Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 18:32:06 Player: Runia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (4149) 4149 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 9436 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 269 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -495 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (18) Relay Coupler [Swarmer] (41) Relay Coupler [Sentry] (18) Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cargo Storage Unit Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Particle Cannon Remote Datajack Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Medium Matter Pod Trap Scanner Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Transmission Jammer Advanced ECM Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Particle Gun Gauss Rifle Grenade Launcher Mini Grenade Launcher Remote Datajack Remote Datajack [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Cargo Storage Unit Device Improved Sensor Array Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Remote Datajack Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Slots Evolved 6 | . . 2 . 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . . 1 . . 2 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 127 | . 3 15 4 5 13 24 7 9 16 31 Power 9 | . 1 1 . . 1 2 . . 1 3 Engine 8 | . 1 1 . . 1 2 . . . 3 Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 26 | . . 5 . 3 4 5 4 . 2 3 Treads 2 | . . . . . . . 2 . . . Leg 20 | . . 5 . 3 4 5 . . 1 2 Wheel 4 | . . . . . . . 2 . 1 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | . 1 2 . 1 3 7 2 2 9 7 Device 13 | . 1 . . 1 3 . . 1 3 4 Storage 4 | . . 1 . . . 1 1 . 1 . Processor 1 | . . . . . . . . . . 1 Hackware 8 | . . 1 . . . 2 1 1 2 1 Protection 8 | . . . . . . 4 . . 3 1 Artifact . | . . . . . . . . . . . Weapon 58 | . 1 7 4 1 5 10 1 7 4 18 Energy Gun 8 | . . . . . 1 3 . 1 2 1 Energy Cannon 11 | . 1 2 2 . 1 2 . 1 . 2 Ballistic Gun 14 | . . 5 . 1 2 2 . . . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . 2 . 1 2 . 2 . 3 Special Weapon 9 | . . . . . . . 1 1 2 5 Impact Weapon 4 | . . . . . . . . 2 . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . Parts Lost 50 | . . 1 . 2 8 10 . . 5 24 Power 5 | . . . . . 1 . . . . 4 Propulsion 15 | . . . . 2 2 2 . . 3 6 Utility 10 | . . . . . 2 4 . . 2 2 Weapon 20 | . . 1 . . 3 4 . . . 12 Highest Loss Streak 10 | . . 1 . 2 3 4 . . 4 10 Average Slot Usage (%) 70 | . 95 99 100 98 96 94 81 91 89 53 Engine 4 | . 14 11 11 9 9 9 7 7 4 2 Treads 1 | . . . . . . . 5 15 12 . Leg 11 | . 28 44 44 34 36 35 17 . 1 . Wheel 2 | . . . . . . . 5 15 14 . Device 5 | . 10 6 . 9 5 2 . 3 3 6 Storage 7 | . 14 11 11 9 9 9 7 7 7 6 Processor 3 | . . . . . . . . . . 6 Hackware 8 | . . 4 11 9 9 10 8 14 15 6 Energy Cannon 2 | . 5 4 4 9 8 7 7 6 7 . Ballistic Gun 4 | . 22 17 11 18 13 13 . . . . Special Weapon 4 | . . . . . . . 4 6 2 6 Impact Weapon 4 | . . . . . . . . 5 7 5 Piercing Weapon 3 | . . . . . . . . . . 5 Naked Turns 140 | . . . . . . . . . . 140 Heaviest Build 170 | 11 15 52 52 56 56 67 169 170 169 167 Greatest Support 50 | 20 20 40 40 50 50 50 50 24 24 40 Greatest Overweight (x) 52 | . . 1 1 1 1 1 7 7 13 52 Average Overweight (x) 6 | . . . 1 1 1 1 2 6 6 20 Largest Inventory Capacity 30 | 8 8 20 20 20 20 20 30 30 30 30 Average Capacity 26 | 8 8 10 20 20 20 20 23 30 30 29 Most Carried 30 | 5 8 13 15 16 20 20 20 25 30 29 Average Carried 17 | 4 6 8 13 14 16 19 19 21 28 16 Final Capacity 30 | 8 8 20 20 20 20 20 30 30 30 5 Final Carried 29 | 4 8 13 15 16 19 20 19 25 29 5 Class Distribution -------------------- 70% | Bothacker-Mutant 14% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Matter Collected 2793 | 200 31 249 161 115 208 608 . 