1 Drop 218 | . 1 5 5 . 2 1 10 39 4 28 3 5 11 8 18 1 17 . 3 3 . 1 3 11 1 1 6 3 1 5 3 3 . 4 12 . Fire 275 | . 25 17 43 5 . 5 27 60 3 10 . 8 . 3 . . . . 9 . 4 . . . . . 8 19 . . 6 11 . 1 11 . Melee 187 | . . . . . . . 8 51 . 3 3 5 . 6 41 . 24 8 3 1 1 13 3 8 . 6 . . . . . . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 17 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 . . . . . . . 1 . . . Trap 13 | . . . . . . . . 11 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x4 / Low / *Ext x2) -6/Waste -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 480 | -10/Materials | Entered Mines 497 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 515 | -10/Mines | Met a Derelict shopkeep closing up shop 695 | -10/Mines | Learned Materials security intel 937 | -10/Mines | Discovered new exit (range 14) 1073 | -10/Mines | Discovered new exit (range 5) 1121 | -10/Mines | Build established: Scavenger-Mutant 1133 | -10/Mines | Entered Materials 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -9/Materials | Discovered new exit (range 8) 1443 | -9/Materials | Identified exit to Materials 1807 | -9/Materials | Discovered new exit (range 7) 1831 | -9/Materials | Entered Mines 1874 | -9/Mines | Build established: Mutant 1876 | -9/Mines | Assembled infested the area 1927 | -9/Mines | Destroyed 8 combat bots 1931 | -9/Mines | Learned Materials emergency access door positions 1950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1950 | -9/Mines | Discovered new exit (range 5) 1956 | -9/Mines | Entered Exiles 1995 | -9/Exiles | Met 8R-AWN 2022 | -9/Exiles | Met EX-HEX 2134 | -9/Exiles | Met EX-DEC 2166 | -9/Exiles | Learned location of Zion (-7) 2195 | -9/Exiles | Met EX-BIN 2217 | -9/Exiles | Aligned with FarCom system 2219 | -9/Exiles | Given EX-Vault access code 2255 | -9/Exiles | Opened EX-Vault 2267 | -9/Exiles | Found Chronowheel 2301 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2481 | -9/Exiles | Discovered new exit (range 10) 2494 | -9/Exiles | Left Exiles lab with Chronowheel 2494 | -9/Exiles | Entered Mines 2714 | -8/Mines | Discovered exit to Materials (range 14) 2742 | -8/Mines | Destroyed 7 combat bots 3041 | -8/Mines | Entered Materials 3041 | -8/Materials | Evolved 2 slots: Utility x2 3443 | -8/Materials | Build established: Hauler-Mutant 3464 | -8/Materials | Repaired Imp. Treads? 4055 | -8/Materials | Repaired Missile Launcher? 4074 | -8/Materials | Discovered new exit (range 3) 4237 | -8/Materials | Entered Factory 4237 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4985 | -7/Factory | Lost 10 parts (1p4n2u3w) 5163 | -7/Factory | Repaired Imp. Flight Unit 5191 | -7/Factory | Identified exit to Storage 5191 | -7/Factory | Identified exit to Lower Caves 5217 | -7/Factory | Repaired Imp. Assault Rifle? 5577 | -7/Factory | Hacking Suite fried by hacking feedback 5628 | -7/Factory | Build established: Hacker-Mutant 5949 | -7/Factory | Core integrity fell below 50% 6023 | -7/Factory | Sucked down chute 6023 | -7/Factory | Entered Waste 6031 | -7/Waste | Spotted C-40 Crusher 6037 | -7/Waste | Spotted C-40 Crusher 6037 | -7/Waste | Spotted C-40 Crusher 6056 | -7/Waste | Spotted C-40 Crusher 6061 | -7/Waste | Spotted C-40 Crusher 6064 | -7/Waste | Warlord forces began an assault 6086 | -7/Waste | Discovered new exit (range 16) 6126 | -7/Waste | Allies destroyed C-40 Crusher 6276 | -7/Waste | Entered Factory 6276 | -7/Factory | Accompanied by 13 allies 6374 | -7/Factory | Repaired Imp. VTOL Module 6426 | -7/Factory | Repaired Imp. Flight Unit? 6496 | -7/Factory | Repaired Imp. VTOL Module? 6816 | -7/Factory | Repaired Imp. Flight Unit 6868 | -7/Factory | Repaired Imp. Flight Unit 6935 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6949 | -7/Factory | Discovered new exit (range 8) 7038 | -7/Factory | Fabricated Adv. System Shield? 