Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.08 @ 01:51:29 Player: haldagan Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (101) 101 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 361 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 230/250 System Corruption 1% Temperature Critical (540) Movement Rolling (95) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Laser Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Light Assault Rifle Light Cannon Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 7 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 5 | 3 2 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . To Critical Strikes . | . . Average Slot Usage (%) 96 | . 96 Engine 14 | . 14 Wheel 28 | . 28 Storage 14 | . 14 Protection 10 | . 10 Energy Gun 26 | . 26 Naked Turns . | . . Heaviest Build 18 | 14 18 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 8 8 Average Carried 7 | 4 7 Final Capacity 8 | 8 8 Final Carried 8 | 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 290 | 234 56 Remotely . | . . Salvage Created 111 | . 111 Parts 6 | . 6 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 4 | . 4 Guns 2 | . 2 AOE 2 | . 2 Classes Destroyed 2 | . 2 Swarmer 2 | . 2 Grunt 2 | . 2 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 439 | . 439 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 16 | . 16 Largest 2 | . 2 Hottest 115 | . 115 Shots Fired 32 | . 32 Gun 32 | . 32 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 27 | . 27 Explosive . | . . Electromagnetic 5 | . 5 Robot Hit Streak 6 | . 6 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 18 | . 18 Core Hits 5 | . 5 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 305 | . 305 Guns 236 | . 236 Cannons . | . . Explosions 69 | . 69 Melee . | . . Ramming . | . . Kinetic . | . . Thermal 262 | . 262 Explosive . | . . Electromagnetic 43 | . 43 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 1 | . 1 Average Corruption 1 | . 1 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Message Errors 1 | . 1 Misfires 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 35 | . 35 Shots 1 | . 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 650 | . 650 Average Temperature 243 | . 243 Received Heat Transfer 18 | . 18 Effects 13 | . 13 Shutdowns 2 | . 2 Interference 2 | . 2 Short Circuit 1 | . 1 Damage (minor) 1 | . 1 Damage (major) 3 | . 3 Damage (core) 4 | . 4 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 655 | . 655 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 116 | . 116 Initial . | . . Average 37 | . 46 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 6 | . 6 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Jun Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 6 | . 6 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 12 | . 12 Successful 9 | . 9 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 10 | . 10 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 7 | . 7 Record 3 | . 3 Prototype ID Bank 1 | . 1 Emergency Access Points 1 | . 1 Dispatch Records 1 | . 1 Maintenance Status 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 2 | . 2 Report Inventory 2 | . 2 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 278 | 55 223 Spaces Moved 237 | 46 191 Core 4 | 4 . Treads . | . . Legs . | . . Wheels 233 | 42 191 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 79 | 77 80 Slowest Speed 80 | 80 80 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 21 | 4 39 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 2 | . 2 Melee . | . . Projectile . | . . AOE 2 | . 2 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 295 | 64 231 Wait 14 | . 14 Move 236 | 45 191 Hop . | . . Pick Up 17 | 12 5 Fast Attach . | . . Attach 8 | 6 2 Detach . | . . Swap 2 | 1 1 Drop 2 | . 2 Fire 16 | . 16 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 210 | -10/Materials | Discovered new exit (range 7) 271 | -10/Materials | Core integrity fell below 50% 272 | -10/Materials | Core integrity fell below 20% 280 | -10/Materials | Core destroyed Last Messages --------------- 00257_ Lgt. Ion Engine melted. 00257_ S-10 Pest destroyed. 00257_ Switching to secondary target: S-10 Pest. 00263_ Power failure, Ion Engine shutdown. 00270_ Overheating: Core damaged (-42). 00271_ Overheating: Core damaged (-50). 00272_ Overheating: Core damaged (-37). 00273_ Overheating: System interference. 00273_ Med. Laser temporarily disabled. 00273_ Particle Gun temporarily disabled. 00274_ Overheating: Ion Engine damaged (-21). 00274_ Overheating: Sml. Storage Unit damaged (-49). 00274_ Overheating: Wheel damaged (-12). 00275_ Power failure, Ion Engine shutdown. 00278_ Wheel broken. 00278_ Overheating: Short circuit. 00279_ Overheating: Lgt. Assault Rifle damaged (-36). 00280_ Overheating: Core damaged (-50). 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