Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.05 @ 18:46:33 Player: PlasticHeart Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (2724) 2724 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 7834 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 72 Met Imprinter 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 85/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (15) --- High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector Phasing AFG Improved EM Shotgun Heavy Riot Gun Minigun Heavy Battle Rifle Makeshift Shrapnel Gun Slug Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Propulsion Shielding Layered Light Armor Plating Phasing AFG > --- WEAPON ----------- Improved Datajack Great Maul > --- INVENTORY -------- Medium Treads High-capacity Matter Pod Seismic Detector Improved Medium Armor Plating Reactive Plating Improved EM Shotgun Improved EM Shotgun Heavy Riot Gun Minigun Enhanced Autogun Gauss Rifle Makeshift Shrapnel Gun Slug Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 56] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 129 | 7 4 8 32 4 . 7 22 19 8 3 6 9 Power 10 | 1 . 1 4 . . . 2 1 1 . . . Engine 9 | 1 . 1 4 . . . 2 1 . . . . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 1 1 11 1 . 2 2 3 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 23 | 2 1 1 11 1 . 2 2 3 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 2 3 2 6 3 . 5 5 7 2 1 2 1 Device 17 | 1 2 2 1 2 . 2 2 2 2 . 1 . Storage 3 | 1 1 . 1 . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 18 | . . . 4 1 . 3 3 4 . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 . 4 11 . . . 13 8 5 2 4 8 Energy Gun 22 | . . . 7 . . . 8 4 . . . 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 2 . 2 3 . . . 3 2 3 . 2 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 5 | . . 2 1 . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 2 1 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 2 . . 1 1 . Unidentified Prototypes 5 | . . 1 2 . . . 1 . . . 1 . Parts Lost 21 | . . 2 . . . . 3 5 . . . 11 Power 3 | . . . . . . . . 1 . . . 2 Propulsion 5 | . . 1 . . . . 1 1 . . . 2 Utility 6 | . . . . . . . 1 1 . . . 4 Weapon 7 | . . 1 . . . . 1 2 . . . 3 Highest Loss Streak 11 | . . 1 . . . . 3 2 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 97 98 100 100 100 92 90 83 90 91 83 Engine 10 | . 14 14 11 11 11 11 9 14 7 7 7 5 Core 2 | . . . . . . . . . 7 7 7 7 Wheel 24 | . 28 26 32 33 33 33 26 22 15 15 15 12 Device 9 | . 12 14 11 10 11 7 10 6 13 10 7 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 2 | . . . . . . . . 7 7 7 7 7 Protection 14 | . . . 10 11 11 14 19 19 15 18 22 25 Energy Gun 7 | . . . 11 22 22 22 13 4 . . . 7 Ballistic Gun 5 | . 28 20 10 . . . 4 . 3 . . 4 Impact Weapon 2 | . . . . . . . . 4 4 6 6 1 Special Melee Weapon 1 | . . . . . . . . . . 6 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 13 28 31 39 43 39 43 60 72 60 58 63 65 Greatest Support 38 | 26 26 26 36 30 30 30 36 38 38 38 38 38 Greatest Overweight (x) 9 | . 1 2 1 1 1 1 2 6 1 1 1 9 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 11 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 3 6 13 14 14 15 14 14 14 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 11 14 15 15 15 14 15 13 13 15 15 13 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2301 | 336 231 182 635 50 10 50 337 127 225 49 69 . Remotely . | . . . . . . . . . . . . . Salvage Created 4659 | 167 300 99 1433 155 . 142 992 848 366 157 . . Parts 257 | 15 20 8 119 18 . 8 42 21 5 1 . . Haulers Intercepted 9 | . 2 . 5 . . . 1 1 . . . . Recyclers Shooed 3 | . . . . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 78 | . 6 9 31 4 . 5 11 8 4 . . . Melee 1 | . . . . . . . . 1 . . . . Guns 55 | . 6 2 28 4 . 4 9 2 . . . . AOE 17 | . . 7 3 . . 1 2 . 4 . . . Classes Destroyed 18 | 2 4 3 5 . . 1 . 