Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.06 @ 14:33:25 Player: szymekc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (250) 1250 Value Destroyed (8807) 8807 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (3491) 3491 TOTAL SCORE: 22368 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 891 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1694 Friendly Fire -514 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Experimental Energy Well (495) Advanced Reaction Control System Dimensional Node Initializer KE Penetrator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit IFF Parser Long-range Terrain Scanner Experimental Terrain Scan Processor Weapon Mount Experimental Cloaking Device Layered Heavy Armor Plating Advanced Force Field Experimental System Shield > --- WEAPON ----------- Railgun Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Medium Treads Heavy Siege Treads Experimental Heat Sink Advanced Energy Well Experimental Energy Well Experimental Targeting Computer Weapon Cycler Advanced Reaction Control System Advanced Force Field Advanced Force Field System Mapper Long-range Tractor Beam Dimensional Node Initializer [Rating: 146] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Deep Network Scanner Protection Improved Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 7 6 1 16 18 20 11 5 1 13 5 20 . . 7 4 13 2 4 19 13 9 7 17 Power 25 | 1 2 . 2 2 3 1 . 1 1 1 2 . . 1 . 2 . 1 2 . . . 3 Engine 12 | 1 2 . 2 2 1 1 . 1 . . 2 . . . . . . . . . . . . Core 9 | . . . . . 2 . . . 1 . . . . 1 . 2 . 1 . . . . 2 Reactor 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 Propulsion 66 | 2 1 . 9 6 7 1 2 . 6 1 4 . . . . 6 . . 8 2 3 2 6 Treads 33 | 2 1 . 9 4 5 1 2 . 2 . . . . . . 5 . . 2 . . . . Leg 24 | . . . . . . . . . 3 1 4 . . . . 1 . . 4 2 3 1 5 Wheel 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Hover 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Flight 4 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . 1 Utility 70 | 2 1 . 3 2 7 3 2 . 3 . 11 . . 4 3 2 1 2 5 9 3 1 6 Device 31 | 2 . . 1 2 2 . 2 . 2 . 4 . . . . 1 1 2 2 5 2 . 3 Storage 8 | . 1 . . . 2 . . . . . 2 . . . . . . . 1 1 . . 1 Processor 9 | . . . . . . 1 . . . . . . . 4 1 . . . . 1 1 . 1 Hackware 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . Protection 19 | . . . 2 . 3 2 . . 1 . 3 . . . 1 1 . . 2 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 1 2 8 3 6 1 . 3 3 3 . . 2 1 3 1 1 4 2 3 4 2 Energy Gun 21 | . . . . 5 2 2 . . . . . . . 2 . 3 . . 2 2 . 2 1 Energy Cannon 6 | . . . . . . 2 . . 2 1 . . . . . . 1 . . . . . . Ballistic Gun 14 | 2 . . 2 2 . 1 1 . . . . . . . 1 . . . 2 . 1 1 1 Ballistic Cannon 6 | . 2 1 . . . . . . . . 1 . . . . . . . . . 2 . . Launcher 5 | . . . . . . 1 . . . 1 1 . . . . . . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 3 2 1 . . 4 . 4 . . 4 1 1 . 1 11 1 1 . . Corrupted Parts 7 | . . . . . . . . . . 2 . . . . . . . . 4 . . . 1 System Corruption 53 | . . . . . . . . . . 20 . . . . . . . . 28 . . . 5 Parts Lost 51 | . . . . 2 . 1 1 . 7 . 4 . . . . 1 1 2 10 3 1 2 16 Power 9 | . . . . . . . . . 2 . 2 . . . . . . 1 2 . . . 2 Propulsion 18 | . . . . 2 . 1 1 . 2 . 1 . . . . . . . 4 . . 2 5 Utility 13 | . . . . . . . . . 1 . . . . . . . 1 1 2 . 1 . 7 Weapon 11 | . . . . . . . . . 2 . 1 . . . . 1 . . 2 3 . . 2 Highest Loss Streak 16 | . . . . 1 . 1 1 . 7 . 3 . . . . 1 1 1 10 2 1 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 18 | . 10 14 14 14 18 23 21 23 20 18 18 18 18 18 19 22 24 24 24 14 13 7 5 Power . | . . . . . . 1 1 . . . . 1 2 1 1 1 2 1 . . . . . Propulsion 2 | . . 2 2 4 4 4 1 2 1 . . . 1 1 1 3 3 3 2 . 1 1 1 Utility 9 | . 5 5 4 4 7 12 13 12 11 11 11 12 10 10 13 10 10 10 11 11 10 4 1 Weapon 5 | . 4 7 7 6 6 5 5 7 6 7 6 3 4 4 4 5 7 9 7 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 4 1 8 5 16 . 1 . 6 . 4 1 2 1 1 1 . 2 9 1 1 9 2 Power 5 | . . . . . 1 . . . . . . . . 1 . 1 . . 1 . . 1 . Propulsion 16 | . . . . . 9 . . . . . 2 . . . . . . 1 1 . 1 2 . Utility 28 | . 1 1 . . 2 . 1 . 6 . 2 1 2 . . . . 1 3 1 . 6 1 Weapon 24 | . 3 . 8 5 4 . . . . . . . . . 1 . . . 3 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 93 | . 100 100 95 98 95 91 91 92 88 85 93 93 93 91 93 93 99 99 99 90 87 61 72 Engine 5 | . 14 14 11 11 2 15 15 15 6 . 2 6 6 . . . . . . . . 4 1 Core 3 | . . . . . 6 . . . 3 5 2 . . 5 6 9 11 11 9 . . . 3 Reactor 1 | . . . . . . . . . . 1 5 6 6 6 6 1 . . . 5 5 2 3 Treads 16 | . 28 28 32 33 28 14 14 15 14 . . . . . . 15 29 29 28 . . . . Leg 10 | . . . . . . . . . 5 23 30 33 33 33 33 13 . . . 27 26 11 13 Wheel 1 | . . . . . 3 7 7 7 3 . . . . . . . . . . . . . . Device 16 | . 14 14 11 19 18 15 15 15 18 23 18 13 13 13 7 10 22 22 21 25 26 15 15 Storage 7 | . 13 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 2 Processor 2 | . . . . . . 6 7 7 4 . . . . . 2 5 5 5 4 . 4 2 3 Hackware 4 | . . . . . . . . . . . 9 6 6 6 8 11 11 11 11 8 5 2 . Protection 4 | . . . 7 2 8 7 7 7 7 7 3 6 6 5 6 5 . . . 2 4 5 14 Energy Gun 4 | . . . . 