Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 02:31:07 Player: bugsniper Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (156) 780 Value Destroyed (5577) 5577 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (2384) 2384 TOTAL SCORE: 17521 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 1202 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Hover Unit Gyrokinetic Inverter Combat Gravmag System Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Makeshift Transmission Jammer Propulsion Shielding Improved Medium Armor Plating Advanced Force Field Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Makeshift Hover Unit Gyrokinetic Inverter Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 133] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Guided Missile Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . 1 . . . . . . . . . 1 1 . Utility 8 | . . . 2 1 . . . . 1 . . . . 2 . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | . 11 13 30 3 1 7 . 2 27 1 1 4 . 3 8 2 2 2 20 6 38 Power 30 | . 3 2 5 2 . 1 . . 5 . . 1 . . 1 2 . . 2 . 6 Engine 20 | . 2 2 5 1 . 1 . . 4 . . 1 . . . 1 . . 1 . 2 Core 5 | . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Propulsion 55 | . 2 5 9 1 . 3 . . 5 1 . 1 . . 1 . 1 . 7 2 17 Treads 12 | . 2 1 7 1 . 1 . . . . . . . . . . . . . . . Leg 8 | . . 1 1 . . 2 . . . 1 . . . . . . . . . . 3 Wheel 4 | . . 3 . . . . . . . . . . . . . . . . . 1 . Hover 26 | . . . 1 . . . . . 5 . . . . . . . 1 . 6 . 13 Flight 5 | . . . . . . . . . . . . 1 . . 1 . . . 1 1 1 Utility 60 | . 2 3 7 . . 1 . 1 15 . . . . 3 4 . 1 1 9 2 11 Device 31 | . 1 1 3 . . . . . 9 . . . . 2 3 . 1 1 4 1 5 Storage 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . Processor 10 | . . 1 1 . . . . . 3 . . . . 1 1 . . . 1 . 2 Hackware 5 | . . . . . . . . 1 . . . . . . . . . . 3 1 . Protection 10 | . . 1 2 . . 1 . . 1 . . . . . . . . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 4 3 9 . 1 2 . 1 2 . 1 2 . . 2 . . 1 2 2 4 Energy Gun 6 | . 2 . 2 . . . . . . . . . . . . . . . . 1 1 Energy Cannon 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . Ballistic Gun 11 | . 1 2 5 . . 1 . . 1 . . . . . . . . . . 1 . Ballistic Cannon 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . . 1 . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . 1 . . . . . . . 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . . . 1 . . 1 . . . . 2 . 1 1 3 Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . . . . . . . . . . Parts Lost 78 | . . 3 1 1 . 8 . 4 4 1 1 . . . 6 . . 4 17 . 28 Power 17 | . . . 1 1 . 2 . 1 2 . . . . . 2 . . 1 2 . 5 Propulsion 28 | . . 1 . . . 4 . 2 1 1 . . . . 2 . . 1 5 . 11 Utility 25 | . . 1 . . . 1 . . 1 . . . . . 1 . . 2 7 . 12 Weapon 8 | . . 1 . . . 1 . 1 . . 1 . . . 1 . . . 3 . . Highest Loss Streak 12 | . . 1 1 1 . 7 . 2 3 1 1 . . . 5 . . 2 12 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 7 | . 7 5 7 9 10 9 9 7 6 10 9 8 7 7 8 8 8 7 7 5 4 Power . | . 1 1 . 1 1 1 1 . . 1 1 . . . . . . . . . . Propulsion . | . 2 . . . 1 1 1 1 . . . . . . 1 . . . . 1 1 Utility 2 | . . . 3 2 1 1 1 1 1 4 4 3 3 3 5 5 5 5 5 3 1 Weapon 3 | . 3 2 2 5 7 6 6 4 3 5 4 4 3 3 2 2 2 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 7 3 3 2 . . . 2 . . . 1 3 . . 1 . . 1 . 6 Power 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . 3 . . . . . . . . . . . . . . 1 . . . . 3 Utility 7 | . 1 1 1 2 . . . . . . . . 1 . . . . . 1 . . Weapon 12 | . 2 2 1 . . . . 1 . . . 1 2 . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 95 93 88 91 86 70 56 71 80 79 81 81 81 70 74 75 66 80 23 72 Engine 8 | . 3 13 13 9 15 13 7 . 9 6 6 11 13 11 . 3 5 . 4 . 2 Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 5 2 . 4 Treads 8 | . 9 9 19 28 30 18 7 7 1 . . . . . . . . . . . . Leg 1 | . 18 2 1 . . 3 15 4 . . . . . . . . . . . . . Wheel 2 | . . 14 3 . . . . . . . . . . . . . . . . 2 1 Hover 5 | . . . 1 . . . . . 15 13 13 13 13 11 6 5 7 5 13 4 21 Flight 1 | . . . . . . . . . . . . 1 6 5 4 5 5 5 7 1 2 Device 15 | . 7 10 16 13 15 15 15 12 14 20 20 20 20 23 21 23 20 19 16 . 9 Storage 5 | . 17 4 5 7 7 7 7 4 5 6 6 6 6 5 5 5 5 5 4 . . Processor 9 | . . 6 11 7 7 3 . . 5 13 13 13 13 15 17 17 17 17 11 4 8 Hackware 1 | . . . . . . . . . 3 . . . . . . . . . 9 7 7 Protection 3 | . . 2 1 7 7 10 15 10 1 . . . . . . . . . . . 2 Energy Cannon 1 | . 7 4 . . . 2 . 4 . . . . . . . . . . . . . Ballistic Gun 3 | . 7 13 12 . . 3 1 4 . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . 9 4 7 6 3 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 3 1 2 3 3 5 5 4 . . Piercing Weapon 1 | . . . . . . . . . 4 6 6 8 1 . . . . . . . 4 Peak Build Rating 133 | . 13 14 30 34 34 34 32 30 66 66 62 66 68 76 79 70 71 70 104 53 133 Average Rating 44 | . 9 12 23 33 33 32 26 20 48 60 60 62 66 74 65 66 64 61 92 27 96 On Entrance 42 | 6 6 11 8 30 34 34 32 32 12 66 60 62 66 66 74 69 65 70 64 20 46 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 73 | 11 18 30 44 44 44 45 36 36 46 35 35 37 38 42 43 51 40 37 41 7 73 Greatest Support 85 | 20 40 40 63 80 80 80 30 15 49 49 40 40 40 40 40 20 29 29 45 12 85 Greatest Overweight (x) 9 | . . 4 . . . 9 1 2 1 . . . . 1 2 2 1 1 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | . 8 5 8 10 10 10 10 8 7 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | . 8 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | . 7 5 7 9 9 9 9 7 6 10 9 9 8 8 8 9 9 9 8 4 4 Final Capacity 10 | 8 8 5 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 5 10 10 10 9 9 5 10 10 9 10 8 10 9 9 10 10 5 5 5 Class Distribution -------------------- 32% | Scavenger-Mutant 23% | Mutant 11% | Scout 11% | Assassin 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Mutant | -3/Research Scavenger-Gladiator | -3/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 5492 | 200 112 370 763 157 222 329 . 175 825 33 . 68 522 . 640 223 101 39 204 49 460 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7197 | . 377 235 875 140 189 629 . 100 2099 . . . 506 . 644 177 191 39 329 . 667 Parts 330 | . 22 17 59 9 3 22 . 8 71 . . . 24 . 23 12 1 . 14 . 45 Haulers Intercepted 5 | . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . 2 . . 5 15 . 3 . 4 2 . 11 . 16 7 . . . . . Prevented 16 | . . . . . 3 10 . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 121 | . 6 7 19 6 4 12 . 4 11 . . . 18 . 17 7 . . 1 . 9 Melee 21 | . . . . . . . . . 11 . . . 1 . . . . . 1 . 8 Guns 24 | . 4 2 16 . . 1 . . . . . . . . . . . . . . 1 Cannons 27 | . 2 5 3 6 1 9 . 1 . . . . . . . . . . . . . AOE 47 | . . . . . 3 . . 3 . . . . 17 . 17 7 . . . . . Classes Destroyed 22 | . 4 . 6 1 . 2 . 1 3 . . . . . . 1 . 1 1 . 2 Worker 10 | . . . 2 . . . . . 7 . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . Recycler 12 | . 1 . 1 . . . . . 9 . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Swarmer 42 | . . . 7 3 3 1 . 3 . . . . 12 . 8 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 29 | . 3 . 7 2 . 5 . . 4 . . . 1 . 5 2 . . . . . Brawler 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . 3 . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 8 | . . . 4 . 1 1 . . 1 . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 5 | . . . . . . . . 1 . . . . 1 . 3 . . . . . . Programmer 16 | . . . . . . . . . 6 . . . 2 . 1 . . . 1 . 6 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 10 | . 3 7 . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 4 | . . . . . . . . . . . . . . . 3 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 2 10 3 3 4 . 3 6 . . . 9 . 7 5 . 1 2 . 3 Combat Bots Only 9 | . 3 2 9 3 3 4 . 3 2 . . . 9 . 7 5 . . 1 . 3 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 . 2 1 . . . 2 . 3 4 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 2 . . . . 2 . 3 4 . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Hostile Shots Fired 901 | . 37 55 74 42 43 54 . 31 83 . 28 . 16 . 44 6 . 25 102 7 254 Missed 289 | . 12 14 19 4 16 11 . 12 29 . 11 . 8 . 15 4 . 9 40 4 81 Hits 612 | . 25 41 55 38 27 43 . 19 54 . 17 . 8 . 29 2 . 16 62 3 173 Melee 42 | . . . . 1 . 15 . . 7 . . . . . 1 . . . . . 18 Projectile 570 | . 25 41 55 37 27 28 . 19 47 . 17 . 8 . 28 2 . 16 62 3 155 AOE 8 | . . 2 . . . . . . . . . . . . . . . . 3 . 3 Critical Strikes 22 | . 1 1 . . . 4 . 1 2 . . . . . . . . 1 4 1 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 12010 | . 393 973 936 577 236 976 . 449 1017 22 209 . 117 . 488 14 . 323 1681 105 3494 Core 2941 | . 38 151 183 88 . 73 . 90 186 . 72 . 31 . 64 14 . . 581 104 1266 Absorbed by Shields 969 | . . . . . . . . . . . . . . . 111 15 . . . . 843 Redirected to Shielding 145 | . . . . . . . . . 108 . . . . . . . . . . . 37 Ignored by Resistances 396 | . . . . . . . . . . . . . . . . . . . . . 396 Core Remaining (%) 64 | 100 . 24 66 . . . . 64 . . . . 66 . . . . 84 49 . . Volleys Fired 342 | . 26 43 67 20 18 43 . 14 17 . . . 32 . 37 7 . . . . 18 Largest 2 | . 2 2 2 1 1 2 . 