2 1 . . . Worker 12 | . . . 4 2 . . 1 5 . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 8 | 4 1 . . 2 . . . 1 . . . . Hauler 9 | . 2 . 5 . . . 1 1 . . . . Recycler 8 | 1 . . . . . . 3 4 . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 1 . . . . Watcher 6 | . 1 . 5 . . . . . . . . . Swarmer 30 | . 6 3 10 4 . 3 . . 4 . . . Grunt 25 | . . 2 13 . . 1 3 6 . . . . Brawler 2 | . . . 1 . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 13 | . . . 7 . . . 6 . . . . . Demolisher 2 | . . 2 . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 1 | . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . 2 . . Samaritan 8 | . . . . . . . . . 8 . . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 6 | 5 3 3 5 4 . 4 4 6 4 . . . Combat Bots Only 5 | . 3 3 5 4 . 4 4 4 4 . . . Max Kills in Single Turn 3 | 1 2 3 3 2 . 2 2 2 3 1 . . Gunslinging 1 | . 1 . 1 1 . 1 . . . . . . Exploded 3 | . . 3 2 . . 1 1 . 3 . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5113 | . 255 198 637 50 . 79 828 1039 32 54 . 1941 Core 970 | . 43 40 81 9 . . 85 140 . 12 . 560 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . . . . . . 39 Regen/Repaired (Parts) 29 | . . . 11 . . . 18 . . . . . Core Remaining (%) 81 | 100 . 66 . . . 77 84 . . . . . Volleys Fired 250 | 11 37 9 101 10 . 4 49 18 2 . . 9 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . . 2 Hottest 90 | 40 40 50 90 90 . 90 90 90 36 . . 53 Shots Fired 476 | 22 74 13 191 20 . 8 98 30 3 . . 17 Gun 464 | 22 74 7 187 20 . 8 98 30 1 . . 17 Cannon . | . . . . . . . . . . . . . Launcher 12 | . . 6 4 . . . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 258 | 22 74 7 97 . . . 28 12 1 . . 17 Thermal 84 | . . . 84 . . . . . . . . . Explosive 12 | . . 6 4 . . . . . 2 . . . Electromagnetic 122 | . . . 6 20 . 8 70 18 . . . . Robot Hit Streak 18 | 4 11 4 14 3 . 4 18 9 3 . . 2 Robot Miss Streak 6 | 1 6 1 4 3 . 3 4 4 . . . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 2 . 2 1 . 1 3 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . Shots Hit Robots 347 | 14 43 6 127 10 . 6 72 50 9 3 . 7 Core Hits 164 | 6 13 12 61 8 . 6 38 13 5 1 . 1 Critical Kills 3 | . . . 1 . . . . 1 . 1 . . Critical Parts Destroyed 7 | . . . . . . . . 5 2 . . . Critical Strikes 12 | . . . 3 . . . . 6 2 1 . . Burn 2 | . . . 2 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Smash 9 | . . . . . . . . 6 2 1 . . Melee Attacks 71 | . . . . . . . 5 43 9 3 5 6 Impact 66 | . . . . . . . . 43 9 3 5 6 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 2 10 8 3 . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10037 | 169 571 330 2251 126 . 135 1574 2702 1449 475 . 255 Guns 4845 | 169 571 46 2033 126 . 74 1196 503 . . . 127 Cannons . | . . . . . . . . . . . . . Explosions 1444 | . . 284 218 . . 61 378 187 316 . . . Melee 3748 | . . . . . . . . 2012 1133 475 . 128 Ramming . | . . . . . . . . . . . . . Kinetic 2294 | 169 571 46 915 . . . 259 207 . . . 127 Thermal 1647 | . . . 1021 . . 61 378 187 . . . . Explosive 818 | . . 284 218 . . . . . 316 . . . Electromagnetic 1530 | . . . 97 126 . 74 937 296 . . . . Impact 3748 | . . . . . . . . 2012 1133 475 . 128 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 4 . Average Corruption 3 | . . . . . . . . 1 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . . . . . . . 12 15 13 1 . Message Errors 10 | . . . . . . . . 1 4 5 . . Matter Fused 12 | . . . . . . . . 2 5 4 1 . Heat Flow Errors 5 | . . . . . . . . 2 . 3 . . Energy Discharges 3 | . . . . . . . . 3 . . . . Data Loss (minor) 10 | . . . . . . . . 4 5 1 . . Misfires 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2242 | . . . 40 . . . 15 1040 851 296 . . Projectiles . | . . . . . . . . . . . . . Explosions 72 | . . . 40 . . . 15 1 16 . . . Melee 2170 | . . . . . . . . 1039 835 296 . . Knockbacks 8 | . . . . . . . . 5 2 . . 1 Impact 7 | . . . . . . . . 