7076 | -7/Factory | Local fabrication network quarantined 7247 | -7/Factory | Entered Lower Caves 7247 | -7/Lower Caves | Accompanied by 1 ally 7247 | -7/Lower Caves | Spotted B-75 Beast 7250 | -7/Lower Caves | Learned 4 Factory zone layouts 7273 | -7/Lower Caves | Learned 12 Factory zone layouts 7982 | -7/Lower Caves | Discovered new exit (range 10) 7988 | -7/Lower Caves | Entered another Lower Caves area 7988 | -7/Lower Caves | Accompanied by 1 ally 7989 | -7/Lower Caves | Discovered new exit (range 5) 7997 | -7/Lower Caves | Learned Factory security intel 8045 | -7/Lower Caves | Encountered a Warlord checkpoint 8098 | -7/Lower Caves | Spotted B-75 Beast 8264 | -7/Lower Caves | Core integrity fell below 20% 8276 | -7/Lower Caves | Discovered new exit (range 16) 8281 | -7/Lower Caves | Learned Factory terminal intel 8283 | -7/Lower Caves | Entered Zion 8294 | -7/Zion | System corruption cleaned by Quarantine Array 8307 | -7/Zion | Discovered new exit (range 19) 8394 | -7/Zion | Visited the Megawrench Repair Shop 8409 | -7/Zion | Given the Hacking Drone Bay 8449 | -7/Zion | Learned Factory garrison access intel 8458 | -7/Zion | Found CR-A16's Pointy Stick 8472 | -7/Zion | Rebuked by Imprinter 8501 | -7/Zion | Learned Factory fabricator intel 8507 | -7/Zion | Learned Factory security intel 8542 | -7/Zion | Learned Factory emergency access door positions 8593 | -7/Zion | Megawrench repaired 9 parts 8722 | -7/Zion | Entered Proximity Caves 8803 | -6/Proximity Caves | Identified exit to Factory 8895 | -6/Proximity Caves | Learned Factory terminal intel 9094 | -6/Proximity Caves | Entered Factory 9094 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9095 | -6/Factory | Identified exit to Extension 9096 | -6/Factory | Identified exit to Lower Caves 9099 | -6/Factory | Loaded intel: 21 terminal locations 9100 | -6/Factory | Loaded intel: 6 fabricator locations 9101 | -6/Factory | Loaded intel: 4 garrison access locations 9150 | -6/Factory | Identified exit to Factory 9317 | -6/Factory | Spotted B-75 Beast 9410 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 9410 | -6/Factory | Destroyed B-75 Beast 9435 | -6/Factory | Lost 3 parts (2p1u) 9800 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9855 | -6/Factory | Fabricated Adv. Hacking Suite? 9898 | -6/Factory | Repaired Imp. Flight Unit 10097 | -6/Factory | Manually triggered Chute Trap 10097 | -6/Factory | Sucked down chute 10097 | -6/Factory | Entered Waste 10099 | -6/Waste | Spotted C-40 Crusher 10099 | -6/Waste | Spotted C-40 Crusher 10100 | -6/Waste | Spotted C-40 Crusher 10107 | -6/Waste | Spotted C-40 Crusher 10116 | -6/Waste | Spotted C-40 Crusher 10116 | -6/Waste | Spotted C-40 Crusher 10119 | -6/Waste | Discovered new exit (range 16) 10188 | -6/Waste | Entered Factory 10190 | -6/Factory | Loaded intel: 22 terminal locations 10365 | -6/Factory | Repaired Imp. Flight Unit 10533 | -6/Factory | Repaired Adv. System Shield 10542 | -6/Factory | Build established: Hacker-Sprinter 10710 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 10749 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 10970 | -6/Factory | Entered Lower Caves 11010 | -6/Lower Caves | Spotted B-75 Beast 11043 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11272 | -6/Lower Caves | Discovered new exit (range 9) 11284 | -6/Lower Caves | Entered another Lower Caves area 11314 | -6/Lower Caves | Discovered exit to Factory (range 11) 11714 | -6/Lower Caves | Learned Factory stockpile data 11816 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11831 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11883 | -6/Lower Caves | Spotted B-75 