Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 22:32:47 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2441) 2441 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 7775 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 118 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 730/850 Matter 9/300 Energy 64/160 System Corruption 1% Temperature Cool (0) Movement Flying (94) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Enhanced Nuclear Core Improved Cooling System Reaction Control System Cloaking Device Layered Light Armor Plating Layered Medium Armor Plating Improved Spread Laser Precision Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Scrap Suit Medium Storage Unit Improved Signal Interpreter Transmission Jammer Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser High-powered Shotgun Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite High-powered Shotgun High-powered Shotgun [Rating: 77] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 5 | . . . 2 . . . . 1 2 Weapon 1 | . . . . . . . . 1 . Parts Attached 82 | 8 8 5 23 8 . 1 11 8 10 Power 10 | 2 . 2 2 . . 1 1 . 2 Engine 6 | 2 . 1 2 . . 1 . . . Core 4 | . . 1 . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 1 8 2 . . 1 . 3 Treads 11 | . 2 1 8 . . . . . . Leg 2 | . . . . 2 . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . 1 . 3 Utility 31 | 1 3 . 8 3 . . 8 4 4 Device 11 | . . . 1 2 . . 4 2 2 Storage 2 | 1 1 . . . . . . . . Processor 4 | . 1 . 2 . . . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 13 | . 1 . 5 1 . . 4 1 1 Artifact . | . . . . . . . . . . Weapon 22 | 3 3 2 5 3 . . 1 4 1 Energy Gun 3 | 1 . . . 1 . . . 1 . Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun 14 | 2 . 2 5 1 . . 1 2 1 Ballistic Cannon 3 | . 1 . . 1 . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . . 2 1 Parts Lost 7 | . 1 . . . . . 3 . 3 Power 2 | . . . . . . . 2 . . Propulsion 2 | . 1 . . . . . . . 1 Utility 3 | . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . . . 1 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 3 8 9 9 9 8 6 7 9 9 Power 1 | . 1 . 1 2 1 . 1 1 1 Propulsion 1 | 1 2 1 2 2 2 3 1 . 1 Utility 2 | . . 1 1 2 2 1 2 6 5 Weapon 2 | . 4 6 3 2 2 1 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 3 4 9 4 3 1 . 1 6 Power 3 | . . . 1 1 1 . . . . Propulsion 3 | . 1 1 1 . . . . . . Utility 13 | . . 2 2 1 . 1 . 1 6 Weapon 12 | . 2 1 5 2 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 98 99 100 99 70 68 72 Engine 8 | . 14 4 10 11 11 10 1 6 . Core 2 | . . 9 . . . . 6 . 5 Treads 9 | . 9 28 22 13 . . . . . Leg 5 | . . . . 8 22 22 . . . Wheel 1 | . 17 . . . . . . . . Flight 2 | . . . . . . . 8 7 6 Device 6 | . . . 1 9 11 11 3 7 18 Storage 10 | . 14 14 11 11 11 11 8 7 6 Processor 10 | . 4 . 18 12 11 11 9 . 6 Protection 11 | . 7 14 11 11 11 11 14 13 5 Ballistic Gun 17 | . 24 28 22 12 11 11 10 15 14 Ballistic Cannon 4 | . 1 . . 3 11 11 7 6 . Peak Build Rating 77 | 6 13 13 23 28 29 29 55 64 77 Average Rating 33 | 4 8 11 20 24 26 28 52 60 73 On Entrance 24 | . 6 9 12 21 26 28 29 49 64 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 14 28 27 38 35 35 35 41 50 43 Greatest Support 56 | 20 40 40 46 46 36 36 56 50 50 Greatest Overweight (x) 1 | . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 9 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 10 10 10 10 9 10 8 Scrap Suit Usage (%) 19 | . . . . . . . . 98 99 Parts Cannibalized 1 | . . . . . . . . . 1 Class Distribution -------------------- 80% | Mutant 15% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2715 | 268 113 286 1011 143 . 125 589 32 148 Remotely . | . . . . . . . . . . Salvage Created 2463 | . 207 327 1002 30 . 29 606 94 168 Parts 159 | . 21 18 61 3 . 2 41 3 10 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 80 | . 9 11 26 2 . 1 24 3 4 Guns 69 | . 7 11 26 2 . . 17 2 4 Cannons 11 | . 2 . . . . 1 7 1 . Classes Destroyed 11 | . 2 . 4 . . 1 3 1 . Worker 2 | . . . 