Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.04 @ 11:01:22 Player: ldi (hl). (hl) Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (7024) 7024 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2379) 2379 TOTAL SCORE: 15043 Bonus ------- High Alert Combat Kills 1679 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 170/170 System Corruption 17% Temperature Cool (9) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg Wheel > --- UTILITY (12) ----- Huge Storage Unit Improved Target Analyzer Core Analyzer Core Analyzer Improved Phase Shifter Improved Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (25) --- Micro Fission Core Medium Storage Unit Compact Matter Pod (150) Advanced Sensor Array High-powered Shock Rifle Plasma Rifle High-powered Shotgun Coil Gun Coil Gun Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Targeting Computer Advanced Melee Analysis Suite Core Analyzer Core Analyzer Advanced Thermal Shield Improved Hacking Suite Advanced Drone Bay Advanced Drone Bay > --- WEAPON ----------- Plasma Rifle Hardcell Cannon > --- INVENTORY -------- Improved Cooling System Medium Storage Unit Compact Battery Compact Matter Pod Advanced Sensor Array Quantum Capacitor Advanced Drone Bay Hardcell Cannon Hardcell Cannon Power Sword [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 . . 4 2 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 10 | . . 1 . . 4 2 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 185 | 6 4 1 3 . 15 28 19 34 75 Power 14 | 1 . . . . 1 3 2 . 7 Engine 4 | 1 . . . . 1 1 . . 1 Core 3 | . . . . . . . 2 . 1 Reactor 7 | . . . . . . 2 . . 5 Propulsion 63 | 2 . . 1 . 3 7 4 18 28 Treads 5 | . . . . . . . . . 5 Leg 46 | 2 . . 1 . 3 7 4 18 11 Wheel 7 | . . . . . . . . . 7 Hover 4 | . . . . . . . . . 4 Flight 1 | . . . . . . . . . 1 Utility 60 | 1 2 1 . . 6 13 8 8 21 Device 19 | . . . . . . 1 4 2 12 Storage 5 | 1 1 . . . . 1 . . 2 Processor 15 | . 1 1 . . 3 4 . . 6 Hackware 3 | . . . . . . 1 1 . 1 Protection 18 | . . . . . 3 6 3 6 . Artifact . | . . . . . . . . . . Weapon 48 | 2 2 . 2 . 5 5 5 8 19 Energy Gun 7 | . . . . . . 1 . . 6 Energy Cannon 15 | . 2 . 2 . 3 2 3 1 2 Ballistic Gun 12 | 2 . . . . 1 . . 2 7 Ballistic Cannon 10 | . . . . . . 1 1 4 4 Launcher 3 | . . . . . . 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 2 2 . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . 11 Parts Lost 96 | . . . . . 8 7 7 11 63 Power 8 | . . . . . 1 . . . 7 Propulsion 31 | . . . . . 3 2 1 . 25 Utility 35 | . . . . . 2 4 4 7 18 Weapon 22 | . . . . . 2 1 2 4 13 Highest Loss Streak 14 | . . . . . 6 2 4 3 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 90 88 97 100 90 99 97 96 73 Engine 5 | . 14 11 11 11 5 4 . . 2 Core 1 | . . . . . . . 1 5 1 Leg 20 | . 28 22 30 33 19 19 22 21 7 Device 3 | . . . . . . 3 6 4 8 Storage 7 | . 14 11 11 11 7 6 5 5 5 Processor 23 | . 5 22 22 22 36 31 24 17 20 Hackware 4 | . . . . . . 3 6 11 8 Protection 5 | . . . . . 5 12 10 15 . Energy Cannon 8 | . 8 22 22 22 10 5 7 3 . Ballistic Gun 3 | . 19 . . . 3 2 . 2 3 Ballistic Cannon 1 | . . . . . . 3 3 3 2 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 13 31 31 33 33 43 53 62 73 108 Greatest Support 80 | 20 20 20 30 30 40 56 80 80 70 Greatest Overweight (x) 18 | . 1 1 1 1 2 1 . 