Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 18:05:34 Player: cptwinky Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (203) 1015 Value Destroyed (9450) 9450 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (7378) 7378 TOTAL SCORE: 25663 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 1485 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1150 Matter 9/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Relay Coupler [Swarmer] (23) > --- WEAPON (2) ------- Tri-rail Accelerator > --- INVENTORY (12) --- High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Quantum Capacitor Remote Force Field Relay Coupler [NC] (43) Relay Coupler [Brawler] (51) System Backup Module Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Target Analyzer Layered Medium Armor Plating Remote Force Field Improved Hacking Suite Relay Coupler [Sentry] System Backup Module > --- WEAPON ----------- Neutron Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Heavy Treads Heavy Treads Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner Quantum Capacitor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Proton Cannon Neutron Cannon KE Penetrator Tri-rail Accelerator Long-range Missile Launcher Improved Remote Datajack Improved Remote Datajack Great Axe [Rating: 106] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Utility 9 | . . . 2 . . . 1 . . . 2 . . . 1 . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 323 | 7 3 11 34 5 1 3 6 20 11 6 3 8 15 10 3 8 27 17 30 26 69 Power 16 | 1 . 2 2 . . . . 2 . . . . 1 . . . 1 1 2 1 3 Engine 8 | 1 . 2 2 . . . . 2 . . . . 1 . . . . . . . . Core 8 | . . . . . . . . . . . . . . . . . 1 1 2 1 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 58 | 2 3 5 8 1 . . 1 4 5 1 1 1 4 . 1 . 6 . 4 . 11 Treads 40 | 1 1 2 4 1 . . . 2 3 . . 1 3 . 1 . 6 . 4 . 11 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 1 2 3 4 . . . 1 2 2 1 1 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 . . 9 . 1 . . 8 . . 2 1 6 5 1 4 9 7 8 12 24 Device 34 | . . . . . . . . . . . 1 . 1 . 1 . 5 4 3 7 12 Storage 14 | 2 . . 6 . 1 . . 1 . . . . . 3 . . . . . . 1 Processor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hackware 25 | . . . 1 . . . . 1 . . 1 1 2 . . 3 3 1 4 3 5 Protection 25 | . . . 2 . . . . 6 . . . . 3 2 . 1 1 2 1 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 . 4 15 4 . 3 5 6 6 5 . 6 4 5 1 4 11 9 16 13 31 Energy Gun 27 | . . 1 7 2 . 1 2 . . . . 3 2 2 . . 4 2 . . 1 Energy Cannon 9 | . . . 3 . . . . 1 . . . . . . . . . . . 1 4 Ballistic Gun 48 | 2 . 1 1 . . . . 2 3 3 . . . . . 3 1 3 9 9 11 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Launcher 15 | . . . 1 1 . 1 2 1 . 2 . 1 . 2 . . . 1 . 1 2 Special Weapon 33 | . . 2 2 1 . 1 1 1 . . . 2 1 . . 1 3 1 6 1 10 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 3 . . . 1 1 . . 3 2 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . Parts Lost 48 | . . 7 1 . . . 5 . . . . . . . . . 1 2 2 . 30 Power 8 | . . 2 1 . . . 1 . . . . . . . . . . . . . 4 Propulsion 7 | . . 1 . . . . . . . . . . . . . . . . . . 6 Utility 17 | . . . . . . . 2 . . . . . . . . . 1 1 2 . 11 Weapon 16 | . . 4 . . . . 2 . . . . . . . . . . 1 . . 9 Highest Loss Streak 25 | . . 3 1 . . . 2 . . . . . . . . . 1 1 1 . 25 Average Slot Usage (%) 92 | . 100 94 95 100 90 88 77 83 90 90 91 92 87 87 100 93 93 98 96 97 90 Engine 5 | . 14 13 11 11 11 11 8 9 9 9 7 7 7 7 6 6 5 5 2 . . Core 3 | . . . . . . . . . . . . . . . . . 5 5 7 11 9 Treads 17 | . 14 18 11 11 11 11 9 9 13 18 7 11 14 23 26 26 23 23 19 23 15 Wheel 5 | . 13 9 10 11 11 11 17 18 13 9 15 11 7 . . . . . . . . Device 5 | . . . . . . . . . . . 6 7 2 7 13 1 5 7 7 16 9 Storage 15 | . 28 28 29 22 13 11 9 9 9 9 7 7 7 10 20 20 17 17 17 17 19 Hackware 12 | . . . 3 11 11 11 7 3 9 9 15 18 23 15 13 18 15 13 20 9 14 Protection 8 | . . . 7 11 11 11 8 16 18 18 15 11 8 7 6 6 4 9 5 7 6 Energy Gun 3 | . . 2 10 21 22 20 6 . . . . 1 4 2 . . 2 2 . . . Energy Cannon 1 | . . . 4 . . . . 6 . . . . . . . . . . . 1 3 Ballistic Gun 6 | . 28 14 1 . . . . 8 11 17 15 8 7 7 5 7 3 4 4 6 5 Special Weapon 1 | . . 6 3 . . 1 7 1 . . . 