Beast 11913 | -6/Lower Caves | Discovered new exit (range 4) 11915 | -6/Lower Caves | Entered Data Miner 11915 | -6/Data Miner | Discovered new exit (range 6) 11922 | -6/Data Miner | Met Data Miner 11928 | -6/Data Miner | Learned location of Section 7 (-2) 11928 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11934 | -6/Data Miner | Received God Mode back door access code from Data Miner 11938 | -6/Data Miner | Activated Chronowheel 11952 | -6/Data Miner | Destroyed Data Miner 11957 | -6/Data Miner | Found Prototype Hackware 11959 | -6/Data Miner | Found Prototype Hackware 11960 | -6/Data Miner | Found Prototype Hackware 11961 | -6/Data Miner | Interfaced with the Data Conduit 11981 | -6/Data Miner | Entered Proximity Caves 12047 | -5/Proximity Caves | Core integrity fell below 50% 12072 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12080 | -5/Proximity Caves | Entered Factory 12080 | -5/Factory | Evolved 2 slots: Utility x2 12080 | -5/Factory | Identified System Mapper 12081 | -5/Factory | Identified exit to Upper Caves 12081 | -5/Factory | Identified Quantum Router 12083 | -5/Factory | Loaded intel: 282 machine locations 12199 | -5/Factory | Discovered new exit (range 6) 12217 | -5/Factory | Identified Deep Network Scanner 12253 | -5/Factory | Intercept squad dispatched 12270 | -5/Factory | Spotted Tracker 12278 | -5/Factory | Entered Upper Caves 12321 | -5/Upper Caves | Learned Factory emergency access door positions 12330 | -5/Upper Caves | Encountered a Warlord checkpoint 12441 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12595 | -5/Upper Caves | Discovered new exit (range 15) 12646 | -5/Upper Caves | Entered another Upper Caves area 12646 | -5/Upper Caves | Accompanied by 1 ally 12647 | -5/Upper Caves | Identified exit to Warlord 12802 | -5/Upper Caves | Lost 5 parts (2p2n1u) 12858 | -5/Upper Caves | Encountered a Warlord checkpoint 13029 | -5/Upper Caves | Build established: Wizard-Mutant 13075 | -5/Upper Caves | Entered Warlord 13088 | -5/Warlord | Lost 3 parts (1n2u) 13149 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13239 | -5/Warlord | Learned Research trap positions 13239 | -5/Warlord | Learned Quarantine emergency access door positions 13240 | -5/Warlord | Learned 4 Armory zone layouts 13240 | -5/Warlord | Learned 4 Research zone layouts 13240 | -5/Warlord | Learned 4 Command zone layouts 13240 | -5/Warlord | Learned Quarantine security intel 13269 | -5/Warlord | Met Warlord 13273 | -5/Warlord | Opened Warlord's prototype stash 13278 | -5/Warlord | Warlord's base attacked by MAIN.C 13289 | -5/Warlord | Found Vortex Chain Reactor 13387 | -5/Warlord | Found Prototype Energy Cannon 13387 | -5/Warlord | Identified Vortex Driver 13577 | -5/Warlord | Spotted B-75 Beast 13628 | -5/Warlord | Warlord forces counterattacked 13732 | -5/Warlord | Opened side exit 13738 | -5/Warlord | Spotted Executioner 13738 | -5/Warlord | Discovered new exit (range 14) 13742 | -5/Warlord | Identified exit to Proximity Caves 13743 | -5/Warlord | Entered Proximity Caves 13792 | -4/Proximity Caves | Spotted B-86 Titan 14061 | -4/Proximity Caves | Lost 5 parts (2p1n1u1w) 14180 | -4/Proximity Caves | Discovered new exit (range 6) 14195 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14203 | -4/Proximity Caves | Found Prototype Special Weapon 14203 | -4/Proximity Caves | Identified Molecular Deconstructor 14212 | -4/Proximity Caves | Identified exit to Factory 14212 | -4/Proximity Caves | Entered Factory 14212 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14214 | -4/Factory | Loaded intel: 307 machine locations 14275 | -4/Factory | Identified exit to Research 14275 | -4/Factory | Identified exit to Upper Caves 14357 | -4/Factory | Fabricated Impulse Thruster Array? 