18 15 Average Overweight (x) . | . . 1 1 1 . . . . 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 5 14 15 15 15 15 15 15 15 17 Most Carried 17 | 3 13 13 15 15 15 15 15 15 17 Average Carried 12 | 1 6 12 13 12 11 14 14 14 12 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 Final Carried 15 | 2 11 13 15 12 15 15 15 15 12 Class Distribution -------------------- 61% | Scavenger-Mutant 26% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Matter Collected 4389 | 260 58 194 34 . 272 379 463 1119 1610 Remotely . | . . . . . . . . . . Salvage Created 6445 | . 88 . 313 . 687 582 491 1401 2883 Parts 228 | . 8 . 15 . 23 29 24 34 95 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Combat Hostiles Destroyed 117 | . 4 . 5 . 8 13 10 32 45 Melee 2 | . . . . . 1 . . 1 . Guns 30 | . 4 . . . 2 . . 5 19 Cannons 72 | . . . 5 . 3 10 7 26 21 AOE 5 | . . . . . . 2 2 . 1 Classes Destroyed 17 | . 2 . 2 . 4 5 1 2 1 Worker 4 | . . . . . 1 2 1 . . Builder 4 | . . . . . . 1 1 . 2 Recycler 7 | . . . 1 . 3 . . . 3 Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . . . 1 1 . . Watcher 1 | . . . . . 1 . . . . Swarmer 14 | . 3 . . . . . 3 3 5 Saboteur 1 | . . . . . . . . 1 . Grunt 53 | . 1 . 2 . 5 4 2 21 18 Brawler 3 | . . . . . . 1 1 1 . Duelist 3 | . . . . . 1 . . . 2 Protector 2 | . . . . . . . . . 2 Sentry 12 | . . . 3 . 1 1 2 5 . Specialist 4 | . . . . . . . 2 . 2 Hunter 11 | . . . . . 1 4 . . 6 Programmer 13 | . . . . . . 3 . . 10 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 3 . 2 . 4 6 6 9 7 Combat Bots Only 9 | . 3 . 2 . 3 3 3 9 7 Max Kills in Single Turn 3 | . 1 . 1 . 1 2 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . 1 Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Damage Taken 14285 | . 85 . 254 . 954 1650 1140 2566 7636 Core 1851 | . 35 . 28 . 203 106 147 155 1177 Absorbed by Shields 170 | . . . . . 170 . . . . Redirected to Shielding 265 | . . . . . . 121 57 87 . Regen/Repaired (Parts) 107 | . . . . . 107 . . . . Core Remaining (%) 84 | 100 86 . . 93 71 87 . 69 . Volleys Fired 434 | . 15 . 17 . 33 47 32 117 173 Largest 2 | . 2 . 2 . 2 2 2 2 2 Hottest 144 | . 120 . 136 . 136 116 128 125 144 Shots Fired 836 | . 30 . 34 . 65 94 61 218 334 Gun 344 | . 28 . . . 17 13 . 43 243 Cannon 485 | . 2 . 34 . 48 76 60 174 91 Launcher 7 | . . . . . . 5 1 1 . Special . | . . . . . . . . . . Kinetic 442 | . 28 . . . 17 47 17 125 208 Thermal 366 | . 2 . 34 . 48 42 43 92 105 Explosive 7 | . . . . . . 5 1 1 . Electromagnetic 21 | . . . . . . . . . 21 Robot Hit Streak 27 | . 6 . 11 . 12 8 16 27 25 Robot Miss Streak 5 | . 3 . 1 . 3 5 3 5 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 616 | . 16 . 24 . 51 65 45 160 255 Core Hits 348 | . 7 . 8 . 34 63 27 93 116 Critical Kills 9 | . . . 1 . 2 1 1 . 4 Critical Parts Destroyed 7 | . . . . . . . . 1 6 Critical Strikes 49 | . . . 1 . 2 3 2 7 34 Burn 14 | . . . . . . . . . 14 Meltdown 5 | . . . 1 . 2 1 1 . . Destroy 11 | . . . . . . . . 1 10 Blast 17 | . . . . . . 2 1 6 8 Corrupt 2 | . . . . . . . . . 2 Melee Attacks 6 | . . . . . 6 . . . . Impact . | . . . . . . . . . . Slashing 6 | . . . . . 6 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15553 | . 172 . 447 . 1107 1983 1119 4191 6534 Guns 5179 | . 172 . . . 274 223 . 776 3734 Cannons 9309 | . . . 447 . 