Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 09:00:36 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2334) 2334 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1109) 1109 TOTAL SCORE: 9483 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 189 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 1112/1150 Matter 139/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Hovering (54) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Cooling System High-capacity Storage Unit Recoil Nullifier Improved Focal Shield > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (20) --- Advanced Heat Sink Improved Kinecellerator Weapon Cycler Transmission Jammer Improved Transmission Jammer Advanced Shield Generator High-powered Tractor Beam Drone Bay (1/2) Variable Charge Gun Disruptor Cannon Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Recoil Nullifier Improved Kinecellerator Improved Transmission Jammer Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Backup Power I Spiked Medium Treads Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Advanced Heat Sink Advanced Heat Sink Advanced Melee Analysis Suite Weapon Cycler Transmission Jammer High-powered Tractor Beam Drone Bay Variable Charge Gun Disruptor Cannon KE Penetrator Heavy Flak Cannon Improved Proton Missile Launcher Makeshift Sword Makeshift Sword [Rating: 112] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Slots Evolved 12 | . . . . . 8 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 4 . . . . . . . Utility 6 | . . . . . 4 . . . . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 149 | 1 13 6 6 1 29 24 13 2 8 27 1 18 Power 12 | . 2 . . . 1 3 1 . . 3 . 2 Engine 6 | . 2 . . . 1 2 . . . 1 . . Core 5 | . . . . . . 1 1 . . 2 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 38 | . 3 . 2 . 8 5 7 . . 6 . 7 Treads 13 | . 2 . 2 . 2 5 1 . . 1 . . Leg 16 | . 1 . . . 4 . 6 . . 4 . 1 Wheel 2 | . . . . . 2 . . . . . . . Hover 6 | . . . . . . . . . . . . 6 Flight 1 | . . . . . . . . . . 1 . . Utility 52 | 1 4 5 2 1 12 8 2 . 2 9 1 5 Device 31 | 1 1 3 1 1 4 4 1 . 2 7 1 5 Storage 8 | . 3 . . . 3 2 . . . . . . Processor 5 | . . . . . 2 1 1 . . 1 . . Hackware 3 | . . . . . 2 1 . . . . . . Protection 5 | . . 2 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 47 | . 4 1 2 . 8 8 3 2 6 9 . 4 Energy Gun 12 | . 3 1 . . 2 3 . . . 3 . . Energy Cannon 5 | . . . 1 . 1 . . . 1 2 . . Ballistic Gun 9 | . . . . . . . 3 2 2 1 . 1 Ballistic Cannon 7 | . . . 1 . 1 2 . . 2 . . 1 Launcher 4 | . 1 . . . 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . Slashing Weapon 7 | . . . . . 2 1 . . 1 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . Corrupted Parts 4 | . . . . . 1 3 . . . . . . System Corruption 27 | . . . . . 9 18 . . . . . . Parts Lost 22 | . . 2 1 . 7 3 1 . . 5 . 3 Power 4 | . . . . . . 1 1 . . 1 . 1 Propulsion 9 | . . . . . 4 1 . . . 3 . 1 Utility 5 | . . 1 1 . 1 . . . . 1 . 1 Weapon 4 | . . 1 . . 2 1 . . . . . . Highest Loss Streak 6 | . . 1 1 . 6 2 1 . . 3 . 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 100 88 56 99 91 100 95 78 83 Engine 8 | . 14 14 14 14 5 3 3 . . . 5 . Core 1 | . . . . . . . 2 6 6 5 5 4 Treads 18 | . 19 28 28 28 17 14 16 6 6 2 5 2 Leg 11 | . 8 . . . 16 . 22 33 33 31 21 5 Device 14 | . 14 8 5 14 10 13 20 20 20 26 21 26 Storage 9 | . 14 14 14 14 6 3 6 6 6 5 5 5 Processor 3 | . . . . . 6 3 9 13 13 5 5 4 Hackware 1 | . . . . . 5 4 2 . . . . . Protection 2 | . . 5 8 . 4 . . . . 1 . . Energy Gun 5 | . 15 25 2 . 2 3 . . . 1 . . Energy Cannon 3 | . . . 13 14 1 . . . . 1 . . Ballistic Gun 2 | . 2 . . . . . 12 4 8 1 5 8 Ballistic Cannon 4 | . . . 12 14 4 3 . . 3 . . . Launcher 2 | . 9 2 . . . . . . . 