Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 19:54:31 // AFD2020/Player2 Player: P2 Freaking Sucks Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (266) 1330 Value Destroyed (12725) 12725 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (28079) 28079 TOTAL SCORE: 54954 Bonus ------- High Alert Combat Kills 4766 Follower Combat Kills 9246 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 586 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -9919 Cogmind --------- Core Integrity 0/1600 Matter 140/300 Energy 182/380 System Corruption 32% Temperature Cool (0) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Quantum Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (15) ----- Experimental Cooling System Huge Storage Unit Surveybot 24 Chip Improved Force Field Wardrone Bay (0/1) > --- WEAPON (3) ------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (25) --- Armored Treads Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Surveybot 24 Scanner Matter Filter Transdimensional Reconstructor Heavy Machine Gun KE Penetrator KE Penetrator Multirail Meganuke Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Surveybot 24 Chip Matter Filter Improved Force Field Wardrone Bay > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Armored Treads Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Quantum Shading Machine Surveybot 24 Scanner Transdimensional Reconstructor Heavy Machine Gun KE Penetrator KE Penetrator Multirail Meganuke [Rating: 268] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Improved Carbon-fiber Leg Treads Centrium Heavy Treads Leg Improved Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Medium Storage Unit Device Experimental Cooling System Storage Medium Storage Unit Processor Surveybot 24 Chip Hackware System Shield Protection Improved Utility Shielding Weapon Helical Railgun Energy Gun Zionite Laser-M Ballistic Gun Helical Railgun Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 13 | . . . . . 1 2 . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 365 | 6 2 . 2 . 32 17 2 1 2 24 1 13 17 14 1 7 33 13 8 17 13 10 6 11 5 6 29 7 16 20 30 Power 21 | 1 . . . . 4 . . . . 2 . . 1 . . . 5 1 . 1 . . . . 2 . . . 2 2 . Engine 5 | 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . 2 . . 1 . . . 4 1 . 1 . . . . 2 . . . 2 2 . Propulsion 34 | 2 . . . . 4 6 . . . 2 . 3 2 1 . 1 2 . . . . . . . . . 3 . 5 1 2 Treads 13 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 5 1 2 Leg 20 | 2 . . . . 4 6 . . . 1 . 3 2 1 . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 224 | 2 . . 2 . 7 5 . 1 1 15 . 8 12 8 . 5 15 12 5 9 13 9 6 11 3 6 19 5 7 11 27 Device 137 | 1 . . 1 . 1 1 . . . 7 . 3 5 6 . 3 11 10 3 3 12 4 6 10 2 6 12 4 5 7 14 Storage 4 | 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Processor 17 | . . . . . . 1 . . . . . 1 1 1 . . . 1 1 1 . 2 . . . . 5 . 1 1 1 Hackware 10 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 2 . . . . . . 1 3 . Protection 56 | . . . . . 5 2 . 1 1 7 . 4 6 1 . 2 1 1 1 5 1 1 . 1 1 . 2 1 . . 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 1 2 . . . 17 6 2 . 1 5 1 2 2 5 1 1 11 . 3 7 . 1 . . . . 7 2 2 6 1 Energy Gun 12 | . . . . . 1 . . . . 3 . . . 1 . 1 3 . . 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 43 | 1 . . . . 14 3 1 . 1 2 . . . . . . 5 . . 3 . 1 . . . . 5 . 2 4 1 Ballistic Cannon 10 | . . . . . 1 . . . . . . 1 1 2 1 . 1 . 2 . . . . . . . . 1 . . . Launcher 18 | . 1 . . . 1 1 1 . . . 1 1 1 2 . . 2 . 1 1 . . . . . . 2 1 . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 5 . . . . 9 . . . . . . 8 . . 7 . 1 . . 3 1 . . 3 1 1 Parts Lost 19 | . . . . . . . . . . . 1 1 1 . . . 3 . . . . . . . . . 3 1 . 1 8 Power 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 . . 8 Weapon 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . . . . . . . . . . . 1 1 1 . . . 2 . . . . . . . . . 2 1 . 1 8 Average Slot Usage (%) 86 | . 97 100 99 100 98 99 92 92 92 91 91 91 80 80 80 80 88 87 67 65 81 83 84 83 84 78 76 74 79 65 64 Engine 3 | . 14 14 14 14 8 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 5 7 6 6 6 6 6 6 10 8 5 5 5 5 5 5 5 4 4 6 7 7 Treads 5 | . . . . . . . . . . . . . . . . . 2 11 11 11 11 10 10 10 10 10 12 13 18 18 12 Leg 17 | . 28 28 28 28 35 30 30 30 30 30 30 26 26 26 26 26 17 . . . . . . . . . . . . . . Device 11 | . 14 14 12 14 9 7 7 7 7 9 15 14 6 5 . 3 15 25 15 12 17 10 10 10 10 10 16 21 19 8 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 7 | . . . . . . 2 7 7 7 . . 4 8 6 13 13 11 12 11 11 11 20 21 21 21 17 15 13 9 6 4 Hackware 2 | . . . . . 4 5 . . . . . . . . . . 1 . . . . 5 5 5 5 5 1 . 3 8 . Protection 9 | . . . . . 3 14 15 15 15 20 15 18 22 26 26 22 8 1 10 11 10 9 10 9 10 10 5 4 4 . 5 Ballistic Gun 12 | . 14 14 14 14 26 22 7 7 7 10 7 5 . . . . 3 17 . . 17 15 15 15 15 15 12 10 11 8 10 Launcher 1 | . 10 14 14 14 . . 6 7 6 . 5 5 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 11 14 14 19 19 39 48 48 48 48 46 42 94 97 91 91 39 145 143 132 160 160 164 160 160 156 160 174 159 161 196 215 Greatest Support 250 | 20 20 20 20 20 62 72 72 72 72 72 72 72 70 80 71 71 160 160 160 160 160 160 160 160 160 160 230 220 220 210 250 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 1 1 1 . 1 . . . . 