3 2 . . 4 2 2 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 13 15 55 58 103 103 106 111 107 110 108 111 119 162 122 135 143 143 128 142 150 Greatest Support 140 | 16 16 40 20 20 16 16 28 28 44 44 24 50 84 84 106 106 108 108 124 108 140 Greatest Overweight (x) 12 | . 1 1 5 3 6 6 6 5 8 9 4 5 9 1 1 1 1 1 2 1 12 Average Overweight (x) 2 | . . . 2 2 5 6 4 4 5 7 4 3 6 1 1 1 1 1 . 1 1 Largest Inventory Capacity 44 | 8 8 8 16 16 24 24 24 44 24 24 24 24 24 40 28 28 28 28 28 28 28 Average Capacity 24 | 5 8 8 12 16 21 24 24 24 24 24 24 24 24 24 28 28 28 28 28 28 27 Most Carried 28 | 6 8 8 16 16 24 24 24 24 24 24 24 24 24 25 26 28 28 28 28 28 28 Average Carried 23 | 3 6 6 11 15 19 23 23 22 23 24 23 24 23 23 24 27 27 27 27 27 26 Final Capacity 28 | 8 8 8 16 16 24 24 24 24 24 24 24 24 24 28 28 28 28 28 28 28 12 Final Carried 28 | 6 8 6 16 16 24 24 23 23 24 24 24 24 23 25 26 28 27 28 28 28 10 Class Distribution -------------------- 28% | Hauler-Mutant 25% | Botlord-Mutant 13% | Bothacker-Mutant 11% | Bothacker-Skirmisher 10% | Mutant 3% | Bothacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Assassin | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Bothacker-Skirmisher | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Skirmisher | -5/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 6189 | 292 36 129 379 57 30 89 102 271 224 264 . 207 203 154 . 355 241 662 794 442 1258 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7922 | 87 53 429 878 245 . 14 446 474 224 227 . 248 90 94 . 83 265 654 943 326 2142 Parts 413 | 3 4 20 59 16 . 5 29 30 15 15 . 13 10 9 . 4 10 23 42 9 97 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 177 | . 1 14 17 8 . 3 12 13 4 9 . 8 2 7 . 1 6 13 14 11 34 Melee 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Guns 92 | . 1 12 5 3 . . 5 2 4 4 . 5 1 3 . 1 6 10 13 3 14 Cannons 27 | . . 2 4 . . . . 4 . . . . . . . . . . . 1 16 AOE 54 | . . . 8 5 . 3 6 7 . 5 . 3 . 4 . . . 3 . 7 3 Classes Destroyed 15 | 1 2 2 4 1 . . . 1 . . . . 1 . . . . . 1 1 1 Worker 4 | . . . 2 . . . . . . . . . . . . . 1 . 1 . . Builder 6 | . . . 1 . . . . . . . . . . . . . . . . . 5 Tunneler 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . . . . . . . . . 1 . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Watcher 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . Swarmer 47 | . . 3 4 3 . 3 6 9 . 3 . 3 . 3 . . 1 1 1 5 2 Grunt 77 | . 1 10 9 3 . . 5 1 1 3 . 3 . 3 . 1 . 8 9 4 16 Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . Duelist 5 | . . . . 2 . . . . . . . . . . . . . . . . 3 Sentry 16 | . . . 4 . . . 1 2 3 2 . 1 . . . . . 2 . . 1 Hunter 7 | . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 2 Programmer 22 | . . . . . . . . . . . . . 2 1 . . 4 2 2 1 10 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | 1 1 10 6 3 . 3 12 4 1 4 . 4 1 3 . 1 2 4 3 5 19 Combat Bots Only 14 | . 1 9 4 3 . 3 9 4 1 4 . 4 1 3 . 1 2 4 2 5 14 Max Kills in Single Turn 5 | 1 1 2 3 3 . 2 3 2 1 1 . 2 1 2 . 1 1 1 1 2 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . 2 3 2 . 1 . 2 . 2 . . . 1 . 2 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 16927 | . 10 822 440 253 . 25 724 352 240 298 . 339 402 172 . 335 991 1151 1476 365 8532 Core 1872 | . 10 152 49 20 . 8 81 40 16 . . 7 48 23 . 31 89 52 95 . 1151 Absorbed by Shields 950 | . . . . . . . . . . . . 46 . 52 . 7 91 7 . 189 558 Reduced by Siege Mode 95 | . . . . . . . . . . . . . . . . . . . 63 . 32 Core Remaining (%) 78 | 100 . 35 . . . 80 . . . 75 . . . 88 . 96 . . . 76 . Volleys Fired 665 | 11 3 52 49 18 . 6 42 37 16 17 3 19 20 12 . 27 39 43 68 23 160 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 1 2 2 2 . 1 2 2 2 2 2 Hottest 160 | 40 40 120 90 100 . 100 100 79 46 59 23 103 103 103 . 30 160 160 56 100 123 Shots Fired 994 | 22 6 78 65 33 . 6 57 55 29 25 3 34 26 17 . 27 60 67 105 32 247 Gun 666 | 22 6 50 32 30 . . 40 21 29 15 3 30 18 10 . 15 44 56 92 20 133 Cannon 142 | . . . 21 . . . . 28 . . . . . . . . . . . 6 87 Launcher 48 | . . . 3 2 . 3 4 6 . 10 . 2 . 7 . . . 5 . 4 2 Special 138 | . . 28 9 1 . 3 13 . . . . 2 8 . . 