1 . . 1 . . . Builder 1 | . . . . . . . 1 . . Tunneler 1 | . . . . . . . 1 . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . 1 . . . . . . Swarmer 35 | . 6 6 11 2 . . 10 . . Grunt 21 | . 3 5 6 . . . 6 . 1 Brawler 1 | . . . . . . . 1 . . Sentry 18 | . . . 9 . . . 7 1 1 Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . . . . 2 2 Best Kill Streak 7 | . 3 5 6 2 . 1 7 2 2 Combat Bots Only 6 | . 3 5 5 2 . 1 6 2 2 Max Kills in Single Turn 3 | . 2 2 2 1 . 1 3 1 1 Gunslinging 1 | . 1 1 1 . . . 1 . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 577 | . 37 57 120 5 . 10 107 35 206 Missed 216 | . 7 18 25 2 . 3 44 13 104 Hits 361 | . 30 39 95 3 . 7 63 22 102 Melee 3 | . . . . . . . 1 . 2 Projectile 358 | . 30 39 95 3 . 7 62 22 100 AOE 2 | . . . . . . . . . 2 Critical Strikes 9 | . 1 2 1 . . . . . 5 Damage Taken 4285 | . 245 424 1169 27 . 102 942 275 1101 Core 474 | . 36 63 166 . . 51 33 5 120 Absorbed by Shields 8 | . . . . . . . . 8 . Regen/Repaired (Parts) 116 | . . . . . . . 79 32 5 Core Remaining (%) 79 | 100 . 60 . . . 45 94 99 . Volleys Fired 185 | . 17 25 70 2 . 6 42 7 16 Largest 3 | . 2 2 2 2 . 2 2 3 3 Hottest 136 | . 136 43 50 97 . 68 68 87 128 Shots Fired 398 | . 34 50 142 6 1 13 83 21 48 Gun 353 | . 28 50 142 6 1 6 58 14 48 Cannon 45 | . 6 . . . . 7 25 7 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 376 | . 30 50 142 4 1 13 83 21 32 Thermal 22 | . 4 . . 2 . . . . 16 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 5 6 14 5 3 6 22 8 11 Robot Miss Streak 10 | . 5 3 3 7 1 6 10 4 9 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 9 | . 1 2 3 . . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 Shots Hit Robots 285 | . 17 30 98 5 1 9 69 16 40 Core Hits 188 | . 10 15 36 4 2 10 76 12 23 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Critical Strikes 7 | . . 1 2 . . . 4 . . Destroy 3 | . . 1 2 . . . . . . Blast 4 | . . . . . . . 4 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5572 | . 216 397 1777 54 35 246 1633 361 853 Guns 4641 | . 175 389 1776 54 35 67 1053 239 853 Cannons 806 | . 41 . . . . 63 580 122 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 125 | . . 8 1 . . 116 . . . Kinetic 5101 | . 175 389 1776 34 35 130 1633 361 568 Thermal 346 | . 41 . . 20 . . . . 285 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 3 2 2 . 1 1 Average Corruption 2 | . . . 3 2 2 2 . 1 1 Corruption Purged 1 | . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 89 | . . . 42 15 16 14 . . 2 Message Errors 22 | . . . 13 2 4 2 . . 1 Matter Fused 23 | . . . 10 4 4 5 . . . Heat Flow Errors 11 | . . . 4 3 2 1 . . 1 Energy Discharges 4 | . . . . 2 2 . . . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . 1 1 . . . . . Data Loss (minor) 10 | . . . 4 1 2 3 . . . Data Loss (major) 2 | . . . 2 . . . . . . Misfires 8 | . . . 4 2 1 1 . . . Alerts 4 | . . . 2 . 1 1 . . . Weapon Failures 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . 1 4 1 . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . 1 3 1 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 80 | . . . . . . . 80 . . Shots 2 | . . . . . . . 2 . . Rammed 3 | . . 2 1 . . . . . . Targets Rammed 12 | . . 2 1 . . 9 . . . Kicked 9 | . . . . . . 9 . . . Crushed . | . . . . . . . . . . Highest Temperature 404 | . 198 87 256 225 163 262 253 168 404 Average Temperature 91 | . 63 33 37 91 79 68 98 74 180 Received Heat Transfer 1185 | . 30 138 345 . . . 360 24 288 Effects 8 | . . . . . . . 4 . 4 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . 4 . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 331 | . 74 . . 37 . . . . 220 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . 1 . . . 2 1 . Low Security (%) 77 | 100 100 100 31 100 . 100 76 95 100 Level 1 20 | . . . 68 . . . 6 4 . Level 2 1 | . . . . . . . 16 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 561 | . 75 110 373 105 . 36 561 236 72 Initial 236 | . . 1 . 105 . . . 236 21 Average 91 | . 