Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 16:13:55 Player: void Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3680) 3680 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9280 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 530/1000 Matter 140/300 Energy 13/100 System Corruption 13% Temperature Cool (9) Movement Core (1750) Ox34 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array Backup Plating VII > --- WEAPON (4) ------- Backup Laser VII Mass Driver Mass Driver > --- INVENTORY (25) --- Medium Storage Unit Transmission Jammer Skeleton Box Improved System Restoration Module Improved System Restoration Module AWS/Gauss Mining Laser Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Light Armor Plating Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Heavy Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Treads Improved Heat Sink Medium Storage Unit Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Skeleton Box Backup Laser I Advanced Beam Rifle Plasma Rifle Flak Gun AWS/Gauss Assault Cannon Heavy Flak Cannon Mining Laser [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fusion Compressor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . . . 4 . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . 1 Utility 5 | . . . . . 2 . . 3 . Weapon 2 | . . . . . 1 . . . 1 Parts Attached 96 | 6 5 2 . 1 12 4 1 32 33 Power 16 | 1 1 . . . 2 2 . 5 5 Engine 11 | 1 1 . . . 2 2 . 4 1 Core 5 | . . . . . . . . 1 4 Reactor . | . . . . . . . . . . Propulsion 14 | 2 2 . . . 3 . . 4 3 Treads 8 | 2 . . . . 3 . . 2 1 Leg 6 | . 2 . . . . . . 2 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 2 1 . . 6 . 1 12 11 Device 21 | . 1 . . . 3 . 1 9 7 Storage 5 | 1 1 . . . 3 . . . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 6 | . . 1 . . . . . 1 4 Artifact . | . . . . . . . . . . Weapon 32 | 2 . 1 . 1 1 2 . 11 14 Energy Gun 9 | . . . . . 1 . . 2 6 Energy Cannon 3 | . . . . . . 1 . 1 1 Ballistic Gun 7 | 2 . . . 1 . 1 . 1 2 Ballistic Cannon 11 | . . . . . . . . 6 5 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . 1 . Parts Lost 51 | . 4 . . . . . . 13 34 Power 10 | . 1 . . . . . . 4 5 Propulsion 11 | . 2 . . . . . . 3 6 Utility 17 | . 1 . . . . . . 5 11 Weapon 13 | . . . . . . . . 1 12 Highest Loss Streak 10 | . 2 . . . . . . 10 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 88 98 100 85 84 99 90 92 75 Engine 9 | . 13 14 14 14 9 9 9 11 . Core 1 | . . . . . . . . . 6 Treads 14 | . 16 . . . 16 27 27 18 3 Leg 8 | . 5 28 28 28 7 . . 1 9 Device 17 | . 10 . . . 25 27 18 25 18 Storage 8 | . 14 14 14 14 9 9 9 6 5 Processor 1 | . . . . . . . . 2 5 Hackware 1 | . . . . . . . . 5 . Protection 3 | . . 12 14 14 1 . . . 6 Energy Gun 4 | . . . . . 7 9 9 1 9 Energy Cannon 3 | . . . . . . 8 9 4 1 Ballistic Gun 9 | . 28 15 14 14 9 9 9 5 . Ballistic Cannon 1 | . . . . . . . . 5 3 Slashing Weapon 2 | . . 12 14 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 12 18 26 26 33 101 105 105 121 129 Greatest Support 84 | 40 40 20 20 20 84 84 84 84 51 Greatest Overweight (x) 36 | . . 1 1 1 1 1 1 6 36 Average Overweight (x) 1 | . . . 1 1 . 1 1 1 3 Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 25 25 Average Capacity 20 | 7 8 10 10 10 18 25 25 25 25 Most Carried 21 | 4 8 8 10 10 14 18 18 21 19 Average Carried 13 | 2 6 7 9 8 11 15 17 17 13 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 25 Final Carried 18 | 4 6 8 10 8 14 16 18 15 8 Scrap Engine Consumption 27 | . . . . . . . 27 . . Class Distribution -------------------- 55% | Skirmisher 29% | Mutant 9% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 2083 | 230 152 . . . 152 100 50 756 643 Remotely . | . . . . . . . . . . Salvage Created 3992 | 109 355 . . . 