4 2 . . 1 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 103 | . . 13 35 . . . 55 . . . . . Shots 5 | . . 1 1 . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 404 | . . . 231 108 . 90 401 373 3 366 . 404 Average Temperature 111 | . . . 38 27 . 36 130 191 3 118 . 206 Received Heat Transfer 1443 | . . . 237 . . 18 360 288 . . . 540 Effects 13 | . . . . . . . 2 5 . 2 . 4 Shutdowns 6 | . . . . . . . 1 2 . 1 . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 2 | . . . . . . . 1 1 . . . . Short Circuit 2 | . . . . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 30 | . . . . . . . 7 14 9 . . . Impact Corruptions 66 | . . . . . . . . 22 39 5 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . Heat Transferred 3068 | . . . 2368 . . 50 400 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 1 8 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 839 | 25 261 294 839 269 . 146 215 290 . . . . Initial 249 | . 16 . 36 249 . . 9 52 . . . . Average 210 | 9 133 160 383 201 . 94 97 109 . . . . Maximum Alert Level 3 | . 1 1 3 1 . . 1 1 . . . . Low Security (%) 63 | 100 65 66 32 39 . 100 97 88 . . . . Level 1 18 | . 34 33 10 60 . . 2 11 . . . . Level 2 15 | . . . 48 . . . . . . . . . Level 3 2 | . . . 7 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 3 . . . 3 2 . . . . Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 6 | . . . 2 . . . 3 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . . . 5 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 9 9 52 5 . 9 25 21 4 . . 3 Peak Tracking Total 9 | . 4 3 5 3 . 3 5 9 4 . . 3 Tactical Retreats 12 | . . . 7 1 . . 3 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 1 . 1 . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . . 26 . . . . . Triggered 1 | . . . . . . . 1 . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . . 1 3 . . 1 . 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 25 | . 4 . 7 . 2 1 4 5 1 1 . . Terminals 16 | . 4 . 4 . . 1 2 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 87 | . 18 . 35 . 2 3 16 11 1 1 . . Successful 52 | . 11 . 21 . 2 1 10 5 1 1 . . Failed 35 | . 7 . 14 . . 2 6 6 . . . . Catastrophic 9 | . 1 . 3 . . 1 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 9 . 5 . 4 3 5 2 . . . . Terminals 55 | . 18 . 11 . . 3 12 11 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . 7 . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 19 | . . . 17 . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 24 | . 8 . 3 . 2 1 4 4 1 1 . . Record 2 | . . . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 2 | . . . . . . . . 2 . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . Unreport Threat 6 | . 1 . 1 . . 1 2 1 . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . 2 . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . Repair 2 | . . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 17 | . . . 15 . . . 2 . . . . . Insert Component 8 | . . . 7 . . . 1 . . . . . Analyze 9 | . . . 8 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . . . 2 1 . . . . Terminals 6 | . 3 . . . . . 2 1 . . . . Track 3 | . 2 . . . . . 1 . . . . . Botnet 3 | . 1 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . Used 2 | . . . 1 . . . . 1 . . . . Hacking Detections 17 | . 2 . 7 . . 1 3 4 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 7 . . . 1 . . . 16 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . Time 206 | . . . 136 . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 7 . . . 1 . . . . . Part Schematics Acquired 8 | . . . 7 . . . 1 . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . . . 3 . . 1 . . . 4 . Largest Group 4 | . . . . 3 3 3 1 . . . 4 4 Highest-Rated Group 113 | . . . . 40 40 40 13 . . . 113 113 Highest-Rated Ally 31 | . . . . 16 16 16 13 . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . 20 2 . . . . 22 Total Damage 451 | . . . . . . 