Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 21:19:22 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (4234) 4234 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 9464 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 99 Aligned with FarCom 300 Friendly Fire -546 Cogmind --------- Core Integrity 1/850 Matter 202/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Experimental Heat Sink Recalibrator Firepult Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium-Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Advanced Myomer Leg Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Particle Charger > --- WEAPON ----------- Firepult Kinetic Autogun Construct/G > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine High-capacity Matter Pod High-capacity Matter Pod Advanced Terrain Scanner Improved Utility Shielding AS-neutralizer No. 17b Heavy Laser Enhanced Autogun Enhanced Autogun Missile Launcher Falx Falx Longsword +1 [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 4 | . . . . . 2 . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 76 | 6 3 . 11 4 24 11 1 16 Power 8 | 1 . . 1 2 2 2 . . Engine 8 | 1 . . 1 2 2 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 1 1 7 5 . 2 Treads 2 | 2 . . . . . . . . Leg 16 | . . . 1 1 7 5 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 . 3 1 7 1 1 5 Device 12 | . . . 2 1 3 1 1 4 Storage 3 | 1 . . 1 . 1 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . . . 3 . . 1 Artifact . | . . . . . . . . . Weapon 30 | 2 2 . 6 . 8 3 . 9 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 17 | 1 2 . 3 . 7 3 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . 2 3 . . Parts Lost 25 | . . . 6 . 5 1 . 13 Power 6 | . . . 2 . 1 . . 3 Propulsion 5 | . . . 2 . . . . 3 Utility 9 | . . . 1 . 3 . . 5 Weapon 5 | . . . 1 . 1 1 . 2 Highest Loss Streak 6 | . . . 6 . 3 1 . 4 To Critical Strikes 4 | . . . 3 . . . . 1 Average Slot Usage (%) 84 | . 95 100 79 94 88 99 89 55 Engine 9 | . 14 14 9 12 8 9 9 4 Treads 7 | . 28 28 17 . . . . . Leg 15 | . . . . 26 26 27 26 13 Device 9 | . . . . 12 13 9 17 18 Storage 10 | . 14 14 14 14 9 9 9 5 Protection 6 | . 9 14 8 . 6 18 . . Ballistic Gun 21 | . 17 28 22 28 23 26 27 2 Naked Turns . | . . . . . . . . . Heaviest Build 91 | 13 17 17 34 38 64 65 64 91 Greatest Support 78 | 40 40 40 40 40 57 64 64 78 Greatest Overweight (x) 15 | 2 . . 9 1 1 1 . 15 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 Average Capacity 15 | 6 8 8 13 15 17 20 20 17 Most Carried 20 | 5 8 8 13 15 20 20 19 16 Average Carried 12 | 2 4 7 8 14 16 19 15 10 Final Capacity 20 | 8 8 8 15 15 20 20 20 5 Final Carried 19 | 2 8 8 13 15 19 19 15 5 Scrap Engine Consumption 47 | . . . . . . . 21 26 Constructs Created 4 | . . . . . . . 1 3 Constructs Modified 10 | . . . . . . . . 10 Class Distribution -------------------- 50% | Mutant 20% | Scavenger-Tank 12% | Scavenger-Mutant 9% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Gunner | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3908 | 238 45 225 304 158 1329 889 167 553 Remotely . | . . . . . . . . . Salvage Created 4982 | . 101 . 136 258 1620 1044 162 1661 Parts 216 | . 6 . 2 10 77 54 12 55 Haulers Intercepted 4 | . . . . . 2 1 . 1 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 86 | . 4 . 4 5 22 17 3 31 Melee 3 | . . . 1 . . . . 2 Guns 56 | . 4 . . 5 22 17 3 5 Cannons 5 | . . . . . . . . 5 AOE 13 | . . . 3 . . . . 10 Classes Destroyed 16 | . 