226 448 547 Remotely . | . . . . . . . . . . . Salvage Created 3483 | . 129 523 96 140 421 1035 . 407 411 321 Parts 202 | . 11 38 11 12 25 73 . 15 13 4 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Combat Hostiles Destroyed 104 | . 3 14 18 3 11 28 . 17 7 3 Melee 5 | . . . . . . . . 2 2 1 Guns 36 | . 1 10 . 1 3 20 . . 1 . Cannons 17 | . 2 4 . 2 5 2 . . 2 . AOE 40 | . . . 18 . 3 6 . 11 . 2 Classes Destroyed 14 | . 1 3 2 . 1 4 . 1 . 2 Worker 1 | . . . . . . 1 . . . . Builder 2 | . . . . . . 2 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | . . . . . . 1 . . 1 . Operator 2 | . . 1 . . . 1 . . . . Swarmer 33 | . . 4 5 . 3 9 . 10 2 . Grunt 40 | . 3 6 1 1 4 15 . 6 3 1 Duelist 1 | . . . . . . . . . . 1 Sentry 13 | . . 4 . 2 3 4 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . . . 1 3 . Behemoth 1 | . . . . . . . . . . 1 Packrat 3 | . . . . . . . . . . 3 Assembled 13 | . . . 13 . . . . . . . Best Kill Streak 13 | . 3 4 13 3 3 8 . 11 2 1 Combat Bots Only 13 | . 3 4 13 3 3 6 . 11 2 1 Max Kills in Single Turn 5 | . 1 1 5 1 1 2 . 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . 5 . 1 2 . 3 . 1 Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Damage Taken 6708 | . 106 618 101 300 630 1403 . 444 733 2373 Core 1114 | . 34 114 . 35 97 121 . 60 109 544 Absorbed by Shields 23 | . . . . . 23 . . . . . Core Remaining (%) 77 | 100 86 . 71 . . 54 . . . . Volleys Fired 245 | . 11 40 8 8 26 81 2 22 23 24 Largest 3 | . 2 2 1 3 3 3 1 2 2 2 Hottest 149 | . 80 93 30 116 149 125 30 60 140 103 Shots Fired 453 | . 22 80 8 24 54 176 2 24 35 28 Gun 256 | . 12 63 . 16 28 119 . . 12 6 Cannon 126 | . 10 17 . 8 21 51 . . 12 7 Launcher 44 | . . . 8 . 5 6 . 12 . 13 Special 27 | . . . . . . . 2 12 11 2 Kinetic 229 | . 12 63 . 16 18 114 . . . 6 Thermal 153 | . 10 17 . 8 31 56 . . 24 7 Explosive 44 | . . . 8 . 5 6 . 12 . 13 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 6 11 2 6 7 11 3 9 12 11 Robot Miss Streak 13 | . 2 8 2 2 3 13 . 1 4 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 317 | . 15 51 2 18 29 115 2 23 29 33 Core Hits 202 | . 5 23 38 7 19 61 . 20 7 22 Critical Kills 2 | . . 1 . . . 1 . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 . . 1 . Critical Strikes 5 | . . 2 . . . 2 . . 1 . Destroy 4 | . . 2 . . . 2 . . . . Smash 1 | . . . . . . . . . 1 . Melee Attacks 41 | . . . . . . 5 . 12 15 9 Impact 28 | . . . . . . . . 12 15 1 Slashing . | . . . . . . . . . . . Piercing 8 | . . . . . . . . . . 8 Sneak Attacks 22 | . . . . . . 4 . 7 8 3 Combat Hostiles 14 | . . . . . . 1 . 7 6 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9663 | . 199 658 1194 297 661 2605 . 1672 1077 1300 Guns 2728 | . 58 472 . 152 221 1589 . . 138 98 Cannons 1763 | . 141 186 . 145 307 632 . . 211 141 Explosions 3373 | . . . 1190 . 133 384 . 1028 . 638 Melee 1795 | . . . . . . . . 644 728 423 Ramming 4 | . . . 4 . . . . . . . Kinetic 2503 | . 58 472 . 152 163 1560 . . . 98 Thermal 1988 | . 141 186 . 145 365 661 . . 349 141 Explosive 3373 | . . . 1190 . 133 384 . 1028 . 638 Electromagnetic . | . . . . . . . . . . . Impact 1402 | . . . . . . . . 644 728 30 Slashing . | . . . . . . . . . . . Piercing 393 | . . . . . . . . . . 393 Highest Corruption 5 | . . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . Effects 196 | . . . . . . . . . 4 192 Message Errors 52 | . . . . . . . . . 2 50 Matter Fused 58 | . . . . . . . . . 2 56 Heat Flow Errors 26 | . . . . . . . . . . 26 Energy Discharges 19 | . . . . . . . . . . 19 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 30 | . . . . . . . . . . 30 Data Loss (major) 10 | . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . Overflow Damage 773 | . . . 