12 16 6 13 2 25 Kinetic 495 | 22 6 44 . . . . . 21 29 15 3 21 11 5 . 15 16 32 92 20 143 Thermal 207 | . . 34 9 1 . 3 13 . . . . 9 7 5 . . 28 24 . 6 68 Explosive 48 | . . . 3 2 . 3 4 6 . 10 . 2 . 7 . . . 5 . 4 2 Electromagnetic 160 | . . . 53 30 . . 40 28 . . . . . . . . . . . . 9 Robot Hit Streak 30 | 3 3 29 11 8 . 1 7 17 21 7 . 11 13 8 . 9 10 23 25 7 30 Robot Miss Streak 6 | 2 2 3 4 3 . 3 4 1 2 2 . 2 3 1 . 2 4 5 2 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 7 | . . 4 . 1 . . 1 . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . Shots Hit Robots 742 | 12 4 49 43 24 . 1 33 43 23 14 . 30 25 12 1 20 50 60 89 21 188 Core Hits 415 | 3 4 29 37 15 . 3 25 18 9 23 . 18 4 15 . 2 21 50 38 17 84 Critical Hits 41 | . . 1 4 1 . . . 1 2 1 . . . . . . 1 . 5 5 20 Critical Kills 9 | . . 1 . . . . . . . 1 . . . . . . . . 2 . 5 Critical Parts Destroyed 31 | . . . 4 1 . . . 1 2 . . . . . . . 1 . 3 5 14 Melee Attacks 45 | . . . . . . . . . 9 . . . 6 2 1 . 12 1 11 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 9 . . . 6 2 . . 12 1 11 . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24055 | 82 40 576 1642 704 . 351 1236 1513 367 1163 . 624 314 1176 . 186 767 1758 1743 1962 7851 Guns 10716 | 82 40 424 430 372 . . 540 166 340 136 . 380 97 145 . 186 767 1269 1557 392 3393 Cannons 4541 | . . . 414 . . . . 569 . . . . . . . . . . . 541 3017 Explosions 8081 | . . . 741 332 . 340 684 778 . 1027 . 244 . 1031 . . . 489 . 1029 1386 Melee 485 | . . . . . . . . . 27 . . . 217 . . . . . 186 . 55 Ramming 23 | . . . . . . 11 12 . . . . . . . . . . . . . . Kinetic 8174 | 82 40 353 . . . . . 166 340 136 . 199 40 46 . 186 130 597 1557 392 3910 Thermal 6509 | . . 223 496 168 . . 198 . . . . 181 57 99 . . 637 672 . 1018 2760 Explosive 6258 | . . . 302 164 . 340 486 778 . 1027 . 244 . 1031 . . . 489 . 552 845 Electromagnetic 2606 | . . . 844 372 . . 540 569 . . . . . . . . . . . . 281 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 430 | . . . . . . . . . 27 . . . 217 . . . . . 186 . . Piercing 55 | . . . . . . . . . . . . . . . . . . . . . 55 Highest Corruption 13 | . . . . . . . . . . . . . 5 6 . . 6 10 10 10 13 Average Corruption 6 | . . . . . . . . . . . . . 2 5 . . 5 9 10 5 5 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . 11 9 Effects 269 | . . . . . . . . . . . . . 15 26 . . 39 51 52 33 53 Message Errors 55 | . . . . . . . . . . . . . 2 3 . . 7 19 9 3 12 Matter Fused 49 | . . . . . . . . . . . . . . 5 . . 12 5 7 10 10 Heat Flow Errors 38 | . . . . . . . . . . . . . 4 5 . . 3 6 3 7 10 Energy Discharges 23 | . . . . . . . . . . . . . 2 3 . . 4 1 7 2 4 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Data Loss (minor) 31 | . . . . . . . . . . . . . 6 5 . . 4 5 3 5 3 Data Loss (major) 11 | . . . . . . . . . . . . . . 2 . . 1 3 3 1 1 Misfires 8 | . . . . . . . . . . . . . . 1 . . 3 . . 3 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . 3 4 . . Targeting Errors 35 | . . . . . . . . . . . . . . 2 . . 5 7 10 2 9 Weapon Failures 5 | . . . . . . . . . . . . . 1 . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 473 | . . . 18 . . 3 17 117 . 4 . . 2 49 . . . 12 . 5 246 Projectiles 157 | . . . . . . . . 11 . . . . . . . . . . . . 146 Explosions 314 | . . . 18 . . 3 17 106 . 4 . . . 49 . . . 12 . 5 100 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 399 | . . . 86 74 . 5 72 . . 36 . . . . . . . . . . 126 Shots 10 | . . . 3 2 . . 2 . . 1 . . . . . . . . . . 2 Rammed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . . 160 393 264 . 47 427 261 3 7 . 22 310 238 . 29 200 317 242 240 251 Average Temperature 79 | . . 39 85 93 . 17 142 81 3 4 . 9 91 73 . 12 84 110 39 101 64 Received Heat Transfer 3171 | . 6 321 117 36 . . 252 108 108 36 . 66 30 33 . 129 75 330 441 38 1045 Effects 9 | . . . 1 . . . 1 . . . . . 2 . . . . 5 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Interference 8 | . . . 1 . . . . . . . . . 2 . . . . 5 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Total Turns 146 | . . . . . . . . . . . . . . . . . . . 88 . 58 Longest Duration 52 | . . . . . . . . . . . . . . . . . . . 52 . 51 Robots Corrupted 4 | . . . . . . . 