16 16 4 . . . . . . . 1 9 6 9 5 3 2 . 4 6 Energy Cannon 2 | . . . . . . 9 8 . 7 9 9 . . . . . 1 4 3 . . . . Ballistic Gun 3 | . 16 . 16 4 . . 1 15 6 . . . . . 2 3 . . 2 5 1 . 2 Ballistic Cannon 2 | . 11 28 5 . . . . . . . . 6 5 4 . . . . . . 3 4 . Slashing Weapon 1 | . . . . . 1 . 3 . 1 1 1 6 6 5 . . . . . 2 3 . . Peak Build Rating 146 | 9 9 9 19 27 44 52 51 51 69 77 98 90 92 95 93 115 114 118 128 135 146 143 103 Average Rating 70 | 5 7 8 16 21 32 49 48 50 55 62 89 89 90 88 92 108 113 112 117 128 140 79 78 On Entrance 68 | . 9 8 9 19 22 44 47 51 51 68 77 90 90 90 93 93 114 112 115 120 123 137 53 Avg Prop Armor Cover (%) 2 | . . . . . 6 12 12 11 6 . . . . . . . . . . . . . 1 Naked Turns 146 | . . . . . . . . . . . . . . . . . . . . . . 108 38 Heaviest Build 149 | 10 32 32 39 39 106 120 120 117 119 95 95 89 91 90 93 132 124 128 133 149 118 98 84 Greatest Support 135 | 40 40 40 60 60 82 28 28 28 84 104 119 106 106 106 106 135 135 135 135 135 135 135 120 Greatest Overweight (x) 4 | . . . . . 3 4 4 4 4 . . . . . . 2 . . 1 1 . 1 . Average Overweight (x) . | . . . . . 1 3 4 4 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 25 25 20 20 20 20 20 20 25 25 25 25 25 15 15 10 Average Capacity 19 | 5 14 15 15 15 20 25 25 25 23 20 20 20 20 20 20 23 25 25 25 17 15 9 7 Most Carried 25 | 2 15 15 15 15 25 25 25 25 25 20 20 20 20 20 20 25 25 25 25 19 15 15 7 Average Carried 18 | . 10 14 14 14 19 24 22 24 22 19 19 19 19 19 19 22 23 24 24 14 14 8 5 Final Capacity 25 | 5 15 15 15 15 25 25 25 25 20 20 20 20 20 20 20 25 25 25 25 15 15 5 5 Final Carried 25 | 2 15 15 15 15 25 23 25 25 19 20 20 20 20 20 20 25 25 24 16 15 14 5 5 Class Distribution -------------------- 43% | Hacker-Mutant 32% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 7174 | 346 409 152 594 331 280 204 215 28 305 145 291 260 62 37 285 685 103 158 501 798 355 386 244 Remotely 365 | . . . . . . . . . . . . . . . . . . . 42 123 200 . . Salvage Created 10645 | 157 354 134 881 1696 655 431 192 66 289 227 256 19 176 . 580 1247 127 657 730 676 639 223 233 Parts 513 | 13 27 12 56 102 45 22 15 2 14 10 16 1 12 . 28 37 11 16 20 22 20 . 12 Haulers Intercepted 19 | . 2 . 4 5 4 2 . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 8 | . 2 1 2 . . . . . . . . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . 12 2 . 4 . . 4 . 26 . 7 7 . 33 . . . Prevented 16 | . . . . . . . . . . 4 . . . . . . . 9 . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 202 | . 11 4 18 28 13 11 8 . 3 5 9 . 4 . 17 17 6 10 14 10 10 1 3 Melee 5 | . . . . . . . . . . . . . 1 . . . . . . . 4 . . Guns 104 | . 11 . 13 22 8 3 . . 2 . 1 . . . 3 17 1 2 7 9 1 1 3 Cannons 25 | . . 4 5 . . 2 . . 1 1 5 . . . . . . 2 . . 5 . . AOE 57 | . . . . 4 3 5 8 . . 4 3 . 3 . 13 . 5 1 7 1 . . . Classes Destroyed 20 | 2 4 1 3 3 1 1 . . . 1 . . 1 . . . . . 1 1 . 1 . Worker 6 | . . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . Builder 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 4 5 4 2 . . . . . . . . . . . . . 1 1 . . Recycler 9 | 1 . . 2 1 . . . . . . . . . . . 3 . . . 1 1 . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 70 | . 9 . 8 4 7 8 8 . . . 3 . 3 . 9 6 5 . . . . . . Grunt 73 | . 2 4 4 14 . . . . . 3 3 . . . 7 6 . 8 8 7 7 . . Brawler 5 | . . . 1 2 . . . . . . . . . . . . . 1 1 . . . . Duelist 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . Protector 4 | . . . . 2 . . . . . . . . . . . . . . 1 1 . . . Sentry 23 | . . . 5 4 4 1 . . . . . . 1 . 1 3 1 . . 1 1 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 6 | . . . . . 2 . . . . . 2 . . . . . . . . . 2 . . Programmer 8 | . . . . . . 2 . . . . 1 . . . . 2 . 1 1 . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 2 3 2 5 6 4 6 4 . 1 3 4 . 4 . 9 6 5 5 8 3 3 1 1 Combat Bots Only 9 | . 3 2 5 5 4 4 4 . 1 3 3 . 4 . 9 4 5 5 8 3 2 1 1 Max Kills in Single Turn 6 | 1 1 1 1 3 3 3 4 . 1 1 2 1 2 . 6 2 3 1 3 2 1 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . Exploded 6 | . . . . 2 3 3 4 . . 1 2 . 2 . 6 . 3 1 3 1 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1707 | . 53 19 50 82 44 87 22 14 45 21 114 1 106 . 43 130 15 29 143 126 124 4 435 Missed 611 | . 12 7 12 27 21 28 10 3 7 12 39 . 44 . 9 33 4 10 46 49 49 . 189 Hits 1096 | . 41 12 38 55 23 59 12 11 38 9 75 1 62 . 34 97 11 19 97 77 75 4 246 Melee 16 | . . . . 2 . . 2 . . . . . . . . . . . 8 . . 4 . Projectile 1080 | . 41 12 38 53 23 59 10 11 38 9 75 1 62 . 34 97 11 19 89 77 75 . 246 AOE 6 | . . . . . . . . . . . . . . . . . . . 3 . . . 3 Critical Strikes 42 | . . . 1 2 2 1 . . . . 1 . . . 1 3 2 1 12 6 1 2 7 Damage Taken 19458 | . 354 178 494 875 429 1104 198 167 1690 142 1223 19 537 . 661 1869 296 368 3055 1197 746 131 3725 Core 2809 | . 107 62 37 126 55 96 24 . 181 17 121 . 73 . 64 159 . 18 381 127 17 33 1111 Absorbed by Shields 2304 | . . . . . . . . . . . 70 . . . . 65 . . . 699 793 41 636 Ignored by Resistances 86 | . . . . . . . . . 86 . . . . . . . . . . . . . . Regen/Repaired (Parts) 832 | . . . . 116 . . . . . . 57 . . 