198 18 . . . . 235 Kills 4 | . . . . . . 2 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8665 | 92 426 436 1790 657 407 233 994 924 727 646 1140 193 Spaces Moved 6833 | 52 334 300 1107 630 425 179 738 698 650 601 995 124 Core 15 | 14 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 6818 | 38 334 300 1107 630 425 179 738 698 650 601 995 123 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 86 95 95 95 95 101 105 105 105 105 Average Speed 99 | 77 87 102 95 95 95 95 97 101 105 105 105 109 Slowest Speed 500 | 90 95 110 105 95 95 95 110 170 105 105 105 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 71 62 80 94 88 28 44 17 80 62 84 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . 1 1 3 . Known Exits Taken 7 | . 1 . . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 . 1 . . . . . Scrap Searched 11 | . . . . 3 . . . . 2 2 4 . Spaces Dug 13 | . . . . . . . . 9 1 . 3 . Terrain Destroyed 134 | . . 50 12 . . 6 23 24 16 . 3 . Melee 13 | . . . . . . . . 9 1 . 3 . Projectile . | . . . . . . . . . . . . . AOE 121 | . . 50 12 . . 6 23 15 15 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8112 | 79 396 415 1654 668 428 231 929 795 674 609 1082 152 Wait 655 | . 11 87 359 17 4 39 65 9 . . 60 4 Move 6821 | 51 333 299 1106 629 424 178 737 697 649 600 994 124 Hop . | . . . . . . . . . . . . . Pick Up 83 | 10 7 8 23 4 . 1 13 5 2 2 8 . Fast Attach 13 | 3 . . 6 . . . . 3 . 1 . . Attach 31 | 4 2 2 3 . . . 6 6 4 . 2 2 Detach 6 | . 2 . . . . . . . 3 . 1 . Swap 85 | . 2 6 23 4 . 7 16 10 4 2 4 7 Drop 71 | . 2 4 33 4 . 2 12 4 1 1 8 . Fire 250 | 11 37 9 101 10 . 4 49 18 2 . . 9 Melee 71 | . . . . . . . 5 43 9 3 5 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 26 | . . . . . . . 26 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered Mines 551 | -10/Mines | Assembled infested the area 556 | -10/Mines | Assisted by a Guerilla fighting off Assembled 871 | -10/Mines | Discovered new exit (range 10) 903 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 908 | -10/Mines | Found Prototype Device 909 | -10/Mines | Identified Exp. Sensor Array 944 | -10/Mines | Learned location of 1 exit from Materials 955 | -10/Mines | Entered Materials 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -9/Materials | Identified exit to Materials 1171 | -9/Materials | Discovered new exit (range 13) 1261 | -9/Materials | Build established: Scavenger-Mutant 1444 | -9/Materials | Discovered exit to Materials (range 10) 1827 | -9/Materials | Discovered exit to Materials (range 10) 2368 | -9/Materials | Repaired Broken Exp. Sensor Array 2745 | -9/Materials | Entered Mines 2746 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2800 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2915 | -9/Mines | Learned Materials stockpile data 3065 | -9/Mines | Discovered exit to Materials (range 7) 3259 | -9/Mines | Discovered exit to Materials (range 8) 3350 | -9/Mines | Identified exit to Exiles 3367 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3402 | -9/Mines | Entered Exiles 3402 | -9/Exiles | Found Exiles lab abandoned 3402 | -9/Exiles | Accompanied by 3 allies 3794 | -9/Exiles | Discovered new exit (range 14) 3809 | -9/Exiles | Entered Mines 3809 | -8/Mines | Accompanied by 3 allies 3924 | -8/Mines | Discovered exit to Materials (range 10) 4042 | -8/Mines | Entered Materials 4042 | -8/Materials | Evolved 2 slots: Utility x2 4283 | -8/Materials | Lost 3 parts (1n1u1w) 4554 | -8/Materials | Discovered new exit (range 4) 4648 | -8/Materials | Repaired Broken Lgt. Angular Momentum Engine? 