853 264 405 1009 997 Parts 200 | 9 16 . . . 54 10 17 52 42 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 7 | . . . . . 1 . 1 2 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 72 | . 10 . . . 16 7 3 19 17 Guns 45 | . 10 . . . 16 3 . 12 4 Cannons 23 | . . . . . . 4 3 5 11 AOE 1 | . . . . . . . . . 1 Classes Destroyed 15 | 2 2 . . . 5 1 . 4 1 Worker 2 | . . . . . . . . 1 1 Builder 1 | . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 5 | 1 . . . . . . 4 . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 7 | . . . . . 4 . . 2 1 Swarmer 9 | . 3 . . . 4 2 . . . Grunt 35 | . 7 . . . 11 1 . 7 9 Brawler 2 | . . . . . 1 . . 1 . Sentry 16 | . . . . . . 4 3 7 2 Hunter 4 | . . . . . . . . 1 3 Programmer 5 | . . . . . . . . 2 3 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 8 | 2 3 . . . 6 3 7 8 5 Combat Bots Only 7 | . 3 . . . 5 3 3 7 3 Max Kills in Single Turn 2 | 1 1 . . . 2 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Hostile Shots Fired 692 | . 59 . . . 12 28 2 307 284 Missed 211 | . 10 . . . 3 6 1 109 82 Damage Taken 7389 | . 591 . . . 98 281 15 2137 4267 Core 848 | . 85 . . . . 24 . 269 470 Absorbed by Shields 120 | . . . . . . . . 120 . Ignored by Resistances 86 | . . . . . . . . 86 . Regen/Repaired (Parts) 165 | . . . . . . . . 165 . Core Remaining (%) 82 | 100 . . . 66 . . 95 68 . Volleys Fired 215 | 7 40 . . . 11 19 8 64 66 Largest 4 | 2 2 . . . 1 3 3 3 4 Hottest 243 | 40 40 . . . 61 169 169 169 243 Shots Fired 592 | 14 80 . . . 80 43 24 180 171 Gun 419 | 14 80 . . . 80 30 16 103 96 Cannon 172 | . . . . . . 13 8 76 75 Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . 1 . Kinetic 355 | 14 80 . . . 69 12 8 116 56 Thermal 237 | . . . . . 11 31 16 64 115 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 4 7 . . . 11 12 7 14 13 Robot Miss Streak 10 | 2 3 . . . 3 6 3 7 10 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 2 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Autonomous 107 | . . . . . 69 . . 38 . Shots Hit Robots 413 | 8 53 . . . 61 22 16 127 126 Core Hits 244 | 6 23 . . . 31 17 15 93 59 Critical Kills 3 | . . . . . 2 . . 1 . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . Critical Strikes 12 | . 1 . . . 3 . . 2 6 Burn 6 | . . . . . . . . 1 5 Meltdown 1 | . . . . . . . . 1 . Destroy 4 | . 1 . . . 3 . . . . Blast 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9568 | 58 430 . . . 1832 429 369 3039 3411 Guns 6195 | 58 430 . . . 1832 229 243 1760 1643 Cannons 3247 | . . . . . . 200 126 1279 1642 Explosions 126 | . . . . . . . . . 126 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5846 | 58 430 . . . 1732 169 163 2137 1157 Thermal 3722 | . . . . . 100 260 206 902 2254 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 5 13 Average Corruption 2 | . . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . 4 7 14 Message Errors 7 | . . . . . . . 3 2 2 Matter Fused 3 | . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . 1 1 2 Data Loss (major) 3 | . . . . . . . . . 3 Alerts 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 30 | . . . . . . . . 17 13 Projectiles 30 | . . . . . . . . 17 13 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 25 | . . . . . . . . 7 18 Impact . | . . . . . . . . . . Kinetic 23 | . . . . . . . . 7 16 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 509 | . 24 . . . 40 428 195 509 505 Average Temperature 112 | . 9 . . . 16 160 86 93 146 Received Heat Transfer 2093 | . 300 . . . 36 99 27 644 987 Effects 15 | . . . . . . 2 . 3 10 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 3 | . . . . . . 2 . . 1 Interference 5 | . . . . . . . . 1 4 Matter Decay 2 | . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . 2 1 Parts Melted 18 | . . . . . . 3 . 3 12 Heat Transferred 7121 | . . . . . 185 511 398 1775 4252 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Peak Influence 293 | 15 196 28 . . 207 270 134 293 198 Initial 138 | . 9 28 . . . 87 51 50 138 Average 63 | 6 110 27 . . 45 147 36 55 104 Maximum Alert Level 1 | . . . . . 1 1 . 1 . Low Security (%) 97 | 100 100 100 . 100 96 76 100 97 100 Level 1 2 | . . . . . 3 23 . 2 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . 2 1 . 12 4 Investigation 6 | . 1 1 . . 1 . . 3 . Extermination 4 | . . . . . . . . 3 1 Reinforcement 8 | . . . . . 1 1 . 3 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 6 | . . . . . 3 . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 11 . . . 22 10 3 27 27 Peak Tracking Total 6 | . 3 . . . 4 4 3 4 6 Tactical Retreats 1 | . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 10 | . . . . . . 3 . 1 6 Max in Single Turn 5 | . . . . . . 1 . 1 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 18 | . 2 1 2 . 3 . 5 4 1 Terminals 11 | . 2 . . . 2 . 4 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 7 1 3 . 6 . 8 17 2 Successful 23 | . 1 1 3 . 2 . 3 13 . Failed 21 | . 6 . . . 4 . 5 4 2 Catastrophic 3 | . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 4 . 1 . 2 . 6 . . Terminals 22 | . 7 . . . 2 . 7 4 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 11 | . . . . . 4 . . 7 . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 1 1 3 . 1 . 2 2 . Record 2 | . . . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 8 | . . . . . 1 . . 7 . Insert Component 5 | . . . . . 1 . . 4 . Analyze 3 | . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . . . 1 . 3 3 1 Full Trace Events 5 | . 1 . . . . . 1 3 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 97 | . . . . . . . . 97 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . 2 RETURN 1 | . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 8708 | 132 547 411 945 239 1333 459 1228 2220 1194 Spaces Moved 3256 | 65 261 226 497 124 555 146 496 667 219 Core 3 | 2 . . . . . . . . 1 Treads 1845 | 63 207 . . . 315 146 496 615 3 Legs 1408 | . 54 226 497 124 240 . . 52 215 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 160 240 240 240 190 Average Speed 221 | 156 151 179 190 190 218 240 240 245 338 Slowest Speed 1850 | 160 160 190 190 190 240 240 240 540 1850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 38 53 92 22 42 19 97 17 14 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . . 1 . 4 . Terrain Destroyed 87 | . . . . . 27 5 3 30 22 Melee . | . . . . . . . . . . Projectile 76 | . . . . . 27 5 3 30 11 AOE 11 | . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Total 4341 | 81 348 232 499 129 666 223 517 1128 518 Wait 709 | . 36 3 . 3 69 46 11 351 190 Move 3247 | 64 260 225 496 123 554 145 495 666 219 Hop . | . . . . . . . . . . Pick Up 48 | 4 6 1 2 . 12 5 . 11 7 Fast Attach 32 | 6 . 2 . . 4 . 1 6 13 Attach 42 | . 4 . . 1 2 2 . 16 17 Detach 8 | . . 1 . . . 1 2 2 2 Swap 22 | . 1 . . . 6 2 . 10 3 Drop 17 | . 1 . 1 2 8 3 . 2 . Fire 215 | 7 40 . . . 11 19 8 64 66 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Entered Mines 710 | -10/Mines | Met a Derelict bent on vengeance 719 | -10/Mines | Met a Derelict shopkeep closing up shop 1083 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1083 | -10/Mines | Discovered new exit (range 5) 1091 | -10/Mines | Entered Exiles 1120 | -10/Exiles | Discovered new exit (range 15) 1160 | -10/Exiles | Met 8R-AWN 1188 | -10/Exiles | Met EX-HEX 1249 | -10/Exiles | Met EX-BIN 1272 | -10/Exiles | Aligned with FarCom system 1274 | -10/Exiles | Given EX-Vault access code 1337 | -10/Exiles | Opened