2 . . Peak Build Rating 112 | 7 11 9 12 12 48 45 67 66 68 80 72 112 Average Rating 30 | 6 10 8 10 11 31 24 58 61 66 74 71 93 On Entrance 34 | 6 7 11 9 12 12 7 45 66 66 68 72 71 Naked Turns 28 | . . . . . 28 . . . . . . . Heaviest Build 89 | 14 32 34 36 35 51 64 65 60 64 76 63 89 Greatest Support 98 | 20 40 40 40 40 60 88 88 68 68 98 68 76 Greatest Overweight (x) 22 | . 1 . . . 2 1 2 . . 22 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 8 11 15 15 15 13 12 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 14 9 17 17 20 20 20 20 Average Carried 12 | 5 10 14 14 14 10 3 12 17 17 18 19 16 Final Capacity 20 | 8 15 15 15 15 5 20 20 20 20 20 20 20 Final Carried 20 | 5 15 14 15 15 4 9 17 17 20 20 19 13 Class Distribution -------------------- 44% | Scavenger-Mutant 37% | Mutant 17% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Matter Collected 2801 | 200 330 205 190 10 452 365 266 . 423 270 . 90 Remotely . | . . . . . . . . . . . . . Salvage Created 2852 | 28 360 135 383 . 603 338 173 . 492 250 . 90 Parts 126 | 3 25 10 21 . 25 6 11 . 12 7 . 6 Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 9 . . . 6 6 . 9 . . . Prevented 4 | . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Combat Hostiles Destroyed 49 | . 14 4 5 . 6 5 3 . 6 5 . 1 Melee 3 | . . . . . 2 1 . . . . . . Guns 19 | . 7 4 . . . 1 3 . 2 1 . 1 Cannons 13 | . . . 5 . 2 2 . . 4 . . . AOE 11 | . 5 . . . 2 . . . . 4 . . Classes Destroyed 19 | 1 4 2 4 . 5 3 . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 3 | . . . 1 . 2 . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . Swarmer 13 | . 9 3 . . . . . . 1 . . . Grunt 17 | . 5 . 1 . 1 . 2 . 3 5 . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 3 | . . . 2 . . . . . 1 . . . Specialist 3 | . . . . . 2 . . . . . . 1 Hunter 3 | . . . . . 2 . 1 . . . . . Programmer 3 | . . . 1 . . 1 . . 1 . . . Heavy 1 | . . . . . 1 . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . Wasp 3 | . . . . . . 3 . . . . . . Best Kill Streak 4 | 1 3 2 3 . 3 3 2 . 3 4 . 1 Combat Bots Only 4 | . 3 2 3 . 2 3 2 . 3 4 . 1 Max Kills in Single Turn 4 | 1 2 1 1 . 2 1 1 . 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 . . . . 4 . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Hostile Shots Fired 565 | . 59 61 27 . 161 74 24 . 32 80 . 47 Missed 163 | . 10 16 6 . 56 25 4 . 5 29 . 12 Damage Taken 5698 | . 509 309 259 . 1439 779 379 . 387 1074 . 563 Core 860 | . 98 46 25 . 169 227 97 . 14 146 . 38 Absorbed by Shields 448 | . . . . . 81 . 15 . 142 162 . 48 Ignored by Resistances 48 | . . . . . . . . . . 48 . . Regen/Repaired (Parts) 88 | . 32 . . . 56 . . . . . . . Core Remaining (%) 64 | 100 . . . 32 . . . . 40 85 . . Volleys Fired 212 | 1 60 18 18 . 37 8 21 . 28 14 . 7 Largest 2 | 2 2 2 2 . 2 2 2 . 2 2 . 2 Hottest 225 | 70 115 115 107 . 105 133 105 . 74 225 . 68 Shots Fired 332 | 2 88 36 28 . 53 15 38 . 42 17 . 13 Gun 213 | 2 66 36 . . 15 9 38 . 21 14 . 12 Cannon 90 | . . . 28 . 33 6 . . 21 2 . . Launcher 29 | . 22 . . . 5 . . . . 1 . 1 Special . | . . . . . . . . . . . . . Kinetic 142 | 1 13 . 10 . 19 6 34 . 42 5 . 12 Thermal 157 | 1 53 36 18 . 29 7 4 . . 9 . . Explosive 27 | . 22 . . . 5 . . . . . . . Electromagnetic 6 | . . . . . . 2 . . . 3 . 1 Robot Hit Streak 16 | 1 9 4 10 . 16 5 4 . 13 6 . 14 Robot Miss Streak 6 | . 2 6 4 . 3 2 4 . 2 2 . . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 214 | 1 47 19 17 . 35 23 17 . 30 13 . 12 Core Hits 123 | 1 29 10 9 . 20 10 13 . 15 9 . 7 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 12 | . . . . . . 2 2 . 2 2 . 4 Critical Strikes 20 | . 4 1 . . 2 2 2 . 2 2 . 5 Burn 5 | . 4 1 . . . . . . . . . . Destroy 11 | . . . . . . . 2 . 2 2 . 5 Blast 1 | . . . . . 1 . . . . . . . Smash 2 | . . . . . . 