89 . 88 . . 79 . . 76 327 Core Remaining (%) 62 | 100 . 32 . 59 90 . . . . 54 . . . . 69 . . . . 31 . . . Volleys Fired 712 | 19 40 19 59 90 29 37 10 1 34 15 46 . 7 . 22 63 9 21 43 62 36 9 41 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 1 . 2 2 2 2 2 2 2 2 2 Hottest 188 | 40 60 60 60 90 122 136 136 50 158 180 180 . 43 . 162 188 188 179 179 90 88 162 162 Shots Fired 1281 | 38 80 38 118 160 57 72 12 2 67 17 69 . 7 . 36 120 16 39 64 105 66 18 80 Gun 918 | 38 74 . 76 160 57 34 . 2 30 . 21 . . . 30 120 12 16 37 105 8 18 80 Cannon 318 | . 6 38 42 . . 36 5 . 37 7 46 . 4 . . . 2 18 19 . 58 . . Launcher 45 | . . . . . . 2 7 . . 10 2 . 3 . 6 . 2 5 8 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 569 | 38 80 38 118 28 . . . 2 30 . 21 . 4 . 1 31 . . 33 58 66 . 21 Thermal 447 | . . . . . 24 70 5 . 29 7 46 . . . 29 89 14 34 23 . . 18 59 Explosive 31 | . . . . . . 2 7 . . 3 2 . 3 . 6 . 2 . 6 . . . . Electromagnetic 187 | . . . . 132 33 . . . 8 7 . . . . . . . 5 2 . . . . Entropic 47 | . . . . . . . . . . . . . . . . . . . . 47 . . . Robot Hit Streak 21 | 9 10 11 10 21 15 10 1 2 10 7 6 . . . 8 9 15 17 18 17 14 15 12 Robot Miss Streak 5 | 4 4 2 3 4 4 5 1 . 3 1 5 . . . 3 3 . 2 3 1 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Secondary Targets 16 | . 1 . . 5 1 1 . . . . . . . . 1 4 . . . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . 1 1 . . . 1 . . 1 Shots Hit Robots 865 | 26 46 27 78 117 45 37 3 2 46 8 41 1 10 . 19 70 11 23 46 70 73 17 49 Core Hits 460 | 8 19 7 36 73 24 20 11 1 22 10 20 1 6 . 25 38 9 11 48 28 25 2 16 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . Critical Strikes 32 | . 1 1 4 . 2 . . . 1 . . . 1 . . 2 . 1 . 4 11 . 4 Burn 7 | . . . . . 2 . . . . . . . . . . 2 . . . . . . 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Blast 12 | . . 1 4 . . . . . . . . . . . . . . . . . 7 . . Sever 6 | . . . . . . . . . . . . . 1 . . . . . . 1 4 . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 123 | . . . . 2 6 7 3 . 7 1 4 5 25 1 16 4 . . . 16 26 . . Impact 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . 6 6 3 . 7 1 4 5 25 1 16 4 . . . 16 26 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 1 . 1 . . 1 2 . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29225 | 257 504 532 1255 2510 1040 1156 550 32 902 465 1880 99 799 . 1617 2273 680 1458 3781 3053 2619 319 1444 Guns 14098 | 257 430 . 777 2046 810 380 . 32 387 . 240 . . . 437 2196 284 336 977 2660 186 319 1344 Cannons 5607 | . 68 488 476 . . 474 40 . 440 112 1177 . . . . . . 442 505 . 1385 . . Explosions 7267 | . . . . 463 189 302 434 . . 353 377 . 286 . 1180 57 396 680 2299 251 . . . Melee 1953 | . . . . . . . 76 . 75 . . 99 513 . . . . . . 142 1048 . . Ramming 300 | . 6 44 2 1 41 . . . . . 86 . . . . 20 . . . . . . 100 Kinetic 7753 | 257 498 488 1253 315 . . . 32 387 . 240 . . . . 694 . . 846 862 1571 . 310 Thermal 9001 | . . . . 463 527 854 40 . 349 112 1382 . . . 437 1559 284 778 636 227 . 319 1034 Explosive 4677 | . . . . . . 302 434 . . 81 172 . 286 . 1180 . 396 . 1826 . . . . Electromagnetic 3743 | . . . . 1731 472 . . . 91 272 . . . . . . . 680 473 24 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1953 | . . . . . . . 76 . 75 . . 99 513 . . . . . . 142 1048 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1798 | . . . . . . . . . . . . . . . . . . . . 1798 . . . Highest Corruption 34 | . . . . . . 4 4 . . 20 . . . 5 . 4 4 4 34 34 . . 12 Average Corruption 9 | . . . . . . 2 2 . . 13 . . . 4 . 3 4 4 20 34 . . 5 Corruption Purged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . . . . 6 9 . . 2 . . . 3 . 11 17 27 15 52 . . 6 Message Errors 29 | . . . . . . 1 2 . . . . . . . . 2 6 6 2 8 . . 2 Matter Fused 35 | . . . . . . 3 1 . . 1 . . . . . 2 6 5 3 13 . . 1 Heat Flow Errors 12 | . . . . . . 1 . . . . . . . 1 . 2 1 1 1 4 . . 1 Energy Discharges 23 | . . . . . . 1 1 . . . . . . 2 . . 4 4 4 7 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . . . 3 . . 1 . . . . . 2 . 4 2 3 . . . Data Loss (major) 7 | . . . . . . . 1 . . . . . . . . 1 . 3 . 2 . . . Misfires 7 | . . . . . . . 1 . . . . . . . . . . 2 1 3 . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 Weapon Failures 11 | . . . . . . . . . . . . . . . . 1 . . . 10 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 572 | . . 12 18 15 13 6 97 . . . 46 . 85 . 36 . . 28 115 . 86 . 15 Projectiles 156 | . . 12 18 . . 2 . . . . 28 . . . . . . 18 12 . 66 . . Explosions 224 | . . . . 15 . 4 28 . . . 18 . 10 . 36 . . 10 103 . . . . Melee 192 | . . . . . 13 . 69 . . . . . 75 . . . . . . . 20 . 15 Knockbacks 30 | . . 11 6 . . . . . . . 2 . . . . 1 . . . . 10 . . Impact 4 | . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . Kinetic 25 | . . 9 6 . . . . . . . . . . . . . . . . . 10 . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1084 | . . . . 194 76 54 31 . . 15 . . 53 . . . 90 . 396 57 109 . 9 Shots 26 | . . . . 6 3 2 1 . . 1 . . 1 . . . 2 . 7 1 2 . . Rammed 18 | . 3 4 1 3 2 . . . . . . . . . . 1 . . . . . . 