31 36 226 14 . . 165 30 12 Influence Increases 2875 | . 265 312 865 40 . 49 858 185 301 Destroy 0b10 Robot/C 1680 | . 180 240 580 40 . 20 480 60 80 Destroy 0b10 Robot/NC 50 | . . 10 25 . . 5 10 . . Destroy Leader 454 | . 40 50 164 . . 10 120 30 40 Allied During Kill 22 | . . 12 10 . . . . . . Successful Hack 133 | . 29 . 38 . . 7 24 4 31 Disable Machine 75 | . 15 . . . . . 60 . . Destroy Structure 26 | . 1 . 3 . . 7 14 1 . Partial Spotted 105 | . . . . . . . 60 30 15 Lose Combat Pursuer 330 | . . . 45 . . . 90 60 135 Influence Decreases 2847 | . 259 318 593 312 . 48 338 661 318 Entered New Map 482 | . . 5 . 167 . . 1 285 24 Time Decay 2056 | . 249 301 573 145 . 48 307 226 207 Lost Part 70 | . 10 . . . . . 30 . 30 Lost Ally 32 | . . 12 20 . . . . . . Purge Threat 207 | . . . . . . . . 150 57 Squads Dispatched 24 | . 2 . 1 . . . 6 7 8 Investigation 4 | . 1 . 1 . . . 1 1 . Extermination 5 | . . . . . . . . 3 2 Reinforcement 9 | . 1 . . . . . 2 3 3 Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 15 | . 2 . . . . . 8 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 16 15 33 2 . 1 44 12 27 Peak Tracking Total 9 | . 5 3 6 2 . 1 9 5 8 Tactical Retreats 17 | . . . 2 . . . 4 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 12 | . . . 12 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . 1 1 . . . . 4 . . Max in Single Turn 2 | . 1 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 54 | . 8 . 13 1 5 1 12 7 7 Terminals 35 | . 7 . 11 . . 1 8 3 5 Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units 4 | . 1 . 1 . . . 1 . 1 Scanalyzers 4 | . . . 1 . . . 2 1 . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 165 | . 19 . 45 1 44 4 29 12 11 Successful 112 | . 11 . 24 1 44 4 16 7 5 Failed 52 | . 8 . 21 . . . 12 5 6 Catastrophic 16 | . 2 . 6 . . . 2 2 4 Database Lockouts 1 | . . . . . . . 1 . . Manual 1 | . . . . . 1 . . . . Terminals 96 | . 18 . 39 . . 4 22 4 9 Fabricators 2 | . . . . . . . . 2 . Repair Stations 4 | . . . . . . . 2 2 . Recycling Units 5 | . 1 . 2 . . . 1 . 1 Scanalyzers 10 | . . . 4 . . . 4 2 . Garrison Access 3 | . . . . . . . . 2 1 Terminal Hacks 96 | . 10 . 19 1 44 4 11 2 5 Record 52 | . 2 . 6 . 43 1 . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 5 | . 1 . 3 . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . 1 1 Locate Traps 8 | . 1 . 4 . . . 1 . 2 Reprogram Traps 2 | . . . 2 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . 1 . . Security Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . 1 . . Zone Layout 8 | . 2 . 2 . . 1 2 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 2 2 . Scan Component 2 | . . . . . . . 1 1 . Repair 2 | . . . . . . . 1 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 9 | . . . 4 . . . 3 2 . Insert Component 2 | . . . 1 . . . 1 . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 6 | . . . 2 . . . 2 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 6 . 12 . . . 7 5 7 Full Trace Events 4 | . 1 . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 2 2 . Parts Repaired 2 | . . . . . . . 1 1 . Time 58 | . . . . . . . 26 32 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 3 . 1 . . . . . Largest Group 3 | . . 3 2 1 1 . . . . Highest-Rated Group 40 | . . 40 32 31 31 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . 17 23 . . . . . . Total Damage 485 | . . 181 304 . . . . . . Kills 8 | . . 3 5 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 3801 | . . . 2414 124 . . 2 . 1261 Terrain 1 | . . . . . . . 1 . . Seismic 1 | . . . . . . . 1 . . T.N.C. 2538 | . . . 2414 124 . . . . . Jamming 1261 | . . . . . . . . . 1261 Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 10988 | 48 682 970 2811 905 1067 1385 974 885 1261 Spaces Moved 9055 | 36 565 537 1518 607 880 875 1243 1363 1431 Core 4 | 4 . . . . . . . . . Treads 2515 | . 145 537 1518 315 . . . . . Legs 2047 | . . . . 292 880 875 . . . Wheels 452 | 32 420 . . . . . . . . Hover . | . . . . . . . . . . Flight 4037 | . . . . . . . 