2 . . . . . . Sever 1 | . . . . . 1 . . . . . . . Melee Attacks 70 | . . . . . 9 22 . . 11 25 . 3 Impact 21 | . . . . . . 21 . . . . . . Slashing 49 | . . . . . 9 1 . . 11 25 . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6162 | 12 941 278 446 . 1672 838 297 . 725 795 . 158 Guns 2052 | 12 556 278 . . 199 149 297 . 178 289 . 94 Cannons 1512 | . . . 446 . 653 100 . . 298 15 . . Explosions 1370 | . 385 . . . 467 . . . . 454 . 64 Melee 1228 | . . . . . 353 589 . . 249 37 . . Ramming . | . . . . . . . . . . . . . Kinetic 1507 | . 85 . 166 . 283 100 233 . 476 70 . 94 Thermal 2344 | 12 510 278 280 . 569 115 64 . . 516 . . Explosive 813 | . 346 . . . 467 . . . . . . . Electromagnetic 270 | . . . . . . 34 . . . 172 . 64 Impact 562 | . . . . . . 562 . . . . . . Slashing 666 | . . . . . 353 27 . . 249 37 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 34 | . . . 1 . 10 30 31 31 34 3 . . Average Corruption 21 | . . . 1 . 9 21 30 31 32 2 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 169 | . . . 2 . 14 50 52 5 45 1 . . Message Errors 32 | . . . 1 . 1 5 13 1 11 . . . Matter Fused 43 | . . . 1 . 7 10 12 1 12 . . . Heat Flow Errors 15 | . . . . . 1 5 3 1 5 . . . Energy Discharges 30 | . . . . . 1 9 8 1 10 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . . 1 8 8 1 1 . . . Data Loss (major) 6 | . . . . . . 4 1 . 1 . . . Misfires 10 | . . . . . 2 2 4 . 2 . . . Alerts 4 | . . . . . 1 3 . . . . . . Misdirections 3 | . . . . . . 2 1 . . . . . Weapon Failures 6 | . . . . . . 1 2 . 3 . . . Overload Shots 4 | . . . . . . . . . . 4 . . Effects 1 | . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . 1 . . Overflow Damage 717 | . 6 . 8 . 187 328 . . 69 119 . . Projectiles 30 | . . . 8 . 20 . . . 2 . . . Explosions 152 | . 6 . . . 27 . . . . 119 . . Melee 535 | . . . . . 140 328 . . 67 . . . Knockbacks 9 | . . . 1 . 1 4 . . 3 . . . Impact 4 | . . . . . . 4 . . . . . . Kinetic 5 | . . . 1 . 1 . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 334 | . 19 . . . 148 . . . . 167 . . Shots 6 | . 1 . . . 2 . . . . 3 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 428 | 30 278 81 344 . 82 238 236 185 224 428 . . Average Temperature 78 | 18 87 41 134 . 17 71 73 112 41 136 . . Received Heat Transfer 1027 | . 174 156 87 . 99 30 81 . 94 170 . 136 Effects 2 | . . . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 16 | . . . . . . 16 . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . Parts Melted 7 | . 4 . 1 . . . 1 . . 1 . . Heat Transferred 4583 | 37 1617 777 481 . 796 250 150 . . 475 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Peak Influence 902 | 5 359 . 94 . 190 . . . . 902 233 179 Initial 684 | . 3 . 69 . . . . . . 684 228 163 Average 184 | 3 150 . 30 . 63 . . . . 579 232 172 Maximum Alert Level 3 | . 1 . . . . . . . . 3 1 . Low Security (%) 67 | 100 63 . 100 . 100 . . . . . . 100 Level 1 15 | . 36 . . . . . . . . 5 100 . Level 2 14 | . . . . . . . . . . 77 . . Level 3 3 | . . . . . . . . . . 16 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 5 . . . . 4 1 1 Investigation 5 | . 2 . . . 1 . . . . 1 1 . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 5 | . . . . . 4 . . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Distress Signals 3 | . 2 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 23 9 4 . 25 9 3 . 10 19 . 5 Peak Tracking Total 10 | . 3 4 3 . 10 4 2 . 3 6 . 4 Tactical Retreats 12 | . 2 4 . . 2 1 . . . 3 . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Traps Triggered 5 | . 1 . . . 1 . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered 3 | . . . . . . 3 . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Machines Disabled 17 | . 5 2 . . 2 . . . . 8 . . Max in Single Turn 4 | . 2 1 . . 2 . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Machines Accessed 29 | . 9 . 5 . 5 . 1 4 . 3 2 . Terminals 18 | . 8 . 5 . 2 . . . . 1 2 . Fabricators 3 | . . . . . 2 . . . . 1 . . Repair Stations 3 | . 1 . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 86 | . 25 . 13 . 11 . 1 26 . 6 4 . Successful 54 | . 14 . 2 . 6 . 1 26 . 4 1 . Failed 32 | . 11 . 11 . 5 . . . . 2 3 . Catastrophic 6 | . . . 3 . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 15 . 8 . 3 . . . . . . . Terminals 45 | . 20 . 13 . 6 . . . . 2 4 . Fabricators 5 | . . . . . 3 . . . . 2 . . Repair Stations 9 | . 5 . . . 2 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 34 | . 3 . 2 . 1 . 1 26 . . 1 . Record 11 | . . . . . . . . 11 . . . . Part Schematic 10 | . . . 1 . . . . 9 . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 3 . . . . 2 . . Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . Build 2 | . . . . . 1 . . . . 1 . . Repair Station Hacks 8 | . 4 . . . 2 . . . . 2 . . Scan Component 5 | . 3 . . . 1 . . . . 1 . . Repair 3 | . 1 . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . . . . . . . Terminals 7 | . 7 . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 8 . 6 . 4 . . . . 2 1 . Full Trace Events 7 | . 2 . 2 . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . Part Schematics Acquired 10 | . . . 1 . . . . 9 . . . . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . Time 83 | . 32 . . . 13 . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . 11 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Total Allies 13 | . . . 11 . . . . . . 2 . . Largest Group 11 | . . . 11 11 10 . . . . 2 . . Highest-Rated Group 263 | . . . 263 263 253 . . . . 82 . . Highest-Rated Ally 41 | . . . 34 34 34 . . . . 41 . . Total Orders 2 | . . . . . . . . . . 1 . 1 EXPLORE 2 | . . . . . . . . . . 1 . 1 Ally Attacks 19 | . . . . . 5 . . . . 14 . . Total Damage 682 | . . . . . 166 . . . . 516 . . Kills 6 | . . . . . 2 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . 1 3 . . . . . Drone Launches 3 | . . . . . . . . . . 2 . 1 Drone Recoveries 2 | . . . . . . . . . . 1 . 1 Decoded 0b10 Intel 19 | . . . . . . . . . . 19 . . Traps 1 | . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . 3 . . Items 9 | . . . . . . . . . . 9 . . Patrols 5 | . . . . . . . . . . 5 . . Guards 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Turns Passed 10569 | 30 2402 475 1727 1020 717 1019 984 105 766 1122 34 168 Spaces Moved 5815 | 20 1204 215 884 635 337 648 673 85 453 560 27 74 Core 363 | . . . . . 85 277 . . . 1 . . Treads 3409 | . 949 215 884 635 161 371 193 . . . . 1 Legs 1967 | 20 255 . . . 77 . 480 85 453 559 27 11 Wheels 14 | . . . . . 14 . . . . . . . Hover 62 | . . . . . . . . . . . . 62 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 50 120 120 120 120 120 54 Average Speed 142 | 120 156 160 160 160 138 115 132 120 120 127 120 101 Slowest Speed 1150 | 120 190 160 160 160 260 165 260 120 120 1150 120 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 97 14 95 55 9 70 79 70 62 15 1 41 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . 1 . . . . . . 1 . . . . Known Exits Taken 4 | . . 1 1 . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 1 . 1 1 1 . . Scrap Searched 15 | . . . . 3 . 5 4 . 3 . . . Spaces Dug 84 | . 40 . . . 9 2 . . 7 24 . 2 Terrain Destroyed 337 | . 166 . . . 90 2 . . 7 69 . 3 Melee 35 | . . . . . 2 2 . . 7 22 . 2 Projectile 15 | . . . . . 12 . . . . 3 . . AOE 286 | . 166 . . . 76 . . . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac DSF Total 7727 | 24 1645 308 1172 642 518 861 732 88 630 926 28 153 Wait 1199 | 2 343 69 120 . 79 141 13 . 122 278 . 32 Move 5803 | 19 1203 214 883 634 336 647 672 84 452 559 26 74 Hop . | . . . . . . . . . . . . . Pick Up 68 | . 