2 1 . . . 1 . 1 1 . . . . 2 Hottest 129 | . 110 90 62 50 50 88 . 88 25 . . . 39 . 39 39 . . . . 129 Shots Fired 502 | . 52 69 130 20 18 70 . 19 17 . . . 32 . 37 7 . . . . 31 Gun 243 | . 38 26 98 . . 28 . 5 17 . . . . . . . . . . . 31 Cannon 171 | . 14 43 32 20 15 42 . 5 . . . . . . . . . . . . . Launcher 88 | . . . . . 3 . . 9 . . . . 32 . 37 7 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 321 | . 12 60 130 20 15 44 . 5 17 . . . . . . . . . . . 18 Thermal 62 | . 40 9 . . . . . . . . . . . . . . . . . . 13 Explosive 88 | . . . . . 3 . . 9 . . . . 32 . 37 7 . . . . . Electromagnetic 31 | . . . . . . 26 . 5 . . . . . . . . . . . . . Robot Hit Streak 27 | . 11 10 17 7 5 15 . 7 16 . . . . . 8 . . . . . 27 Robot Miss Streak 5 | . 1 1 2 5 1 2 . 3 2 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 444 | . 42 41 88 10 7 49 . 7 71 . . . 10 1 17 2 3 3 20 . 73 Core Hits 275 | . 16 14 40 6 7 17 . 12 33 . . . 39 . 48 17 1 1 3 . 21 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 1 . . . . . 4 . . . . . . . . . 1 . . Critical Strikes 28 | . 2 1 3 4 2 2 . . 8 . . . 1 . . . . . 1 . 4 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Blast 10 | . . 1 2 4 2 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . 4 . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . Impale 8 | . . . . . . . . . 4 . . . . . . . . . . . 4 Melee Attacks 303 | . . . . . . . . 10 108 3 4 2 11 1 23 2 3 16 48 . 72 Impact 55 | . . . . . . . . 10 27 . 1 . . . . . . . 17 . . Slashing 86 | . . . . . . . . . . . . 1 9 1 23 2 3 16 31 . . Piercing 162 | . . . . . . . . . 81 3 3 1 2 . . . . . . . 72 Sneak Attacks 34 | . . . . . . . . . 19 . . . 1 1 3 2 . 1 7 . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . Follow-up Attacks 27 | . . . . . . . . . 11 . . . 1 . . . . . 6 . 9 Damage Inflicted 20159 | . 563 721 1731 527 565 1311 . 396 2879 . . . 2968 86 3444 767 249 179 900 5 2868 Guns 3286 | . 349 333 1242 . . 305 . 37 221 . . . . . . . . . . . 799 Cannons 3137 | . 211 388 489 527 437 1006 . 79 . . . . . . . . . . . . . Explosions 6180 | . . . . . 128 . . 280 . . . . 2322 . 2830 620 . . . . . Melee 7548 | . . . . . . . . . 2658 . . . 646 86 614 147 249 179 900 . 2069 Ramming 8 | . 3 . . . . . . . . . . . . . . . . . . 5 . Kinetic 4983 | . 100 616 1731 527 437 857 . 37 221 . . . . . . . . . . . 457 Thermal 936 | . 460 105 . . . . . . . . . . . . 29 . . . . . 342 Explosive 6151 | . . . . . 128 . . 280 . . . . 2322 . 2801 620 . . . . . Electromagnetic 533 | . . . . . . 454 . 79 . . . . . . . . . . . . . Impact 938 | . . . . . . . . . 619 . . . . . . . . . 319 . . Slashing 2424 | . . . . . . . . . . . . . 568 86 614 147 249 179 581 . . Piercing 4186 | . . . . . . . . . 2039 . . . 78 . . . . . . . 2069 Highest Corruption 15 | . . . . . . 8 8 8 3 1 1 1 . . 1 1 1 1 4 . 15 Average Corruption 3 | . . . . . . 5 8 8 1 1 1 1 . . 1 1 1 1 1 . 10 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . 18 4 40 10 3 3 1 . . 8 4 1 7 4 . 14 Message Errors 30 | . . . . . . 5 2 9 3 1 1 . . . 2 2 . 1 1 . 3 Matter Fused 25 | . . . . . . 3 . 16 1 1 . . . . . . . 3 . . 1 Heat Flow Errors 20 | . . . . . . 4 . 6 1 . 1 . . . 2 . 1 1 1 . 3 Energy Discharges 17 | . . . . . . 2 1 3 1 . 1 1 . . 2 1 . 1 . . 4 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . 3 . 3 2 1 . . . . 1 . . . 1 . 1 Data Loss (major) 5 | . . . . . . . . 1 1 . . . . . 1 1 . 1 . . . Alerts 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1833 | . . . 6 16 14 48 . . 594 . . . 212 56 327 . 110 65 154 . 231 Projectiles 84 | . . . 6 16 14 48 . . . . . . . . . . . . . . . Explosions 126 | . . . . . . . . . . . . . 43 . 83 . . . . . . Melee 1623 | . . . . . . . . . 594 . . . 169 56 244 . 110 65 154 . 231 Knockbacks 17 | . . 4 5 2 . 2 . . 4 . . . . . . . . . . . . Impact 4 | . . . . . . . . . 4 . . . . . . . . . . . . Kinetic 13 | . . 4 5 2 . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . 113 . . . . . . . . . . . 1 . Shots 5 | . . . . . . . . 5 . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 195 . 114 59 12 386 . 233 206 . 206 . 72 . 146 . 144 173 189 . 222 Average Temperature 56 | . 61 . 25 35 7 74 . 68 108 . 106 . 27 . 73 . 82 100 106 . 53 Received Heat Transfer 1956 | . 123 60 243 117 54 243 . 81 171 . 15 . . . 51 . . 66 198 . 534 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 2 . . 5 . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . 1 5 . 3 5 . . . . . . . . . 1 . 