Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 01:42:05 Player: Runagate Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (5373) 5373 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 12900 Bonus ------- High Alert Combat Kills 221 Friendly Fire -34 Cogmind --------- Core Integrity 0/1450 Matter 26/300 Energy 74/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Hacking Suite Enhanced Quantum Rifle Helical Railgun Linear Accelerator Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Force Field > --- WEAPON ----------- Tesla Rifle Heavy Laser Gatling Laser Enhanced Gauss Cannon > --- INVENTORY -------- Reinforced Ion Engine Advanced Heat Sink Huge Storage Unit High-capacity Battery Experimental Sensor Array Advanced Shield Generator Flak Gun Precision Assault Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . 2 2 Power 2 | . . . . . . 1 . . . . 1 . Propulsion 4 | . . 1 . . 1 1 . . . . 1 . Utility 8 | . . . . 2 1 . 1 2 . . . 2 Weapon 2 | . . 1 . . . . 1 . . . . . Parts Attached 142 | 7 14 27 4 16 27 . 20 14 . . 9 4 Power 21 | 1 4 4 . 4 3 . 1 2 . . 1 1 Engine 13 | 1 4 3 . 3 2 . . . . . . . Core 5 | . . 1 . 1 1 . 1 1 . . . . Reactor 3 | . . . . . . . . 1 . . 1 1 Propulsion 41 | 2 1 12 . 7 6 . 4 2 . . 6 1 Treads 33 | 2 1 12 . 7 6 . 4 1 . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 6 . Utility 34 | 2 3 2 2 2 9 . 9 4 . . . 1 Device 25 | 1 1 1 2 1 7 . 8 3 . . . 1 Storage 6 | 1 2 1 . . 1 . . 1 . . . . Processor 2 | . . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 6 9 2 3 9 . 6 6 . . 2 1 Energy Gun 21 | 1 4 5 . 2 7 . 1 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 16 | 1 2 4 1 1 2 . 1 3 . . 1 . Ballistic Cannon 7 | . . . 1 . . . 4 1 . . 1 . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 1 . 1 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . 1 . . . . Parts Lost 36 | . 1 . . 4 . . 6 15 . . 6 4 Power 5 | . 1 . . . . . 1 2 . . . 1 Propulsion 17 | . . . . 1 . . 4 5 . . 6 1 Utility 6 | . . . . 1 . . 1 3 . . . 1 Weapon 8 | . . . . 2 . . . 5 . . . 1 Highest Loss Streak 9 | . 1 . . 4 . . 3 9 . . 5 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 16 | 1 7 19 19 19 19 18 19 14 5 5 3 4 Power 1 | . 2 1 1 1 1 . . . . . . . Propulsion 3 | . . 4 5 5 3 3 2 . . . . . Utility 3 | . 1 3 4 3 4 6 6 5 2 2 1 1 Weapon 8 | . 4 10 9 9 10 9 10 9 3 3 . 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 2 3 . 1 9 . 2 3 . . 3 6 Power 3 | . 1 1 . . . . . . . . . 1 Propulsion 3 | . . . . 1 1 . . . . . . 1 Utility 4 | . . . . . . . 1 1 . . 1 1 Weapon 19 | . 1 2 . . 8 . 1 2 . . 2 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 98 99 99 99 86 . . 20 5 Engine 7 | . 13 7 11 7 6 12 10 3 . . . . Core 1 | . . 3 . 1 . . . 6 . . . . Treads 27 | . 28 33 33 26 29 33 28 17 . . . . Device 16 | . 12 11 11 17 22 20 16 23 . . . 2 Storage 8 | . 15 11 11 9 7 6 5 6 . . . . Processor 4 | . . . . . 6 6 10 9 . . . . Energy Gun 15 | . 14 22 22 19 14 13 16 10 . . . . Ballistic Gun 6 | . 13 10 6 6 7 6 . 2 . . 1 . Ballistic Cannon 1 | . . . 4 . . . 4 3 . . 4 . Peak Build Rating 92 | 7 10 19 25 30 56 54 77 92 2 2 45 16 Average Rating 38 | 6 7 17 21 25 49 53 72 76 2 2 22 11 On Entrance 20 | . 7 10 19 20 22 50 54 69 2 2 2 3 Naked Turns 203 | . . . . . . . . 23 60 19 49 52 Heaviest Build 103 | 11 29 58 62 64 70 78 90 103 . . 33 13 Greatest Support 122 | 40 40 60 60 63 94 113 122 93 3 3 30 23 Greatest Overweight (x) 8 | . . . 