698 1185 1003 3295 2681 Explosions 873 | . . . . . . 567 70 120 116 Melee 130 | . . . . . 130 . . . . Ramming 62 | . . . . . 5 8 46 . 3 Kinetic 8674 | . 172 . . . 274 831 322 2666 4409 Thermal 5534 | . . . 447 . 698 577 681 1405 1726 Explosive 757 | . . . . . . 567 70 120 . Electromagnetic 396 | . . . . . . . . . 396 Impact . | . . . . . . . . . . Slashing 130 | . . . . . 130 . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 16 16 17 Average Corruption 9 | . . . . . . 1 15 16 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 96 | . . . . . . 2 12 63 19 Message Errors 20 | . . . . . . 1 3 12 4 Matter Fused 22 | . . . . . . 1 2 15 4 Heat Flow Errors 10 | . . . . . . . 1 6 3 Energy Discharges 13 | . . . . . . . . 8 5 Parts Rejected 3 | . . . . . . . 1 2 . Data Loss (minor) 9 | . . . . . . . 3 4 2 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 13 | . . . . . . . 2 11 . Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . . . . 12 5 20 10 29 Projectiles 76 | . . . . . 12 5 20 10 29 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 49 | . . . . . . 9 2 6 32 Impact 1 | . . . . . . 1 . . . Kinetic 44 | . . . . . . 8 2 6 28 Secondary 4 | . . . . . . . . . 4 Self-Inflicted Damage 137 | . . . . . . . 28 . 109 Shots 3 | . . . . . . . 1 . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 7 | . . . . . 1 2 3 . 1 Kicked 6 | . . . . . 1 2 3 . . Crushed . | . . . . . . . . . . Highest Temperature 693 | . 60 . 276 . 693 220 241 269 435 Average Temperature 119 | . 19 . 113 . 190 56 107 59 162 Received Heat Transfer 3628 | . 24 . 48 . 447 273 72 994 1770 Effects 23 | . . . . . 16 . . . 7 Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . 3 Interference 7 | . . . . . 4 . . . 3 Matter Decay 3 | . . . . . 2 . . . 1 Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 6 | . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 8 | . . . 1 . 2 1 1 . 3 Combat Hostiles 7 | . . . . . 2 1 1 . 3 Parts Melted 43 | . . . 5 . 7 4 7 3 17 Heat Transferred 10656 | . . . 888 . 1258 999 1295 2257 3959 Parts Sabotaged 8 | . . . . . . . . 8 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Peak Influence 1227 | . 110 8 209 113 918 247 338 1227 908 Initial 905 | . . 8 3 3 905 181 120 168 644 Average 397 | . 44 8 99 44 722 109 183 803 690 Maximum Alert Level 4 | . . . 1 . 3 1 1 4 3 Low Security (%) 47 | 100 100 100 96 100 . 87 71 . . Level 1 7 | . . . 3 . 11 12 28 10 . Level 2 21 | . . . . . 44 . . 27 59 Level 3 19 | . . . . . 44 . . 40 40 Level 4 3 | . . . . . . . . 21 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . . . 1 . 3 6 1 . 11 Investigation 1 | . . . 1 . . . . . . Extermination 8 | . . . . . 1 3 . . 4 Reinforcement 10 | . . . . . 2 2 1 . 5 Assault 2 | . . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . 2 . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Distress Signals 11 | . . . . . . 2 1 . 8 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 195 | . 7 . 5 29 11 22 16 40 65 Peak Tracking Total 7 | . 5 . 2 5 3 4 5 6 7 Tactical Retreats 11 | . . . . . . 1 2 4 4 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Traps Triggered 9 | . . . 3 . 3 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Machines Disabled 10 | . . . 1 . . 2 1 1 5 Max in Single Turn 1 | . . . 1 . . 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Machines Accessed 23 | . 