1 Impact Corruptions 19 | . . . . . 1 . . . 15 . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1780 | . 1258 222 . . . . . . . . . . . . 80 . . . . . 220 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Maximum Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . 1 2 Low Security (%) 76 | . 100 . 54 100 . . . . 68 . . . . 100 . . . . 100 93 70 Level 1 22 | . . . 45 . . . . . 31 . . . . . . . . . . 6 23 Level 2 . | . . . . . . . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 478 | . 31 . 316 179 . . . . 380 . . . . 163 . . . . 85 200 478 Initial 163 | . . . . 140 . . . . 50 . . . . 163 . . . . . . 75 Average 113 | . 4 . 130 133 . . . . 170 . . . . 124 . . . . 7 148 166 Influence Increases 5673 | . 96 . 637 155 90 260 . 280 872 . 30 . 618 21 661 150 10 95 319 254 1125 Destroy 0b10 Robot/C 2740 | . 60 . 380 120 80 220 . 80 220 . . . 420 20 480 140 . . 120 20 380 Destroy 0b10 Robot/NC 215 | . 10 . 35 . . 5 . . 105 . . . 5 . 15 . 10 5 20 . 5 Destroy Leader 454 | . 12 . 96 10 10 20 . 20 74 . . . 40 . 30 10 . . 32 10 90 Allied During Kill 486 | . . . . . . . . . 6 . . . 153 1 76 . . . 29 7 214 Successful Hack 62 | . 12 . 15 . . . . . 21 . . . . . . . . . 14 . . Disable Machine 60 | . . . 30 15 . . . . . . . . . . . . . . . . 15 Anti-Garrison Action 400 | . . . . . . . . . 200 . . . . . . . . . . 200 . Destroy Structure 131 | . 2 . 6 10 . . . . 21 . . . . . . . . . 44 2 46 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 1095 | . . . 75 . . 15 . 180 225 . 30 . . . 60 . . 90 45 15 360 Influence Decreases 5292 | . 96 . 327 386 169 220 40 200 580 362 40 . 357 208 625 228 42 95 319 110 888 Entered New Map 659 | . . . . 170 30 . 40 . 30 138 2 . . 98 29 21 32 . . . 69 Time Decay 3635 | . 96 . 317 206 139 140 . 190 490 214 38 . 317 90 507 207 10 75 134 110 355 Lost Part 612 | . . . 10 10 . 80 . 10 40 10 . . . . 49 . . 20 123 . 260 Lost Ally 386 | . . . . . . . . . 20 . . . 40 20 40 . . . 62 . 204 Squads Dispatched 29 | . 1 . 4 . . 1 . . 5 . . . . 2 . . . . 7 2 7 Investigation 9 | . . . 2 . . . . . 2 . . . . 1 . . . . 2 1 1 Extermination 9 | . . . . . . . . . 3 . . . . . . . . . 3 1 2 Reinforcement 10 | . 1 . 2 . . . . . . . . . . 1 . . . . 2 . 4 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 6 | . . . 2 . . . . . 2 . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 15 12 27 6 5 17 . 15 33 . 6 . 7 1 19 6 . 6 23 4 54 Peak Tracking Total 12 | . 4 3 7 3 3 7 . 8 5 . 5 . 7 1 6 5 . 6 9 3 12 Tactical Retreats 29 | . . . 4 . . 1 . 3 5 . 1 . . . 4 . . 2 2 1 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 1 . . . . . . . . . . . . . . . 2 2 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 8 | . . . 2 1 . . . . . . . . . . 4 . . . . . 1 Max in Single Turn 4 | . . . 1 1 . . . . . . . . . . 4 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 32 | . 5 . 7 . . . 4 . 5 . . 1 . . . 1 5 . 2 1 1 Terminals 15 | . 5 . 7 . . . . . 3 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 108 | . 15 . 15 . . . 30 . 16 . . 3 . . . 1 18 . 4 2 4 Successful 85 | . 8 . 8 . . . 30 . 11 . . 3 . . . 1 18 . 4 1 1 Failed 23 | . 7 . 7 . . . . . 5 . . . . . . . . . . 1 3 Catastrophic 3 | . 3 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 1 . . . . . . . 9 . . . . 3 . . . . 15 5 12 Terminals 44 | . 15 . 15 . . . . . 14 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . 1 . . . . . . . . . 4 . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . Terminal Hacks 72 | . 7 . 8 . . . 30 . 5 . . 3 . . . 1 18 . . . . Record 17 | . . . . . . . 11 . . . . . . . . . 6 . . . . Part Schematic 18 | . . . . . . . 11 . . . . 3 . . . . 4 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . . . . . 3 . 1 . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Emergency Access Points 4 | . . . 4 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . . . . . . . . . 4 . 1 Load Schematic 4 | . . . . . . . . . 1 . . . . . . . . . 2 . 1 Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . . . 5 . . . . . . . . . . 1 . Terminals 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . Botnet 3 | . . . . . . . . . 3 . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Jam 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 6 . . . . . 2 . . . . . . . . . 2 1 1 Full Trace Events 5 | . 1 . 1 . . . . . . . . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 11 . . . . 18 . . . . 4 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . . . . . . . 159 . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . 24 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . . 2 . . . . . . . 7 Allies Hacked 8 | . . . . . . . . . 1 . . . 2 . . . . . . . 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 27 | . . . . . . . . . 2 . . 4 2 . . . . . 3 1 15 Largest Group 11 | . . . . . . . . . 2 . . 4 6 4 3 . . . 2 1 11 Highest-Rated Group 758 | . . . . . . . . . 54 . . 159 219 140 110 . . . 206 269 758 Highest-Rated Ally 269 | . . . . . . . . . 29 . . 41 41 41 41 . . . 103 269 269 Zionite Dispatches 8 | . . . . . . . . . . . . . . 1 . . . . 2 1 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 2 Total Orders 10 | . . . . . . . . . . . . . . 1 6 . . . 1 . 2 DROP 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 EXPLORE 3 | . . . . . . . . . . . . . . 1 2 . . . . . . RETURN 4 | . . . . . . . . . . . . . . . 4 . . . . . . Ally Attacks 124 | . . . . . . . . . 3 . . . 6 3 22 . . . 14 3 73 Total Damage 5677 | . . . . . . . . . 56 . . . 292 108 486 . . . 1158 252 3325 Kills 28 | . . . . . . . . . . . . . 3 1 7 . . . 5 1 11 Allies Corrupted 5 | . . . . . . . . . 1 . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Active Infowar (turns) 15879 | . . . 1822 425 1708 1596 117 1275 1091 450 695 859 922 181 1401 1044 244 643 898 . 508 Optics 508 | . . . . . . . . . . . . . . . . . . . . . 508 Sensors 15153 | . . . 1822 425 1708 1596 117 1275 945 448 695 859 871 181 1382 1044 244 643 898 . . Terrain 7678 | . . . . . . . . . 231 450 695 859 922 181 1366 1044 244 643 898 . 145 Traps 212 | . . . . . . . . . 212 . . . . . . . . . . . . Machine Analysis 298 | . . . . . . . . . . . . . . . . . . . 298 . . Jamming 174 | . . . . . . . . . . . . . . . . . . . . . 174 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 18 | . . 1 . . 2 3 . 2 . 1 2 2 2 . 2 . . 1 . . . Drone Launches 9 | . . . . . . . . . . . . . . 3 2 . . 2 2 . . Drone Recoveries 7 | . . . . . . . . . . . . . . 1 4 . . 2 . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . 2 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 20507 | . 610 2818 1932 425 1708 1596 117 1275 1296 450 695 859 922 181 1602 1044 244 643 977 229 884 Spaces Moved 16850 | 1 377 1798 950 224 982 745 94 991 1397 779 740 1436 1365 244 1329 780 205 489 803 412 709 Core 1074 | . . 346 63 . . 1 . 581 80 . . . . . . . . . . . 3 Treads 3210 | . 96 527 887 224 982 494 . . . . . . . . . . . . . . . Legs 1088 | 1 281 42 . . . 250 94 410 . . . . . . . . . . . . 10 Wheels 938 | . . 883 . . . . . . . . . . . . . . . . . . 55 Hover 10171 | . . . . . . . . . 1317 779 740 1436 1365 244 1329 780 205 489 715 173 599 Flight 369 | . . . . . . . . . . . . . . . . . . . 88 239 42 Fastest Speed 34 | 120 120 50 50 162 162 160 120 50 50 52 56 56 56 56 56 110 110 110 40 35 34 Average Speed 99 | 120 130 145 152 162 162 192 122 111 60 55 56 56 56 58 92 125 110 110 69 50 59 Slowest Speed 500 | 120 160 260 163 163 162 500 190 260 120 56 56 56 56 106 160 160 111 111 150 75 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins 6 | . . . . . . . . . 2 . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 2 59 51 59 4 76 74 69 80 34 79 78 88 97 6 82 75 62 52 25 12 26 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 10 | . . . . . 1 1 1 . . . 1 1 . . 1 . 3 1 . . . Known Exits Taken 15 | . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . . 4 3 . 2 . . 2 1 5 . 3 . . 1 . . . Spaces Dug 130 | . . . 1 . 6 1 . 31 25 3 3 . . . 21 . . 12 17 . 10 Terrain Destroyed 615 | . . 1 4 11 27 8 . 54 25 3 3 . 160 . 225 55 . 12 17 . 10 Melee 88 | . . . . . . . . 7 25 3 3 . . . 11 . . 12 17 . 10 Projectile 32 | . . 1 4 11 8 8 . . . . . . . . . . . . . . . AOE 495 | . . . . . 19 . . 47 . . . . 160 . 214 55 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Total 19666 | . 450 1939 1312 256 1074 834 97 1122 1678 791 1015 1491 1481 282 1621 836 216 574 1156 428 1013 Wait 1622 | . 15 42 216 1 71 34 . 91 103 7 272 34 48 28 193 32 . 56 267 7 105 Move 16827 | . 376 1797 949 223 981 744 93 990 1396 778 739 1435 1364 243 1328 779 204 488 802 409 709 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 100 | . 10 15 17 4 . 2 . 2 11 . . 4 5 2 8 1 2 4 5 . 8 Fast Attach 132 | . 1 7 18 3 1 7 1 3 17 1 . 6 1 1 3 2 4 1 16 6 33 Attach 61 | . 2 5 6 1 1 3 1 1 8 . 1 . 1 3 13 5 . 2 4 . 4 Detach 27 | . . . 2 . 1 . 1 1 4 . . 1 1 2 7 5 . . 1 1 . Swap 49 | . 8 2 9 . . 1 . 3 12 1 . . 2 1 3 . 1 . 2 . 4 Drop 161 | . 11 25 28 4 1 . 