Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 08:27:29 Player: zygorg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1508) 1508 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3338 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 86/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Backup Laser I Backup Laser I > --- INVENTORY (15) --- High-capacity Matter Pod (200) Seismic Detector High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Cryofiber Web Heat Sink Heat Sink High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Shock Rifle Pulse Rifle Light Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 63 | 10 3 18 32 Power 9 | 2 . 2 5 Engine 5 | 2 . 2 1 Core 4 | . . . 4 Reactor . | . . . . Propulsion 14 | 5 . 5 4 Treads 11 | 2 . 5 4 Leg . | . . . . Wheel 3 | 3 . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 2 5 12 Device 11 | . 1 4 6 Storage 2 | 1 1 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 20 | 2 1 6 11 Energy Gun 9 | 1 . 2 6 Energy Cannon 2 | . 1 1 . Ballistic Gun 7 | 1 . 2 4 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 39 | . . 10 29 Power 7 | . . 1 6 Propulsion 8 | . . 2 6 Utility 11 | . . 3 8 Weapon 13 | . . 4 9 Highest Loss Streak 9 | . . 5 9 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 96 89 Engine 9 | . 14 10 5 Core 1 | . . . 3 Treads 20 | . 28 19 15 Device 20 | . 13 29 15 Storage 11 | . 14 11 9 Processor 6 | . . 2 18 Protection 2 | . . . 7 Energy Gun 4 | . 2 3 6 Energy Cannon 6 | . 11 7 . Ballistic Gun 9 | . 14 9 6 Ballistic Cannon 1 | . . 1 2 Naked Turns . | . . . . Heaviest Build 49 | 12 29 35 49 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 12 | 1 . 10 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 7 11 15 15 Average Carried 9 | 2 6 12 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 1 11 14 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1541 | 257 80 526 678 Remotely 235 | . . . 235 Salvage Created 1565 | . 80 761 724 Parts 102 | . 7 56 39 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 3 22 15 Guns 21 | . 1 11 9 Cannons 18 | . 2 11 5 Classes Destroyed 8 | . 2 3 3 Builder 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 4 | . 2 1 1 Swarmer 10 | . 3 7 . Grunt 20 | . . 8 12 Brawler 2 | . . 2 . Sentry 7 | . . 5 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 6 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 473 | . 7 156 310 Missed 112 | . 1 33 78 Damage Taken 4914 | . 47 1310 3557 Core 783 | . 9 218 556 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 96 45 . Volleys Fired 192 | . 12 73 107 Largest 2 | . 2 2 2 Hottest 115 | . 80 95 115 Shots Fired 347 | . 22 144 181 Gun 266 | . 17 91 158 Cannon 81 | . 5 53 23 Launcher . | . . . . Special . | . . . . Kinetic 201 | . 12 73 116 Thermal 130 | . 10 70 50 Explosive . | . . . . Electromagnetic 16 | . . 1 15 Robot Hit Streak 11 | . 3 11 11 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 228 | . 7 88 133 Core Hits 81 | . 6 36 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 2 | . . . 2 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3813 | . 142 1317 2354 Guns 2299 | . 89 668 1542 Cannons 1514 | . 53 649 812 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2326 | . 78 604 1644 Thermal 1314 | . 64 700 550 Explosive . | . . . . Electromagnetic 173 | . . 13 160 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 3 11 . Average Corruption 8 | . 2 9 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 1 12 . Message Errors 2 | . . 2 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . 1 1 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 132 | . . 17 115 Projectiles 132 | . . 17 115 Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . 1 8 Impact . | . . . . Kinetic 9 | . . 1 8 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 454 | . 72 160 454 Average Temperature 99 | . 33 44 135 Received Heat Transfer 2502 | . . 324 2178 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 3202 | . 136 1512 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 338 | . 148 338 283 Initial 103 | . . . 103 Average 86 | . 19 118 114 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 74 83 Level 1 14 | . . 25 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 3 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 7 28 26 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 9 4 6 Successful 9 | . 3 2 4 Failed 10 | . 6 2 2 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 9 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 2 4 Emergency Access Points 2 | . . 1 1 Alert Level 1 | . 1 . . Locate Traps 3 | . 2 . 1 Transport Status 1 | . . 1 . Investigation Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3457 | 73 991 1287 1106 Spaces Moved 1283 | 50 423 471 339 Core 37 | 29 . 1 7 Treads 1243 | 18 423 470 332 Legs . | . . . . Wheels 3 | 3 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 175 | 98 160 167 217 Slowest Speed 650 | 160 160 550 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 53 49 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2145 | 74 716 826 529 Wait 525 | 3 262 236 24 Move 1280 | 49 422 470 339 Hop . | . . . . Pick Up 66 | 9 14 23 20 Fast Attach . | . . . . Attach 50 | 7 1 14 28 Detach 3 | 1 . . 2 Swap 13 | 3 2 4 4 Drop 16 | 2 3 6 5 Fire 192 | . 12 73 107 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 10) 961 | -10/Materials | Discovered new exit (range 10) 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Utility x2 1830 | -9/Materials | Lost 5 parts (2n1u2w) 2013 | -9/Materials | Lost 3 parts (2u1w) 2175 | -9/Materials | Discovered new exit (range 10) 2235 | -9/Materials | Discovered new exit (range 16) 2236 | -9/Materials | System corruption reached 10% 2247 | -9/Materials | Core integrity fell below 50% 2352 | -9/Materials | Entered another Materials area 2352 | -8/Materials | Evolved 2 slots: Utility x2 2499 | -8/Materials | Garrison activated, responded to threat 2599 | -8/Materials | Lost 8 parts (1p2n2u3w) 2887 | -8/Materials | Build established: Scavenger-Mutant 3079 | -8/Materials | Lost 4 parts (2p1n1u) 3341 | -8/Materials | Core integrity fell below 50% 3419 | -8/Materials | Core integrity fell below 20% 3435 | -8/Materials | Lost 9 parts (2p2n1u4w) 3458 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03400_ M-13 Machinist repairs Particle Gun. 03404_ Shock Rifle destroyed. 03420_ Acquired Lgt. Nuclear Core. 03422_ Critical hit (Burn: +37). 03432_ R-06 Scavenger collects Wheel. 03434_ Critical hit (Burn: +37). 03435_ Acquired Backup Laser I. 03436_ G-47 Trooper misfires. 03436_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 03440_ Particle Gun destroyed. 03440_ R-06 Scavenger collects Lgt. Ion Engine. 03444_ Heat Sink destroyed. 03444_ Hrd. Medium Armor Plating destroyed. 03445_ M-13 Machinist repairs G-47 Trooper. 03445_ R-06 Scavenger collects Wheel. 03447_ Heat Sink destroyed. 03450_ M-13 Machinist repairs G-47 Trooper. 03450_ Lgt. Nuclear Core destroyed. 03451_ Acquired Backup Laser I. 03453_ K-01 Serf collects debris. 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""" ???????????????????????? | | ????????????????????# ??? ???????????????????????? | | ????????????????????#???? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed AntimatterTargetScreen Manual? 0 Play Time 00:44:30 Cumulative 6.6 hours Start 2024.04.04 @ 07:41:20 End 2024.04.04 @ 08:27:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e53871b0-c035-4169-8044-69cfab2ab68b