4 Targets Rammed 32 | . 3 4 1 3 2 . . . . . 10 . . . . 1 . . . . . . 8 Kicked 14 | . . . . . . . . . . . 10 . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 12 63 75 132 84 226 . . 254 105 262 . . 158 215 354 202 228 212 243 238 274 362 Average Temperature 81 | . 6 30 31 32 35 94 . . 112 49 60 . . 80 56 119 64 79 54 60 78 119 103 Received Heat Transfer 2628 | . 48 102 123 321 54 48 . . . 45 120 9 114 . 144 501 18 153 458 185 115 . 70 Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 2 3 . . . . . . . . . . . . 4 . . . . . Combat Hostiles 8 | . . . . 2 2 . . . . . . . . . . . . 4 . . . . . Parts Fried 23 | . . . . 9 4 . . . . 2 . . . . . . . 8 . . . . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Parts Melted 20 | . . . . . 2 2 . . . . . . . . 4 8 2 2 . . . . . Heat Transferred 10681 | . . . . 700 940 1369 74 . 296 . 200 . . . 703 2196 370 740 573 115 . 629 1776 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 8 4 . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 2 | . . . 1 2 1 . . . . . . . . . . . . . . . 1 . . Low Security (%) 82 | 100 100 100 77 11 74 100 . . . . 100 . . . . 100 . . . . 99 100 100 Level 1 12 | . . . 22 51 25 . . . . . . . . . . . . . . . . . . Level 2 5 | . . . . 37 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 601 | 10 74 55 246 601 241 153 . . . . 140 . . . . 179 . . . . 202 76 185 Initial 175 | . . . . 85 175 75 . . . . 31 . . . . 75 . . . . . 67 14 Average 105 | . 19 11 115 346 174 46 . . . . 47 . . . . 65 . . . . 72 24 43 Influence Increases 6844 | 25 319 120 643 1051 456 305 195 5 20 110 297 135 90 . 551 610 130 245 280 195 398 140 524 Destroy 0b10 Robot/C 4280 | . 220 80 440 680 260 220 160 . 20 60 180 . 80 . 420 340 120 200 260 180 200 . 160 Destroy 0b10 Robot/NC 275 | 25 15 5 50 60 25 15 . 5 . 10 10 . . . . 20 . . 5 15 15 . . Destroy Leader 750 | . 44 20 102 142 88 52 20 . . 10 40 . 10 . 40 60 10 30 . . 32 . 50 Allied During Kill 265 | . . . 20 30 . . . . . . . . . . 76 . . . . . . . 139 Successful Hack 156 | . 40 . 27 48 28 . . . . . 8 . . . . 5 . . . . . . . Disable Machine 165 | . . 15 . 45 15 . . . . . 15 . . . . 15 . . . . 60 . . Destroy Structure 488 | . . . 4 46 25 18 . . . . 29 . . . . 110 . . . . 76 140 40 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 435 | . . . . . 15 . 15 . . 30 . 135 . . 15 60 . 15 15 . 15 . 120 Influence Decreases 6844 | 25 319 120 440 838 705 411 245 16 20 60 312 161 97 2 430 706 155 245 179 296 204 314 544 Entered New Map 805 | . . . . 118 241 92 24 3 . . 19 14 2 2 . 46 10 . . 101 . 127 6 Time Decay 4961 | 25 253 120 436 530 464 319 211 13 20 60 253 147 95 . 370 422 135 235 88 175 194 187 209 Lost Part 310 | . . . . 20 . . 10 . . . 40 . . . . 10 10 10 91 20 10 . 89 Lost Ally 324 | . . . 4 20 . . . . . . . . . . 60 . . . . . . . 240 Purge Threat 444 | . 66 . . 150 . . . . . . . . . . . 228 . . . . . . . Squads Dispatched 34 | . 1 . 1 8 2 3 . . . . 4 . . . 1 3 . . . 1 3 . 7 Investigation 4 | . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . Extermination 8 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 Reinforcement 13 | . 1 . 1 . 1 1 . . . . 2 . . . . . . . . 1 2 . 4 Assault 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 3 . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 14 | . 2 . 2 4 2 . . . . . . . . . . 1 . . . . 1 . 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Times Spotted 414 | . 24 4 27 47 30 16 11 4 4 7 13 9 4 . 25 22 6 11 67 16 14 15 38 Peak Tracking Total 20 | . 4 2 5 11 9 5 4 4 2 4 3 6 3 . 9 4 5 5 10 8 4 6 20 Tactical Retreats 18 | . . . . . 1 . 1 . . 1 . 4 . . 1 2 . 1 1 . 1 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 8 | . . . 2 . 1 1 . . . . 1 . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 18 | . . 1 . 3 1 . 1 . 1 . 1 . . . 1 1 . 1 . 3 4 . . Max in Single Turn 4 | . . 1 . 1 1 . 1 . 1 . 1 . . . 1 1 . 1 . 2 4 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 71 | . 7 . 6 18 9 3 . 2 4 . 5 1 1 1 1 4 . . 5 1 1 . 2 Terminals 43 | . 6 . 5 14 8 1 . 1 . . 1 . . . 1 3 . . . 1 . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . 1 1 . . . . 2 . . . . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 229 | . 26 . 20 51 26 5 . 2 27 . 16 6 1 7 4 20 . . 11 1 4 . 2 Successful 155 | . 15 . 12 28 13 2 . 2 27 . 12 6 1 7 4 10 . . 11 1 4 . . Failed 71 | . 10 . 8 22 13 2 . . . . 4 . . . . 10 . . . . . . 2 Catastrophic 9 | . . . . 3 2 1 . . . . . . . . . 2 . . . . . . 1 Database Lockouts 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Manual 80 | . 14 . 15 22 16 . 1 . . . 1 . . . . 9 . . 2 . . . . Terminals 137 | . 25 . 17 44 22 1 . 1 . . 2 . . . 4 18 . . . 1 . . 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . 5 . . . . . . 2 . . . . 2 . . . . . . . Recycling Units 4 | . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . Scanalyzers 23 | . . . 3 . 4 2 . . . . 10 . . . . . . . . . 4 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 98 | . 8 . 3 15 3 . . 2 27 . 2 6 1 7 4 8 . . 11 1 . . . Record 27 | . . . . . . . . 