1 1 1 . 1 8 . . 6 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 18 | 7 12 19 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | 2 15 20 20 20 20 19 20 17 5 5 5 5 Average Carried 16 | 1 8 19 19 19 19 18 19 14 5 5 3 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 15 20 20 20 20 18 17 5 5 5 5 5 Class Distribution -------------------- 47% | Gunner 22% | Scavenger-Gunner 16% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Matter Collected 3609 | 295 261 540 149 285 896 . 706 402 . . 67 8 Remotely . | . . . . . . . . . . . . . Salvage Created 5434 | 308 436 1296 138 574 880 . 1179 536 . . 55 32 Parts 306 | 34 31 80 13 33 36 . 43 28 . . 7 1 Haulers Intercepted 3 | . 1 . . 2 . . . . . . . . Recyclers Shooed 9 | . 1 . . 3 1 . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 120 | . 13 31 6 8 16 . 29 14 . . 2 1 Melee 1 | . . . . . . . . 1 . . . . Guns 99 | . 13 31 6 8 16 . 18 7 . . . . Cannons 16 | . . . . . . . 11 2 . . 2 1 AOE 4 | . . . . . . . . 4 . . . . Classes Destroyed 17 | 3 5 3 . 2 1 . 2 1 . . . . Worker 9 | 1 . 2 . 1 2 . 2 1 . . . . Builder 5 | . . . . 1 . . 2 2 . . . . Tunneler 10 | 9 . . . . . . . 1 . . . . Hauler 3 | . 1 . . 2 . . . . . . . . Recycler 3 | 1 . 1 . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 7 | . 1 2 . 1 3 . . . . . . . Swarmer 38 | . 6 10 4 . . . 9 6 . . 2 1 Saboteur 1 | . . . . . . . 1 . . . . . Grunt 37 | . 7 12 2 3 2 . 10 1 . . . . Brawler 1 | . . 1 . . . . . . . . . . Duelist 6 | . . . . 1 3 . 1 1 . . . . Sentry 19 | . . 8 . 4 5 . 1 1 . . . . Specialist 1 | . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . 1 2 . . . . Programmer 14 | . . . . . 6 . 6 2 . . . . Best Kill Streak 11 | 3 3 7 4 6 3 . 11 5 . . 2 1 Combat Bots Only 9 | . 3 6 4 4 3 . 9 5 . . 2 1 Max Kills in Single Turn 4 | 1 2 1 2 1 1 . 2 4 . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Hostile Shots Fired 972 | . 73 118 25 60 126 . 168 171 1 . 135 95 Missed 298 | . 13 32 3 12 50 . 45 56 . . 58 29 Hits 674 | . 60 86 22 48 76 . 123 115 1 . 77 66 Melee 16 | . . . . 1 4 . . 10 1 . . . Projectile 658 | . 60 86 22 47 72 . 123 105 . . 77 66 Critical Strikes 23 | . . 4 2 4 1 . 5 7 . . . . Damage Taken 11042 | . 615 1008 212 911 753 . 1625 2092 39 . 1837 1950 Core 3940 | . 96 109 42 79 66 . 148 575 39 . 1276 1510 Absorbed by Shields 954 | . . . . . 112 . 495 347 . . . . Regen/Repaired (Parts) 144 | . . 17 . 127 . . . . . . . . Core Remaining (%) 70 | 100 61 . 62 85 90 100 85 . . 46 1 . Volleys Fired 346 | 25 61 73 8 31 49 . 61 31 . . 4 3 Largest 4 | 2 2 3 3 3 3 . 4 4 . . 2 1 Hottest 276 | 60 80 144 144 171 188 . 276 261 . . 88 120 Shots Fired 946 | 48 123 216 24 90 141 . 202 91 . . 8 3 Gun 843 | 48 123 216 24 90 141 . 141 60 . . . . Cannon 95 | . . . . . . . 61 23 . . 8 3 Launcher 8 | . . . . . . . . 8 . . . . Special . | . . . . . . . . . . . . . Kinetic 356 | 25 67 73 8 18 50 . 65 42 . . 8 . Thermal 576 | 23 56 143 16 72 91 . 137 35 . . . 3 Explosive 8 | . . . . . . . . 8 . . . . Electromagnetic 6 | . . . . . . . . 6 . . . . Robot Hit Streak 33 | 9 14 14 8 12 33 . 11 32 . . 4 2 Robot Miss Streak 8 | 1 8 5 4 5 3 . 7 4 . . 2 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 17 | . 3 7 3 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . Shots Hit Robots 630 | 37 76 139 13 59 111 . 129 60 . . 4 2 Core Hits 368 | 19 29 58 12 46 59 . 