EX-Vault 1350 | -10/Exiles | Found AWS/Gauss 1357 | -10/Exiles | Found Skeleton Box 1400 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1455 | -10/Exiles | Met EX-DEC 1478 | -10/Exiles | Learned location of Zion (-7) 1663 | -10/Exiles | Visited The Gauntlet 2012 | -10/Exiles | Discovered new exit (range 14) 2036 | -10/Exiles | Stole two prototypes: Skeleton Box, AWS/Gauss 2036 | -10/Exiles | Entered Mines 2095 | -9/Mines | Discovered new exit (range 10) 2275 | -9/Mines | Entered Materials 2275 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2757 | -8/Materials | Identified exit to Storage 2781 | -8/Materials | Build established: Scavenger-Skirmisher 2787 | -8/Materials | Discovered new exit (range 15) 3115 | -8/Materials | Build established: Skirmisher 3608 | -8/Materials | Entered Storage 4029 | -8/Storage | Remotely autohacked Sealed Blast Doors 4029 | -8/Storage | Discovered new exit (range 11) 4067 | -8/Storage | Entered Recycling 4078 | -8/Recycling | Found Scrap Engine 5175 | -8/Recycling | Discovered new exit (range 11) 5295 | -8/Recycling | Entered Factory 5295 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5297 | -6/Factory | FarCom data flow suspended 5372 | -6/Factory | Identified exit to Factory 5616 | -6/Factory | Repaired Broken Lgt. Deuterium Engine 5662 | -6/Factory | Repaired Med. Treads 7234 | -6/Factory | Garrison activated, responded to threat 7321 | -6/Factory | Destroyed 7 combat bots 7325 | -6/Factory | Lost 10 parts (3p2n4u1w) 7515 | -6/Factory | Entered another Factory area 7515 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7782 | -5/Factory | Build established: Scavenger-Skirmisher 8176 | -5/Factory | Lost 10 parts (3p1n3u3w) 8290 | -5/Factory | Lost 4 parts (2u2w) 8441 | -5/Factory | Lost 10 parts (1p3n2u4w) 8504 | -5/Factory | Discovered new exit (range 40) 8697 | -5/Factory | System corruption reached 10% 8709 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. P-70 Sage suffers critical hit (Destroy). P-70 Sage destroyed. System corrupted: Energy discharge (-14). K-01 Serf collects debris. Mass Driver destroyed. System corrupted by crushing effect (+3). K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf destroyed. K-01 Serf collects debris. Slug penetrates Y-64 Sentinel. ALERT: Construction progress impeded, dispatching reinforcements to local area. Adv. Cooling System destroyed. Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????? ?????????????? ???????????????????? | | ?????????? 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" %%%" # | | ###########???# #######???????"% %%" # """ | | #???# #?????????????# %%" # """ | | #?### ###???????????# *= # """ | | ! #?# #???????????# %%%%%"" # "" | | ! ### #???????????# %%% "%" # "" | | + #???????????# """ """ # | | ### #???????????# ###+### | | # # #???????????# """ """ | | % # #######???????????# """ """ | | % ###?????????????????# """ """ "" | | ##??????????????????+ "" | | % ##??????????????????# """ """ "" | | % #???????????????????# """ """ | | ####+###########??????????????# """ """ !! | | #??????????????# !! | | #??????????????# !! | | #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 39 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Assault Cannon | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing \\IAMDERELICT Challenges ------------ None Game ------ Seed TerrabombAutogunNanosword Manual? 0 Play Time 01:21:00 Cumulative 20.7 hours Start 2024.05.03 @ 14:48:45 End 2024.05.03 @ 16:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 36 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 13% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ddf93973-cabc-4f55-b6cb-6874b714fff1