2 . 1 . 7 1 . 5 Worker 4 | . . . . . 3 1 . . Builder 6 | . . . . . 1 . . 5 Tunneler 1 | . . . . . . . . 1 Hauler 4 | . . . . . 2 1 . 1 Recycler 2 | . . . . . 1 . . 1 Operator 1 | . . . . . . 1 . . Watcher 6 | . . . . . 3 2 . 1 Swarmer 11 | . 3 . . . . . . 8 Cutter 2 | . . . . . . . . 2 Grunt 43 | . 1 . . 5 17 10 . 10 Brawler 4 | . . . . . . . . 4 Protector 1 | . . . . . . . . 1 Sentry 15 | . . . . . 3 7 3 2 Hunter 3 | . . . . . 2 . . 1 Programmer 3 | . . . . . . . . 3 Assembled 5 | . . . 5 . . . . . Best Kill Streak 8 | . 3 . 3 3 4 4 1 8 Combat Bots Only 7 | . 3 . 3 3 3 3 1 7 Max Kills in Single Turn 4 | . 1 . 2 2 2 2 1 4 Gunslinging 1 | . . . . 1 1 . . . Exploded 3 | . . . 2 . . . . 3 Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Damage Taken 6312 | . 55 . 942 88 1194 518 78 3437 Core 1240 | . 9 . 189 30 117 46 . 849 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 157 | . . . 55 . . . . 102 Regen/Repaired (Parts) 501 | . . . . . 213 54 18 216 Core Remaining (%) 59 | 100 . . . 8 . . 70 . Volleys Fired 299 | . 6 . 23 9 96 59 10 96 Largest 3 | . 2 . 2 2 3 3 3 2 Hottest 308 | . 60 . 56 60 122 78 75 308 Shots Fired 637 | . 12 . 26 18 261 176 30 114 Gun 558 | . 12 . 18 18 261 176 30 43 Cannon 65 | . . . . . . . . 65 Launcher 9 | . . . 3 . . . . 6 Special 5 | . . . 5 . . . . . Kinetic 590 | . 6 . 18 18 249 176 30 93 Thermal 33 | . 6 . . . 12 . . 15 Explosive 9 | . . . 3 . . . . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 4 . 3 6 5 13 15 7 Robot Miss Streak 10 | . 2 . 3 2 10 5 1 7 Penetration Max 1 | . . . . 1 1 1 . 1 Secondary Targets 4 | . . . . 1 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . Shots Hit Robots 352 | . 7 . 27 12 115 100 23 68 Core Hits 210 | . 5 . 14 6 57 43 5 80 Critical Kills 16 | . . . . 3 13 . . . Critical Parts Destroyed 28 | . . . . 6 16 2 1 3 Critical Strikes 59 | . . . 5 9 30 2 1 12 Destroy 47 | . . . 2 9 30 2 1 3 Blast 7 | . . . . . . . . 7 Sever 5 | . . . 3 . . . . 2 Melee Attacks 23 | . . . 17 . . . . 6 Impact . | . . . . . . . . . Slashing 23 | . . . 17 . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10837 | . 95 . 1444 272 2282 1908 392 4444 Guns 5689 | . 95 . 121 272 2282 1908 392 619 Cannons 824 | . . . . . . . . 824 Explosions 3287 | . . . 513 . . . . 2774 Melee 1036 | . . . 810 . . . . 226 Ramming 1 | . . . . . . . . 1 Kinetic 6038 | . 40 . 121 272 2167 1908 392 1138 Thermal 2868 | . 55 . . . 115 . . 2698 Explosive 875 | . . . 513 . . . . 362 Electromagnetic 19 | . . . . . . . . 19 Impact . | . . . . . . . . . Slashing 1036 | . . . 810 . . . . 226 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 2 2 9 Average Corruption 2 | . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . 10 9 10 Message Errors 6 | . . . . . . 3 2 1 Matter Fused 10 | . . . . . . 3 4 3 Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (major) 3 | . . . . . . 3 . . Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 336 | . . . 15 . . . . 321 Projectiles . | . . . . . . . . . Explosions 336 | . . . 15 . . . . 321 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 245 | . . . 49 . . . . 196 Shots 6 | . . . 1 . . . . 5 Rammed 4 | . . . 1 . . . . 3 Targets Rammed 4 | . . . 1 . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 355 | . 6 . 16 7 292 221 66 355 Average Temperature 61 | . 6 . 12 3 43 15 45 154 Received Heat Transfer 1359 | . 6 . . 51 549 288 9 456 Effects 4 | . . . . . . . . 