2 . 3 6 4 4 2 . 2 Terminals 17 | . 2 . 3 6 1 2 1 . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 2 1 1 . . Total Hacks 64 | . 9 . 15 12 8 10 5 . 5 Successful 27 | . 3 . 10 5 2 3 1 . 3 Failed 36 | . 5 . 5 7 6 7 4 . 2 Catastrophic 4 | . . . . 1 2 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 24 | . 8 . 10 6 . . . . . Terminals 51 | . 9 . 15 12 2 6 2 . 5 Fabricators 2 | . . . . . . 2 . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 2 2 3 . . Terminal Hacks 18 | . 2 . 6 5 . 2 . . 3 Robot Schematic 2 | . . . 2 . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 1 . . 2 Maintenance Status 1 | . . . . 1 . . . . . Zone Layout 6 | . 1 . 3 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . 4 . . . . . . Terminals 5 | . 1 . 4 . . . . . . Track 1 | . . . 1 . . . . . . Botnet 3 | . 1 . 2 . . . . . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 . 2 4 4 4 2 . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 2 . 5 . Machine Destruction 7 | . . . . . . 2 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Total Allies 7 | . . . . 7 . . . . . Largest Group 7 | . . . . 7 5 . . . . Highest-Rated Group 83 | . . . . 83 67 . . . . Highest-Rated Ally 27 | . . . . 27 27 . . . . Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 73 | . . . . 73 . . . . . Total Damage 373 | . . . . 373 . . . . . Kills 17 | . . . . 17 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Turns Passed 7843 | 55 527 181 403 930 901 1406 591 1168 1681 Spaces Moved 3403 | 46 249 94 179 434 372 687 345 524 473 Core 23 | 17 . . . . . . . 1 5 Treads 135 | . . . . . . . . . 135 Legs 3064 | 29 249 94 179 434 372 687 345 523 152 Wheels 169 | . . . . . . . . . 169 Hover 8 | . . . . . . . . . 8 Flight 4 | . . . . . . . . . 4 Fastest Speed 50 | 50 120 190 190 190 120 120 120 120 108 Average Speed 170 | 94 185 190 190 190 183 171 121 133 201 Slowest Speed 950 | 120 190 190 190 190 260 190 123 950 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 41 11 38 89 12 21 8 59 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 72 | . . . . . . 19 8 21 24 Melee . | . . . . . . . . . . Projectile 40 | . . . . . . 4 . 20 16 AOE 32 | . . . . . . 15 8 1 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Gar Fac Total 4608 | 55 289 97 209 545 513 816 451 765 868 Wait 272 | 1 5 . 2 22 53 23 30 50 86 Move 3395 | 45 248 93 178 433 371 686 345 523 473 Hop . | . . . . . . . . . . Pick Up 133 | 3 11 3 6 4 16 17 12 17 44 Fast Attach 65 | 5 2 . . . 3 5 7 14 29 Attach 84 | 1 2 1 1 . 9 11 8 14 37 Detach 11 | . 3 . . . . . 1 3 4 Swap 36 | . . . 2 . 3 12 4 6 9 Drop 66 | . 3 . 3 7 3 13 9 16 12 Fire 434 | . 15 . 17 . 33 47 32 117 173 Melee 6 | . . . . . 6 . . . . Ram 1 | . . . . . . . . . 1 Kick 6 | . . . . . 1 2 3 . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . 15 . . 5 . Rewire 79 | . . . . 