14408 | -4/Factory | Spotted B-86 Titan 14471 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 14481 | -4/Factory | Entered Upper Caves 14511 | -4/Upper Caves | Build established: Wizard-Sprinter 14524 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14595 | -4/Upper Caves | Spotted B-86 Titan 14852 | -4/Upper Caves | Discovered new exit (range 14) 14894 | -4/Upper Caves | Entered another Upper Caves area 14964 | -4/Upper Caves | Learned 4 Research zone layouts 14991 | -4/Upper Caves | Spotted B-86 Titan 15047 | -4/Upper Caves | Discovered new exit (range 10) 15063 | -4/Upper Caves | Entered Zhirov 15063 | -4/Zhirov | Discovered new exit (range 3) 15068 | -4/Zhirov | Met Zhirov 15076 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15081 | -4/Zhirov | Found Alien Artifact 15081 | -4/Zhirov | Identified Integrated Dissipator 15081 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15098 | -4/Zhirov | Found Alien Artifact 15109 | -4/Zhirov | Entered Proximity Caves 15299 | -3/Proximity Caves | Discovered exit to Research (range 15) 15306 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15308 | -3/Proximity Caves | Entered Research 15308 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15309 | -3/Research | Identified exit to Research 15310 | -3/Research | Loaded intel: 76 trap records 15311 | -3/Research | Loaded intel: 115 machine locations 15331 | -3/Research | Identified exit to Armory 15331 | -3/Research | Identified exit to Testing 15389 | -3/Research | Found Exp. Signal Interpreter 15486 | -3/Research | Intercept squad dispatched 15493 | -3/Research | Spotted Tracker 15509 | -3/Research | Entered Armory 15510 | -3/Armory | Identified exit to Lab 15511 | -3/Armory | Loaded intel: 75 machine locations 15631 | -3/Armory | Identified Transdimensional Reconstructor 15631 | -3/Armory | Warped through subspace to slip node 15633 | -3/Armory | Entered Lab 15633 | -3/Lab | Discovered exit to Research (range 9) 15636 | -3/Lab | Hidden lab's door opened automatically 15636 | -3/Lab | Sensor layout match revealed 15637 | -3/Lab | Gained access to the hidden lab's interior 15643 | -3/Lab | Detected by scanners 15654 | -3/Lab | Decrypted terminal 15654 | -3/Lab | Acquired modification code for an L2 power cell 15656 | -3/Lab | Confronted by A5 15657 | -3/Lab | Found Prototype Special Weapon 15657 | -3/Lab | Identified Gui. Remote Datajack 15658 | -3/Lab | Destroyed A5 with decrypted code from the hidden lab 15673 | -3/Lab | Decrypted terminal 15682 | -3/Lab | Found Prototype Energy Cannon 15684 | -3/Lab | Found Prototype Energy Gun 15686 | -3/Lab | Found Quantum Router 15688 | -3/Lab | Found Prototype Protection 15697 | -3/Lab | Decrypted terminal 15702 | -3/Lab | Decrypted terminal 15711 | -3/Lab | Entered Research 15711 | -2/Research | Warlord forces began assault on 0b10 15711 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15712 | -2/Research | Loaded intel: 113 machine locations 15713 | -2/Research | Identified exit to Quarantine 15713 | -2/Research | Identified exit to Access 15732 | -2/Research | Met up with Warlord 15773 | -2/Research | Identified Warp Cannon 15773 | -2/Research | Identified Hyp. EM Gauss Rifle 15773 | -2/Research | Identified Med. Regenerative Plating 15821 | -2/Research | Research machine network offline 15878 | -2/Research | Spotted Tracker 15885 | -2/Research | Spotted Tracker 15904 | -2/Research | Destroyed Tracker 15919 | -2/Research | Destroyed Tracker 15926 | -2/Research | Spotted Combat Programmer 15926 | -2/Research | Spotted Combat Programmer 15934 | -2/Research | Found Point Singularity Launcher 15983 | -2/Research | Lost 14 parts (1p6n5u2w) 16032 | -2/Research | Borebot progress halted 16089 | -2/Research | Entered Access 16089 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16090 | -1/Access | Loaded intel: 105 machine locations 16143 | -1/Access | Discovered new exit (range 6) 16144 | -1/Access | Identified exit to Surface 16144 | *** | Escaped! Last Messages --------------- 16119_ Drone system terminally corrupted. 