41 . . 23 . 291 146 272 Projectiles 15 | . . . . . . 15 . . . . Explosions 78 | . . . 41 . . 8 . 10 . 19 Melee 680 | . . . . . . . . 281 146 253 Knockbacks 9 | . . . . . . . . 5 2 2 Impact 8 | . . . . . . . . 5 2 1 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 272 | . . . 55 . . 41 . 34 . 142 Shots 11 | . . . 2 . . 2 . 2 . 5 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 472 | . 214 172 . 135 217 240 6 15 472 267 Average Temperature 83 | . 84 74 . 51 70 68 6 5 149 97 Received Heat Transfer 2031 | . 60 195 . 84 111 720 . 81 45 735 Effects 5 | . . . . . . . . . 1 4 Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 2 4 . Impact Corruptions 14 | . . . . . . . . 8 6 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . 2 . . . 4 . Heat Transferred 3441 | . 296 370 . 259 703 1036 . . 555 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Peak Influence 595 | . 91 373 322 135 507 382 123 595 354 . Initial 312 | . . 38 104 . 87 247 123 86 312 . Average 256 | . 29 215 197 57 363 277 123 382 211 . Maximum Alert Level 2 | . . 1 1 . 2 1 . 2 1 . Low Security (%) 36 | 100 100 40 50 100 19 8 100 39 58 . Level 1 50 | . . 59 49 . 27 91 . 2 41 . Level 2 13 | . . . . . 52 . . 58 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 5 1 1 . 5 . . 4 . Investigation 3 | . . 3 . . . . . . . . Extermination 3 | . . . . . . . . . 3 . Reinforcement 9 | . 1 2 1 . . 4 . . 1 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Distress Signals 3 | . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 6 19 27 6 13 45 . 19 21 18 Peak Tracking Total 19 | . 5 5 19 4 4 5 . 14 5 4 Tactical Retreats 14 | . . . . 1 1 4 . 1 3 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Traps Triggered 9 | . . . . . 7 . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Machines Disabled 9 | . . . 1 1 2 2 . 2 1 . Max in Single Turn 1 | . . . 1 . 1 1 . 1 1 . Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 4 | . . . . . 2 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Machines Accessed 23 | . 2 4 1 1 . 9 1 . 4 1 Terminals 11 | . 2 3 1 . . 4 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . 1 . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . 2 . Garrison Access 3 | . . . . 1 . 1 1 . . . Total Hacks 55 | . 4 9 2 1 . 25 2 . 11 1 Successful 29 | . 2 2 2 1 . 14 2 . 5 1 Failed 26 | . 2 7 . . . 11 . . 6 . Catastrophic 5 | . 1 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . 6 2 . . 6 . . . . Terminals 29 | . 4 8 2 . . 11 . . 4 . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . . 6 . . 3 . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 10 | . . . . . . 6 . . 4 . Garrison Access 5 | . . . . 1 . 2 2 . . . Terminal Hacks 11 | . 2 1 2 . . 3 . . 2 1 Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 4 | . . . 2 . . 2 . . . . Locate Traps 2 | . 1 . . . . . . . 1 . Recall Reinforcements 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . 2 . Scan Component 3 | . . . . . . 2 . . 1 . Repair 3 | . . . . . . 2 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . . 5 . . 1 . Insert Component 4 | . . . . . . 3 . . 1 . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . . 1 . 2 2 . . . Unlock Access 2 | . . . . 1 . . 1 . . . Seal Access 1 | . . . . . . 1 . . . . Coupler Status 2 | . . . . . . 1 1 . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 3 1 1 . 8 1 . 4 . Full Trace Events 2 | . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . 1 . Time 82 | . . . . . . 66 . . 16 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . 1 . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Used RIF Installer 2 | . . . . . 1 . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . Robots Hacked 22 | . . . . . . 