Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.06 @ 03:36:42 Player: CrashCricket Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1947) 1947 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 4928 Bonus ------- Follower Combat Kills 70 Friendly Fire -114 Cogmind --------- Core Integrity 0/700 Matter 318/400 Energy 124/125 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Medium Matter Pod Core Analyzer Authchip [R/Combat] > --- WEAPON (4) ------- Autogun > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Core Shielding Improved Medium Armor Plating Authchip [R/NC] Authchip [Propulsion] > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Wheel Compact Wheel Medium Storage Unit Trap Scanner Visual Processing Unit Improved Signal Interpreter Target Analyzer Core Analyzer Authchip [Device] Beam Rifle Beam Cannon Beam Cannon Beam Cannon Beam Cannon Flak Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Authchip [R/NC] Protection Core Shielding Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . 1 . 2 . . Weapon 2 | . . . . . 2 Parts Attached 84 | 6 4 3 27 11 33 Power 8 | . 1 1 2 2 2 Engine 7 | . 1 . 2 2 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 22 | 2 . 2 4 7 7 Treads 2 | 2 . . . . . Leg 2 | . . 2 . . . Wheel 11 | . . . 4 4 3 Hover 1 | . . . . . 1 Flight 6 | . . . . 3 3 Utility 26 | 2 1 . 14 1 8 Device 6 | 1 . . 5 . . Storage 4 | . 1 . 1 . 2 Processor 6 | . . . 5 . 1 Hackware 3 | . . . . . 3 Protection 7 | 1 . . 3 1 2 Artifact . | . . . . . . Weapon 28 | 2 2 . 7 1 16 Energy Gun 1 | 1 . . . . . Energy Cannon 11 | . 2 . 2 . 7 Ballistic Gun 5 | 1 . . 2 . 2 Ballistic Cannon 10 | . . . 2 1 7 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . 3 . 13 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 1 . 3 Utility 6 | . . . 1 . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . 1 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 99 94 93 75 Engine 6 | . 12 1 6 8 5 Core 1 | . . 10 3 . . Treads 2 | . 25 4 . . . Leg 3 | . . 20 5 . . Wheel 10 | . . . 11 10 15 Flight 4 | . . . . 17 6 Device 8 | . 12 12 14 8 1 Storage 8 | . 12 12 10 8 6 Processor 8 | . . . 16 14 2 Hackware 1 | . . . . . 3 Protection 9 | . 12 12 8 8 8 Energy Cannon 9 | . 22 25 11 . 4 Ballistic Gun 1 | . 1 . 2 . 3 Ballistic Cannon 9 | . . . 4 16 16 Naked Turns . | . . . . . . Heaviest Build 67 | 6 23 25 44 55 67 Greatest Support 42 | 40 40 40 22 42 42 Greatest Overweight (x) 8 | . . 8 4 2 8 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 5 10 10 15 15 15 Average Capacity 13 | 5 10 10 14 15 13 Most Carried 15 | 5 10 10 15 15 15 Average Carried 10 | 3 7 9 11 9 11 Final Capacity 15 | 5 10 10 15 15 8 Final Carried 14 | 5 9 9 14 13 . Class Distribution -------------------- 57% | Hacker-Mutant 13% | Hacker-Tank 11% | Scavenger-Skirmisher 11% | Hacker-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2161 | 234 67 30 238 393 1199 Remotely . | . . . . . . Salvage Created 2528 | 30 150 191 819 225 1113 Parts 161 | 1 17 20 45 23 55 Haulers Intercepted 6 | . 1 . 4 . 1 Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 39 | . 1 4 12 2 20 Guns 5 | . . . 1 . 4 Cannons 33 | . 1 4 11 1 16 AOE 1 | . . . . 1 . Classes Destroyed 12 | 1 4 1 4 . 2 Worker 11 | 1 . 1 2 4 3 Builder 8 | . 1 1 1 2 3 Tunneler 2 | . . 1 1 . . Hauler 6 | . 1 . 4 . 1 Recycler 7 | . . . 1 1 5 Operator 4 | . . . 3 . 1 Watcher 7 | . 2 . 2 2 1 Swarmer 9 | . . . 3 . 6 Grunt 18 | . 1 4 2 . 11 Sentry 10 | . . . 7 2 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 1 2 2 5 2 5 Combat Bots Only 3 | . 1 2 3 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2883 | . . 