Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:07:54 Player: Jason Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1613) 1613 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 5942 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 335 Met Imprinter 300 Was Imprinted 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 20/100 System Corruption 0% Temperature Cool (18) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (25) --- Structural Scanner Signal Interpreter Heavy Battle Rifle Heavy Machine Gun Datajack Improved Datajack Plasma Flamer Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Trap Scanner ECM Suite Reactive Plating Hacking Drone Bay > --- WEAPON ----------- Gauss Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Signal Interpreter Terrain Scanner Targeting Computer Tactical Coordination Suite Hardened Light Armor Plating Hardened Light Armor Plating Bomb Factory No. 2 Heavy Battle Rifle Heavy Machine Gun Mini Grenade Launcher Datajack Plasma Flamer RU-N14's Throwing Claymores RU-N14's Throwing Claymores Ripper Self-destruct Interrupter Self-destruct Interrupter [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Parts Attached 65 | 6 6 8 1 14 8 22 Power 9 | 1 1 2 . 1 . 4 Engine 9 | 1 1 2 . 1 . 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . 1 . 1 Treads 6 | 2 . 2 . 1 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 2 . 9 3 11 Device 18 | . 1 1 . 7 1 8 Storage 3 | 1 2 . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 6 | . . 1 . 1 2 2 Artifact . | . . . . . . . Weapon 21 | 2 2 2 1 3 5 6 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon 5 | . . 1 1 1 1 1 Launcher 3 | . 1 1 . . . 1 Special Weapon 7 | . . . . 2 3 2 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 25 | . 1 3 . . . 21 Power 7 | . 1 1 . . . 5 Propulsion 4 | . . . . . . 4 Utility 8 | . . . . . . 8 Weapon 6 | . . 2 . . . 4 Highest Loss Streak 12 | . 1 2 . . . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 89 100 97 99 66 Engine 10 | . 11 11 11 11 11 8 Treads 30 | . 28 24 33 33 33 9 Device 15 | . 12 11 11 15 18 20 Storage 11 | . 14 11 11 11 11 6 Processor 2 | . . . . 5 . 1 Protection 3 | . . 11 11 1 3 5 Energy Gun 1 | . 14 4 . . . . Ballistic Cannon 10 | . . 6 11 11 14 7 Launcher 5 | . 9 11 11 4 . 2 Special Weapon 3 | . . . . 4 5 . Naked Turns . | . . . . . . . Heaviest Build 136 | 11 89 100 98 107 120 136 Greatest Support 83 | 40 40 63 63 63 63 83 Greatest Overweight (x) 37 | . 2 2 1 1 1 37 Average Overweight (x) 1 | . . 1 1 1 1 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 Most Carried 25 | 6 23 24 25 25 25 24 Average Carried 22 | 4 13 22 24 24 24 15 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 23 24 25 24 25 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1353 | 231 206 311 213 185 186 21 Remotely . | . . . . . . . Salvage Created 1328 | . 363 615 86 . 173 91 Parts 93 | . 28 44 12 . 3 6 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . 3 7 . Prevented 8 | . . . . . 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 39 | . 13 14 5 . 3 4 Guns 1 | . 1 . . . . . Cannons 8 | . . 3 3 . 1 1 AOE 30 | . 12 11 2 . 2 3 Classes Destroyed 12 | . 6 2 . . 2 2 Worker 2 | . 1 1 . . . . Builder 4 | . 2 1 . . . 1 Hauler 2 | . 1 1 . . . . Recycler 1 | . . 1 . . . . Watcher 7 | . 3 3 . . . 1 Swarmer 9 | . 6 . 3 . . . Grunt 24 | . 7 12 2 . 2 1 Sentry 2 | . . 2 . . . . Specialist 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . . 1 . Mutant 1 | . . . . . 1 . Best Kill Streak 8 | . 8 6 3 . 1 4 Combat Bots Only 5 | . 5 5 3 . 1 3 Max Kills in Single Turn 3 | . 3 3 1 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 278 | . 26 27 14 . 48 163 Missed 77 | . 9 10 5 . 16 37 Damage Taken 4365 | . 229 613 108 . 525 2890 Core 1050 | . 30 96 34 . 22 868 Absorbed by Shields . | . . . . . . . Ignored by Resistances 80 | . . . . . 39 41 Core Remaining (%) 83 | 100 88 . . . 62 . Volleys Fired 105 | . 27 35 7 3 16 17 Largest 2 | . 2 2 2 2 2 2 Hottest 105 | . 70 70 65 57 100 105 Shots Fired 172 | . 48 54 11 5 23 31 Gun 37 | . 27 7 . . 3 . Cannon 61 | . . 25 7 3 14 12 Launcher 59 | . 21 22 4 . . 12 Special 15 | . . . . 2 6 7 Kinetic 64 | . . 25 7 3 17 12 Thermal 2 | . . . . . 2 . Explosive 72 | . 21 22 4 2 4 19 Electromagnetic 34 | . 27 7 . . . . Robot Hit Streak 14 | . 8 14 5 . 4 11 Robot Miss Streak 5 | . 