1 7 12 1 . 10 8 1 6 3 2 3 18 1 19 Fire 342 | . 26 43 67 20 18 43 . 14 17 . . . 32 . 37 7 . . . . 18 Melee 260 | . . . . . . . . 10 87 3 3 1 9 1 23 2 3 16 41 . 61 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 73 | . . . . . . . . . 11 . . . 10 . . . . . . . 52 Trap 4 | . . . . . . . . . . . . . . . . . . 4 . . . Miscellaneous 3 | . . 3 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met 8R-AWN 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Derelicts attacked the area 574 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Entered Subcaves 967 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 971 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2030 | -10/Subcaves | Ambushed by Subdweller buried in earth 2031 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2775 | -10/Subcaves | Build established: Scavenger-Mutant 3059 | -10/Subcaves | Discovered new exit (range 10) 3060 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3073 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3231 | -10/Subcaves | Learned Materials emergency access door positions 3391 | -10/Subcaves | A Subdweller sparked back to life 3391 | -10/Subcaves | A Subdweller sparked back to life 3391 | -10/Subcaves | A Subdweller sparked back to life 3392 | -10/Subcaves | Core integrity fell below 50% 3429 | -10/Subcaves | Entered Materials 3429 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4418 | -8/Materials | Destroyed 9 combat bots 5276 | -8/Materials | Discovered new exit (range 14) 5359 | -8/Materials | Identified exit to Factory 5361 | -8/Materials | Entered Factory 5361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5674 | -7/Factory | Discovered new exit (range 6) 5680 | -7/Factory | Identified exit to Lower Caves 5786 | -7/Factory | Entered Lower Caves 6300 | -7/Lower Caves | Spotted B-75 Beast 6566 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6763 | -7/Lower Caves | Learned Factory security intel 7461 | -7/Lower Caves | Discovered new exit (range 9) 7473 | -7/Lower Caves | Identified exit to Lower Caves 7494 | -7/Lower Caves | Entered another Lower Caves area 7499 | -7/Lower Caves | Discovered new exit (range 9) 8059 | -7/Lower Caves | Encountered a Warlord checkpoint 8214 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8382 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 8643 | -7/Lower Caves | Learned Factory stockpile data 9071 | -7/Lower Caves | Discovered new exit (range 11) 9090 | -7/Lower Caves | Entered Data Miner 9091 | -7/Data Miner | Discovered new exit (range 7) 9114 | -7/Data Miner | Met Data Miner 9147 | -7/Data Miner | Learned location of Section 7 (-3) 9147 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9157 | -7/Data Miner | Received God Mode back door access code from Data Miner 9207 | -7/Data Miner | Entered Proximity Caves 9489 | -6/Proximity Caves | Build established: Mutant 10085 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10445 | -6/Proximity Caves | Learned Factory terminal intel 10454 | -6/Proximity Caves | Learned 12 Factory zone layouts 10478 | -6/Proximity Caves | Discovered new exit (range 10) 10482 | -6/Proximity Caves | Entered Factory 10482 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10483 | -6/Factory | Identified exit to Lower Caves 10487 | -6/Factory | Loaded intel: 23 terminal locations 11222 | -6/Factory | Discovered new exit (range 8) 11252 | -6/Factory | Identified exit to Factory 11601 | -6/Factory | Lost 3 parts (2p1u) 11745 | -6/Factory | Discovered exit to Factory (range 14) 11778 | -6/Factory | Entered Lower Caves 11813 | -6/Lower Caves | Encountered a Warlord checkpoint 11820 | -6/Lower Caves | Learned location of 1 exit from Factory 12067 | -6/Lower Caves | Build established: Scavenger-Scout 12115 | -6/Lower Caves | Discovered new exit (range 10) 12201 | -6/Lower Caves | Spotted B-75 Beast 12228 | -6/Lower Caves | Identified exit to Lower Caves 12228 | -6/Lower Caves | Entered another Lower Caves area 12229 | -6/Lower Caves | Encountered a Warlord checkpoint 12275 | -6/Lower Caves | Discovered exit to Factory (range 5) 12649 | -6/Lower Caves | Learned location of Extension (-5) 12651 | -6/Lower Caves | Learned Factory garrison access intel 12761 | -6/Lower Caves | Discovered new exit (range 20) 12921 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12922 | -6/Lower Caves | Identified exit to Zion 12923 | -6/Lower Caves | Entered Zion 12932 | -6/Zion | Given A8's code to call for help 12968 | -6/Zion | System corruption cleaned by Quarantine Array 13002 | -6/Zion | Discovered new exit (range 10) 13130 | -6/Zion | Learned Factory emergency access door positions 13209 | -6/Zion | Learned location of 2 exits from Factory 13231 | -6/Zion | Found Prototype Launcher 13231 | -6/Zion | Identified Gui. Missile Launcher 13234 | -6/Zion | Found Gui. Missile Launcher 13360 | -6/Zion | Learned location of Warlord (-4) 13387 | -6/Zion | Met Imprinter 13396 | -6/Zion | Imprinted 13398 | -6/Zion | Declared Zion's savior 13438 | -6/Zion | Build established: Scout 13745 | -6/Zion | Identified exit to Proximity Caves 13782 | -6/Zion | Entered Proximity Caves 13782 | -5/Proximity Caves | Accompanied by 4 allies 14184 | -5/Proximity Caves | Destroyed 9 combat bots 14235 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14504 | -5/Proximity Caves | Discovered exit to Factory (range 12) 14505 | -5/Proximity Caves | Learned Factory emergency access door positions 14515 | -5/Proximity Caves | Learned Factory interactive machine intel 14704 | -5/Proximity Caves | Entered Factory 14704 | -5/Factory | Accompanied by 4 allies 14704 | -5/Factory | Evolved 2 slots: Utility x2 14705 | -5/Factory | Identified exit to Upper Caves 14705 | -5/Factory | Identified exit to Factory 14705 | -5/Factory | Identified exit to Extension 14707 | -5/Factory | Loaded intel: 56 interactive machine locations 14708 | -5/Factory | Loaded intel: 4 garrison access locations 14769 | -5/Factory | Discovered exit to Upper Caves (range 15) 14811 | -5/Factory | Zion Recon squad teleported in 14831 | -5/Factory | Discovered exit to Factory (range 13) 14885 | -5/Factory | Entered Upper Caves 14885 | -5/Upper Caves | Accompanied by 5 allies 14899 | -5/Upper Caves | Encountered a Warlord checkpoint 14972 | -5/Upper Caves | Ambushed by research squad 14972 | -5/Upper Caves | P-70 Sage assimilated allied Fighter 6a 15041 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 15347 | -5/Upper Caves | Attracted the attention of an 0b10 base 15389 | -5/Upper Caves | Destroyed 7 combat bots 15675 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15812 | -5/Upper Caves | Build established: Assassin 16334 | -5/Upper Caves | Discovered new exit (range 17) 16477 | -5/Upper Caves | Identified exit to Upper Caves 16487 | -5/Upper Caves | Entered another Upper Caves area 16496 | -5/Upper Caves | Discovered exit to Factory (range 12) 16693 | -5/Upper Caves | Build established: Skirmisher 17332 | -5/Upper Caves | Build established: Assassin 17494 | -5/Upper Caves | Discovered new exit (range 15) 17530 | -5/Upper Caves | Identified exit to Zhirov 17531 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17531 | -5/Upper Caves | Entered Zhirov 17531 | -5/Zhirov | Discovered new exit (range 3) 17551 | -5/Zhirov | Met Zhirov 17572 | -5/Zhirov | Learned location of Quarantine (-3) 17572 | -5/Zhirov | Learned location of Testing (-2) 17572 | -5/Zhirov | Learned location of Command (-1) 17592 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17610 | -5/Zhirov | Found Alien Artifact 17610 | -5/Zhirov | Identified Transdimensional Reconstructor 17610 | -5/Zhirov | Warped through subspace 17641 | -5/Zhirov | Found Alien Artifact 17641 | -5/Zhirov | Identified Integrated Dissipator 17641 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17774 | -5/Zhirov | Identified exit to Proximity Caves 17775 | -5/Zhirov | Entered Proximity Caves 17775 | -4/Proximity Caves | Spotted B-86 Titan 18354 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18418 | -4/Proximity Caves | Entered Factory 18418 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18467 | -4/Factory | Zion Hacking Resupply teleported in 18475 | -4/Factory | Found Prototype Hackware 18475 | -4/Factory | Identified Exp. System Shield 18664 | -4/Factory | Fabricated Antigrav System? 18760 | -4/Factory | Build established: Hacker-Assassin 18970 | -4/Factory | Lost 3 parts (1n2u) 19040 | -4/Factory | Spotted B-86 Titan 19081 | -4/Factory | Fabricated Antigrav System? 