4 1 8 8 1 Non-combat 4 | . . . . . . 3 1 . . . Combat 18 | . . . . . . 1 . 8 8 1 Robot Hacks Applied 23 | . . . . . . 4 1 8 8 2 map_walls 1 | . . . . . . 1 . . . . drop_inventory 1 | . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . 1 . . . disrupt_area 1 | . . . . . . . . 1 . . wipe_record 1 | . . . . . . . . . . 1 reboot_system 10 | . . . . . . 1 . 6 3 . overwrite_iff 7 | . . . . . . . . 1 5 1 formatsys_low 1 | . . . . . . 1 . . . . Relay Couplers Released 16 | . . . . . 9 . . 7 . . Machine Destruction 16 | . . . . . 9 . . 7 . . Attached 7 | . . . . . . 2 1 1 2 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Total Allies 12 | . . . 4 . . 1 . 1 5 1 Largest Group 4 | . . . 4 2 . 1 . 1 1 1 Highest-Rated Group 81 | . . . 71 39 . 23 . 12 16 81 Highest-Rated Ally 81 | . . . 31 31 . 23 . 12 16 81 Total Orders 1 | . . . . . . 1 . . . . AID 1 | . . . . . . 1 . . . . Ally Attacks 43 | . . . 18 9 . . . 2 12 2 Total Damage 627 | . . . 242 98 . . . 14 141 132 Kills 13 | . . . 6 2 . . . . 3 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Turns Passed 14656 | 2 247 596 488 150 949 1842 75 538 1261 8508 Spaces Moved 3382 | 1 160 303 220 52 386 668 28 228 521 815 Core 567 | . . . . . . . . . . 567 Treads . | . . . . . . . . . . . Legs 1873 | 1 160 303 220 52 386 668 21 . . 62 Wheels 942 | . . . . . . . 7 228 521 186 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 200 200 200 200 195 180 180 50 Average Speed 385 | 120 120 135 200 200 200 200 198 185 185 1023 Slowest Speed 2650 | 120 120 200 200 200 200 200 200 195 285 2650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 2 33 30 56 7 42 57 1 49 14 62 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug 3 | . . . . . . . . . 3 . Terrain Destroyed 280 | . . . 52 . 34 69 . 84 3 38 Melee 3 | . . . . . . . . . 3 . Projectile 18 | . . . . . . 18 . . . . AOE 259 | . . . 52 . 34 51 . 84 . 38 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Total 4530 | 2 196 418 258 79 519 1025 48 298 751 936 Wait 559 | . 10 40 24 9 40 216 . 12 160 48 Move 3374 | . 159 302 219 52 385 667 28 227 520 815 Hop . | . . . . . . . . . . . Pick Up 95 | . 9 12 2 5 16 18 5 7 12 9 Fast Attach 3 | . . . . . . 2 1 . . . Attach 59 | . 1 3 . 4 8 9 6 1 5 22 Detach 4 | . . . . . . 1 1 1 1 . Swap 65 | . 2 12 4 1 5 13 . 8 11 9 Drop 41 | 2 4 9 . . 5 12 5 . 4 . Fire 245 | . 11 40 8 8 26 81 2 22 23 24 Melee 41 | . . . . . . 5 . 12 15 9 Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 42 | . . . . . 34 . . 8 . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered new exit (range 4) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 832 | -9/Materials | Discovered new exit (range 7) 846 | -9/Materials | Entered Mines 907 | -9/Mines | Build established: Scavenger-Mutant 938 | -9/Mines | Learned Materials stockpile data 1007 | -9/Mines | Escorted by a lone wolf Derelict 1067 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1223 | -9/Mines | Assembled infested the area 1261 | -9/Mines | Destroyed 13 combat bots 1290 | -9/Mines | Discovered new exit (range 13) 1334 | -9/Mines | Entered Materials 1334 | -8/Materials | Accompanied by 2 allies 1334 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1390 | -8/Materials | Garrison activated, responded to threat 1484 | -8/Materials | Identified exit to Garrison 1484 | -8/Materials | Entered Garrison 1634 | -8/Garrison | Triggered checkpoint 1717 | -8/Garrison | Triggered checkpoint 1737 | -8/Garrison | Lost 3 parts (1p1u1w) 1818 | -8/Garrison | Discovered new exit (range 10) 1832 | -8/Garrison | Lost 3 parts (2n1u) 1854 | -8/Garrison | Installed Relay Interface Framework 1904 | -8/Garrison | Triggered checkpoint 1932 | -8/Garrison | Garrison