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 16 | 5 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 6 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 12 18 25 23 25 25 25 25 25 25 25 25 25 25 Average Carried 14 | 1 2 3 6 9 9 9 10 9 9 9 9 9 7 8 9 9 11 11 14 18 22 23 24 24 24 24 23 23 24 17 19 Final Capacity 25 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 2 5 9 8 10 10 10 10 10 10 9 10 4 10 7 9 12 11 14 21 23 25 24 25 25 25 24 25 24 12 16 Class Distribution -------------------- 33% | Mutant 13% | Skirmisher 12% | Tank 11% | Hacker-Tank 7% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Zhirov Hacker-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Skirmisher | -2/Research Hacker-Skirmisher | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 9632 | 314 . 18 20 . 595 374 30 152 . 168 20 380 186 363 . 110 503 223 71 333 419 960 135 255 . 282 1289 317 368 681 1066 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12294 | 141 . . . . 452 325 60 24 . 260 76 1454 338 375 . . 568 120 . 178 315 1462 228 243 . 144 2300 475 110 1285 1361 Parts 626 | 9 . . . . 39 24 2 2 . 19 5 89 15 19 . . 24 10 . 4 15 72 9 9 . 4 116 19 6 57 58 Haulers Intercepted 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 9 | . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 271 | . . . . . . . 5 6 1 . 21 . 17 16 . 17 . 20 . 103 21 . 10 23 . 11 . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . 1 8 1 . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 197 | . . . . . 8 6 2 1 . 6 1 36 8 9 . . 12 5 1 5 6 18 3 2 . 2 30 6 1 17 12 Guns 134 | . . . . . 8 6 2 . . 6 1 10 . . . . 3 5 . 5 6 18 3 2 . 2 29 4 1 11 12 Cannons 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . AOE 58 | . . . . . . . . 1 . . . 26 8 4 . . 9 . 1 . . . . . . . 1 2 . 6 . Classes Destroyed 23 | 2 . . . . 7 1 . . . 2 . 6 1 1 . . . . . 1 . . . . . 1 1 . . . . Worker 18 | . . . . . 1 . . . . . . 6 . . . . 1 . . . . 2 . . . . 5 . 1 2 . Builder 24 | . . . . . 1 . . . . . . 7 . . . . 4 . . . . 5 . . . . 4 2 . 1 . Tunneler 6 | 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 7 | 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 Mechanic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 4 . . . . . . . . . Swarmer 26 | . . . . . 4 2 2 . . . . 11 . . . . . 5 . 1 . . . . . . 1 . . . . Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Grunt 62 | . . . . . 1 4 . 1 . . 1 10 2 4 . . 4 . . . 6 6 3 2 . . 8 2 1 7 . Brawler 8 | . . . . . 1 . . . . . . 2 2 . . . . . . 1 . . . . . . 1 . . 1 . Duelist 6 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . . . . Sentry 13 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 4 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . . . . . . . . 4 . . . . 7 . . 2 . 6 . . . 1 7 . . 4 1 Programmer 26 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . 8 . . 4 9 Heavy 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 3 . . . . 3 2 2 1 . 3 1 20 8 3 . . 11 3 1 2 4 7 3 2 . 1 7 6 1 6 6 Combat Bots Only 12 | . . . . . 3 2 2 1 . 3 1 12 8 3 . . 7 3 1 2 4 3 3 2 . 1 6 3 1 5 6 Max Kills in Single Turn 8 | 1 . . . . 2 1 1 1 . 1 1 8 7 3 . . 6 2 1 1 1 3 1 1 . 1 2 3 1 4 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Exploded 7 | . . . . . . . . 1 . . . 5 7 1 . . 5 . 1 . . . . . . . 1 2 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Damage Taken 13472 | . . . . . 269 137 38 90 . 465 177 864 126 431 . 46 889 102 128 178 300 741 143 80 . 30 1879 545 180 1668 3966 Core 773 | . . . . . 42 14 . . . . . 116 . 108 . 46 79 13 . . . 32 . 12 . 12 106 . . 47 146 Absorbed by Shields 3425 | . . . . . 103 . . . . . . . . . . . . 31 38 172 288 640 137 75 . 28 1204 . . . 709 Reduced by Siege Mode 673 | . . . . . . . . . . . . . . . . . . . 9 3 22 25 9 . . . 149 29 . 43 384 Core Remaining (%) 79 | 100 . . . 100 88 . . . . . 92 . . . . 50 . . . . 53 . . . . 58 . 84 94 . . Volleys Fired 562 | 18 . . . . 46 26 5 2 . 27 2 14 2 5 . 1 29 6 8 19 16 57 8 11 . 9 95 25 17 38 76 Largest 3 | 1 . . . . 3 3 1 1 . 1 1 1 1 1 . 1 3 3 1 1 3 3 3 3 . 3 3 3 3 3 3 Hottest 124 | 20 . . . . 75 71 25 45 . 73 73 45 45 69 . 69 124 114 45 45 114 114 114 114 . 114 114 114 114 114 114 Shots Fired 1515 | 18 . . . . 138 78 5 2 . 48 16 82 2 17 . 1 44 18 13 19 48 171 24 33 . 27 279 67 41 104 220 Gun 1448 | 18 . . . . 137 78 5 . . 48 16 68 . 1 . 1 38 18 . 18 48 171 24 33 . 27 277 64 36 102 220 Cannon 25 | . . . . . 1 . . . . . . . . 12 . . . . 5 . . . . . . . . 2 5 . . Launcher 42 | . . . . . . . . 2 . . . 14 2 4 . . 6 . 8 1 . . . . . . 2 1 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1411 | 18 . . . . 138 78 5 . . 37 14 68 . 12 . . 9 18 5 . 48 171 24 33 . 27 277 66 41 102 220 Thermal 25 | . . . . . . . . . . 11 2 . . 1 . 1 10 . . . . . . . . . . . . . . Explosive 36 | . . . . . . . . 2 . . . 14 2 4 . . 6 . 8 . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . 2 1 . 2 . Robot Hit Streak 23 | 7 . . . . 8 4 5 7 . 5 7 8 7 2 . . 9 5 6 10 7 19 13 6 . 11 21 12 1 13 23 Robot Miss Streak 7 | 2 . . . . 7 7 . 4 . 6 2 7 4 3 . . 2 2 3 3 6 3 1 4 . 2 4 1 3 2 3 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 . 1 2 1 . 2 2 Secondary Targets 24 | . . . . . 2 . . . . . . . . . . . . 2 . . . 1 1 . . . 11 . . 5 2 Max Gunslinging Chain 2 | . . . . . 1 . . . . . . . . . . . . 2 . . . 1 1 . . . 1 . . 1 1 Autonomous 121 | . . . . . . . . . . 21 14 69 . 12 . . . . 5 . . . . . . . . . . . . Shots Hit Robots 934 | 13 . . . . 82 35 5 1 . 22 13 58 2 9 . . 31 9 12 15 26 118 17 11 . 17 182 31 1 57 167 Core Hits 706 | 5 . . . . 29 14 3 10 . 19 3 154 38 46 . 2 87 5 9 13 10 55 6 6 . 6 73 18 9 38 48 Critical Kills 22 | . . . . . . . . . . . . 1 . . . . . . . . 1 6 2 1 . . 9 . 1 1 . Critical Parts Destroyed 35 | . . . . . . 1 . . . . . 2 . . . . . . . . 1 3 . 3 . . 12 3 . 3 7 Critical Strikes 64 | . . . . . . 1 . . . . . 3 . . . . 1 . . . 2 10 2 4 . . 23 4 1 4 9 Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 63 | . . . . . . 1 . . . . . 3 . . . . . . . . 