Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 18:28:15 Player: exo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (229) 229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1179 Bonus ------- None Cogmind --------- Core Integrity 309/400 Matter 231/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Hovering (300) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Improved Hover Unit Improved Hover Unit Visual Processing Unit Terrain Scanner Tractor Beam Light EM Pulse Cannon Ion Cannon Ion Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Improved Hover Unit Improved Hover Unit Visual Processing Unit Terrain Scanner Tractor Beam Light EM Pulse Cannon Ion Cannon Ion Cannon Light Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 6 7 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 3 | . 2 1 Flight . | . . . Utility 6 | 1 2 3 Device 2 | . . 2 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | 1 . . Energy Cannon 5 | . 2 3 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 1 5 12 Power 1 | . 1 2 Propulsion 2 | . 1 4 Utility 2 | . 2 2 Weapon 1 | . . 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 92 Engine 12 | . 14 8 Treads 11 | . 16 . Hover 14 | . 11 21 Device 3 | . . 10 Storage 13 | . 14 11 Processor 14 | . 11 21 Energy Gun 4 | . 6 . Energy Cannon 14 | . 13 15 Ballistic Gun 5 | . 7 2 Peak Build Rating 21 | 6 13 21 Average Rating 11 | 4 9 17 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 12 33 36 Greatest Support 40 | 40 40 14 Greatest Overweight (x) 4 | 1 2 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 15 | 6 11 15 Average Carried 7 | 1 5 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 1 11 14 Class Distribution -------------------- 77% | Mutant 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 426 | 252 140 34 Remotely . | . . . Salvage Created 305 | . 237 68 Parts 22 | . 13 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 4 | . 4 . Cannons 2 | . . 2 AOE 1 | . . 1 Classes Destroyed 5 | . 3 2 Builder 1 | . 1 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 4 | . 4 . Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 97 | . 33 64 Missed 29 | . 7 22 Hits 68 | . 26 42 Projectile 68 | . 26 42 Critical Strikes 1 | . 1 . Damage Taken 689 | . 331 358 Core 115 | . 24 91 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 29 | . 18 11 Largest 2 | . 2 2 Hottest 120 | . 60 120 Shots Fired 51 | . 29 22 Gun 29 | . 28 1 Cannon 22 | . 1 21 Launcher . | . . . Special . | . . . Kinetic 19 | . 18 1 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic 21 | . 11 10 Robot Hit Streak 5 | . 5 3 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | . 20 11 Core Hits 16 | . 12 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 537 | . 269 268 Guns 269 | . 269 . Cannons 232 | . . 232 Explosions 36 | . . 36 Melee . | . . . Ramming . | . . . Kinetic 166 | . 166 . Thermal 174 | . . 174 Explosive . | . . . Electromagnetic 197 | . 103 94 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Matter Fused 3 | . 3 . Energy Discharges 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 272 | . 36 272 Average Temperature 77 | . 15 108 Received Heat Transfer 258 | . 204 54 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 63 | . 56 63 Initial . | . . . Average 13 | . 12 19 Influence Increases 207 | . 128 79 Destroy 0b10 Robot/C 140 | . 80 60 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 32 | . 22 10 Destroy Structure 5 | . 1 4 Lose Combat Pursuer 15 | . 15 . Influence Decreases 207 | . 128 79 Time Decay 207 | . 128 79 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 7 7 Peak Tracking Total 4 | . 2 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 248 | . . 248 Optics 248 | . . 248 Terrain 247 | . . 247 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 889 | 75 564 250 Spaces Moved 464 | 49 294 121 Core 14 | 14 . . Treads 202 | 35 167 . Legs . | . . . Wheels . | . . . Hover 248 | . 127 121 Flight . | . . . Fastest Speed 50 | 50 116 116 Average Speed 157 | 130 161 157 Slowest Speed 300 | 160 176 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 41 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 1 | . . 1 AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 573 | 60 355 158 Wait 24 | . 22 2 Move 462 | 48 293 121 Hop . | . . . Pick Up 27 | 6 13 8 Fast Attach 2 | 1 . 1 Attach 12 | 5 2 5 Detach 1 | . . 1 Swap 9 | . 5 4 Drop 7 | . 2 5 Fire 29 | . 18 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 12) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Self-destructed Last Messages --------------- Acquired Lgt. Ion Engine. K-01 Serf collects debris. Dropped Ion Cannon. K-01 Serf collects debris. Dropped Grenade Launcher. W-16 Scout sends out distress signal. Acquired Ion Cannon. R-06 Scavenger collects Grenade Launcher. K-01 Serf collects debris. Destroyed Lgt. Ion Engine. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Overheating: System interference. Ion Cannon temporarily disabled. U-05 Engineer builds a Wall. K-01 Serf collects debris. K-01 Serf cleans the Atomic Centrifuge. K-01 Serf collects debris. Dropped Imp. 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""?? # """ ##??##?? | | ?????????????????#??#???##???? ? ?# #?##### | | ????????????????????#?#??##???""" # #???### | | ?????????????????????#?#?#?????"" #########????## | | ??????????????#???????????#????"" ??###?#?#??????# | | ????????????????????????????? ?? ??#?????????????# | | ?????????????????????#??????? ???#?#?????#????#? | | ??????????????????????#?#???#????? ??????#??#????# | | ?????????????????????#??#??#?????#???#???????##??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileShadingTelecube Manual? 0 Play Time 00:12:10 Cumulative 6.9 hours Start 2025.12.30 @ 18:16:40 End 2025.12.30 @ 18:28:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1f3ee77-bf19-43b7-ae9d-14e6b060f548