91 47 . . 6 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 21 | . . 4 . 6 2 . 6 2 . . 1 . Burn 14 | . . 4 . 6 2 . 1 1 . . . . Blast 7 | . . . . . . . 5 1 . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12731 | 345 713 2054 193 978 2682 . 3427 2064 . . 171 104 Guns 10067 | 345 702 1998 193 911 2549 . 2439 930 . . . . Cannons 1493 | . . . . . . . 929 360 . . 123 81 Explosions 764 | . . . . . . . 28 736 . . . . Melee . | . . . . . . . . . . . . . Ramming 407 | . 11 56 . 67 133 . 31 38 . . 48 23 Kinetic 3546 | 138 331 593 26 126 714 . 970 525 . . 123 . Thermal 7899 | 207 371 1405 167 785 1835 . 2426 622 . . . 81 Explosive 736 | . . . . . . . . 736 . . . . Electromagnetic 143 | . . . . . . . . 143 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 4 . 1 . 6 . 4 5 5 5 1 2 Average Corruption 2 | . 3 . 1 . 1 . 1 3 5 5 1 2 Corruption Purged 2 | . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 64 | . 20 . 3 . 12 . 17 9 1 . 1 1 Message Errors 13 | . 4 . 1 . 2 . 4 1 . . 1 . Matter Fused 17 | . 6 . 1 . 2 . 6 1 . . . 1 Heat Flow Errors 7 | . 3 . . . 2 . . 2 . . . . Energy Discharges 9 | . 2 . . . 2 . 2 2 1 . . . Data Loss (minor) 7 | . 1 . 1 . 2 . 3 . . . . . Data Loss (major) 4 | . 1 . . . . . 2 1 . . . . Misfires 5 | . 2 . . . 2 . . 1 . . . . Weapon Failures 2 | . 1 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . 6 31 . . . 21 Projectiles 27 | . . . . . . . 6 . . . . 21 Explosions 31 | . . . . . . . . 31 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . 1 . . 3 . 5 8 . . 1 . Impact 4 | . . 1 . . 3 . . . . . . . Kinetic 14 | . . . . . . . 5 8 . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . 66 . . 18 10 Shots 1 | . . . . . . . . 1 . . . . Rammed 53 | . 2 7 . 5 8 . 3 2 . . 20 6 Targets Rammed 60 | . 3 9 . 6 10 . 3 3 . . 20 6 Kicked . | . . . . . . . . . . . . . Crushed 7 | . 1 2 . 1 2 . . 1 . . . . Highest Temperature 387 | 40 223 387 183 32 227 . 346 166 . . . 66 Average Temperature 62 | 17 50 66 79 9 31 . 105 51 . . . 35 Received Heat Transfer 1574 | . 213 387 75 378 80 . 297 96 . . 48 . Effects 2 | . . 1 . . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 60 | . 3 14 1 3 15 . 18 6 . . . . Heat Transferred 18167 | 475 850 3861 300 2234 3922 . 5058 1393 . . . 74 Parts Sabotaged 3 | . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Maximum Alert Level 3 | . . 1 1 . 1 . 3 1 . . . . Low Security (%) 79 | 100 100 50 90 100 95 100 67 . 100 100 100 100 Level 1 18 | . . 49 9 . 4 . 9 100 . . . . Level 2 2 | . . . . . . . 19 . . . . . Level 3 . | . . . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 723 | 15 130 355 222 148 208 94 723 363 101 49 76 30 Initial 350 | . . 42 132 9 . 94 30 350 101 49 25 8 Average 106 | 1 39 183 121 57 63 81 156 285 90 49 31 3 Influence Increases 4103 | 55 424 893 140 311 510 . 1084 447 . . 191 48 Destroy 0b10 Robot/C 2400 | . 260 620 120 160 320 . 580 280 . . 40 20 Destroy 0b10 Robot/NC 200 | 55 15 30 . 30 30 . 20 20 . . . . Destroy Leader 590 | . 64 164 20 56 116 . 100 50 . . 10 10 Successful Hack 109 | . 25 27 . 19 26 . 12 . . . . . Disable Machine 300 | . . . . . 15 . 270 15 . . . . Destroy Structure 204 | . . 7 . 1 3 . 102 82 . . 6 3 Lose Combat Pursuer 300 | . 60 45 . 45 . . . . . . 135 15 Influence Decreases 4093 | 55 324 653 454 337 316 130 433 871 220 22 225 53 Entered New Map 1025 | . . 58 208 17 . 