2 10 2 4 . . 23 4 1 4 9 Melee Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46234 | 144 . . . 7 1127 572 86 452 . 821 463 5747 824 1791 . 78 3119 251 1137 1658 959 4138 841 647 . 547 6923 2026 2112 3657 6107 Guns 28809 | 144 . . . . 1054 567 86 . . 691 433 1614 . 20 . . 615 251 . 785 959 3790 559 647 . 547 6350 1033 110 2463 6091 Cannons 1133 | . . . . . 15 . . . . . . . . 787 . . . . 331 . . . . . . . . . . . . Explosions 13205 | . . . . . . . . 452 . . . 4072 676 984 . . 2496 . 763 873 . 275 . . . . 509 976 . 1129 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 3087 | . . . . 7 58 5 . . . 130 30 61 148 . . 78 8 . 43 . . 73 282 . . . 64 17 2002 65 16 Kinetic 28578 | 144 . . . . 1069 567 86 . . 691 400 1614 . 787 . . 89 251 331 . 959 3790 559 647 . 547 6350 1033 110 2463 6091 Thermal 571 | . . . . . . . . . . . 33 111 . 20 . . 132 . . . . 275 . . . . . . . . . Explosive 9577 | . . . . . . . . 452 . . . 3961 676 984 . . 2496 . 763 . . . . . . . . 245 . . . Electromagnetic 394 | . . . . . . . . . . . . . . . . . 394 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4027 | . . . . . . . . . . . . . . . . . . . . 1658 . . . . . . 509 731 . 1129 . Highest Corruption 32 | . . . . . 1 . . . . . 1 1 1 1 1 1 4 4 4 4 . . . . . . 5 5 . 1 32 Average Corruption 3 | . . . . . 1 . . . . . 1 1 1 1 1 1 2 4 4 4 . . . . . . 2 5 . 1 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . 15 . . . . . . 2 2 4 . 2 10 13 16 2 . . . . . . 11 13 . 5 47 Message Errors 55 | . . . . . 9 . . . . . . . . 2 . 1 7 8 6 2 . . . . . . 2 4 . 1 13 Matter Fused 20 | . . . . . . . . . . . . . . . . . 1 2 6 . . . . . . . 2 3 . . 6 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 1 . . 3 Energy Discharges 15 | . . . . . 4 . . . . . . 2 1 . . . . 2 . . . . . . . . 2 . . 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . 2 . . . . . . . 1 2 . 1 1 . 2 . . . . . . . . 1 . 2 7 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 748 | . . . . . . . . . . 7 . 8 1 185 . 4 . . 179 2 . 118 50 . . . 13 79 102 . . Projectiles 297 | . . . . . . . . . . . . . . 185 . . . . 112 . . . . . . . . . . . . Explosions 218 | . . . . . . . . . . . . 8 . . . . . . 27 2 . 89 . . . . 13 79 . . . Melee 233 | . . . . . . . . . . 7 . . 1 . . 4 . . 40 . . 29 50 . . . . . 102 . . Knockbacks 12 | . . . . . . . . . . . . . . 4 . . 1 . 4 . . 1 . . . . . . 1 1 . Impact 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . Kinetic 8 | . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . . . . . . . . 110 . . . . . . 101 . . . . . . . . 98 . . . Shots 11 | . . . . . . . . . . . . 6 . . . . . . 4 . . . . . . . . 1 . . . Rammed 226 | . . . . . . . . . . . . . . . . . . . 1 . . 3 26 . . 1 2 1 186 5 1 Targets Rammed 342 | . . 1 . 1 6 1 . . . 36 3 7 33 . . 23 1 . 1 . . 4 26 . . 1 5 1 186 5 1 Kicked 112 | . . 1 . 1 6 1 . . . 36 3 7 33 . . 23 1 . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Highest Temperature 353 | . . . . . 80 37 4 1 . 15 14 . 59 17 . 54 353 192 207 . . . . . . . 218 68 63 135 169 Average Temperature 49 | . . . . . 24 14 2 1 . 7 10 . 24 7 . 27 106 117 103 . . . . . . . 51 68 40 51 88 Received Heat Transfer 1255 | . . . . . 78 27 . 39 . 117 36 75 18 150 . 21 126 9 . 8 64 46 39 18 . . 64 93 . 153 74 Siege Activations 28 | . . . . . . . . . . . . . . . . . . 2 1 2 2 4 1 . . 1 7 1 . 3 4 Total Turns 551 | . . . . . . . . . . . . . . . . . . 13 32 15 25 79 12 . . 12 133 15 . 68 147 Longest Duration 80 | . . . . . . . . . . . . . . . . . . 9 32 10 19 39 12 . . 12 65 15 . 29 80 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 33 | . . . . . . . . . . 4 . . 1 . . 1 . . 2 . . 1 5 . . . . . 19 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Heat Transferred 707 | . . . . . . . . . . . 37 100 . 37 . . 333 . . . . 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Peak Influence 2140 | 20 13 4 . 71 569 685 . . . . . 2140 . . . . 1284 . . . . 1301 . . . . 1561 1331 987 1284 964 Initial 877 | . 13 4 . . . 77 . . . . . . . . . . 7 . . . . 104 . . . . . 877 638 162 461 Average 439 | 12 13 4 . 41 191 277 . . . . . 490 . . . . 537 . . . . 741 . . . . 683 997 570 665 788 Maximum Alert Level 5 | . . . . . 2 2 . . . . . 5 . . . . 4 . . . . 4 . . . . 4 4 3 4 3 Low Security (%) 36 | 100 100 100 . 100 59 51 . . . . . 59 . . . . 22 . . . . 1 . . . . 20 . . 20 . Level 1 22 | . . . . . 33 20 . . . . . 16 . . . . 18 . . . . 34 . . . . 6 . 30 17 . Level 2 16 | . . . . . 7 28 . . . . . . . . . . 29 . . . . 16 . . . . 33 . 35 10 15 Level 3 15 | . . . . . . . . . . . . 2 . . . . 1 . . . . 8 . . . . 11 76 33 24 84 Level 4 9 | . . . . . . . . . . . . 9 . . . . 27 . . . . 38 . . . . 28 23 . 27 . Level 5 . | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . . . 4 5 . . . . . 8 . . . . 6 . . . . 8 . . . . 14 1 3 12 3 Investigation 9 | . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 1 . Extermination 9 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 2 Reinforcement 33 | . . . . . 2 4 . . . . . 4 . . . . 3 . . . . 4 . . . . 8 1 2 4 1 Assault 9 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . 1 . Garrison 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 2 . . . . 3 1 . . . Haulers Reinforced 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 37 | . . . . . 4 1 . . . . . 1 . . . . 2 . . 1 . 2 . . . . 2 1 7 2 14 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . . . . 2 36 23 3 5 . 7 5 52 14 17 . 9 30 10 5 30 9 36 4 5 . 5 47 14 6 47 59 Peak Tracking Total 22 | . . . . 2 5 3 3 4 . 3 3 10 9 5 . 4 11 4 5 8 4 4 4 4 . 2 6 7 3 7 22 Tactical Retreats 10 | . . . . . . . . . . . . 3 2 . . . 1 . . . . 