Relay disabled 2128 | -8/Garrison | Triggered checkpoint 2205 | -8/Garrison | Garrison Relay disabled 2433 | -8/Garrison | Entered Materials 2716 | -8/Materials | Repaired Broken Mni. Grenade Launcher 3240 | -8/Materials | Garrison activated, responded to threat 3579 | -8/Materials | Lost 4 parts (1n1u2w) 3874 | -8/Materials | Lost 3 parts (1n1u1w) 4049 | -8/Materials | Repaired Gauss Rifle 4237 | -8/Materials | Discovered new exit (range 16) 4275 | -8/Materials | Entered Factory 4275 | -7/Factory | Evolved 2 slots: Utility x2 4350 | -7/Factory | Identified exit to Garrison 4350 | -7/Factory | Entered Garrison 4360 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4398 | -7/Garrison | Triggered checkpoint 4477 | -7/Garrison | Garrison Relay disabled 4602 | -7/Garrison | Destroyed 11 combat bots 4631 | -7/Garrison | Build established: Bothacker-Mutant 4679 | -7/Garrison | Discovered new exit (range 13) 4750 | -7/Garrison | Triggered checkpoint 4800 | -7/Garrison | Garrison Relay disabled 4888 | -7/Garrison | Entered Factory 5701 | -7/Factory | Repaired Med. Armor Plating 6061 | -7/Factory | Lost 4 parts (2n2u) 6067 | -7/Factory | Discovered new exit (range 14) 6149 | -7/Factory | Entered Lower Caves 6305 | -7/Lower Caves | Spotted B-75 Beast 6377 | -7/Lower Caves | Destroyed B-75 Beast 6398 | -7/Lower Caves | Lost 10 parts (1p4n1u4w) 7185 | -7/Lower Caves | Core integrity fell below 50% 7249 | -7/Lower Caves | Lost 8 parts (2p2n4w) 14501 | -7/Lower Caves | Core integrity fell below 20% 14517 | -7/Lower Caves | Released all parts (5) 14548 | -7/Lower Caves | Lost 6 parts (1p1u4w) 14657 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- D0IMRITG0AYTLDES94=>W#VMZ0 Mak. Spear destroyed. L-41 Fighter knocked back. Critical hit (Burn: +37). Hvy. Battle Rifle destroyed. Barrage Gun destroyed. Imp. Sensor Array destroyed. Hvy. Flail destroyed. System corrupted: Heat flow error (+285). Deuterium Engine destroyed. Released Remote Datajack. Released Relay Coupler [Swarmer]. Released Cargo Storage Unit. Released Adv. Visual Processing Unit. Released Transmission Jammer. System corrupted: Heat flow error (+120). System corrupted: Energy discharge (-37). System corrupted: Matter fused (-10). HE9QS=SP>HF02<0PBRB%XR78U9>N Map ----- +----------------------------------------------------+ | #### ## ### ##??????# """" #? | | #??????# ##? | | % ### ! #???######### ### | | ### #?## ##### ##???# | | ??## #??## #???# #????# | | ???# #???# #???### ##????# #### | | ???# ???# #?????# ##????#### #??? | | ??? ??? #?????# #???????## #??? | | ???### ??###?????### #????????# #??? | | ?????? ????????????# #????????# #??? | | ?????? ????????????# #????????# #??? | | ###??? ##???????##### #????????## ##?## | | ##########???## #?????????## #### | | ## # #??## " #??????????## | | #### ####???????????# | | # ## #??????????????# | | ##### ##?????????????## | | ## ####???????????## | | # #????????????### | | ###### ### g gl #??????????????## | | # ## ### g #?###????######## | | ## #### ### #???## # | | ##??# ## ##??# # | | # ##??# #### ##?# # | | # ###???### ##??## ### ## ## | | # ##???????###????# @ ### ##? | | # #?????????# ## #?## #?? | | #### ##????????# ## ## #?## #?? | | ???###?????????# ## ### ### #??# ##?? | | ???????????????###??###??# ###?## #??###??? | | ?????????????????????????####????#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Relay Coupler Types 78 Relay Coupler Value 3 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySignalBarrier Manual? 0 Play Time 00:54:41 Cumulative 190.4 hours Start 2021.06.06 @ 17:28:30 End 2021.06.06 @ 18:32:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20f1e9f9-0e94-4672-9055-57b20fe29a3a