19229 | -4/Factory | Retrieved Zion intel report: Emergency Access 19246 | -4/Factory | Retrieved Zion intel report: Trap Installations 19247 | -4/Factory | Zion Heavy squad teleported in 19256 | -4/Factory | Build established: Hacker-Scout 19320 | -4/Factory | Cargo convoy interrupted 19320 | -4/Factory | Spotted Executioner 19380 | -4/Factory | Lost 3 allies 19384 | -4/Factory | Discovered new exit (range 15) 19388 | -4/Factory | Lost 12 parts (2p4n4u2w) 19394 | -4/Factory | Core integrity fell below 50% 19394 | -4/Factory | Identified exit to Research 19395 | -4/Factory | Entered Research 19395 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19396 | -3/Research | Identified exit to Armory 19419 | -3/Research | Incoming investigation squad redirected 19541 | -3/Research | Zion Experimental squad teleported in 19624 | -3/Research | Entered Armory 19624 | -3/Armory | Accompanied by 1 ally 19855 | -3/Armory | Zion Hover Resupply teleported in 20004 | -3/Armory | Zion Fire squad teleported in 20105 | -3/Armory | P-80 Master assimilated allied Archangel 8a 20139 | -3/Armory | Lost 6 allies 20145 | -3/Armory | Lost 7 parts (1p3n3u) 20207 | -3/Armory | Zion Hover Resupply teleported in 20233 | -3/Armory | P-80 Master assimilated allied 0V-QG3(A) 20273 | -3/Armory | Found Prototype Protection 20273 | -3/Armory | Identified Zio. Shade Armor 20290 | -3/Armory | System corruption reached 10% 20326 | -3/Armory | Lost 4 allies 20358 | -3/Armory | Spotted B-86 Titan 20361 | -3/Armory | Zion Hacker squad teleported in 20361 | -3/Armory | Lost 10 parts (2p2n6u) 20368 | -3/Armory | Allies destroyed B-86 Titan 20470 | -3/Armory | Core integrity fell below 50% 20496 | -3/Armory | Core integrity fell below 20% 20508 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 20490_ Knocked back. 20493_ System corrupted: Heat flow error (+270). 20494_ Overheating: System interference. 20494_ Adv. Signal Interpreter temporarily disabled. 20495_ Imp. Gyrokinetic Inverter severed. 20497_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 6E. 20498_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 20502_ Detecting system override signal. 20502_ Slug penetrates Wall. 20506_ Imp. Gyrokinetic Inverter blown off. 20506_ Enh. Force Lance blown off. 20506_ E-15 Imp destroyed. 20507_ Adv. System Shield blown off. 20507_ Adv. Signal Interpreter blown off. 20507_ E-15 Imp destroyed. 20507_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ??#?#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ??????#?#???#????????????????????????????????????? | | ??????###?????????????????#########??????????????? | | ??????# #####?????????????#%""""" #??????????????? | | ??????# ###############/" T"" #??????????????? | | ??????# = +%!e #??????????????? | | ??????# ##### ;c==== #??????????????? | | #?##### #???# =]%/== ]#??????????????? | | ???# #??## c### ####??????????????? | | #### ## #####??# @ ;####?????????????????? | | ?? ? + H ##????????????????????? | | ! =? #% #?????????????????????? | | ! == # #?????????????????????? | | == # #?????????????????????? | | ! == # #?????????????????????? | | #### # == #####?#???????????????????? | | ???# # == #?????????????????????????? | | #??# !!! ## #?????????????????????????? | | ??## !%[% ############?????????????????????????? | | ###" !! #????????????????????????????????????? | | !# # [= =|!#????????????????????????????????????? | | " #"]%= ##%#?######???#?????????????????????????? | | ### !! "##!#?! !#?????????????????????????????? | | #?###"""##!# #?????????????????????????????? | | ##???###### # [[[ #?????????????????????????????? | | ????????#?# + [[! #?????????? ??????????????? | | ??????#?#?# # [[! #????????# ????????????? | | ??????????# # #????????# #???????????? | | ??????????#[#?############### #???????????? | | ????????###*#??# ?? # #???????????? | | ??????????#!#??# ??" " # #???????????? | | ??????????#%#??# " " # #???????????? | | ??????????#=#??# " " # #???????????? | | ??????#?#?#[#??# " " # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 44 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 14 Power Amplification 30 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Ripper | -6/Zion | Free Imp. Trap Scanner | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Mass Driver | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ C-35 Carver | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Antigrav System | x2 | -4/Factory Antigrav System | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellMasterDevice Manual? 0 Play Time 03:47:22 Cumulative 413.5 hours Start 2025.07.05 @ 00:28:11 End 2025.07.23 @ 02:31:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e269979e-4879-41db-b666-9b25b21e4a8b