1 1 . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 2 1 . . . . . 1 . . . . . . 6 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 45 | . . . . . 1 . . . . 2 . 14 1 . . . . . . . . 10 . . . 1 6 5 1 2 2 Max in Single Turn 5 | . . . . . . . . . . 1 . 5 . . . . . . . . . 3 . . . 1 2 2 1 1 1 Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 55 | . . . 2 . 10 9 1 . . . . 7 1 . 3 . 2 . 2 1 . 3 . 1 4 . 1 1 1 5 1 Terminals 29 | . . . . . 9 7 . . . . . 5 . . . . . . . . . 2 . . . . 1 1 . 3 1 Fabricators 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 2 . Total Hacks 173 | . . . 2 . 42 28 1 . . . . 15 1 . 23 . 5 . 7 1 . 9 . 1 17 . 1 1 1 17 1 Successful 107 | . . . 2 . 23 10 1 . . . . 6 1 . 23 . 1 . 7 1 . 6 . 1 17 . . . 1 6 1 Failed 66 | . . . . . 19 18 . . . . . 9 . . . . 4 . . . . 3 . . . . 1 1 . 11 . Catastrophic 10 | . . . . . 2 4 . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . . . 1 . 19 18 . . 7 . . 8 . . . . 2 . . 1 . 8 . . . . . . 1 13 . Terminals 96 | . . . . . 38 25 . . . . . 10 . . . . . . . . . 8 . . . . 1 1 . 12 1 Fabricators 9 | . . . . . . 2 . . . . . 4 . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 5 . Terminal Hacks 89 | . . . 2 . 17 6 1 . . . . 3 1 . 23 . . . 7 1 . 4 . 1 17 . . . . 5 1 Record 18 | . . . 1 . . . . . . . . . . . 6 . . . 6 . . . . . 5 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . 7 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . 4 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . 1 Branch Access Points 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . 3 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Unreport Threat 10 | . . . . . 2 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . 3 . Locate Traps 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . . . . . 3 3 . . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 . . Terminals 7 | . . . . . 3 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Jam 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . . . 10 8 . . . . . 6 . . . . 1 . . . . 2 . . . . 1 1 . 5 . Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . . . . . 7 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 6 | . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 15 | . 1 3 . 2 . 1 . . . . . 1 2 . . 1 . . . 4 . . . . . . . . . . . Largest Group 6 | . 1 4 4 6 2 2 1 1 1 1 1 2 3 1 1 2 1 1 1 5 3 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 349 | . 55 95 104 146 114 99 89 89 89 94 97 122 167 119 111 206 145 148 138 349 258 163 165 165 165 165 176 179 221 232 214 Highest-Rated Ally 232 | . 55 55 64 64 85 93 89 89 89 94 97 112 119 119 111 112 145 148 138 152 147 163 165 165 165 165 176 179 221 232 214 Total Orders 65 | . . . 1 3 . . . . . . . 2 . . . . 3 4 2 5 1 . . . . . . . 3 20 21 STAY 6 | . . . 1 2 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . ROAM 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . 3 2 1 1 . . . . . . . . 3 1 3 RETURN 41 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . 19 18 Ally Attacks 858 | . . . . 9 67 28 7 8 . 16 21 23 18 25 . 19 49 7 9 42 18 67 7 5 . 19 84 17 13 134 146 Total Damage 52478 | . . . . 78 2154 808 86 208 . 532 633 897 377 1255 . 1004 2172 235 331 2080 1151 3734 403 348 . 951 5183 1129 743 10479 15507 Kills 260 | . . . . 2 35 13 1 4 . 4 5 9 8 8 . 9 22 3 1 14 4 18 1 3 . 3 20 4 3 36 30 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 21 | . . 1 . 2 . . 1 1 2 . 2 . 1 3 . 2 . 1 1 . 2 . 1 1 . . . . . . . Drone Launches 61 | . . . . . . . . . . . . . . . . . 11 7 1 1 . . . . . . . . 3 19 19 Drone Recoveries 50 | . . . . . . . . . . . . . . . . . 6 5 1 1 . . . . . . . . . 19 18 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 27780 | 161 77 185 599 559 4603 1568 593 644 1089 1397 808 839 810 584 107 413 941 591 709 943 726 1048 603 674 306 420 913 447 2026 1336 1061 Spaces Moved 14475 | 92 50 121 441 380 2180 1086 418 475 762 878 438 578 412 252 76 205 482 199 389 447 373 433 318 331 142 209 325 215 725 645 398 Core 54 | 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5251 | . . . . . . . . . . . . . . . . . 102 199 389 447 373 433 318 331 142 209 325 215 725 645 398 Legs 9170 | 38 50 121 441 380 2180 1086 418 475 762 878 438 578 412 252 76 205 380 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 122 122 122 122 160 160 160 160 160 160 160 160 160 150 150 145 145 145 Average Speed 133 | 78 120 120 120 120 123 121 120 120 120 120 120 121 121 123 123 122 130 160 160 160 160 160 160 160 160 160 153 150 146 145 149 Slowest Speed 260 | 120 120 120 120 120 125 125 120 120 120 120 120 200 202 202 202 122 203 160 160 160 160 260 160 160 160 160 158 150 245 245 251 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 9 19 70 79 78 28 63 65 81 69 70 20 59 56 74 43 16 64 82 95 62 20 51 57 61 50 14 34 39 23 15 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . . . 1 1 . . 1 . 2 . . . . 2 1 . . . 2 . . . 1 . 3 . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 . . 1 . . . 1 1 1 . . 1 1 1 . . . 1 . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . . . . 1 1 . 1 1 1 . . . 1 1 . . . 1 1 1 . 1 . . . Scrap Searched 25 | . . . . 2 . . . 3 2 . 1 . 4 3 . . . 1 4 . 3 . . 2 . . . . . . . Spaces Dug 133 | . . . . . . 2 . . . . . . . 16 . . 5 . . . . 1 . 10 . . 25 16 21 37 . Terrain Destroyed 1256 | . . . . . . 2 . 29 . 7 6 264 23 66 . . 85 19 116 52 47 106 21 29 . 19 119 105 33 74 34 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 524 | . . . . . . . . . . 7 6 22 . 3 . . 14 19 1 14 47 93 21 29 . 19 83 43 33 36 34 AOE 728 | . . . . . . . . 29 . . . 242 23 63 . . 71 . 115 38 . 