100 34 365 190 22 24 7 Time Decay 2753 | 55 314 595 246 310 316 30 339 356 30 . 141 21 Lost Part 315 | . 10 . . 10 . . 60 150 . . 60 25 Squads Dispatched 24 | . 3 2 . 2 5 . 5 3 . . 2 2 Investigation 2 | . 1 . . 1 . . . . . . . . Extermination 11 | . . . . . 5 . 2 2 . . 1 1 Reinforcement 10 | . 2 2 . 1 . . 2 1 . . 1 1 Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Distress Signals 7 | . . 1 . 4 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 239 | . 24 49 6 31 31 . 33 28 6 . 23 8 Peak Tracking Total 13 | . 3 7 4 10 3 . 5 11 6 . 13 6 Tactical Retreats 14 | . 4 2 . 3 . . . . . . 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Traps Triggered 13 | . 4 . . 1 4 . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Machines Disabled 20 | . . . . . 1 . 18 1 . . . . Max in Single Turn 14 | . . . . . 1 . 14 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Machines Accessed 29 | . 5 9 1 5 6 . 1 1 . . . 1 Terminals 21 | . 5 7 . 4 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . 2 . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . 1 Total Hacks 65 | . 10 25 1 13 11 . 2 2 . . . 1 Successful 29 | . 7 13 1 4 3 . 1 . . . . . Failed 36 | . 3 12 . 9 8 . 1 2 . . . 1 Catastrophic 8 | . . 1 . 3 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 10 12 . 10 5 . . . . . . . Terminals 50 | . 10 20 . 11 9 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . 5 . 2 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 2 . . . 1 Terminal Hacks 10 | . . 5 1 2 2 . . . . . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . 3 . 2 . . 1 . . . . . Scan Component 4 | . . 2 . 1 . . 1 . . . . . Repair 2 | . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 7 5 . . . . . . . . . . Terminals 12 | . 7 5 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . Skim 10 | . 5 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 6 . 4 5 . 1 1 . . . 1 Full Trace Events 2 | . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . Time 58 | . . 26 . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Active Infowar (turns) 4270 | 214 1000 . 154 32 2236 . 292 238 . . . 104 Sensors 2947 | . . . 154 31 2136 . 284 238 . . . 104 Seismic 4001 | 214 1000 . . 30 2233 . 289 235 . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Turns Passed 11534 | 309 1259 1899 537 845 3805 68 1423 814 60 19 301 195 Spaces Moved 6437 | 142 607 935 259 381 2145 42 689 409 120 38 386 284 Core 562 | 5 . . . . . . . 47 120 38 79 273 Treads 5549 | 137 607 935 259 381 2145 42 689 354 . . . . Legs 11 | . . . . . . . . . . . . 11 Wheels 8 | . . . . . . . . 8 . . . . Hover . | . . . . . . . . . . . . . Flight 307 | . . . . . . . . . . . 307 . Fastest Speed 28 | 50 160 160 160 160 150 159 156 50 50 50 28 50 Average Speed 147 | 156 160 160 184 169 157 159 161 162 50 50 60 53 Slowest Speed 440 | 160 160 160 240 240 225 159 233 237 50 50 440 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 9 85 84 62 37 52 1 20 10 74 2 11 11 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 7 | . 1 5 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . . . . . Terrain Destroyed 107 | . . . . . . . 49 55 . . 2 1 Melee . | . . . . . . . . . . . . . Projectile 37 | . . . . . . . 25 9 . . 2 1 AOE 70 | . . . . . . . 24 46 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Total 7709 | 183 784 1193 298 514 2453 43 843 491 119 37 431 320 Wait 471 | 8 75 106 17 61 132 . 