1243 1363 1431 Fastest Speed 29 | 50 80 160 160 120 120 120 50 50 29 Average Speed 97 | 76 103 160 160 140 120 120 50 50 49 Slowest Speed 240 | 80 240 160 160 160 120 120 50 50 94 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 51 | . . . . . . . 17 10 24 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 73 | 3 96 99 98 99 94 99 78 37 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 7 | . . 3 . 3 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 16 | . . . . . . 7 9 . . Melee . | . . . . . . . . . . Projectile 12 | . . . . . . 7 5 . . AOE 4 | . . . . . . . 4 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 10796 | 55 630 598 1794 655 893 1197 1499 1540 1935 Wait 1238 | . 15 13 114 21 1 303 174 121 476 Move 8945 | 35 564 536 1517 606 879 874 1208 1343 1383 Hop 50 | . . . . . . . 17 9 24 Pick Up 130 | 12 14 9 36 9 3 2 24 11 10 Fast Attach . | . . . . . . . . . . Attach 42 | 6 4 . 5 4 . 1 9 6 7 Detach 4 | . . . . 1 . . . 1 2 Swap 58 | 2 6 5 18 5 1 . 8 7 6 Drop 100 | . 10 8 33 7 6 2 17 6 11 Fire 185 | . 17 25 70 2 . 6 42 7 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 9 | . . . . . . 9 . . . Crush 3 | . . 2 1 . . . . . . Escape Stasis 29 | . . . . . . . . 29 . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 3) 102 | -10/Materials | Discovered new exit (range 16) 145 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Discovered new exit (range 13) 703 | -10/Materials | Identified exit to Mines 731 | -10/Materials | Entered Mines 789 | -10/Mines | Discovered new exit (range 7) 791 | -10/Mines | Learned Materials terminal intel 892 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1074 | -10/Mines | Discovered new exit (range 8) 1170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1191 | -10/Mines | Discovered new exit (range 5) 1701 | -10/Mines | Entered Materials 1701 | -9/Materials | Accompanied by 2 allies 1701 | -9/Materials | Evolved 2 slots: Utility x2 1702 | -9/Materials | Loaded intel: 11 terminal locations 1982 | -9/Materials | Discovered new exit (range 5) 2200 | -9/Materials | Discovered new exit (range 12) 2923 | -9/Materials | Discovered new exit (range 13) 3115 | -9/Materials | Discovered new exit (range 7) 3115 | -9/Materials | Discovered new exit (range 15) 3765 | -9/Materials | Discovered new exit (range 16) 4512 | -9/Materials | Entered Mines 4611 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4617 | -9/Mines | Met a Derelict bent on vengeance 4846 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4887 | -9/Mines | Discovered new exit (range 4) 5023 | -9/Mines | Assembled infested the area 5212 | -9/Mines | Learned Materials emergency access door positions 5230 | -9/Mines | Discovered new exit (range 13) 5285 | -9/Mines | Received a Mining Laser from a helpful Derelict 5407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5407 | -9/Mines | Discovered new exit (range 5) 5417 | -9/Mines | Entered Exiles 5417 | -9/Exiles | Accompanied by 1 ally 5439 | -9/Exiles | Discovered new exit (range 14) 5458 | -9/Exiles | Met 8R-AWN 5482 | -9/Exiles | Met EX-HEX 5553 | -9/Exiles | Met EX-DEC 5602 | -9/Exiles | Visited The Gauntlet 5873 | -9/Exiles | Met EX-BIN 5887 | -9/Exiles | Aligned with FarCom system 5888 | -9/Exiles | Given EX-Vault access code 5945 | -9/Exiles | Opened EX-Vault 5955 | -9/Exiles | Found Flying Fortress v7 5988 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6076 | -9/Exiles | Learned location of Zion (-6) 6211 | -9/Exiles | Discovered new exit (range 12) 6484 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6484 | -9/Exiles | Entered Mines 6494 | -8/Mines | Core integrity fell below 50% 6606 | -8/Mines | Discovered new exit (range 10) 6935 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6939 | -8/Mines | Found Scrap Suit 7030 | -8/Mines | Discovered new exit (range 14) 7869 | -8/Mines | Entered Materials 7869 | -8/Materials | Evolved 2 slots: Propulsion x2 7977 | -8/Materials | Repaired Med. Storage Unit 8150 | -8/Materials | Discovered new exit (range 9) 8405 | -8/Materials | Central database locked down 8582 | -8/Materials | Discovered new exit (range 6) 8614 | -8/Materials | Garrison activated, responded to threat 8679 | -8/Materials | Discovered new exit (range 16) 8843 | -8/Materials | Entered Factory 8843 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9209 | -7/Factory | Build established: Tank 9304 | -7/Factory | Discovered new exit (range 12) 9671 | -7/Factory | Repaired Med. Armor Plating 9723 | -7/Factory | Discovered new exit (range 8) 9728 | -7/Factory | Identified exit to Factory 9728 | -7/Factory | Entered another Factory area 9728 | -6/Factory | Evolved 2 slots: Utility x2 10510 | -6/Factory | Garrison activated, responded to threat 10936 | -6/Factory | Build established: Skirmisher 10989 | -6/Factory | Self-destructed Last Messages --------------- 10974_ Hacking Suite destroyed. 10976_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9N layout... Downloaded map data. 10978_ Critical hit (Burn: +37). 10979_ 3GHD|DC7BAMQOJZ% 5Q7I3| 10983_ U-05 Engineer destroyed. 10983_ Knocked back. 10984_ Adv. Weight Redist. System destroyed. 10984_ Knocked back. 10984_ Discarded Scrap Suit. 10984_ Dropped Hpw. Shotgun+. 10986_ Acquired 2 matter. 10989_ U-05 Engineer lays Concrete. In emergency situations without enough matter to attach a part, one approach is to ram any robot to regain a small amount, for example to attach a melee or energy weapon to more easily destroy targets for more matter. Map ----- +----------------------------------------------------+ | ??#""R"#???????????????????# " " " / | | ###"" "###?????????????????# """ " " " # | | #?????????????????# ""F " " " # | | #?????????????????# "" " " " # | | #?????????????????# """ " " " # | | #?????????????????# """ # | | #?????????????????# # | | #?????????????????############## | | #??????????????????# """ """ # """ | | ! #??????????????????# """ """ # """"" | | +######+######??????????????# """ """ # """"" | | ##############?# + | | + #?# # | | #### ! #?# # | | ## ####### #??# ! #?# # #### | | ?# #?????# #??# #?# # ##??? | | ?# #?????# #??# ![[ #?####/####/# #???? | | ?# #?????# #??# ![ #????# #??# # #???? | | ?# #?????# #??# ![ #????# #??# # ##### | | ?# #?????# #??# #????# #??# # # | | ##+####### ###########k####### #### # # | | # k # | | ! # % u # | | """ # + | | """"" + c #### | | """"" # cc@ #??# | | # ######################??# | | # #???########???????????# | | # ##???# #?????????####### | | ######### #????#= " #?????????# ??? | | ????????# [#????# T #?????????# ??? | | ????????# #????# " ###???????# ??? | | ????????# #????# ! + #???????# ??? | | ????????### #### #????# # #???????# ??? | | ??#########+#### ##???######## ###?????# ??? | | ??# # #????????# [ ! #?????####??? | | ??# """"""" # ########## ######### | | ??# """Y""" # Y ] | | ??# + g ######### | | ??# # g #???????# ??? | | ??# = # ########### ########?# ??? | | ??# [ !# ## ] # # """" ### ??? | | ??############### #### """ + + "F " + ??? | | ??# * ! ! # #??# "R # # ####??? | | ??#/ + #??# """ # # """ #?????? | | ??????"""""""" # #??# """ # # """ !#?????? | | ???? # #??# *# # """ #?????? | | ?????""""""""" # #??# / # # ]#?????? | | ?????? # #??# # + ! #?????? | | ??????########### #??# # #####+##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 68 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 68% | -8/Materials Med. Armor Plating | 73% | -7/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hpw. Shotgun | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Sixth Sense Challenges ------------ None Game ------ Seed ColdCobblerNanovents Manual? 0 Play Time 01:38:45 Cumulative 115.4 hours Start 2026.02.23 @ 20:57:14 End 2026.02.23 @ 22:32:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dfb3c46-670f-40cb-b63c-a80b5e912216