13 . . . . 35 62 . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 21859 | 159 69 160 513 484 4004 1291 505 545 936 1190 718 689 710 517 90 361 748 455 462 662 462 662 376 446 225 272 586 305 1586 973 698 Wait 5622 | 37 12 36 60 99 1704 129 81 66 171 203 275 63 199 235 14 122 164 231 42 139 57 125 16 92 60 43 99 50 610 229 159 Move 14444 | 91 49 120 440 379 2179 1085 417 474 761 877 437 577 411 251 75 204 481 198 388 446 372 432 317 330 141 208 324 214 724 644 398 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 7 . 3 5 2 9 14 . 1 1 4 . 6 1 2 . 1 11 1 5 5 2 19 . 1 6 1 8 1 14 8 9 Fast Attach 142 | 6 1 . 1 . 20 3 . . . 10 . 8 4 4 . . 20 4 2 9 . . . 1 3 1 10 3 9 4 19 Attach 119 | . 1 . 1 . 6 6 . . 1 4 1 4 6 5 1 1 8 1 4 8 2 5 . . 3 . 18 3 6 15 9 Detach 105 | . 1 . 1 . 4 1 . . . 3 . 1 3 7 . 1 9 . 9 9 2 1 . . 4 1 11 5 3 17 12 Swap 106 | . . . . . 6 8 2 1 1 10 . 1 7 5 . 6 5 8 2 . 11 5 6 10 . 6 1 1 1 1 2 Drop 216 | . 5 . 5 3 24 16 . 1 1 16 . 8 9 3 . 2 20 6 1 12 . 14 1 1 8 2 15 2 16 12 13 Fire 562 | 18 . . . . 46 26 5 2 . 27 2 14 2 5 . 1 29 6 8 19 16 57 8 11 . 9 95 25 17 38 76 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 112 | . . 1 . 1 6 1 . . . 36 3 7 33 . . 23 1 . . . . . . . . . . . . . . Crush 230 | . . . . . . . . . . . . . . . . . . . 1 . . 4 26 . . 1 5 1 186 5 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . . . 35 . . . . . . 15 . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 12) 162 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered Mines 239 | -10/Mines | Accompanied by 1 ally 272 | -10/Mines | Learned 4 Materials zone layouts 305 | -10/Mines | Build established: Mutant 364 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 391 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 391 | -10/Mines | Discovered new exit (range 5) 424 | -10/Mines | Entered Exiles 424 | -10/Exiles | Accompanied by 4 allies 454 | -10/Exiles | Met 8R-AWN 474 | -10/Exiles | Met EX-HEX 530 | -10/Exiles | Met EX-DEC 552 | -10/Exiles | Learned location of Zion (-7) 710 | -10/Exiles | Discovered new exit (range 10) 798 | -10/Exiles | Met EX-BIN 815 | -10/Exiles | Aligned with FarCom system 816 | -10/Exiles | Given EX-Vault access code 845 | -10/Exiles | Opened EX-Vault 852 | -10/Exiles | Found AWS/Autocannon 855 | -10/Exiles | Found AWS/Gauss 860 | -10/Exiles | Found Cloak of Protection 885 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1023 | -10/Exiles | Stole three prototypes: AWS/Gauss, AWS/Autocannon, Cloak of Protection 1023 | -10/Exiles | Entered Mines 1023 | -9/Mines | Accompanied by 4 allies 1235 | -9/Mines | Discovered new exit (range 4) 1323 | -9/Mines | Discovered new exit (range 15) 1348 | -9/Mines | Learned location of Recycling (-9) 1415 | -9/Mines | Learned Materials terminal intel 1427 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1430 | -9/Mines | Found Prototype Device 1582 | -9/Mines | Entered Materials 1582 | -8/Materials | Accompanied by 2 allies 1582 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1583 | -8/Materials | Identified exit to Factory 1584 | -8/Materials | Loaded intel: 12 terminal locations 1600 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2119 | -8/Materials | Build established: Skirmisher 2214 | -8/Materials | Identified Exp. Sensor Array 2421 | -8/Materials | Build established: Tank 3359 | -8/Materials | Discovered exit to Factory (range 8) 3582 | -8/Materials | First assault squad dispatched 3964 | -8/Materials | Build established: Skirmisher 6185 | -8/Materials | Entered Factory 6185 | -7/Factory | Accompanied by 1 ally 6185 | -7/Factory | Evolved 2 slots: Utility x2 6187 | -7/Factory | FarCom data flow suspended 6473 | -7/Factory | Build established: Tank 6995 | -7/Factory | Cargo convoy interrupted 7435 | -7/Factory | Identified exit to Lower Caves 7531 | -7/Factory | Found Rocket Array 7535 | -7/Factory | Found Rocket Array 7554 | -7/Factory | Build established: Skirmisher 7753 | -7/Factory | Entered Lower Caves 7753 | -7/Lower Caves | Accompanied by 1 ally 8044 | -7/Lower Caves | Build established: Mutant 8174 | -7/Lower Caves | Discovered new exit (range 8) 8192 | -7/Lower Caves | Identified exit to Lower Caves 8277 | -7/Lower Caves | Learned location of Extension (-4) 8346 | -7/Lower Caves | Entered another Lower Caves area 8346 | -7/Lower Caves | Accompanied by 1 ally 8599 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8626 | -7/Lower Caves | Learned Factory terminal intel 8959 | -7/Lower Caves | Discovered new exit (range 13) 8961 | -7/Lower Caves | Encountered a Warlord checkpoint 8974 | -7/Lower Caves | Identified exit to Zion 8990 | -7/Lower Caves | Entered Zion 8990 | -7/Zion | Accompanied by 1 ally 9142 | -7/Zion | Discovered new exit (range 14) 9146 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9358 | -7/Zion | Learned Factory stockpile data 9456 | -7/Zion | Learned location of Quarantine (-3) 9730 | -7/Zion | Learned 4 Factory zone layouts 9918 | -7/Zion | Given the Hacking Drone Bay 9920 | -7/Zion | Found Prototype Device 10018 | -7/Zion | Opened final containment barrier to the Deep Caves 10036 | -7/Zion | Discovered new exit (range 5) 10038 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10042 | -7/Zion | Identified exit to Deep Caves 10079 | -7/Zion | Entered Deep Caves 10079 | -7/Deep Caves | Accompanied by 1 ally 10093 | -7/Deep Caves | Found Surveybot 24 Chip 10094 | -7/Deep Caves | Identified Hacking Drone Bay 10099 | -7/Deep Caves | Found Surveybot 24 Scanner 10298 | -7/Deep Caves | Attacked by Z-Imprinter 10314 | -7/Deep Caves | Destroyed