14 1 6 3 15 9 9 . 6 5 . . Fast Attach 59 | 1 2 . 2 . 13 14 6 2 . 11 . 8 Attach 25 | . . 2 1 . 9 6 1 . . 2 . 4 Detach 12 | . . . . . 1 4 . . . 2 . 5 Swap 65 | . 11 4 3 1 7 4 6 . 8 14 1 6 Drop 79 | 1 12 . 8 4 12 5 4 2 3 13 1 14 Fire 212 | 1 60 18 18 . 37 8 21 . 28 14 . 7 Melee 70 | . . . . . 9 22 . . 11 25 . 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . Rewire 131 | . . . 131 . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 787 | -10/Materials | Build established: Scavenger-Mutant 920 | -10/Materials | Repaired Particle Gun 930 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Discovered new exit (range 13) 1414 | -10/Materials | Build established: Mutant 1682 | -10/Materials | Discovered new exit (range 15) 2270 | -10/Materials | Learned location of 1 exit from Recycling 2277 | -10/Materials | Discovered new exit (range 14) 2303 | -10/Materials | Learned location of 1 exit from Storage 2328 | -10/Materials | Learned location of 2 exits from Mines 2343 | -10/Materials | Learned 4 Subcaves zone layouts 2350 | -10/Materials | Learned Storage emergency access door positions 2351 | -10/Materials | Loaded intel: 16 trap records 2352 | -10/Materials | Learned Storage trap positions 2423 | -10/Materials | Discovered new exit (range 6) 2433 | -10/Materials | Entered Subcaves 2434 | -10/Subcaves | Identified exit to Recycling 2764 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2812 | -10/Subcaves | Core integrity fell below 50% 2908 | -10/Subcaves | Entered Recycling 2909 | -9/Recycling | Identified exit to Scraptown 3477 | -9/Recycling | Scanned before Scraplab entrance 3586 | -9/Recycling | Discovered new exit (range 5) 4309 | -9/Recycling | Build established: Commander-Mutant 4566 | -9/Recycling | Entered Scraplab 4635 | -9/Recycling | Entered Scraptown 4635 | -9/Scraptown | Accompanied by 11 allies 4635 | -9/Scraptown | System corruption cleaned by C-Scrubber 4893 | -9/Scraptown | Discovered new exit (range 11) 4977 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5031 | -9/Scraptown | Visited Scrapoid Research Area 5053 | -9/Scraptown | Visited Shadow of the Wyrm 5074 | -9/Scraptown | Visited Awakened 5114 | -9/Scraptown | Visited TADAMA 5175 | -9/Scraptown | Visited Symbiants 5204 | -9/Scraptown | Visited Cave Peace 5258 | -9/Scraptown | Visited Fellowship of the Rings 5655 | -9/Scraptown | Entered Factory 5655 | -6/Factory | Accompanied by 10 allies 5655 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 5797 | -6/Factory | Repaired Lgt. Treads 5943 | -6/Factory | Lost 10 allies 6140 | -6/Factory | System corruption reached 10% 6154 | -6/Factory | Build established: Scavenger-Mutant 6226 | -6/Factory | Fabricated Med. Storage Unit (x1) 6326 | -6/Factory | Released all parts (11) 6354 | -6/Factory | Lost 6 parts (4n2w) 6368 | -6/Factory | Discovered new exit (range 6) 6372 | -6/Factory | Entered Lower Caves 6625 | -6/Lower Caves | Build established: Mutant 6722 | -6/Lower Caves | Encountered a Warlord checkpoint 6756 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6830 | -6/Lower Caves | System corruption reached 30% 7033 | -6/Lower Caves | Spotted B-75 Beast 7080 | -6/Lower Caves | Build established: Scavenger-Mutant 7113 | -6/Lower Caves | Discovered new exit (range 10) 7194 | -6/Lower Caves | Learned Factory stockpile data 7260 | -6/Lower Caves | Ambushed by wild Derelicts 7391 | -6/Lower Caves | Entered another Lower Caves area 7402 | -6/Lower Caves | Core integrity fell below 50% 7556 | -6/Lower Caves | Discovered new exit (range 16) 8060 | -6/Lower Caves | Identified exit to Data Miner 8069 | -6/Lower Caves | Learned Factory stockpile data 8163 | -6/Lower Caves | Encountered a Warlord checkpoint 8177 | -6/Lower Caves | Learned Factory stockpile data 8375 | -6/Lower Caves | Entered Data Miner 8375 | -6/Data Miner | Discovered new exit (range 6) 8398 | -6/Data Miner | Met Data Miner 8432 | -6/Data Miner | Learned location of Section 7 (-2) 8432 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8447 | -6/Data Miner | Received God Mode back door access code from Data Miner 8480 | -6/Data Miner | Entered Proximity Caves 8616 | -5/Proximity Caves | Spotter reported a threat 8807 | -5/Proximity Caves | Spotter reported a threat 8995 | -5/Proximity Caves | Spotter reported a threat 9047 | -5/Proximity Caves | Spotter reported a threat 9144 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9218 | -5/Proximity Caves | Discovered new exit (range 8) 9246 | -5/Proximity Caves | Entered Factory 9246 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9489 | -5/Factory | Lost 3 parts (1p2n) 9546 | -5/Factory | Search patrols dispatched 9701 | -5/Factory | Incoming investigation squad redirected 9828 | -5/Factory | Fabricated H-66 Slayer? 9846 | -5/Factory | Search patrols dispatched 10146 | -5/Factory | First assault squad dispatched 10222 | -5/Factory | Discovered new exit (range 15) 10368 | -5/Factory | Entered another Factory area 10368 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10369 | -4/Factory | Identified exit to Extension 10371 | -4/Factory | Identified exit to DSF 10402 | -4/Factory | Entered DSF 10435 | -4/DSF | Additional patrols routed to DSF 10515 | -4/DSF | Discovered new exit (range 30) 10570 | -4/DSF | Self-destructed Last Messages --------------- 10493_ Dropped Spk. Medium Treads. 10494_ Dropped Cesium-ion Thruster. 10495_ Dropped Field Propulsion Drive. 10495_ Dropped Adv. Heat Sink. 10496_ Dropped Adv. Melee Analysis Suite. 10499_ Drone released from Drone Bay. 10515_ EXIT=FOUND 10523_ Drone retrieved by Drone Bay. 10527_ Dropped Mak. Sword. 10528_ Dropped Mic. Fission Core. 10535_ Acquired Mic. Fission Core. 10550_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10563_ Machine Analyzer destroyed. 10563_ Mic. Fission Core destroyed. 10564_ Knocked back. 10565_ Antimatter Reactor severed. 10567_ Imp. Proton Missile Launcher severed. 10568_ The unstable cave ceiling collapses. 10569_ Hvy. Flak Cannon severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????######??###?????? ????????????? | | ??????#== #? #??!#?? ##??????????? | | ??????#== ## #!!!## #??????????? | | ??????# ???????????? | | ??????# ???? H ???????????? | | ??????# ???????? ???????????? | | ??????# #??????????? ???????????? | | ??????# #??????????? #???????????? | | ??????### ###??????### ###?????????? | | ???????#= ==#???????!! !!??????????? | | ???????#= ==#???????!! !!??????????? | | ???????#= ==#???????!! !???????????? | | ???????## ###???????#" ###?????????? | | ???????# = #???????!! !!#?????????? | | ???????#== =#####????! !!#?????????? | | ???????## ## ####?! !!??????????? | | ??????###! #!#@c ===#?# #???????????? | | ???####""==/#ccc ### ### #?????? | | ???#"""""=! [ | | ???#"##"" = | | ??????#"""""##== ===# !!![[# #!!##"" | | ??????#"""""#### #### !!![[#??##?????? | | ??????####"### # #??#########?????????? | | ?????????#"#?#####????????????????????? | | ?????????""#??????????????????????????? | | ?????????##???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 7 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Med. Storage Unit | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveWeldingFilter Manual? 0 Play Time 01:37:18 Cumulative 86.6 hours Start 2024.11.19 @ 18:30:33 End 2024.11.20 @ 09:00:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1234ae94-1a89-4e5c-9e6d-05dbb73c68d5