35 16 . . 2 19 Move 6418 | 141 606 934 258 380 2144 41 688 409 119 37 377 284 Hop 4 | . . . . . . . . . . . 4 . Pick Up 67 | 2 12 11 1 2 18 . 8 4 . . 6 3 Fast Attach 30 | 7 1 . . 1 3 . . 8 . . 7 3 Attach 29 | . . 2 . 2 7 2 6 6 . . 3 1 Detach 1 | . . . . . 1 . . . . . . . Swap 185 | . 17 30 12 21 63 . 30 12 . . . . Drop 98 | . 9 28 2 10 26 . 12 2 . . 8 1 Fire 346 | 25 61 73 8 31 49 . 61 31 . . 4 3 Melee . | . . . . . . . . . . . . . Ram 27 | . . . . . . . . 1 . . 20 6 Kick . | . . . . . . . . . . . . . Crush 33 | . 3 9 . 6 10 . 3 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 310 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Discovered new exit (range 8) 965 | -10/Materials | Learned Storage stockpile data 1043 | -10/Materials | Learned Storage stockpile data 1113 | -10/Materials | Learned location of 2 exits from Mines 1165 | -10/Materials | Discovered new exit (range 4) 1171 | -10/Materials | Learned 2 Storage zone layouts 1219 | -10/Materials | Learned location of 2 exits from Subcaves 1259 | -10/Materials | Learned Storage non-interactive machine intel 1310 | -10/Materials | Learned location of Recycling (-9) 1373 | -10/Materials | Identified exit to Mines 1373 | -10/Materials | Identified exit to Subcaves 1520 | -10/Materials | Discovered new exit (range 15) 1569 | -10/Materials | Entered another Materials area 1569 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1886 | -9/Materials | Discovered new exit (range 7) 1895 | -9/Materials | Discovered new exit (range 15) 2220 | -9/Materials | Build established: Scavenger-Gunner 2228 | -9/Materials | Discovered new exit (range 8) 2426 | -9/Materials | Discovered new exit (range 13) 2647 | -9/Materials | Repaired Seismic Detector 2850 | -9/Materials | Discovered new exit (range 9) 3030 | -9/Materials | Identified exit to Materials 3253 | -9/Materials | Loaded intel: 12 terminal locations 3308 | -9/Materials | Loaded intel: 15 trap records 3468 | -9/Materials | Entered Mines 3525 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3531 | -9/Mines | Found Prototype Device 3556 | -9/Mines | Identified Exp. Sensor Array 3707 | -9/Mines | Learned Materials emergency access door positions 3747 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3760 | -9/Mines | Learned location of Zion (-6) 3777 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3966 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4005 | -9/Mines | Entered Materials 4005 | -8/Materials | Evolved 2 slots: Utility x2 4364 | -8/Materials | Build established: Scavenger-Tank 4509 | -8/Materials | Repaired Hrd. Light Armor Plating 4624 | -8/Materials | Identified exit to Factory 4850 | -8/Materials | Entered Factory 4850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4880 | -7/Factory | Lost 4 parts (1n1u2w) 5793 | -7/Factory | Build established: Gunner 8138 | -7/Factory | Allied Derelicts emerged from ambush trap array 8617 | -7/Factory | Discovered new exit (range 15) 8655 | -7/Factory | Entered another Factory area 8655 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8710 | -6/Factory | Discovered new exit (range 9) 8723 | -6/Factory | Entered another Factory area 8723 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9923 | -5/Factory | First assault squad dispatched 10059 | -5/Factory | Discovered new exit (range 16) 10129 | -5/Factory | Lost 