Z-Imprinter 10700 | -7/Deep Caves | Z-Facility disabled 10845 | -7/Deep Caves | Found Prototype Protection 10846 | -7/Deep Caves | Identified Zio. Weapon Casing 11419 | -7/Deep Caves | Discovered new exit (range 7) 11476 | -7/Deep Caves | Entered Proximity Caves 11476 | -6/Proximity Caves | Accompanied by 1 ally 11478 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11875 | -6/Proximity Caves | Learned Factory emergency access door positions 11896 | -6/Proximity Caves | Learned Factory stockpile data 12188 | -6/Proximity Caves | Spotted B-75 Beast 12270 | -6/Proximity Caves | Discovered new exit (range 6) 12284 | -6/Proximity Caves | Entered Factory 12284 | -6/Factory | Accompanied by 1 ally 12284 | -6/Factory | Evolved 2 slots: Utility x2 12288 | -6/Factory | Loaded intel: 20 terminal locations 12365 | -6/Factory | Discovered new exit (range 9) 12583 | -6/Factory | Identified exit to Factory 12753 | -6/Factory | Identified exit to Lower Caves 12921 | -6/Factory | Cargo convoy interrupted 12923 | -6/Factory | Garrison activated, responded to threat 12961 | -6/Factory | Destroyed 12 combat bots 12984 | -6/Factory | First assault squad dispatched 13063 | -6/Factory | Destroyed 10 combat bots 13123 | -6/Factory | Entered Lower Caves 13123 | -6/Lower Caves | Accompanied by 1 ally 13324 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13349 | -6/Lower Caves | Destroyed 8 combat bots 13570 | -6/Lower Caves | Learned 4 Factory zone layouts 13785 | -6/Lower Caves | Discovered new exit (range 24) 13933 | -6/Lower Caves | Entered another Lower Caves area 13933 | -6/Lower Caves | Accompanied by 1 ally 13951 | -6/Lower Caves | Learned 12 Factory zone layouts 13977 | -6/Lower Caves | Discovered exit to Factory (range 17) 14445 | -6/Lower Caves | Discovered new exit (range 21) 14465 | -6/Lower Caves | Spotted 43-9MK(f) 14465 | -6/Lower Caves | Spotted YR-NIV(f) 14466 | -6/Lower Caves | Spotted 4F-V94(f) 14467 | -6/Lower Caves | Encountered a Master Thief 14467 | -6/Lower Caves | Encountered a Master Thief 14467 | -6/Lower Caves | Encountered a Master Thief 14467 | -6/Lower Caves | Destroyed YR-NIV(f) 14475 | -6/Lower Caves | Destroyed 4F-V94(f) 14477 | -6/Lower Caves | Allies destroyed 43-9MK(f) 14517 | -6/Lower Caves | Entered Data Miner 14517 | -6/Data Miner | Accompanied by 1 ally 14517 | -6/Data Miner | Discovered new exit (range 6) 14533 | -6/Data Miner | Met Data Miner 14561 | -6/Data Miner | Learned location of Section 7 (-2) 14561 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14578 | -6/Data Miner | Received God Mode back door access code from Data Miner 14624 | -6/Data Miner | Entered Proximity Caves 14624 | -5/Proximity Caves | Accompanied by 1 ally 14702 | -5/Proximity Caves | Escorted by Enhanced Grunt 14749 | -5/Proximity Caves | Build established: Scavenger-Mutant 14779 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14972 | -5/Proximity Caves | Learned 8 Factory zone layouts 14999 | -5/Proximity Caves | Discovered exit to Factory (range 21) 15037 | -5/Proximity Caves | Entered Factory 15037 | -5/Factory | Accompanied by 1 ally 15037 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15038 | -5/Factory | Identified exit to Factory 15038 | -5/Factory | Identified exit to Upper Caves 15275 | -5/Factory | Incoming investigation squad redirected 15711 | -5/Factory | Cargo convoy interrupted 15761 | -5/Factory | Destroyed 7 combat bots 15788 | -5/Factory | Found Prototype Device 15788 | -5/Factory | Identified Beam Splitter 15791 | -5/Factory | Found Beam Splitter 15937 | -5/Factory | First assault squad dispatched 15965 | -5/Factory | Incoming assault squad redirected 15978 | -5/Factory | Entered Upper Caves 15978 | -5/Upper Caves | Accompanied by 1 ally 15979 | -5/Upper Caves | Encountered a Warlord checkpoint 16191 | -5/Upper Caves | Identified exit to Upper Caves 16265 | -5/Upper Caves | Build established: Skirmisher 16569 | -5/Upper Caves | Entered another Upper Caves area 16569 | -5/Upper Caves | Accompanied by 1 ally 16631 | -5/Upper Caves | Encountered a Warlord checkpoint 16888 | -5/Upper Caves | Build established: Mutant 17006 | -5/Upper Caves | Spotted PC-H5G(f) 17008 | -5/Upper Caves | Encountered a Master Thief 17009 | -5/Upper Caves | Spotted GI-VKH(f) 17010 | -5/Upper Caves | Encountered a Master Thief 17012 | -5/Upper Caves | Spotted 02-B7U(f) 17013 | -5/Upper Caves | Encountered a Master Thief 17013 | -5/Upper Caves | Spotted 8H-KDN(f) 17014 | -5/Upper Caves | Encountered a Master Thief 17014 | -5/Upper Caves | Spotted 6C-MWD(f) 17015 | -5/Upper Caves | Encountered a Master Thief 17019 | -5/Upper Caves | AWS/Autocannon stolen by Master Thief 17019 | -5/Upper Caves | Beam Splitter stolen by Master Thief 17021 | -5/Upper Caves | Allies destroyed 6C-MWD(f) 17023 | -5/Upper Caves | Beam Splitter stolen by Master Thief 17023 | -5/Upper Caves | Com. Particle Reactor stolen by Master Thief 17039 | -5/Upper Caves | Destroyed GI-VKH(f) 17074 | -5/Upper Caves | Learned Armory emergency access door positions 17074 | -5/Upper Caves | Learned Research security intel 17117 | -5/Upper Caves | Learned Factory terminal intel 17247 | -5/Upper Caves | Discovered new exit (range 6) 17278 | -5/Upper Caves | Entered Warlord 17278 | -5/Warlord | Accompanied by 1 ally 17333 | -5/Warlord | System corruption cleaned by Quarantine Array 17613 | -5/Warlord | Discovered new exit (range 85) 17663 | -5/Warlord | Visited the Vortex Lab 17669 | -5/Warlord | Found Prototype Energy Gun 17669 | -5/Warlord | Identified Vortex Rifle 17672 | -5/Warlord | Found Vortex Rifle 17676 | -5/Warlord | Warlord's base attacked by MAIN.C 17678 | -5/Warlord | Found Prototype Energy Gun 17678 | -5/Warlord | Identified Vortex Rail 17681 | -5/Warlord | Found Vortex Rail 17686 | -5/Warlord | Found Prototype Launcher 17775 | -5/Warlord | Met Warlord 17789 | -5/Warlord | Opened Warlord's prototype stash 17794 | -5/Warlord | Found Prototype Reactor 17794 | -5/Warlord | Identified Vortex Chain Reactor 17807 | -5/Warlord | Found Prototype Hackware 17914 | -5/Warlord | Found Prototype Device 17997 | -5/Warlord | Warlord forces counterattacked 18035 | -5/Warlord | Spotted Executioner 18043 | -5/Warlord | Identified Vortex Catalyst Activator 18045 | -5/Warlord | Allies destroyed Executioner 18098 | -5/Warlord | Spotted Striker 18104 | -5/Warlord | Spotted Executioner 18183 | -5/Warlord | Spotted Executioner 18221 | -5/Warlord | Entered Proximity Caves 18221 | -4/Proximity Caves | Accompanied by 3 allies 18486 | -4/Proximity Caves | Build established: Scavenger-Tank 18508 | -4/Proximity Caves | Learned Research security intel 18641 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 18889 | -4/Proximity Caves | Discovered exit to Factory (range 22) 18947 | -4/Proximity Caves | Entered Factory 18947 | -4/Factory | Accompanied by 1 ally 18947 | -4/Factory | Evolved 2 slots: Utility x2 18948 | -4/Factory | Loaded intel: 21 terminal locations 19057 | -4/Factory | Identified System Mapper 19058 | -4/Factory | Identified exit to Upper Caves 19058 | -4/Factory | Identified exit to Extension 19557 | -4/Factory | Build established: Hacker-Tank 19631 | -4/Factory | Discovered new exit (range 22) 19697 | -4/Factory | First assault squad dispatched 19721 | -4/Factory | Incoming assault squad redirected 19974 | -4/Factory | Incoming assault squad redirected 19995 | -4/Factory | Entered Upper Caves 19995 | -4/Upper Caves | Accompanied by 1 ally 19996 | -4/Upper Caves | Identified exit to Upper Caves 20006 | -4/Upper Caves | Learned location of Testing (-2) 20207 | -4/Upper Caves | Encountered a Warlord checkpoint 20598 | -4/Upper Caves | Entered another Upper Caves area 20598 | -4/Upper Caves | Accompanied by 1 ally 20890 | -4/Upper Caves | Discovered new exit (range 20) 20895 | -4/Upper Caves | Encountered a Warlord checkpoint 21202 | -4/Upper Caves | Discovered new exit (range 13) 21272 | -4/Upper Caves | Entered Zhirov 21272 | -4/Zhirov | Accompanied by 1 ally 21272 | -4/Zhirov | Discovered new exit (range 3) 21301 | -4/Zhirov | Met Zhirov 21341 | -4/Zhirov | Found Alien Artifact 21341 | -4/Zhirov | Identified Integrated Reactor 21341 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21481 | -4/Zhirov | Found Alien Artifact 21517 | -4/Zhirov | Learned location of Command (-1) 21531 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21578 | -4/Zhirov | Entered Proximity Caves 21578 | -3/Proximity Caves | Accompanied by 1 ally 21736 | -3/Proximity Caves | Found Alien Artifact 21736 | -3/Proximity Caves | Identified Core Expander 21736 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 21798 | -3/Proximity Caves | Spotted B-86 Titan 21825 | -3/Proximity Caves | Destroyed B-86 Titan 21897 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21965 | -3/Proximity Caves | Discovered new exit (range 12) 21998 | -3/Proximity Caves | Entered Research 21998 | -3/Research | Accompanied by 1 ally 21998 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21999 | -3/Research | Identified exit to Armory 22217 | -3/Research | Incoming assault squad redirected 22390 | -3/Research | Spotted B-86 Titan 22425 | -3/Research | Destroyed B-86 Titan 22748 | -3/Research | First assault squad dispatched 22749 | -3/Research | Found Prototype Device 22765 | -3/Research | Incoming assault squad redirected 22777 | -3/Research | Incoming assault squad redirected 22856 | -3/Research | Discovered new exit (range 24) 22881 | -3/Research | Spotted B-90 Cyclops 22910 | -3/Research | Identified exit to Quarantine 22911 | -3/Research | Entered Quarantine 22911 | -3/Quarantine | Accompanied by 1 ally 23104 | -3/Quarantine | Build established: Scavenger-Skirmisher 23304 | -3/Quarantine | Discovered new exit (range 12) 23358 | -3/Quarantine | Entered Research 23358 | -2/Research | Accompanied by 1 ally 23358 | -2/Research | Warlord forces began assault on 0b10 23358 | -2/Research | Evolved 2 slots: Utility x2 23359 | -2/Research | Identified exit to Testing 23468 | -2/Research | Research machine network offline 23547 | -2/Research | Found Prototype Processor 23636 | -2/Research | Identified Active Sensor Suite 23653 | -2/Research | Borebot progress halted 23694 | -2/Research | Found Antimissile System 23703 | -2/Research | Discovered new exit (range 21) 23724 | -2/Research | Borebot progress halted 23773 | -2/Research | Identified exit to Access 23864 | -2/Research | Discovered exit to Testing (range 100) 23883 | -2/Research | Borebot progress halted 23942 | -2/Research | Spotted Striker 23997 | -2/Research | Warlord destroyed during the assault 25063 | -2/Research | Found Prototype Processor 25063 | -2/Research | Identified Exp. Core Analyzer 25066 | -2/Research | Found Prototype Device 25066 | -2/Research | Identified Adv. Kinecellerator 25069 | -2/Research | Found Exp. Targeting Computer 25228 | -2/Research | Spotted Striker 25229 | -2/Research | Spotted Striker 25230 | -2/Research | Spotted Executioner 25232 | -2/Research | Allies destroyed Striker 25235 | -2/Research | Spotted Striker 25382 | -2/Research | Spotted Striker 25384 | -2/Research | Entered Access 25384 | -1/Access | Accompanied by 1 ally 