4 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . . . . . . . 8 Combat Hostiles 8 | . . . . . . . . 8 Parts Melted 41 | . . . . . 2 . . 39 Heat Transferred 9350 | . 125 . . . 222 . . 9003 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1118 | . 130 . . 124 247 424 187 1118 Initial 147 | . . . . . . 49 147 8 Average 206 | . 78 . . 42 92 245 84 643 Maximum Alert Level 4 | . . . . . 1 2 . 4 Low Security (%) 68 | 100 100 100 . 100 82 34 100 13 Level 1 13 | . . . . . 17 56 . 6 Level 2 5 | . . . . . . 8 . 20 Level 3 10 | . . . . . . . . 54 Level 4 1 | . . . . . . . . 5 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 . . . 6 3 . 9 Investigation 7 | . 2 . . . 3 2 . . Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . . . . . 3 1 . 3 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Distress Signals 7 | . . . . . 1 4 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 4 . 6 5 36 25 3 53 Peak Tracking Total 7 | . 3 . 7 3 5 4 2 6 Tactical Retreats 22 | . . . . . 2 4 . 16 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 8 | . 2 . . . 3 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 33 | . . . 4 . 3 2 . 24 Max in Single Turn 8 | . . . 2 . 1 1 . 8 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 29 | . 1 . 1 . 5 6 11 5 Terminals 14 | . 1 . . . 2 5 6 . Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . . . 2 1 . . Recycling Units 7 | . . . . . . . 5 2 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 67 | . 3 . 1 . 17 18 21 7 Successful 27 | . 2 . 1 . 8 4 9 3 Failed 40 | . 1 . . . 9 14 12 4 Catastrophic 10 | . 1 . . . . 5 3 1 Database Lockouts . | . . . . . . . . . Manual 17 | . 1 . 1 . . 12 3 . Terminals 34 | . 3 . . . 4 12 15 . Fabricators 3 | . . . . . . . . 3 Repair Stations 14 | . . . . . 8 6 . . Recycling Units 8 | . . . . . . . 6 2 Scanalyzers 5 | . . . . . 5 . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 10 | . 2 . 1 . 2 1 4 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . . . . 1 . 1 . Unreport Threat 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 4 3 . . Scan Component 4 | . . . . . 2 2 . . Repair 3 | . . . . . 2 1 . . Recycling Unit Hacks 7 | . . . . . . . 5 2 Report Inventory 7 | . . . . . . . 5 2 Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 25 | . 2 . . . 5 6 10 2 Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . Time 215 | . . . . . 162 53 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 3 | . . . . . . . . 3 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total Allies 5 | . . . 2 3 . . . . Largest Group 3 | . . . 2 3 3 . . . Highest-Rated Group 40 | . . . 18 40 40 . . . Highest-Rated Ally 16 | . . . 9 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . 7 . 26 . . . Total Damage 357 | . . . 107 . 250 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 2 | . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Turns Passed 9208 | 50 490 832 1754 794 1969 1027 784 1508 Spaces Moved 4793 | 39 259 520 803 558 775 434 596 809 Core 344 | 24 . . 76 . . . . 244 Treads 1457 | 15 259 520 663 . . . . . Legs 2992 | . . . 64 558 775 434 596 565 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 126 125 50 Average Speed 159 | 97 160 160 190 124 180 177 125 153 Slowest Speed 800 | 160 160 160 500 190 195 196 126 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 45 96 72 95 63 70 98 18 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 122 | . . . 19 5 23 1 . 74 Melee . | . . . . . . . . . Projectile 36 | . . . 