99 539 84 2161 Core 817 | . . 8 82 20 707 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 5 2 43 Core Remaining (%) 92 | 100 . 96 79 96 . Volleys Fired 176 | 1 7 18 61 22 67 Largest 4 | 2 2 2 2 2 4 Hottest 240 | 60 120 120 120 88 240 Shots Fired 384 | 2 14 36 101 44 187 Gun 54 | 2 . . 4 . 48 Cannon 330 | . 14 36 97 44 139 Launcher . | . . . . . . Special . | . . . . . . Kinetic 205 | 1 . . 18 44 142 Thermal 179 | 1 14 36 83 . 45 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 1 10 14 14 20 16 Robot Miss Streak 6 | 1 . 2 3 6 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 277 | 1 9 26 75 38 128 Core Hits 192 | 1 5 9 42 30 105 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Meltdown 1 | . . . 1 . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4677 | 19 132 438 1472 495 2121 Guns 565 | 19 . . 47 . 499 Cannons 4020 | . 122 438 1422 419 1619 Explosions 76 | . . . . 76 . Melee . | . . . . . . Ramming 16 | . 10 . 3 . 3 Kinetic 2623 | 7 . . 490 419 1707 Thermal 1962 | 12 122 438 979 . 411 Explosive . | . . . . . . Electromagnetic 76 | . . . . 76 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | . . 2 11 . 18 Projectiles 31 | . . 2 11 . 18 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 31 | . . . . 12 19 Impact . | . . . . . . Kinetic 31 | . . . . 12 19 Secondary . | . . . . . . Self-Inflicted Damage 39 | . . . 1 37 1 Shots 2 | . . . . 2 . Rammed 5 | . 2 . 1 . 2 Targets Rammed 5 | . 2 . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1138 | 16 138 531 342 63 1138 Average Temperature 162 | 12 67 205 98 19 244 Received Heat Transfer 1098 | . . 105 243 27 723 Effects 37 | . . 2 1 . 34 Shutdowns 7 | . . 1 . . 6 Energy Bleed 3 | . . . 1 . 2 Matter Decay 6 | . . . . . 6 Short Circuit 5 | . . . . . 5 Damage (minor) 6 | . . 1 . . 5 Damage (major) 7 | . . . . . 7 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 1 1 9 . 1 Heat Transferred 4132 | 25 259 925 2072 . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 334 | 5 56 130 334 239 309 Initial 78 | . 2 15 35 76 78 Average 119 | . 18 83 183 172 96 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 79 | 100 100 100 53 73 91 Level 1 20 | . . . 46 26 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 3 . 8 Investigation 3 | . 1 . . . 2 Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 3 4 21 5 29 Peak Tracking Total 5 | . 3 2 3 2 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 5 | . . . 3 2 . Max in Single Turn 2 | . . . 1 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 11 | . 5 . 2 2 2 Terminals 5 | . 4 . . 1 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 1 1 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 37 | . 16 . 13 2 6 Successful 29 | . 11 . 13 2 3 Failed 8 | . 5 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 11 . . 1 . Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units 8 | . 5 . . 1 2 Scanalyzers 13 | . . . 13 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 8 . . 1 . Prototype ID Bank 3 | . 3 . . . . Unreport Threat 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 3 | . . . . . 3 Load Schematic 1 | . . . . . 1 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . Process 1 | . 1 . . . . Retrieve Components 3 | . 2 . . 1 . Scanalyzer 13 | . . . 13 . . Insert Component 7 | . . . 7 . . Analyze 6 | . . . 6 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 1 . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . . 4 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Robot Build Rating 16 | . . . . . 16 Part Schematics Acquired 6 | . . . 