25384 | -1/Access | Evolved 2 slots: Utility x2 25416 | -1/Access | Identified exit to Command 25702 | -1/Access | Build established: Hacker-Skirmisher 25768 | -1/Access | Spotted B-99 Colossus 25811 | -1/Access | Identified Wardrone Bay 25821 | -1/Access | Allies destroyed B-99 Colossus 25834 | -1/Access | Garrison activated, responded to threat 26083 | -1/Access | Build established: Hacker-Mutant 26134 | -1/Access | First assault squad dispatched 26423 | -1/Access | Build established: Hacker-Skirmisher 26720 | -1/Access | Entered Command 26720 | -1/Command | Accompanied by 1 ally 27093 | -1/Command | Found Hvy. Reactive Plating 27113 | -1/Command | Spotted M Guard 27114 | -1/Command | Spotted M Guard 27114 | -1/Command | Spotted Combat Programmer 27119 | -1/Command | Spotted Combat Programmer 27134 | -1/Command | System corruption reached 10% 27155 | -1/Command | Allies destroyed M Guard 27170 | -1/Command | Allies destroyed Combat Programmer 27175 | -1/Command | Destroyed Combat Programmer 27203 | -1/Command | Allies destroyed M Guard 27203 | -1/Command | All MAIN.C guards destroyed 27218 | -1/Command | Lost 8 parts (8u) 27226 | -1/Command | Build established: Scavenger-Tank 27580 | -1/Command | Core integrity fell below 50% 27581 | -1/Command | Met MAIN.C 27594 | -1/Command | Found Meganuke 27603 | -1/Command | 0b10 Conduit disabled 27620 | -1/Command | Allies destroyed MAIN.C Shell 27621 | -1/Command | MAIN.C activated Command garrisons 27639 | -1/Command | Allies destroyed MAIN.C 27671 | -1/Command | Spotted B-99 Colossus 27702 | -1/Command | Allies destroyed B-99 Colossus 27715 | -1/Command | Discovered new exit (range 22) 27717 | -1/Command | Found Prototype Ballistic Gun 27728 | -1/Command | System corruption reached 30% 27770 | -1/Command | Core integrity fell below 20% 27781 | -1/Command | Core destroyed Last Messages --------------- 27778_ Slug penetrates H-88 Terminator. 27778_ Slug penetrates G-73 Enforcer. 27778_ Slug penetrates H-88 Terminator. 27778_ Slug penetrates G-73 Enforcer. 27778_ K-01 Serf collects debris. 27779_ Wardrone released from Wardrone Bay. 27779_ Slug penetrates Player 2. 27779_ Slug penetrates Wardrone. 27779_ Slug penetrates K-01 Serf. 27779_ Penetrated by Slug. 27779_ Slug penetrates Player 2. 27779_ Wardrone follow-up attacks with Prototype Slashing Weapon. 27780_ Slug penetrates H-88 Terminator. 27781_ Wardrone: "WARLORD FOREVER!" 27781_ G-73 Enforcer destroyed. 27781_ Wardrone follow-up attacks with Prototype Slashing Weapon. 27781_ Wardrone: "WARLORD FOREVER!" 27781_ H-88 Terminator destroyed. 27781_ System corrupted: Helical Railgun jammed. 27781_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????????? ?????????????######### | | ??????????????????????# ???????????" """" | | ??????????????????????# #?????" ?? 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"" " " | | ??????? / ! #????################## | | ??????????#### #?????????????????????? | | ?????????????### #?????????????????????? | | ???????????????# #?????????????????????? | | ???????######### "" #?????????????????????? | | ???????# """ #?????????????????????? | | ???????# [ T" #?????????????????????? | | ???????# < #####=%= """ #?????????????????????? | | ???????? ??????#%[k " #?????????????????????? | | ???????????????# #???????????????????? | | ???????????????# % #???????????????????? | | ???????????????# ###???????????????????? | | ???????????????# ##########?????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????#= ???????????????????????????????? | | ???????????????== ???????????????????????????????? | | ???????????????*! ???????????????????????????????? | | ??????????????## ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2060 Power Amplification 20 Additional Mass Support 20 Armor Coverage 4050 Resistance: KI 40 Resistance: TH 75 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Reactive Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Expander Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 11 | . . . . 1 2 . . . . . 2 . . . . . . . . . 2 . . . . 2 . . 2 . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 295 | . 5 . 8 . 16 11 . . 2 2 1 13 8 4 . 5 27 8 . 12 2 24 1 1 . 3 23 4 40 48 27 Parts Lost 134 | . . . . . . . . . . . . 3 1 2 . 5 4 3 . 2 1 18 1 . . 2 4 4 19 31 34 Damage Taken 26358 | . . . . . 302 209 57 26 . 97 571 579 225 618 . 551 2309 438 73 202 286 3149 46 22 . 353 1552 413 2274 6298 5708 Core 2602 | . . . . . 21 . . . . . 39 60 9 61 . 23 309 64 . . . 410 . . . 8 77 18 76 585 842 Player 2/Cogmind (%) 77 | . . . . . 33 . . . . . 100 34 100 36 . 33 79 83 . . . 92 . . . 40 42 100 100 92 85 Absorbed by Shields 2741 | . . . . . . . . . . . . . . . . . . 57 21 141 271 933 42 20 . 280 832 . . 144 . Damage Inflicted 35931 | . . . . . 1987 808 86 208 . 532 633 897 243 1255 . 582 2172 235 331 1053 848 3734 403 348 . 951 5183 1129 743 3100 8470 Player 2/Cogmind (%) 43 | . . . . . 63 58 50 31 . 39 57 13 22 41 . 88 41 48 22 38 46 47 32 34 . 63 42 35 26 45 58 Combat Hostiles Destroyed 151 | . . . . . 20 9 1 4 . 3 5 5 5 8 . 7 13 3 1 3 3 14 1 3 . 3 14 4 3 10 9 Player 2/Cogmind (%) 43 | . . . . . 71 60 33 80 . 33 83 12 38 47 . 100 52 37 50 37 33 43 25 60 . 60 31 40 75 37 42 Game ------ Seed ScanLightningRay Manual? 0 Play Time 03:01:53 Cumulative 2102.4 hours Start 2021.08.10 @ 16:40:15 End 2021.08.10 @ 19:54:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2640 Rogue 2632 Adventurer 0 Explorer 8 Win Type - Total 238 Types 45/31/89/3/3/5/59/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c604389-a70c-4ce0-a902-ec02e854436c