1 2 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fried 9 | . . . 4 1 . . 2 1 . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . . 3 . . . . 2 4 . . 3 Heat Transferred 7348 | . . 450 585 250 . . 200 . . . . 319 125 200 . . 1300 1400 . 720 1799 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 5 4 . . 2 . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 809 | 5 88 290 405 439 . 83 304 664 403 302 176 263 137 465 255 328 211 471 270 623 809 Average Influence 248 | . 38 95 235 255 . 56 79 571 231 210 144 200 36 317 248 257 59 203 158 398 393 Maximum Alert Level 3 | . . 1 2 2 . . 1 2 2 1 . 1 . 2 1 1 1 2 1 2 3 Low Security (%) 43 | 100 100 84 31 26 . 100 89 5 34 42 100 27 100 7 . 12 98 48 79 16 . Level 1 38 | . . 15 67 52 . . 10 3 63 57 . 72 . 64 100 87 1 45 20 36 66 Level 2 17 | . . . 1 21 . . . 91 2 . . . . 28 . . . 6 . 47 23 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . 2 4 . . 1 4 . 2 . 2 . 5 . 2 . 6 . 6 . 12 Investigation 8 | . . . 2 . . . . . 1 . . . 1 . 1 . . . 2 . 1 Extermination 13 | . . . . . . . . . . . 1 . 2 . 1 . 3 . 1 . 5 Reinforcement 13 | . . . 2 . . 1 2 . . . . . 1 . . . 3 . 2 . 2 Assault 5 | . . 2 . . . . . . . . . . . . . . . . . . 3 Garrison 7 | . . . . . . . 2 . 1 . 1 . 1 . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 10 | . . 1 3 . . . 1 . . . . . . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 4 22 36 9 . 3 19 26 5 9 . 11 11 9 . 17 21 21 29 13 88 Peak Tracking Total 16 | . 1 7 7 3 . 1 5 4 3 3 1 6 2 7 1 4 5 7 4 2 16 Tactical Retreats 40 | . . 4 3 1 . . 1 11 2 1 . 1 1 . . 3 1 1 3 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 41 | . . . . . . . . 9 1 1 . 4 1 10 . 1 3 6 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . 1 . . . . 4 . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 29 | . . . 3 7 . . 2 1 . . . . . 2 . . . 1 1 3 9 Max in Single Turn 4 | . . . 2 4 . . 1 1 . . . . . 1 . . . 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . . 1 . . . . . 2 . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 52 | . 2 1 6 . 2 . 3 . 5 . 4 . 6 . 3 . 8 . 8 . 4 Terminals 28 | . 2 1 3 . . . 1 . 4 . 2 . 4 . . . 3 . 5 . 3 Fabricators 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . Repair Stations 4 | . . . 1 . . . . . . . . . . . . . 2 . 1 . . Recycling Units 4 | . . . 1 . . . . . . . . . . . . . 2 . . . 1 Scanalyzers 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 130 | . 5 3 14 . 5 . 8 . 16 . 8 . 14 . 7 . 16 . 18 . 16 Successful 78 | . 5 1 10 . 5 . 3 . 10 . 7 . 11 . 3 . 6 . 10 . 7 Failed 52 | . . 2 4 . . . 5 . 6 . 1 . 3 . 4 . 10 . 8 . 9 Catastrophic 12 | . . 1 2 . . . 2 . . . . . . . 2 . 1 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 5 3 7 . 1 . 4 . 13 . 4 . 6 . 4 . 5 . 11 . 8 Terminals 71 | . 5 3 8 . . . 3 . 13 . 3 . 8 . . . 8 . 9 . 11 Fabricators 6 | . . . . . . . . . . . 2 . . . 4 . . . . . . Repair Stations 8 | . . . 2 . . . . . . . . . . . . . 3 . 3 . . Recycling Units 9 | . . . 1 . . . . . . . . . . . . . 3 . . . 5 Scanalyzers 10 | . . . 3 . . . 3 . . . . . 2 . . . . . 2 . . Garrison Access 21 | . . . . . . . 2 . 3 . 3 . 4 . 3 . 2 . 4 . . Terminal Hacks 29 | . 3 1 3 . 5 . . . 6 . 1 . 5 . . . 1 . . . 4 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . Part Schematic 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 Locate Traps 4 | . . . 1 . . . . . . . . . 2 . . . 1 . . . . Zone Layout 4 | . . . . . . . . . 2 . . . 1 . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . . . . . 2 . 2 . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . Repair 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Scanalyzer 9 | . . . 3 . . . 2 . . . . . 2 . . . . . 2 . . Insert Component 5 | . . . 2 . . . 1 . . . . . 1 . . . . . 1 . . Analyze 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 64 | . 4 . 4 . . . 1 . 7 . 7 . 9 . 6 . 4 . 14 . 8 Terminals 14 | . 2 . 1 . . . . . 2 . 2 . 2 . . . . . 3 . 2 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . . . . . . . 2 . 2 . 1 . . . . . 2 . 2 Disrupt 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . 1 . 1 . . . 1 . 2 . . Reprogram 5 | . . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . Eject 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 1 4 . . . 3 . 4 . 3 . 6 . 3 . 7 . 8 . 4 Full Trace Events 4 | . . . 1 . . . . . . . . . 1 . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 1 . . . 1 . 1 . . . 1 . . . . . 1 . 1 Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . Matter 146 | . . . . . . . . . . . 146 . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . Time 104 | . . . 32 . . . . . . . . . . . . . 44 . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 60 | . . . . . . . . . . . . 2 3 . 1 8 9 6 12 1 18 Non-combat 10 | . . . . . . . . . . . . . 1 . 1 . 2 . 5 . 1 Combat 50 | . . . . . . . . . . . . 2 2 . . 8 7 6 7 1 17 Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 67 | . . . . . . . . . . . . 2 6 . 1 8 12 6 12 1 19 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 2 | . . . . . . . . . . . . . . . . . . . 2 . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . locate_traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . reprogram_traps 3 | . . . . . . . . . . . . . 3 . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 30 | . . . . . . . . . . . . . . . . 6 6 3 3 . 12 streamctrl_low 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . streamctrl_high 5 | . . . . . . . . . . . . 2 . . . . . 2 . . 1 formatsys_low 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . formatsys_high 13 | . . . . . . . . . . . . . 2 . . 2 1 1 3 1 3 Relay Couplers Released 25 | . . . . . . . . 5 . . . . . 6 . . . 3 3 7 1 Ejected 3 | . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 22 | . . . . . . . . 5 . . . . . 6 . . . 3 . 7 1 Attached 21 | . . . . . . . . . . . . 1 2 . . 3 3 1 4 2 5 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 58 | . 1 1 . . . . . . 1 . 1 2 3 . 1 8 9 6 9 1 15 Largest Group 4 | . 1 2 . . . . . . 1 1 1 2 3 1 2 4 2 3 2 2 2 Highest-Rated Group 110 | . 10 41 . . . . . . 15 15 32 64 96 32 52 110 49 73 98 98 98 Highest-Rated Ally 56 | . 10 31 . . . . . . 15 15 32 32 32 32 32 32 49 49 49 49 56 Total Orders 21 | . . . . . . . . . . . . . 4 . . 5 5 . 5 1 1 STAY 5 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 GOTO 5 | . . . . . . . . . . . . . 1 . . 2 1 . 1 . . FOLLOW 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . AID 7 | . . . . . . . . . . . . . . . . 3 2 . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 279 | . . 12 . . . . . . . 7 . 12 8 12 . 67 15 34 22 14 76 Total Damage 7473 | . . 168 . . . . . . . 138 . 502 271 364 . 1267 329 648 839 832 2115 Kills 45 | . . 2 . . . . . . . 2 . 1 2 5 . 9 . 5 5 3 11 Allies Corrupted 4 | . . 1 . . . . . . . . . . . . . . 1 . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 20684 | 112 166 695 1005 474 656 526 759 1323 873 619 267 521 1349 1249 268 1104 1518 1156 1229 2606 2209 Spaces Moved 8978 | 68 154 383 624 313 419 304 196 515 479 308 173 146 643 543 142 491 675 397 447 714 844 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 Treads 5106 | . . 80 37 1 . . 131 329 24 9 . 102 141 543 142 491 675 397 447 714 843 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 3869 | 66 154 303 587 312 419 304 65 186 455 299 173 44 502 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 90 130 110 160 125 125 130 130 130 130 130 180 176 176 176 190 166 190 160 Average Speed 166 | 98 91 104 112 130 151 160 218 211 147 170 130 180 170 180 176 176 177 190 185 190 186 Slowest Speed 650 | 100 100 160 200 200 160 160 260 260 185 185 130 245 200 180 176 176 190 190 210 190 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 5 33 80 56 73 70 74 20 63 49 59 6 40 22 87 6 60 24 67 13 65 29 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 86 | . . 16 . 26 . 3 13 . 7 . . . . . . . 11 . 6 . 4 Terrain Destroyed 649 | . . 19 53 47 . 23 65 57 7 44 . 5 . 16 . . 11 76 9 118 99 Melee 24 | . . . . . . . . . 7 . . . . . . . 11 . 6 . . Projectile 83 | . . 19 . 1 . 3 13 . . . . . . . . . . . 3 7 37 AOE 542 | . . . 53 46 . 20 52 57 . 44 . 5 . 16 . . . 76 . 111 62 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 13505 | 91 173 550 851 342 443 331 440 698 598 372 214 365 859 791 159 712 917 722 727 1923 1227 Wait 3100 | . 