1 11 . . 6 . . 4 . . . 5 . . . . Part Schematic 19 | . . . . 1 . . . . 10 . . . . 7 . 1 . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . 2 1 1 . . . 3 . . . . . . . . . 5 . . . . Open Door 10 | . . . . 6 . . . 1 . . . . 1 . . . . . 1 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . 1 . . . . . . . . . . . 3 . . . . . . . Locate Traps 4 | . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . . . . . . 2 . . . . . . . . . . . . Scan Component 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . Repair 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 19 | . . . 3 . 4 1 . . . . 7 . . . . . . . . . 4 . . Insert Component 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Study 14 | . . . 3 . 3 1 . . . . 3 . . . . . . . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 7 . 6 7 6 . . . . . . . . . . 2 . . . . . . . Terminals 27 | . 7 . 6 7 6 . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . . Skim 20 | . 5 . 5 5 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . 6 11 9 3 . . . . 5 . . . 1 4 . . . . 1 . 2 Full Trace Events 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . 1 . . . . 10 . 2 . . 22 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 2 . 2 1 . . . . 2 . . . . . . . . . 3 . . Parts Repaired 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . Time 164 | . . . . 102 . . . . . . 62 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 6 . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 30 | . . 2 . 2 1 . . . 1 . . . . 5 . . . . . . . 19 . Largest Group 19 | . . 2 2 2 1 1 . . 1 . . . . 5 5 . . . . . . 19 13 Highest-Rated Group 684 | . . 40 40 62 10 10 . . 96 . . . . 133 133 . . . . . . 684 524 Highest-Rated Ally 96 | . . 31 31 31 10 10 . . 96 . . . . 31 31 . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 309 | . . . 22 52 . . . . 11 . . . . . 40 . . . . . . 133 51 Total Damage 8521 | . . . 340 805 . . . . 250 . . . . . 786 . . . . . . 4903 1437 Kills 36 | . . . 6 10 . . . . . . . . . . 4 . . . . . . 11 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 20155 | 120 996 684 1427 1497 1179 1056 1338 938 240 285 627 527 948 1181 556 1192 1092 1176 1212 584 391 385 524 Optics 3571 | . . . . . . 1055 1338 938 240 . . . . . . . . . . . . . . IFF 8246 | . . . . . . . . . . . 326 527 948 1181 556 712 1083 965 981 488 220 259 . Terrain 1082 | 32 18 . . . . . . . . . . . . . . . . . . . 391 126 515 Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Seismic 10159 | 120 996 684 1427 1497 1179 1056 1153 938 235 285 300 . . . . . . . . . . . 289 Machine Analysis 462 | . . . . . . . . . . . . . . . . . . . . . . . 462 Cloaking 192 | . . . . . . . . . . . . . . . . . . . 1 . 191 . . Jamming 4851 | . . . . . . . . . . . . . . . . 1191 1092 1174 1210 184 . . . Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . . . . 2 1 . 2 . 3 3 1 . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 22244 | 253 996 684 1427 1497 1179 1056 1338 938 414 287 993 527 948 1181 945 1192 1092 1176 1509 823 449 771 569 Spaces Moved 13461 | 122 518 377 725 677 661 566 791 621 179 191 680 484 782 1063 775 575 623 637 747 416 214 631 406 Core 268 | 6 . . . . . . . . . . . . . . . . . . . . . 176 86 Treads 5041 | 116 518 377 725 677 330 . . . 15 . . . . . . 281 623 637 742 . . . . Legs 5427 | . . . . . . . . . 77 191 680 484 782 1063 775 294 . . 5 416 214 192 254 Wheels 2396 | . . . . . 331 566 791 621 87 . . . . . . . . . . . . . . Hover 329 | . . . . . . . . . . . . . . . . . . . . . . 263 66 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 145 150 150 120 120 105 105 105 105 105 105 170 170 170 110 103 50 50 Average Speed 135 | 154 160 160 160 160 147 157 150 150 144 120 115 105 105 105 105 145 170 170 170 122 105 73 91 Slowest Speed 330 | 160 160 160 160 160 160 160 150 150 227 120 120 105 105 105 105 330 170 170 250 185 112 172 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 7 96 96 58 87 64 16 89 83 82 41 19 57 88 85 84 14 91 76 77 43 7 95 15 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 16 | . . 2 2 1 1 . . 1 1 . . 1 1 1 . . 2 . 1 2 . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 . . . . . . 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 38 | . . 2 . . . . 2 9 . 2 . 7 2 3 2 . 4 2 . 3 . . . Spaces Dug 158 | . . . . 1 6 16 9 . . 7 6 4 42 . 16 11 18 4 . 16 2 . . Terrain Destroyed 556 | . . . . 43 24 16 37 . 2 21 30 4 57 . 79 61 34 11 52 46 38 . 1 Melee 67 | . . . . 1 6 6 1 . . 1 3 4 13 . 16 4 . . . 10 2 . . Projectile 122 | . . . . . . . . . 2 4 14 . 3 . 1 26 3 11 9 36 12 . 1 AOE 367 | . . . . 42 18 10 36 . . 16 13 . 41 . 62 31 31 . 43 . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total 16062 | 149 613 420 882 925 805 646 922 628 279 229 828 494 851 1126 835 798 638 690 926 603 330 922 523 Wait 924 | . 13 15 43 100 16 4 97 . 5 9 25 . 32 38 6 93 . 17 59 55 17 256 24 Move 13437 | 121 517 376 722 676 660 565 790 620 178 190 679 483 781 1062 774 574 622 636 746 415 214 630 406 Hop 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Pick Up 206 | 2 23 2 14 10 30 6 7 3 13 2 14 3 2 4 3 15 2 3 16 13 5 7 7 Fast Attach 82 | 7 . . 