79 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 13) 566 | -10/Materials | Central database locked down 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Discovered new exit (range 3) 764 | -9/Materials | Entered Storage 1160 | -9/Storage | Used back door to open Recycling access 1160 | -9/Storage | Discovered new exit (range 5) 1167 | -9/Storage | Entered Recycling 1183 | -9/Recycling | Spotter reported a threat 1222 | -9/Recycling | Spotter reported a threat 1236 | -9/Recycling | Spotter reported a threat 1236 | -9/Recycling | Spotter reported a threat 1275 | -9/Recycling | Spotter reported a threat 1286 | -9/Recycling | Spotter reported a threat 1307 | -9/Recycling | Spotter reported a threat 1332 | -9/Recycling | Spotter reported a threat 1361 | -9/Recycling | Spotter reported a threat 1425 | -9/Recycling | Spotter reported a threat 1425 | -9/Recycling | Spotter reported a threat 1426 | -9/Recycling | Spotter reported a threat 1478 | -9/Recycling | Spotter reported a threat 1478 | -9/Recycling | Spotter reported a threat 1479 | -9/Recycling | Spotter reported a threat 1480 | -9/Recycling | Spotter reported a threat 1502 | -9/Recycling | Spotter reported a threat 1520 | -9/Recycling | Spotter reported a threat 1520 | -9/Recycling | Spotter reported a threat 1532 | -9/Recycling | Spotter reported a threat 1533 | -9/Recycling | Spotter reported a threat 1555 | -9/Recycling | Spotter reported a threat 1565 | -9/Recycling | Spotter reported a threat 1569 | -9/Recycling | Spotter reported a threat 1573 | -9/Recycling | Spotter reported a threat 1579 | -9/Recycling | Spotter reported a threat 1585 | -9/Recycling | Spotter reported a threat 1587 | -9/Recycling | Spotter reported a threat 1620 | -9/Recycling | Spotter reported a threat 1626 | -9/Recycling | Spotter reported a threat 1678 | -9/Recycling | Spotter reported a threat 1680 | -9/Recycling | Spotter reported a threat 1719 | -9/Recycling | Spotter reported a threat 1719 | -9/Recycling | Spotter reported a threat 1719 | -9/Recycling | Spotter reported a threat 1767 | -9/Recycling | Spotter reported a threat 1768 | -9/Recycling | Spotter reported a threat 1811 | -9/Recycling | Spotter reported a threat 1825 | -9/Recycling | Spotter reported a threat 1864 | -9/Recycling | Spotter reported a threat 1873 | -9/Recycling | Spotter reported a threat 1880 | -9/Recycling | Build established: Commander-Mutant 1893 | -9/Recycling | Spotter reported a threat 1913 | -9/Recycling | Spotter reported a threat 1946 | -9/Recycling | Spotter reported a threat 1949 | -9/Recycling | Spotter reported a threat 1949 | -9/Recycling | Spotter reported a threat 1966 | -9/Recycling | Spotter reported a threat 1994 | -9/Recycling | Spotter reported a threat 1999 | -9/Recycling | Spotter reported a threat 2002 | -9/Recycling | Spotter reported a threat 2012 | -9/Recycling | Discovered new exit (range 15) 2018 | -9/Recycling | Spotter reported a threat 2041 | -9/Recycling | Spotter reported a threat 2047 | -9/Recycling | Spotter reported a threat 2051 | -9/Recycling | Spotter reported a threat 2071 | -9/Recycling | Spotter reported a threat 2097 | -9/Recycling | Entered Factory 2097 | -7/Factory | Accompanied by 5 allies 2097 | -7/Factory | Evolved 4 slots: Utility x4 2149 | -7/Factory | Repaired Hrd. Light Armor Plating 2311 | -7/Factory | Lost 6 parts (1p3n2u) 2497 | -7/Factory | Search patrols dispatched 2713 | -7/Factory | Build established: Scavenger-Mutant 2897 | -7/Factory | Search patrols dispatched 2928 | -7/Factory | Discovered new exit (range 16) 2998 | -7/Factory | Entered another Factory area 2998 | -6/Factory | Evolved 2 slots: Utility x2 4121 | -6/Factory | Discovered new exit (range 