10 104 93 5 . 10 194 60 77 34 28 170 165 196 10 168 142 245 146 1131 112 Move 8960 | 67 153 382 623 312 418 303 196 514 478 307 172 145 643 542 142 490 674 396 446 713 844 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 6 2 1 23 1 20 4 1 12 3 . 5 . 4 7 3 6 9 6 13 5 10 Fast Attach 58 | 7 1 1 13 . 1 . . 5 . . . . 3 . . 1 4 1 5 7 9 Attach 56 | . . 4 1 . . . 2 5 . . 2 . 2 4 2 1 3 3 4 1 22 Detach 17 | . 1 . 1 . . . . 2 . . . . . . . 3 1 . . 3 6 Swap 210 | . 2 6 21 5 . 3 4 10 11 6 1 8 10 6 1 6 20 13 21 18 38 Drop 129 | . 1 . 27 1 4 4 . 15 4 . 3 . 6 2 . 4 9 4 11 13 21 Fire 665 | 11 3 52 49 18 . 6 42 37 16 17 3 19 20 12 . 27 39 43 68 23 160 Melee 45 | . . . . . . . . . 9 . . . 6 2 1 . 12 1 11 . 3 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . . . 38 . 8 . 23 . 20 . 4 1 10 . 8 . Rewire 9 | . . . . . . . . . . . . . . . . 2 2 . 2 1 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: [*Res x2] / [*Upp] / [*Ext]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Entered Mines 279 | -10/Mines | Accompanied by 1 ally 280 | -10/Mines | Met a Derelict testing a Signal Generator 305 | -10/Mines | Excavation squad dispatched 305 | -10/Mines | A large section of the Mines collapsed 318 | -10/Mines | Build established: Mutant 555 | -10/Mines | Excavation squad dispatched 605 | -10/Mines | Discovered new exit (range 5) 614 | -10/Mines | Destroyed 9 combat bots 725 | -10/Mines | Core integrity fell below 50% 726 | -10/Mines | Destroyed YI-UF0 898 | -10/Mines | Lost 3 parts (1n2w) 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Utility x2 1421 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1461 | -9/Materials | Build established: Scavenger-Mutant 1731 | -9/Materials | Identified exit to Mines 1847 | -9/Materials | Build established: Mutant 1979 | -9/Materials | Entered Mines 1982 | -9/Mines | Discovered new exit (range 14) 1990 | -9/Mines | Learned Materials stockpile data 2319 | -9/Mines | Assembled infested the area 2333 | -9/Mines | Learned location of Recycling (-8) 2421 | -9/Mines | Discovered new exit (range 9) 2448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2448 | -9/Mines | Discovered new exit (range 5) 2453 | -9/Mines | Entered Exiles 2486 | -9/Exiles | Met 8R-AWN 2507 | -9/Exiles | Met EX-HEX 2570 | -9/Exiles | Met EX-DEC 2711 | -9/Exiles | Learned location of Zion (-6) 2859 | -9/Exiles | Met EX-BIN 2878 | -9/Exiles | Aligned with FarCom system 2880 | -9/Exiles | Given EX-Vault access code 2890 | -9/Exiles | Build established: Hauler-Mutant 2920 | -9/Exiles | Opened EX-Vault 2931 | -9/Exiles | Found YOLO Cannon 2967 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3089 | -9/Exiles | Discovered new exit (range 14) 3109 | -9/Exiles | Left Exiles lab with YOLO Cannon 3109 | -9/Exiles | Entered Mines 3326 | -8/Mines | Discovered new exit (range 11) 3635 | -8/Mines | Entered Materials 3635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3635 | -8/Materials | Discovered new exit (range 15) 4288 | -8/Materials | Garrison activated, responded to threat 4371 | -8/Materials | Destroyed 9 combat bots 4394 | -8/Materials | Identified exit to Garrison 4394 | -8/Materials | Entered Garrison 4470 | -8/Garrison | Triggered checkpoint 4588 | -8/Garrison | Discovered new exit (range 15) 4800 | -8/Garrison | Triggered checkpoint 4860 | -8/Garrison | Discovered new exit (range 8) 4876 | -8/Garrison | Installed Relay Interface Framework 5038 | -8/Garrison | Triggered checkpoint 5142 | -8/Garrison | Garrison Relay disabled 5554 | -8/Garrison | Triggered checkpoint 5717 | -8/Garrison | Entered Materials 6014 | -8/Materials | Discovered new exit (range 10) 6238 | -8/Materials | Discovered new exit (range 4) 6407 | -8/Materials | Discovered new exit (range 18) 6559 | -8/Materials | Identified exit to Garrison 6590 | -8/Materials | Entered Garrison 6590 | -8/Garrison | Accompanied by 1 ally 6645 | -8/Garrison | Triggered checkpoint 6648 | -8/Garrison | Triggered checkpoint 6761 | -8/Garrison | Discovered new exit (range 13) 6851 | -8/Garrison | Triggered checkpoint 6939 | -8/Garrison | Discovered new exit (range 9) 7095 | -8/Garrison | Discovered new exit (range 13) 7126 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7209 | -8/Garrison | Entered Factory 7209 | -7/Factory | Evolved 2 slots: Utility x2 7388 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 7443 | -7/Factory | Identified exit to Garrison 7476 | -7/Factory | Entered Garrison 7476 | -7/Garrison | Accompanied by 1 ally 7581 | -7/Garrison | Build established: Bothacker-Mutant 7589 | -7/Garrison | Triggered checkpoint 7724 | -7/Garrison | Triggered checkpoint 7859 | -7/Garrison | Discovered new exit (range 15) 7988 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7997 | -7/Garrison | Entered Factory 7997 | -7/Factory | Accompanied by 2 allies 8890 | -7/Factory | Build established: Hauler-Mutant 9336 | -7/Factory | Identified exit to Garrison 9346 | -7/Factory | Entered Garrison 9346 | -7/Garrison | Accompanied by 1 ally 9420 | -7/Garrison | Triggered checkpoint 9422 | -7/Garrison | Triggered checkpoint 9426 | -7/Garrison | Triggered checkpoint 9500 | -7/Garrison | Discovered new exit (range 10) 9748 | -7/Garrison | Triggered checkpoint 9853 | -7/Garrison | Discovered new exit (range 10) 9881 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 10073 | -7/Garrison | Garrison Relay disabled 10125 | -7/Garrison | Discovered new exit (range 8) 10306 | -7/Garrison | Triggered checkpoint 10334 | -7/Garrison | Garrison Relay disabled 10395 | -7/Garrison | Build established: Bothacker-Mutant 10595 | -7/Garrison | Entered Factory 10595 | -6/Factory | Accompanied by 1 ally 10595 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10863 | -6/Factory | Identified exit to Garrison 10863 | -6/Factory | Entered Garrison 10863 | -6/Garrison | Accompanied by 2 allies 10887 | -6/Garrison | Build established: Bothacker-Assassin 11158 | -6/Garrison | Triggered checkpoint 11262 | -6/Garrison | Build established: Botlord-Mutant 11338 | -6/Garrison | Discovered new exit (range 5) 11403 | -6/Garrison | Triggered checkpoint 11555 | -6/Garrison | Discovered new exit (range 7) 11580 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 11967 | -6/Garrison | Entered Factory 11967 | -5/Factory | Accompanied by 1 ally 11967 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12231 | -5/Factory | Repaired Hrd. Heavy Armor Plating? 12327 | -5/Factory | P-70 Sage assimilated allied Smith 5a 12594 | -5/Factory | Discovered new exit (range 5) 13449 | -5/Factory | Identified exit to Garrison 13466 | -5/Factory | Spotted B-75 Beast 13485 | -5/Factory | Entered Garrison 13607 | -5/Garrison | System corruption reached 10% 13638 | -5/Garrison | Triggered checkpoint 13870 | -5/Garrison | Discovered new exit (range 11) 13980 | -5/Garrison | Build established: Bothacker-Mutant 14021 | -5/Garrison | Triggered checkpoint 14042 | -5/Garrison | Triggered checkpoint 14171 | -5/Garrison | Discovered new exit (range 15) 14253 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 14337 | -5/Garrison | Build established: Bothacker-Skirmisher 14372 | -5/Garrison | Triggered checkpoint 14440 | -5/Garrison | Garrison Relay disabled 14641 | -5/Garrison | Entered Factory 14931 | -5/Factory | Build established: Botlord-Assassin 15439 | -5/Factory | Repaired Hvy. Treads 15830 | -5/Factory | Identified exit to Garrison 15870 | -5/Factory | Entered Garrison 15870 | -5/Garrison | Accompanied by 2 allies 15887 | -5/Garrison | Build established: Bothacker-Mutant 16625 | -5/Garrison | Build established: Bothacker-Skirmisher 17196 | -5/Garrison | Triggered checkpoint 17243 | -5/Garrison | Garrison Relay disabled 17479 | -5/Garrison | Spotted B-75 Beast 17524 | -5/Garrison | Triggered checkpoint 17528 | -5/Garrison | Destroyed B-75 Beast 17657 | -5/Garrison | Discovered new exit (range 12) 17778 | -5/Garrison | Triggered checkpoint 17853 | -5/Garrison | Discovered new exit (range 14) 17889 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 18278 | -5/Garrison | Garrison Relay disabled 18348 | -5/Garrison | Triggered checkpoint 18476 | -5/Garrison | Entered Factory 18476 | -4/Factory | Evolved 2 slots: Utility x2 18579 | -4/Factory | Build established: Botlord-Mutant 18632 | -4/Factory | Discovered new exit (range 9) 19299 | -4/Factory | Found Quantum Capacitor 19549 | -4/Factory | Discovered new exit (range 4) 19679 | -4/Factory | Garrison activated, responded to threat 19813 | -4/Factory | Discovered new exit (range 9) 20226 | -4/Factory | First assault squad dispatched 20266 | -4/Factory | Discovered new exit (range 16) 20513 | -4/Factory | Destroyed 14 combat bots 20579 | -4/Factory | System corruption reached 10% 20607 | -4/Factory | Core integrity fell below 50% 20638 | -4/Factory | Core integrity fell below 20% 20661 | -4/Factory | Lost 25 parts (4p6n7u8w) 20671 | -4/Factory | Crushed by falling debris 20685 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 20671_ Coil Gun crushed. 20671_ The unstable cave ceiling collapses. 20671_ Crushed by falling debris. 20671_ Relay Coupler [Grunt] destroyed. 20671_ System corrupted by crushing effect (+3). 20671_ Imp. Remote Datajack crushed. 20671_ Slug penetrates G-67 Veteran. 20671_ Slug penetrates Wall. 20671_ G-67 Veteran suffers critical hit. 20671_ G-67 Veteran destroyed. 20673_ GO9DO 1W#H6VU=E1&L|X 20675_ U-05 Engineer builds a Wall. 20678_ System corrupted: Tri-rail Accelerator targeting data glitched. 20678_ U-05 Engineer destroyed. 20678_ Penetrated by Slug. 20678_ Slug penetrates Wall. 20681_ Penetrated by Slug. 20682_ H-77 Assassin knocked back. 20684_ System corrupted: Tri-rail Accelerator targeting data glitched. 20685_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??????????????????? ??############??????????????? | | ???????????????????# ??#= ??????????????? | | ???????????????????# ??# """ """ #?????????????? | | ???????????????????# ??# """ """ #?????????????? | | ????????#??????????# #?# """ """???????????????? | | ???????## ?????????# #?#! ?????????????????? | | ???????? ?????### "##? / ??????????????????? | | ??????? ##### *% #?## ## #?##????###??????? | | ??????? "### # #??? | | ?????? "% # """"""" #??? | | ??????? =% "### ## ! """"""" #### | | ???????? ##### =%[# # #?? """"""" + | | ???????????????#####/"## # ##??? """"""" # | | ???????????###### /% =; #% % / ???? ??# | | ??????????? # %=!%# %* ########+##### | | ????????????? ; *!;;# | | ???????????? " # [!%%h%%%m | | ???????????? T # ==[%#h##!########### | | ????????? " # !%=#%%!!*#????????# | | ????????? #;;;%%|%/%%[#?????????# """" | | ????????????????# ; =!%!=#=##????????### "F = | | ????????????????## ; ==![@=* #??????????# =%[% | | ?????????????????# ; |!=!!= #??????????# [[ %*% | | ?????????????????# # !]!= #??????????+ [[ *= | | ???????????????????# #??????????# %= | | ???????????????????###########?????????## | | ??????????????????????????? ?? #????# | | ????????????????????????#??" "" !#????# | | ????????????????????????# "" "" #????# | | ????????????????????????# """ """ #????# # | | ????????????????????????# """ """ #????# ### # ## | | ????????????????????????# """ """ ###### #? | | ????????????????#########? + #? | | #############+### #??? ?####### # """ "" | | ##+###/##???????# # """ "" | | #???????# #?""" "" | | #???????# #???? ? | | #???????# #???? " | | = ##### ######### #??????? | | ################# #???# ## ## #??????? | | ????????????????### #####???# ! ## #######? | | ??????????????????# #???????# | | ??????????????????# #???????# ## | | ??????????????????# #??#######+### ## | | #?????????????????# #??# ### #### """ """ | | ???????????????# #### ] #?# #?? """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Evasion (%) 44 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Gatling Laser | -5/Factory | Scanalyzed Arm. Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultFlakFacilitator Manual? 0 Play Time 02:28:45 Cumulative 402.3 hours Start 2019.11.16 @ 14:43:14 End 2019.11.16 @ 18:05:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 307 Adventurer 4 Explorer 0 Win Type - Total 31 Types 25/2/1/1/2/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34bc5dda-3b70-4dcc-a90e-8ec1c282596f