5036 | -8/Materials | Entered Factory 5036 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5072 | -7/Factory | Identified exit to DSF 5343 | -7/Factory | Identified exit to Storage 5343 | -7/Factory | Identified exit to Lower Caves 5960 | -7/Factory | Entered Lower Caves 6189 | -7/Lower Caves | Learned location of Extension (-5) 6233 | -7/Lower Caves | Build established: Mutant 6656 | -7/Lower Caves | Discovered new exit (range 14) 6682 | -7/Lower Caves | Identified exit to Lower Caves 6687 | -7/Lower Caves | Entered another Lower Caves area 6776 | -7/Lower Caves | Discovered new exit (range 5) 7058 | -7/Lower Caves | Encountered a Warlord checkpoint 7158 | -7/Lower Caves | Discovered new exit (range 12) 7172 | -7/Lower Caves | Learned Factory non-interactive machine intel 7199 | -7/Lower Caves | Identified exit to Zion 7333 | -7/Lower Caves | Entered Zion 7429 | -7/Zion | System corruption cleaned by Quarantine Array 7468 | -7/Zion | Gained Derelict followers 7491 | -7/Zion | Discovered new exit (range 14) 7613 | -7/Zion | Learned location of Recycling (-7) 7616 | -7/Zion | Learned location of Data Miner (-6) 7672 | -7/Zion | Given A8's code to call for help 7938 | -7/Zion | Gained Derelict followers 8078 | -7/Zion | Found Prototype Device 8122 | -7/Zion | Identified Phasing AFG 8316 | -7/Zion | Discovered new exit (range 5) 8317 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8319 | -7/Zion | Identified exit to Deep Caves 8473 | -7/Zion | Entered Deep Caves 8473 | -7/Deep Caves | Accompanied by 4 allies 8585 | -7/Deep Caves | Z-Facility disabled 8593 | -7/Deep Caves | Attacked by Z-Imprinter 8644 | -7/Deep Caves | Core integrity fell below 50% 8661 | -7/Deep Caves | Core integrity fell below 20% 8666 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 08615_ S3-KW2(M) destroyed. 08616_ Wheel destroyed. 08619_ J6-VA2(z) destroyed. 08620_ Overheating: Energy bleed (-47). 08624_ Overheating: Energy bleed (-34). 08624_ Slug penetrates Wall. 08626_ Power failure, Rnf. Ion Engine shutdown. 08632_ Imp. Medium Armor Plating destroyed. 08632_ Lyr. Light Armor Plating destroyed. 08633_ Power failure, Mic. Nuclear Core shutdown. 08636_ Gauss Rifle destroyed. 08636_ Rnf. Ion Engine destroyed. 08640_ Reactive Plating destroyed. 08643_ Propulsion Shielding destroyed. 08644_ RX-COT(z) knocked back. 08648_ Enh. Autogun destroyed. 08657_ Arm. Huge Wheel destroyed. 08662_ Mic. Nuclear Core destroyed. 08663_ RX-COT(z) destroyed. 08663_ Great Maul destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ??????????????????????????????????## ##??????? | | ??????????????##?????????????????## #??????? | | ?????????##?### #??????######????# #??????? | | ??????? ## # ????### ##???# ###????? | | ??????? ##### #???# #????? | | ?????? #???# ?????? | | ?????? #????# ??????# | | ????? #????## #??????## | | ????? #????# ##????## | | ????? ##???# ###### | | ????" ###### ## | | ????" *%= % | | ???"" [=]!! | | ??? !%!/% %% | | ???"" I ==*%=############# | | ???"" % @ *|###???????????# | | ???" !##?????????????# | | ??""" %! ;#?????????????## | | " " ! ;#??????????????## | | "% %! #???????????????### | | #?????????????????## | | " #?????????????####?## | | " ;#????????????## ##?# | | "" / ##??????####?## #?? | | """""%= #?????## ## #?? | | ? #?????# ## #?? | | """ ##?????# # ##? | | ??""" ##??????# ## | | ???""" #???????## # | | ???""" #???????## # | | ????"" #???????###### | | ????" #????????????# | | ???? ##????????????## # | | ??? #??????????????## ### | | ????" ????????????????# ##? | | ?????? ????????????????????# #? | | ????????? ???????????????????????# #? | | ??????????? ?????????????????????????# ##? | | ????????????????????????????????????????????####?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Spear | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumDisposableGuard Manual? 0 Play Time 01:35:27 Cumulative 845.3 hours Start 2022.03.04 @ 00:07:37 End 2022.03.05 @ 18:46:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 65 Types 36/5/13/6/1/1/3/0/0 Lore% 84 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bf88f5b5-2093-4b24-9ae8-8e693307677e