Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.11 @ 08:37:23 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1626) 1626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 3725 Bonus ------- High Alert Combat Kills 159 Cogmind --------- Core Integrity 491/550 Matter 300/300 Energy 182/265 System Corruption 0% Temperature Cool (8) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Cooling System High-capacity Storage Unit Core Analyzer Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Cooling System High-capacity Storage Unit Core Analyzer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 37 | 7 4 18 8 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 6 | 2 . 3 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 3 6 4 Device 3 | . . 2 1 Storage 7 | 2 3 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 12 | 2 . 7 3 Energy Gun 4 | . . 2 2 Energy Cannon 4 | . . 4 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 99 | . 100 100 95 Engine 12 | . 14 11 9 Treads 25 | . 28 22 27 Device 5 | . . 11 9 Storage 24 | . 28 22 18 Protection 6 | . . 11 13 Energy Gun 5 | . . 8 17 Energy Cannon 5 | . . 13 . Ballistic Gun 13 | . 28 . . Naked Turns . | . . . . Heaviest Build 88 | 15 41 87 88 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 2 | 2 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 16 20 20 Average Capacity 15 | 5 12 18 20 Most Carried 20 | 4 16 20 20 Average Carried 13 | 2 9 18 18 Final Capacity 20 | 8 16 20 20 Final Carried 20 | 4 16 20 19 Class Distribution -------------------- 59% | Mutant 31% | Hauler-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 851 | 282 296 183 90 Remotely . | . . . . Salvage Created 2679 | 112 710 863 994 Parts 134 | 7 34 47 46 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 11 11 16 Guns 21 | . 11 1 9 Cannons 4 | . . 4 . AOE 9 | . . 4 5 Classes Destroyed 11 | 2 4 2 3 Worker 3 | . 1 . 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 5 | . 2 3 . Recycler 8 | 1 1 3 3 Watcher 4 | . 2 2 . Swarmer 8 | . . 4 4 Grunt 22 | . 11 4 7 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 6 | . . 3 3 Best Kill Streak 9 | 2 4 4 9 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 4 | 1 1 4 3 Gunslinging . | . . . . Exploded 4 | . . 4 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1222 | . 252 266 704 Core 109 | . 24 26 59 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 90 93 . Volleys Fired 122 | 2 44 34 42 Largest 2 | 2 2 2 2 Hottest 112 | 40 40 112 90 Shots Fired 239 | 4 88 65 82 Gun 192 | 4 88 20 80 Cannon 44 | . . 44 . Launcher 3 | . . 1 2 Special . | . . . . Kinetic 92 | 4 88 . . Thermal . | . . . . Explosive 3 | . . 1 2 Electromagnetic 144 | . . 64 80 Robot Hit Streak 25 | 3 14 14 25 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 181 | 3 67 46 65 Core Hits 95 | 3 32 22 38 Critical Hits 2 | . 1 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3657 | 42 816 1137 1662 Guns 1998 | 42 802 195 959 Cannons 767 | . . 767 . Explosions 858 | . . 155 703 Melee . | . . . . Ramming 34 | . 14 20 . Kinetic 844 | 42 802 . . Thermal 349 | . . 27 322 Explosive 509 | . . 128 381 Electromagnetic 1921 | . . 962 959 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 96 | . . . 96 Projectiles . | . . . . Explosions 96 | . . . 96 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | . . . 136 Shots 4 | . . . 4 Rammed 6 | . 3 3 . Targets Rammed 7 | . 4 3 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 143 | . 2 143 132 Average Temperature 41 | . 2 33 62 Received Heat Transfer 546 | . 141 117 288 Siege Activations . | . . . . Robots Corrupted 4 | . . 2 2 Combat Hostiles 4 | . . 2 2 Parts Fried 13 | . . 8 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 468 | . . 50 418 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 1 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 769 | 10 205 398 769 Initial 53 | . 6 20 53 Average 182 | 4 95 197 463 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 72 | 100 98 53 26 Level 1 17 | . 1 46 1 Level 2 7 | . . . 52 Level 3 2 | . . . 19 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 3 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 22 22 25 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 3 | . . . 3 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 8 16 2 Successful 15 | . 4 10 1 Failed 10 | . 3 6 1 Catastrophic 2 | . 1 1 . Database Lockouts 1 | . 