3 parts (2n1u) 10132 | -5/Factory | Destroyed 9 combat bots 10146 | -5/Factory | Entered another Factory area 10146 | -4/Factory | Evolved 2 slots: Utility x2 10909 | -4/Factory | Cargo convoy interrupted 10912 | -4/Factory | Spotted Executioner 10912 | -4/Factory | Spotted Striker 10937 | -4/Factory | Released all parts (6) 10960 | -4/Factory | Sucked down chute 10960 | -4/Factory | Entered Waste 10967 | -4/Waste | Lost 9 parts (1p3n3u2w) 10977 | -4/Waste | Spotted C-40 Crusher 10977 | -4/Waste | Spotted C-40 Crusher 10994 | -4/Waste | Core integrity fell below 50% 10996 | -4/Waste | Spotted C-40 Crusher 10996 | -4/Waste | Spotted C-40 Crusher 10998 | -4/Waste | Spotted C-40 Crusher 10999 | -4/Waste | Spotted C-40 Crusher 11014 | -4/Waste | Discovered new exit (range 12) 11020 | -4/Waste | Entered Factory 11037 | -4/Factory | Discovered new exit (range 4) 11039 | -4/Factory | Entered Research 11039 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11258 | -3/Research | Spotted B-86 Titan 11299 | -3/Research | Spotted B-86 Titan 11308 | -3/Research | Core integrity fell below 50% 11331 | -3/Research | Core integrity fell below 20% 11333 | -3/Research | Discovered new exit (range 13) 11337 | -3/Research | Lost 5 parts (5n) 11340 | -3/Research | Entered another Research area 11340 | -2/Research | Evolved 2 slots: Utility x2 11502 | -2/Research | Core integrity fell below 50% 11517 | -2/Research | Core integrity fell below 20% 11535 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11501_ An explosion rips through the floor. 11501_ T-07 Excavator destroyed. 11501_ Knocked back. 11502_ Acquired 1 matter. 11503_ Knocked back. 11503_ Acquired 7 matter. 11505_ Knocked back. 11516_ Acquired Enh. Nova Cannon. 11520_ Destroyed Xenon Bombardment Thruster. 11522_ S-43 Plague destroyed. 11526_ Enh. Nova Cannon destroyed. 11526_ Acquired Lgt. Antimatter Reactor. 11528_ Slammed into S-43 Plague. 11528_ Lgt. Antimatter Reactor broken. 11528_ Destabilizing: Short circuit. 11530_ Slammed into S-43 Plague. 11531_ System corrupted: Matter fused (-7). 11532_ Slammed into S-43 Plague. 11533_ Broken Lgt. Antimatter Reactor destroyed. 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""" # | | ???????????# ] #%#??????????" """ # | | ???????????# ;H#?????????? ?# | | ???????????# """" ;@#?????????? ?# | | ???????????# ""R"" %; #################### | | ???????????# "" "" s; | | ???????????# s%+ | | ???????????# s# | | ???????????# """ """ + | | ???????????# """ """ ####+##################+## | | ???????????# """ """ #? ????????# | | ???????????# # !??????# | | ???????????? # !!#????# """ """ | | ????????????##########"## #????# """ """ | | ?????????????????????#### #????# """ """ | | ????????????????????????# " " #????# | | ????????????????????????# "Y" #????# | | ????????????????????????# """ #????# """ """ | | ????????????????????????###########????# """ """ | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 35 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Hrd. Light Armor Plating | 29% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralArmoredSaw Manual? 0 Play Time 01:10:29 Cumulative 151.6 hours Start 2025.10.10 @ 00:24:57 End 2025.10.10 @ 01:42:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 264 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58332492-b90d-42be-88ba-f8dd9fca2d58