3 5 . . 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 55 | . 13 16 3 . 8 15 Core Hits 98 | . 31 28 7 . 8 24 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 8 | . 1 . . . 4 3 Destroy 4 | . . . . . 3 1 Blast 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Sever 2 | . . . . . 1 1 Melee Attacks 4 | . 3 . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4505 | . 1066 1072 234 . 690 1443 Guns 216 | . 144 48 . . 24 . Cannons 461 | . . 146 58 . 121 136 Explosions 3451 | . 916 878 176 . 397 1084 Melee 33 | . . . . . . 33 Ramming 6 | . 6 . . . . . Kinetic 485 | . . 146 58 . 145 136 Thermal 122 | . 38 84 . . . . Explosive 3329 | . 878 794 176 . 397 1084 Electromagnetic 192 | . 144 48 . . . . Impact . | . . . . . . . Slashing 371 | . . . . . 148 223 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 120 | . 24 32 1 . 44 19 Projectiles 10 | . . . . . 10 . Explosions 110 | . 24 32 1 . 34 19 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 245 | . 69 32 28 . . 116 Shots 10 | . 3 1 1 . . 5 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 132 | . 39 60 33 12 119 132 Average Temperature 25 | . 14 19 18 9 37 57 Received Heat Transfer 1077 | . 36 126 9 . 78 828 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 100 | . . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 450 | . 211 450 263 . . 72 Initial 175 | . . 41 175 . . . Average 106 | . 52 215 106 . . 28 Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 84 | 100 94 59 89 . . 100 Level 1 10 | . 5 22 10 . . . Level 2 4 | . . 18 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 5 . . . 3 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 9 | . 2 4 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 18 18 5 . 14 8 Peak Tracking Total 7 | . 4 3 3 . 7 4 Tactical Retreats 4 | . 2 1 . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 18 | . 2 10 1 1 4 . Max in Single Turn 4 | . 1 3 1 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 4 2 . . . . Terminals 5 | . 4 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 18 10 . . . . Successful 21 | . 12 9 . . . . Failed 7 | . 6 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . . . . 10 . . Terminals 22 | . 18 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 12 3 . . . . Record 3 | . 3 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 2 . . . . Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 2 . . . . . Non-combat 1 | . 1 . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 2 | . 2 . . . . . parse_system 2 | . 2 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 152 | . . . . 152 152 . Highest-Rated Ally 39 | . . . . 39 39 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 36 . Total Damage 1351 | . . . . . 1351 . Kills 13 | . . . . . 13 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . . 1 . 3 . Drone Launches 3 | . . . . 1 2 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 12765 | 129 1212 1102 1128 5723 2971 500 Spaces Moved 4767 | 62 465 312 400 2227 1216 85 Core 16 | 2 . . . . . 14 Treads 4751 | 60 465 312 400 2227 1216 71 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 Average Speed 246 | 156 236 298 240 240 240 489 Slowest Speed 1900 | 160 320 320 240 240 240 1900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 52 | 5 69 31 74 93 95 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 7 | . . . 1 3 3 . Spaces Dug 18 | . 5 11 . 2 . . Terrain Destroyed 481 | . 104 180 46 9 54 88 Melee . | . . . . . . . Projectile 9 | . . 1 . . 6 2 AOE 472 | . 104 179 46 9 48 86 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5600 | 91 527 427 562 2612 1245 136 Wait 563 | 18 2 68 141 326 . 8 Move 4760 | 61 464 310 399 2226 1215 85 Hop . | . . . . . . . Pick Up 59 | 6 19 4 7 19 3 1 Fast Attach 11 | 6 2 1 . . 1 1 Attach 30 | . 1 5 . 4 2 18 Detach 7 | . 1 1 . 2 1 2 Swap 24 | . 3 2 1 10 5 3 Drop 34 | . 4 . 7 22 1 . Fire 105 | . 27 35 7 3 16 17 Melee 4 | . 3 . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 1 | . . 1 . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Discovered new exit (range 12) 1238 | -10/Materials | Identified exit to Mines 1238 | -10/Materials | Discovered new exit (range 13) 1342 | -10/Materials | Entered another Materials area 1342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2086 | -9/Materials | Identified exit to Mines 2265 | -9/Materials | Crushed by falling debris 2444 | -9/Materials | Entered Mines 3419 | -9/Mines | Discovered new exit (range 9) 3558 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3572 | -9/Mines | Entered Zion 4880 | -7/Zion | Imprinted 4883 | -7/Zion | Declared Zion's savior 6118 | -7/Zion | Found Prototype Special Weapon 6119 | -7/Zion | Identified RU-N14's Throwing Claymores 6123 | -7/Zion | Found RU-N14's Throwing Claymores 6127 | -7/Zion | Found RU-N14's Throwing Claymores 6131 | -7/Zion | Found RU-N14's Throwing Claymores 6494 | -7/Zion | Given the Hacking Drone Bay 6499 | -7/Zion | Found Prototype Device 6501 | -7/Zion | Identified Hacking Drone Bay 6576 | -7/Zion | Discovered new exit (range 9) 6977 | -7/Zion | Found Prototype Device 6979 | -7/Zion | Identified Bomb Factory No. 2 7240 | -7/Zion | Discovered new exit (range 14) 9295 | -7/Zion | Entered Proximity Caves 9295 | -6/Proximity Caves | Accompanied by 5 allies 9726 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9854 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9890 | -6/Proximity Caves | Lost 4 allies 10394 | -6/Proximity Caves | Learned location of 1 exit from Factory 11332 | -6/Proximity Caves | Spotted B-75 Beast 11363 | -6/Proximity Caves | Learned Factory terminal intel 11385 | -6/Proximity Caves | Destroyed B-75 Beast 11854 | -6/Proximity Caves | Identified exit to Factory 12266 | -6/Proximity Caves | Entered Factory 12266 | -6/Factory | Accompanied by 1 ally 12266 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 12267 | -6/Factory | Identified exit to Lower Caves 12268 | -6/Factory | Loaded intel: 26 terminal locations 12438 | -6/Factory | Discovered new exit (range 12) 12520 | -6/Factory | Lost 12 parts (3p4n4u1w) 12737 | -6/Factory | Core integrity fell below 50% 12757 | -6/Factory | Core integrity fell below 20% 12766 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12751_ Critical hit (Burn: +37). 12752_ U-05 Engineer builds a Wall. 12752_ U-05 Engineer lays Concrete. 12756_ Critical hit (Burn: +37). 12756_ U-05 Engineer lays Concrete. 12756_ U-05 Engineer builds a Wall. 12756_ U-05 Engineer lays Concrete. 12757_ U-05 Engineer builds a Wall. 12757_ U-05 Engineer lays Concrete. 12759_ U-05 Engineer builds a Wall. 12760_ U-05 Engineer lays Concrete. 12761_ U-05 Engineer destroyed. 12761_ U-05 Engineer lays Concrete. 12762_ Ripper destroyed. 12763_ U-05 Engineer builds a Wall. 12763_ Destroyed Hvy. Laser. 12763_ G-50 Soldier destroyed. 12765_ G-50 Soldier Lgt. Angular Momentum Engine severed. 12766_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? ## | | ????????????????????????????????????????????? | | ????????????????????????????""??????????????? | | ?????????????????????????? """"????????????? | | ?????????????????????????? ???????????? | | ??????????????????????????? ??????????? | | ???????????????????????????## ^ #########???#### | | ??????????????????????????? # ^#########???#### | | ??????????????????????????? # ######### | | ??????????????????????????? + ^ ######### | | ???????????????????????* # ^ | | ????????????????????? * # ######## | | ??????????????????? ! # ^ ######## | | ???????????????????? ## k ####+##+######## | | ?????????????????## ## # ### | | ?????????????????##+# ## ##### # ### | | ????????????????### u # ### | | ???????????????#### # """ #### | | ??????????###??#### # """"" #### | | ??????????# # ### """"" ##?? | | ?????????? # ##?? | | ?????????? + """ ##?? | | ?????????? # """"" ##?? | | ?????????? < # g g """"" ##?? | | ?????????????? ## ###### % ##?? | | ?????????????? ## #### @ = ##?? | | ???????????#??########### g# #############?? | | ???????? ####################?? | | ????????????#?#################??????#???????????? | | ????????????#?####### # #####??#??????????????? | | ?????????????????#?### ###???????????????????? | | ???????????????????##########?#?????#????????????? | | ?????????????#????###########????#??#????????????? | | ???????????????????#??????##?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I'm Back, Baby! Robot Respite The One Tourist Challenges ------------ None Game ------ Seed ReactiveDiametricMallet Manual? 0 Play Time 01:34:54 Cumulative 21.3 hours Start 2024.04.17 @ 21:30:10 End 2024.04.17 @ 23:07:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a03d4a-84c6-4e75-927b-90094e1b4abb