6 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 25 | . . . . . 25 Total Part Build Rating 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 2 . . 2 . Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 6 | . . . 6 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 48 | . . . . . 48 Highest-Rated Ally 12 | . . . . . 12 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 223 | . . . . . 223 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2797 | 109 266 235 789 391 1007 Spaces Moved 1510 | 62 142 88 440 217 561 Core 58 | 8 . 2 . . 48 Treads 203 | 54 142 7 . . . Legs 152 | . . 79 73 . . Wheels 921 | . . . 367 112 442 Hover . | . . . . . . Flight 176 | . . . . 105 71 Fastest Speed 50 | 50 160 160 100 97 50 Average Speed 131 | 145 160 194 127 135 114 Slowest Speed 450 | 160 160 450 190 179 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 28 27 32 18 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1997 | 79 166 117 561 274 800 Wait 104 | . . . . . 104 Move 1505 | 61 141 87 439 216 561 Hop . | . . . . . . Pick Up 80 | 11 9 4 25 13 18 Fast Attach 3 | . . 1 . . 2 Attach 41 | 6 2 . 10 6 17 Detach 1 | . . . . 1 . Swap 40 | . 2 2 17 5 14 Drop 41 | . 3 5 7 11 15 Fire 176 | 1 7 18 61 22 67 Melee 1 | . . . 1 . . Ram 3 | . . . 1 . 2 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Discovered exit to Mines (range 10) 376 | -10/Materials | Entered Mines 391 | -10/Mines | Met a Derelict bent on vengeance 508 | -10/Mines | Identified exit to Materials 508 | -10/Mines | Discovered exit to Materials (range 15) 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Utility x2 708 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Discovered exit to Mines (range 14) 919 | -9/Materials | Build established: Scavenger-Skirmisher 1264 | -9/Materials | Build established: Hacker-Mutant 1309 | -9/Materials | Identified exit to Materials 1309 | -9/Materials | Discovered exit to Materials (range 16) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Propulsion x2 1777 | -8/Materials | Identified exit to Factory 1777 | -8/Materials | Discovered exit to Factory (range 8) 1791 | -8/Materials | Entered Factory 1791 | -7/Factory | Evolved 2 slots: Weapon x2 1891 | -7/Factory | Fabricated S-27 Virus (x4) 1927 | -7/Factory | Fabricated Beam Cannon? 2054 | -7/Factory | Build established: Hacker-Skirmisher 2399 | -7/Factory | Core integrity fell below 50% 2519 | -7/Factory | Garrison activated, responded to threat 2623 | -7/Factory | Build established: Hacker-Tank 2664 | -7/Factory | Core integrity fell below 20% 2704 | -7/Factory | Lost 11 parts (3n4u4w) 2798 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Flak Cannon. Acquired 21 matter. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf destroyed. System corrupted: Component data lost. Acquired 58 matter. Acquired Sml. Storage Unit. Acquired 16 matter. Acquired Lgt. Ion Engine. TM&FIHUVC/3JN=CLMPTM,OF7OA Extracted 100 matter. Acquired Med. Matter Pod. K-01 Serf collects debris. R-06 Scavenger collects Flak Cannon. R-06 Scavenger destroyed. Acquired 98 matter. System corrupted: Matter fused (-7). Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Beam Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Just What I Needed My Command Is Your Wish Omniscient Cartographer Challenges ------------ None Game ------ Seed TransmissionHardenedMinigun Manual? 0 Play Time 01:06:45 Cumulative 4.0 hours Start 2022.04.06 @ 02:06:10 End 2022.04.06 @ 03:36:42 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8163f689-a952-4441-882f-b5d4103af2cd