16126_ Drone destroyed. 16136_ Evaded trap by timely firing Imp. Maneuvering Thrusters. 16136_ A bubble of rippling energy engulfs the area. 16136_ Triggered Stasis Trap. 16136_ A bubble of rippling energy engulfs the area. 16136_ Field strength at 76. 16138_ Field strength at 1. 16139_ Stasis field depleted. 16139_ Triggered Stasis Trap. 16139_ A bubble of rippling energy engulfs the area. 16139_ Field strength at 25. 16140_ Stasis field depleted. 16143_ Connecting with Terminal... >>Open Sealed Barrier opened. 16143_ The Access Shell folds into the floor. 16143_ EXIT=FOUND 16144_ EXIT=IDENTIFIED: SURFACE [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????""??????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ???????????????????????????????"?????????????????? | | ??????????????????????????????"""????????????????? | | ???????????????????????????????"""???????????????? | | ????????????????????????????????"????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????????"Y????????????? | | ?????????????????????BB????BB??????""????????????? | | ?????????????????????BB????BB??????""????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????"???????????? | | ????????????????????""""""""""??????"""??????????? | | ???????????????????#""""""""""#??????"""?????????? | | ???????????????????# #???????"??????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##???????????""????? | | ??????????????????# #?????"?????"""???? | | ??????????????????##"" ##????"""?????T"???? | | ???????????????????#"" #????"""?????"""???? | | ???????????????????#"" #?????"??????""????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #???????###+##?????? | | ???????????????????#"" ######### ###### | | ????????????? | | ???????????? | | ?????????????##########################| ####### | | ??????????????????????????????????????# ####?????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# ########## | | ??????????????????????????????????????# # | | ??????????????????????????#########???# # | | ??????????????????????????# !! ?### # " | | ??????????????????????????# ! # # """ | | ????""""""????????????????# = # # """ | | ????""""""????????????????# + + " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 18 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 76 Recoil Reduction 3 Stasis Canceling 2 Offensive Hacking 85 Defensive Hacking 39 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. Cloaking Device | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked F-cell Engine | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Hvy. Deuterium Engine | -6/Factory | Scanalyzed HERF Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Terrain Scan Processor | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Point Defense Array | -3/Research | Extracted Imp. Gyrokinetic Inverter | -3/Research | Extracted Adv. Salvage Targeting Computer | -3/Research | Extracted Adv. Cloaking Device | -3/Research | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Impulse Thruster Array | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Data Run Decrypted! Challenges ------------ None Game ------ Seed NullGrenadeSabre Manual? 0 Play Time 05:05:44 Cumulative 187.9 hours Start 2021.09.01 @ 23:25:32 End 2021.09.02 @ 04:45:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 9/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91542335-b8b5-4046-8a4e-cdf0438f7a2f