8) 4232 | -6/Factory | Discovered new exit (range 4) 4283 | -6/Factory | Build established: Mutant 4404 | -6/Factory | Entered another Factory area 4404 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4602 | -5/Factory | Build established: Scavenger-Mutant 4799 | -5/Factory | System corruption reached 10% 4829 | -5/Factory | Lost 4 parts (3u1w) 4995 | -5/Factory | Identified exit to Garrison 4995 | -5/Factory | Entered Garrison 5001 | -5/Garrison | Lost 3 parts (1n1u1w) 5036 | -5/Garrison | Triggered checkpoint 5102 | -5/Garrison | Triggered checkpoint 5166 | -5/Garrison | Destroyed 9 combat bots 5206 | -5/Garrison | Garrison Relay disabled 5260 | -5/Garrison | Triggered checkpoint 5425 | -5/Garrison | Spotted B-75 Beast 5461 | -5/Garrison | Destroyed B-75 Beast 5534 | -5/Garrison | Triggered checkpoint 5621 | -5/Garrison | Discovered new exit (range 21) 5628 | -5/Garrison | Triggered checkpoint 5732 | -5/Garrison | Triggered checkpoint 5898 | -5/Garrison | Lost 3 parts (3u) 6115 | -5/Garrison | Found Quantum Capacitor 6139 | -5/Garrison | Discovered new exit (range 11) 6159 | -5/Garrison | Installed Relay Interface Framework 6163 | -5/Garrison | Entered Factory 6163 | -4/Factory | Evolved 2 slots: Utility x2 6257 | -4/Factory | Lost 5 parts (1p2n1u1w) 6413 | -4/Factory | First assault squad dispatched 6429 | -4/Factory | Identified exit to Upper Caves 6558 | -4/Factory | Lost 4 parts (1n2u1w) 6715 | -4/Factory | Lost 9 parts (5n3u1w) 6940 | -4/Factory | Garrison activated, responded to threat 7098 | -4/Factory | Lost 13 parts (2p3n5u3w) 7154 | -4/Factory | Cargo convoy interrupted 7244 | -4/Factory | Core integrity fell below 50% 7359 | -4/Factory | Destroyed 7 combat bots 7364 | -4/Factory | Lost 7 parts (1p4n1u1w) 7546 | -4/Factory | Lost 5 parts (3n2u) 7621 | -4/Factory | Core integrity fell below 20% 7695 | -4/Factory | Lost 14 parts (3p5n2u4w) 7790 | -4/Factory | System corruption reached 10% 7801 | -4/Factory | Lost 3 parts (2n1w) 7844 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07772_ Switching to secondary target: P-70 Sage. 07773_ Acquired 8 matter. 07776_ Acquired 6 matter. 07778_ P-70 Sage destroyed. 07779_ Acquired 10 matter. 07781_ Integrated Corrupted Myomer Leg (+3). 07781_ Complication: Energy sink damages Corrupted Myomer Leg (-26). 07782_ Acquired 10 matter. 07783_ System corrupted: Matter fused (-8). 07783_ Acquired 8 matter. 07789_ Acquired Corrupted Flexi-carbon Leg. 07789_ Integrated Corrupted Flexi-carbon Leg (+8). 07791_ Acquired 2 matter. 07793_ Acquired 6 matter. 07794_ Acquired 2 matter. 07798_ Discarded Imp. Target Analyzer. 07806_ Acquired Wheel. 07809_ W-44 Eye sends out distress signal. 07815_ System corrupted: Energy discharge (-37). 07841_ Penetrated by Slug. 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"""??#?????????????????? | | ???????????????????????"" "??????????????????????? | | ???????????????????????"" "??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 8 Target Analysis 9 Core Analysis 9 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityAlertPurifier Manual? 0 Play Time 01:23:49 Cumulative 554.7 hours Start 2022.10.04 @ 07:24:19 End 2022.10.04 @ 11:01:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca7226ff-be4e-4238-9678-9460606231c6