1 . . Manual 18 | . 5 11 2 Terminals 22 | . 8 12 2 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 4 1 Terminals 5 | . . 4 1 Track 2 | . . 1 1 Botnet 2 | . . 2 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 5 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2464 | 89 1117 906 352 Spaces Moved 1005 | 48 501 359 97 Core 12 | 12 . . . Treads 993 | 36 501 359 97 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 177 | 146 168 192 180 Slowest Speed 200 | 160 180 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 81 45 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . . 9 Terrain Destroyed 83 | . . 1 82 Melee . | . . . . Projectile . | . . . . AOE 83 | . . 1 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1447 | 60 683 514 190 Wait 214 | . 107 66 41 Move 1002 | 47 500 358 97 Hop . | . . . . Pick Up 39 | 4 16 18 1 Fast Attach 8 | 7 . . 1 Attach 5 | . . 2 3 Detach . | . . . . Swap 24 | . 4 16 4 Drop 26 | . 8 17 1 Fire 122 | 2 44 34 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 4 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Central database locked down 733 | -10/Materials | Discovered new exit (range 8) 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Utility x2 1503 | -9/Materials | Discovered new exit (range 8) 1648 | -9/Materials | Discovered new exit (range 21) 1794 | -9/Materials | Build established: Hauler-Mutant 1842 | -9/Materials | Discovered new exit (range 8) 1947 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1980 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2081 | -9/Materials | Discovered new exit (range 15) 2113 | -9/Materials | Entered another Materials area 2113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2465 | -8/Materials | Self-destructed Last Messages --------------- 02417_ R-06 Scavenger collects Remote Shield. 02420_ Chain reaction triggered in Lgt. Ion Engine. 02420_ Destroyed Tractor Beam. 02420_ R-06 Scavenger destroyed. 02420_ K-01 Serf destroyed. 02421_ K-01 Serf collects debris. 02437_ Lgt. Armor Plating destroyed. 02439_ L-31 Rogue system terminally corrupted. 02439_ Imp. Ion Engine fried. 02442_ K-01 Serf collects debris. 02447_ W-25 Informer sends out distress signal. 02448_ Acquired 5 matter. 02448_ U-05 Engineer lays Concrete. 02453_ G-47 Trooper destroyed. 02453_ U-05 Engineer lays Concrete. 02459_ Chain reaction triggered in Imp. Ion Engine. 02460_ U-05 Engineer lays Concrete. 02462_ U-05 Engineer destroyed. 02463_ R-06 Scavenger collects Aluminum Leg. 02464_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????## ???????????????????????? | | ???????????????????## ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? g ???????????????????????? | | ???????????????????###g [#??????????????????????? | | ???????????????????# ; %#??????????????????????? | | ???????????????????# ;*=!#??????????????????????? | | ????????????????????#; ==#??????????????????????? | | ?????????????????????#=% ##?????????????????????? | | ?????????????????????#*%=;#?????????????????????? | | ????????????????????##!!l=#?????????????????????? | | ??????????########### =!=@#?????????????????????? | | ????????? ag %= %!*#?????????????????????? | | ????????? r !g = #?????????????????????? | | ????????? % !% #?????????????????????? | | ??????????+########## = #?????????????????????? | | ????????????????????#####%#?????????????????????? | | ??????????????????????### #?????????????????????? | | ??????????????????????# # ##?????########???????? | | ??????????????????????#!%!%#?????#!!!!!!#???????? | | ??????????????????????##;%=#?????#! !!!!#???????? | | ??????????????????????# =%!#?????# #???????? | | ??????????????????????###[###???## ####????? | | ??????????????????????# =%* ##### #????? | | ??????????????????????# #????? | | ??????????????????????# " #????? | | ??????????????????????# [ " #????? | | ??????????????????????# ##### ! " ##????? | | ??????????????????????######## ### ! #?????? | | ??????????????????????### # [#?????? | | ??????????????????????# #?????? | | ?????????????????????## [ u #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticHackingStick Manual? 0 Play Time 00:13:36 Cumulative 673.8 hours Start 2020.12.11 @ 08:25:10 End 2020.12.11 @ 08:37:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1022 Rogue 1022 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 774dd823-9004-4119-807c-eb8e634c6f72