5 5 5 3 . . 2 3 8 . . 8 1 5 . . 7 6 3 2 12 Attach 68 | . . . 3 2 3 6 3 . 13 . 6 . . . 1 5 2 2 8 5 3 3 3 Detach 31 | . . . 1 . 2 1 . . 4 1 4 . . 4 . 3 . . 1 3 1 2 4 Swap 215 | . 6 1 12 20 18 9 10 1 7 6 14 . 2 2 8 22 3 9 23 15 17 5 5 Drop 225 | . 11 3 21 17 34 8 2 3 13 2 18 3 2 7 4 12 . 2 21 13 8 8 13 Fire 712 | 19 40 19 59 90 29 37 10 1 34 15 46 . 7 . 22 63 9 21 43 62 36 9 41 Melee 123 | . . . . 2 6 7 3 . 7 1 4 5 25 1 16 4 . . . 16 26 . . Ram 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 Kick 14 | . . . . . . . . . . . 10 . . . . . . . . . . . 4 Crush 14 | . 3 4 1 3 2 . . . . . . . . . . 1 . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 254 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Central database locked down 810 | -10/Materials | Identified exit to Subcaves 835 | -10/Materials | Discovered new exit (range 8) 881 | -10/Materials | Identified exit to Materials 998 | -10/Materials | Learned Storage non-interactive machine intel 1042 | -10/Materials | Learned Storage emergency access door positions 1078 | -10/Materials | Learned Storage trap positions 1181 | -10/Materials | Learned Storage stockpile data 1250 | -10/Materials | Entered Mines 1485 | -10/Mines | Core integrity fell below 50% 1518 | -10/Mines | Learned location of Zion (-6) 1547 | -10/Mines | Discovered exit to Subcaves (range 8) 1759 | -10/Mines | Learned location of Storage (-9) 1834 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1934 | -10/Mines | Entered Materials 1934 | -9/Materials | Accompanied by 2 allies 1934 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -9/Materials | Identified exit to Materials 1939 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2111 | -9/Materials | Discovered new exit (range 9) 2323 | -9/Materials | Discovered new exit (range 7) 2696 | -9/Materials | Discovered exit to Materials (range 5) 2702 | -9/Materials | Build established: Scavenger-Mutant 2803 | -9/Materials | Identified exit to Mines 2803 | -9/Materials | Identified exit to Storage 2979 | -9/Materials | Loaded intel: 30 non-interactive machine locations 3047 | -9/Materials | Learned 4 Recycling zone layouts 3077 | -9/Materials | Learned 2 Materials zone layouts 3078 | -9/Materials | Learned 4 Materials zone layouts 3079 | -9/Materials | Learned Storage garrison access intel 3080 | -9/Materials | Learned location of Mines (-9) 3106 | -9/Materials | Learned 4 Recycling zone layouts 3116 | -9/Materials | Discovered exit to Materials (range 15) 3361 | -9/Materials | Entered Storage 3362 | -9/Storage | Loaded intel: 11 trap records 3365 | -9/Storage | Loaded intel: 23 non-interactive machine locations 3366 | -9/Storage | Loaded intel: 1 garrison access location 3417 | -9/Storage | Met a pair of Derelict thieves 3521 | -9/Storage | Garrison activated, responded to threat 3944 | -9/Storage | Repaired Imp. EM Shotgun? 4183 | -9/Storage | Learned location of Armory (-3) 4214 | -9/Storage | Repaired Imp. EM Shotgun 4317 | -9/Storage | Central database locked down 4404 | -9/Storage | Identified exit to Recycling 4480 | -9/Storage | Learned Recycling recycling unit intel 4548 | -9/Storage | Learned Materials repair station intel 4561 | -9/Storage | First assault squad dispatched 4654 | -9/Storage | Learned location of 1 exit from Storage 4689 | -9/Storage | Learned location of 2 exits from Materials 4840 | -9/Storage | Learned Storage stockpile data 4858 | -9/Storage | Entered Materials 4858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4859 | -8/Materials | Identified exit to Factory 4861 | -8/Materials | Loaded intel: 2 repair station locations 5723 | -8/Materials | Build established: Mutant 5725 | -8/Materials | Learned 2 Lower Caves zone layouts 5800 | -8/Materials | Learned 4 Factory zone layouts 6010 | -8/Materials | Learned location of 1 exit from Lower Caves 6037 | -8/Materials | Entered Factory 6037 | -7/Factory | Accompanied by 1 ally 6037 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6038 | -7/Factory | Identified exit to Lower Caves 6284 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 6426 | -7/Factory | Discovered new exit (range 12) 6596 | -7/Factory | Discovered exit to Lower Caves (range 19) 6858 | -7/Factory | Central database locked down 7093 | -7/Factory | Entered Lower Caves 7094 | -7/Lower Caves | Identified exit to Lower Caves 7243 | -7/Lower Caves | Learned Factory terminal intel 7249 | -7/Lower Caves | Learned Factory emergency access door positions 7967 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7978 | -7/Lower Caves | Found Prototype Special Weapon 8431 | -7/Lower Caves | Entered another Lower Caves area 8478 | -7/Lower Caves | Discovered new exit (range 12) 8756 | -7/Lower Caves | Encountered a Warlord checkpoint 9255 | -7/Lower Caves | Discovered new exit (range 6) 9369 | -7/Lower Caves | Entered Data Miner 9369 | -7/Data Miner | Discovered new exit (range 6) 9392 | -7/Data Miner | Met Data Miner 9444 | -7/Data Miner | Learned location of Section 7 (-2) 9444 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9461 | -7/Data Miner | Received God Mode back door access code from Data Miner 9473 | -7/Data Miner | Identified Molecular Deconstructor 9500 | -7/Data Miner | Destroyed Data Miner 9502 | -7/Data Miner | Data Conduit disabled 9603 | -7/Data Miner | Found Prototype Device 9604 | -7/Data Miner | Identified Exp. Thermal Shield 9634 | -7/Data Miner | Lost 7 parts (2p2n1u2w) 9672 | -7/Data Miner | Found Prototype Hackware 9683 | -7/Data Miner | Found Prototype Hackware 9717 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 9783 | -7/Data Miner | Entered Proximity Caves 9895 | -6/Proximity Caves | Learned Factory interactive machine intel 9901 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10003 | -6/Proximity Caves | System corruption reached 10% 10019 | -6/Proximity Caves | Discovered new exit (range 6) 10070 | -6/Proximity Caves | Entered Factory 10070 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10072 | -6/Factory | Loaded intel: 53 interactive machine locations 10073 | -6/Factory | Loaded intel: 26 terminal locations 10086 | -6/Factory | Identified System Mapper 10087 | -6/Factory | Identified Deep Network Scanner 10332 | -6/Factory | Identified exit to Lower Caves 10398 | -6/Factory | Build established: Hacker-Mutant 10621 | -6/Factory | Repaired Lgt. Antimatter Reactor? 10666 | -6/Factory | Lost 3 parts (1p1n1w) 10853 | -6/Factory | Found Launcher Loader 10989 | -6/Factory | Build established: Scavenger-Mutant 11063 | -6/Factory | Entered Lower Caves 11069 | -6/Lower Caves | Learned location of Extension (-4) 11111 | -6/Lower Caves | Encountered a Warlord checkpoint 11159 | -6/Lower Caves | Learned Factory machine intel 11303 | -6/Lower Caves | Learned Factory terminal intel 11303 | -6/Lower Caves | Learned Factory security intel 11303 | -6/Lower Caves | Learned Extension emergency access door positions 11310 | -6/Lower Caves | Build established: Hacker-Mutant 11325 | -6/Lower Caves | Learned 4 Factory zone layouts 11331 | -6/Lower Caves | Found DCF Scrap (14 items) 11385 | -6/Lower Caves | Discovered new exit (range 15) 11590 | -6/Lower Caves | Entered another Lower Caves area 11599 | -6/Lower Caves | Discovered new exit (range 13) 11612 | -6/Lower Caves | Encountered a Warlord checkpoint 11670 | -6/Lower Caves | Learned Factory emergency access door positions 11730 | -6/Lower Caves | Learned Factory garrison access intel 12227 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12340 | -6/Lower Caves | Discovered new exit (range 7) 12538 | -6/Lower Caves | Entered Zion 12603 | -6/Zion | Given the Hacking Drone Bay 12625 | -6/Zion | Gained Derelict followers 12643 | -6/Zion | Discovered new exit (range 12) 13028 | -6/Zion | Learned Factory stockpile data 13449 | -6/Zion | Found Prototype Processor 13449 | -6/Zion | Identified Exp. Melee Analysis Suite 13493 | -6/Zion | System corruption cleaned by Quarantine Array 13536 | -6/Zion | Found Prototype Processor 13536 | -6/Zion | Identified Exp. Terrain Scan Processor 13541 | -6/Zion | Found Prototype Processor 13541 | -6/Zion | Identified Exp. Armor Integrity Analyzer 13547 | -6/Zion | Found Prototype Processor 13547 | -6/Zion | Identified Exp. Target Analyzer 13562 | -6/Zion | Found Exp. Terrain Scan Processor 13565 | -6/Zion | Found Exp. Targeting Computer 13567 | -6/Zion | Found Prototype Hackware 13572 | -6/Zion | Found Exp. Targeting Computer 13639 | -6/Zion | System corruption cleaned by Quarantine Array 13719 | -6/Zion | Entered Proximity Caves 13719 | -5/Proximity Caves | Accompanied by 5 allies 14266 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14326 | -5/Proximity Caves | Learned Extension garrison access intel 14326 | -5/Proximity Caves | Learned Research stockpile data 14326 | -5/Proximity Caves | Identified Exp. System Shield 14328 | -5/Proximity Caves | Learned Research trap positions 14328 | -5/Proximity Caves | Learned 8 Research zone layouts 14330 | -5/Proximity Caves | Lost 4 allies 14414 | -5/Proximity Caves | Destroyed 9 combat bots 14655 | -5/Proximity Caves | Discovered new exit (range 10) 14664 | -5/Proximity Caves | Entered Factory 14664 | -5/Factory | Evolved 2 slots: Utility x2 14669 | -5/Factory | Loaded intel: 294 machine locations 14670 | -5/Factory | Loaded intel: 26 terminal locations 14671 | -5/Factory | Loaded intel: 4 garrison access locations 15594 | -5/Factory | Identified exit to Upper Caves 15856 | -5/Factory | Entered Upper Caves 16122 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16761 | -5/Upper Caves | Discovered new exit (range 14) 16798 | -5/Upper Caves | Encountered a Warlord checkpoint 16948 | -5/Upper Caves | Entered another Upper Caves area 17036 | -5/Upper Caves | Discovered new exit (range 10) 17461 | -5/Upper Caves | Learned Factory terminal intel 17891 | -5/Upper Caves | Discovered new exit (range 11) 18025 | -5/Upper Caves | Found Alien Artifact 18124 | -5/Upper Caves | Entered Warlord 18181 | -5/Warlord | System corruption cleaned by Quarantine Array 18480 | -5/Warlord | Learned Research emergency access door positions 18482 | -5/Warlord | Learned 4 Research zone layouts 18483 | -5/Warlord | Learned Factory garrison access intel 18483 | -5/Warlord | Learned Research scanalyzer intel 18643 | -5/Warlord | Opened Warlord's prototype stash 18652 | -5/Warlord | Found Prototype Device 18652 | -5/Warlord | Identified Exp. Cloaking Device 18679 | -5/Warlord | Found Prototype Reactor 18689 | -5/Warlord | Found System Mapper 18757 | -5/Warlord | Met Warlord 18782 | -5/Warlord | Warlord's base attacked by MAIN.C 18897 | -5/Warlord | Found Prototype Energy Gun 18897 | -5/Warlord | Identified Vortex Rifle 18905 | -5/Warlord | Found Prototype Energy Gun 18905 | -5/Warlord | Identified Vortex Rail 18919 | -5/Warlord | Found Vortex Rifle 18932 | -5/Warlord | Found Vortex Rail 19132 | -5/Warlord | Warlord forces counterattacked 19185 | -5/Warlord | Spotted Executioner 19232 | -5/Warlord | Lost 11 allies 19236 | -5/Warlord | Spotted B-86 Titan 19244 | -5/Warlord | Spotted B-75 Beast 19278 | -5/Warlord | Lost 4 allies 19325 | -5/Warlord | Spotted Executioner 19358 | -5/Warlord | System corruption reached 10% 19374 | -5/Warlord | Lost 9 allies 19444 | -5/Warlord | Lost 5 allies 19455 | -5/Warlord | Spotted Striker 19457 | -5/Warlord | Warlord base infiltrated, sounded retreat 19519 | -5/Warlord | Spotted Striker 19523 | -5/Warlord | Spotted Striker 19567 | -5/Warlord | Discovered new exit (range 15) 19583 | -5/Warlord | Spotted B-75 Beast 19583 | -5/Warlord | Spotted B-86 Titan 19614 | -5/Warlord | Core integrity fell below 50% 19617 | -5/Warlord | System corruption reached 30% 19619 | -5/Warlord | Identified Vortex Chain Reactor 19633 | -5/Warlord | Entered Proximity Caves 19644 | -4/Proximity Caves | Lost 10 parts (2p4n2u2w) 19647 | -4/Proximity Caves | Destroyed 8 combat bots 19996 | -4/Proximity Caves | Learned location of Testing (-3) 20134 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 20149 | -4/Proximity Caves | Spotted B-86 Titan 20229 | -4/Proximity Caves | Destroyed B-86 Titan 20371 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 20424 | -4/Proximity Caves | Discovered new exit (range 3) 20435 | -4/Proximity Caves | Build established: Scavenger-Mutant 20456 | -4/Proximity Caves | Entered Factory 20456 | -4/Factory | Evolved 2 slots: Utility x2 20457 | -4/Factory | Identified exit to Extension 20458 | -4/Factory | Loaded intel: 28 terminal locations 20459 | -4/Factory | Loaded intel: 2 garrison access locations 20481 | -4/Factory | Lost 14 allies 20905 | -4/Factory | Sucked down chute 20905 | -4/Factory | Entered Waste 20935 | -4/Waste | Spotted C-40 Crusher 20983 | -4/Waste | Spotted C-40 Crusher 21195 | -4/Waste | Spotted C-40 Crusher 21221 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21228 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 21231 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21232 | -4/Waste | Released all parts (8) 21247 | -4/Waste | Spotted C-40 Crusher 21249 | -4/Waste | Spotted C-40 Crusher 21313 | -4/Waste | Spotted C-40 Crusher 21329 | -4/Waste | Warlord forces began an assault 21377 | -4/Waste | Allies destroyed C-40 Crusher 21385 | -4/Waste | Allies destroyed C-40 Crusher 21399 | -4/Waste | Destroyed C-40 Crusher 21495 | -4/Waste | Allies destroyed C-40 Crusher 21506 | -4/Waste | Allies destroyed C-40 Crusher 21520 | -4/Waste | Build established: Mutant 21535 | -4/Waste | Lost 4 allies 21536 | -4/Waste | Allies destroyed C-40 Crusher 21610 | -4/Waste | Discovered new exit (range 12) 21676 | -4/Waste | Entered Factory 21676 | -4/Factory | Accompanied by 13 allies 21803 | -4/Factory | Spotted B-86 Titan 21838 | -4/Factory | Lost 11 allies 21850 | -4/Factory | Destroyed B-86 Titan 22027 | -4/Factory | Build established: Scavenger-Mutant 22065 | -4/Factory | Garrison activated, responded to threat 22091 | -4/Factory | Spotted B-86 Titan 22189 | -4/Factory | System corruption reached 10% 22209 | -4/Factory | Core integrity fell below 50% 22220 | -4/Factory | Core integrity fell below 20% 22238 | -4/Factory | Lost 16 parts (2p5n7u2w) 22245 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22194_ Slug penetrates Wall. 22194_ Flexi-carbon Leg+ destroyed. 22195_ Slug penetrates Wall. 22198_ Dropped Flexi-carbon Leg+. 22200_ Seismic Detector destroyed. 22207_ Impulse Thruster destroyed. 22208_ Slug penetrates Reinforced Barrier. 22208_ Slug penetrates Wall. 22208_ Penetrated by Slug. 22209_ System corrupted: Heat flow error (+256). 22212_ Slammed into S-27 Virus. 22216_ Slug penetrates A-15 Conveyor. 22216_ Slug penetrates S-27 Virus. 22216_ S-27 Virus destroyed. 22216_ Slug penetrates S-27 Virus. 22219_ Slug penetrates Wall. 22219_ Penetrated by Slug. 22234_ W-44 Eye sends out distress signal. 22239_ T