6 5 22 1 . 2 AOE 85 | . . . 13 . . . . 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total 5904 | 50 324 521 985 637 1176 614 626 971 Wait 562 | . 45 . 96 64 251 87 9 10 Move 4785 | 38 258 519 802 557 774 433 595 809 Hop . | . . . . . . . . . Pick Up 78 | 6 9 1 20 2 18 10 2 10 Fast Attach 13 | 2 . . . 3 5 1 . 2 Attach 39 | 4 2 . 7 . 10 1 1 14 Detach 12 | . . . 2 . 2 . 1 7 Swap 24 | . 1 . 4 1 9 9 . . Drop 65 | . 3 1 13 1 11 14 8 14 Fire 299 | . 6 . 23 9 96 59 10 96 Melee 23 | . . . 17 . . . . 6 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 51 | -11/Junkyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered Mines 552 | -10/Mines | Met a Derelict bent on vengeance 604 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 608 | -10/Mines | Found Prototype Device 789 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 789 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Discovered new exit (range 16) 911 | -10/Mines | Discovered new exit (range 11) 988 | -10/Mines | Learned Materials interactive machine intel 1094 | -10/Mines | Learned location of Storage (-8) 1373 | -10/Mines | Entered Exiles 1410 | -10/Exiles | Met 8R-AWN 1439 | -10/Exiles | Met EX-HEX 1484 | -10/Exiles | Met EX-BIN 1503 | -10/Exiles | Aligned with FarCom system 1505 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1585 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1629 | -10/Exiles | Met EX-DEC 2072 | -10/Exiles | Discovered new exit (range 14) 2283 | -10/Exiles | Found Longsword +1 2285 | -10/Exiles | Found Firepult 2290 | -10/Exiles | Found Field Lobotomy Kit 2442 | -10/Exiles | Attacked by the Exiles 2462 | -10/Exiles | Core integrity fell below 50% 2463 | -10/Exiles | Assimilated as-47337 with FLK Orb 2469 | -10/Exiles | Assimilated as-25476 with FLK Orb 2525 | -10/Exiles | Found Prototype Ballistic Gun 2531 | -10/Exiles | Found Prototype Ballistic Gun 2536 | -10/Exiles | Found Prototype Device 2544 | -10/Exiles | Lost 6 parts (2p2n1u1w) 2547 | -10/Exiles | Identified 8R-AWN's Boregun (x2) 3019 | -10/Exiles | Destroyed 8R-AWN 3028 | -10/Exiles | Identified AS-neutralizer No. 17b 3127 | -10/Exiles | Stole two prototypes: Firepult, Longsword +1 3127 | -10/Exiles | Entered Mines 3170 | -9/Mines | Core integrity fell below 20% 3321 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3515 | -9/Mines | Build established: Scavenger-Mutant 3525 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3569 | -9/Mines | Discovered new exit (range 9) 3921 | -9/Mines | Entered Materials 3921 | -8/Materials | Accompanied by 3 allies 3921 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3922 | -8/Materials | Identified exit to Storage 3923 | -8/Materials | Loaded intel: 17 interactive machine locations 3964 | -8/Materials | Identified Exp. Sensor Array 4765 | -8/Materials | Lost 3 parts (1p1u1w) 4946 | -8/Materials | Discovered new exit (range 10) 5081 | -8/Materials | Build established: Scavenger-Tank 5295 | -8/Materials | Repaired Broken Adv. Myomer Leg 5610 | -8/Materials | Repaired Imp. Light Armor Plating 5890 | -8/Materials | Entered Storage 6784 | -8/Storage | Repaired Broken Carbon-fiber Leg 6903 | -8/Storage | Used back door to open Recycling access 6903 | -8/Storage | Discovered new exit (range 5) 6917 | -8/Storage | Entered Recycling 6930 | -8/Recycling | Found Scrap Engine 7240 | -8/Recycling | Build established: Gunner 7431 | -8/Recycling | Discovered new exit (range 15) 7701 | -8/Recycling | Entered Factory 7701 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7926 | -6/Factory | Garrison activated, responded to threat 7973 | -6/Factory | Destroyed 7 combat bots 8051 | -6/Factory | First assault squad dispatched 8591 | -6/Factory | Build established: Mutant 8863 | -6/Factory | Lost 4 parts (2p1n1u) 8886 | -6/Factory | Spotted B-75 Beast 9096 | -6/Factory | Core integrity fell below 50% 9200 | -6/Factory | Core integrity fell below 20% 9209 | -6/Factory | Self-destructed Last Messages --------------- 09098_ Acquired 24 matter. 09108_ Arm. Scrap Engine consumes Surge Thruster. 09127_ System corrupted: IFF burst signal emitted. 09129_ Longsword +1 severed. 09130_ Acquired Longsword +1. 09131_ C-17 Slicer destroyed. 09133_ Acquired 19 matter. 09176_ >ZQV%%NMRSIUW,5S5RA94N UO>W%M>U6UAL9VF 09181_ Arm. Scrap Engine consumes Prototype Flight Unit. 09190_ Arm. Scrap Engine destroyed. 09190_ Scrap Engine core remains intact and functional. 09195_ Y-54 Guardian Flak Gun severed. 09199_ Y-54 Guardian Imp. Light Armor Plating severed. 09200_ System corrupted: Longsword +1 rejected. 09201_ Slammed into Y-54 Guardian. 09201_ Destabilizing: System interference. 09201_ Scrap Engine temporarily disabled. 09202_ Slammed into Y-54 Guardian. 09209_ Scrap Engine destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????????# "" # #????# # ! ## | | ??????????????# ""?# #????# # ## | | ??????????????# ?# #????# # ## | | ??????????????###??# #????# # ## | | ???????????????????# #????# # ## | | ???????????????????# #????# # ## | | ???????????????????#+?????# # ## | | ??????????????????????????# # ! ## | | ??????????????????????????# # ## | | ??????????????????????????# # + ** | | ??????????????????????????# # ## * | | ??????????????????????????# # ## | | ??????????????????????????# # ## | | ??????????????????????????# # /! ## | | ?????????????????????????## R#####/###### | | ?????????????????????????# [ | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????+ | | ???????????????????????? # | | ??????????????????????? # | | ??????????????????????? ?# #############+### | | ?????????? #####+##### #??????# | | ?????????? R #??????# | | ?????????? @ % #??????# | | ?????????? ^ #??????# | | ??????????H #??????# | | ??????????? #??????# | | ??????????? k #??????# | | ???????????? #??????# | | ???????????? ########################## | | ???????????? ????????????# ## | | ?????????????????????????# ## | | ?????????????????######??# """"" " " ## | | ????????????????? ! ??# """"" "G" ##########+ | | ?????????????????? ! ?# """ """ #??????# | | ?????????????????? ?# #??????# "" | | ??????????????????"" """ #######+#######??????# "" | | ??????????????????"" """ ###### = ######## "" | | ?????????? ??????"" """ + + | | ????????? ??# ## ## "" ######## | | ???????? ?# ! ! # # # """ #??????# | | ???????? ###/############# "F ########### | | ??????? % """ | | ??????? % """ | | ??????# """ % """ | | ??????# % | | ??????# !! | | ??????# / ! %!!#################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 22 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed RemoteTargetingBarrier Manual? 0 Play Time 00:55:38 Cumulative 69.5 hours Start 2023.10.17 @ 20:27:02 End 2023.10.17 @ 21:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 112 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 530e530f-a051-4160-8968-7df63f9bacc1