Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.07 @ 05:43:14 Player: Pitt Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (982) 982 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2837 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Wheel Hover Unit Advanced Weight Redist. System Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Laser > --- INVENTORY -------- Hover Unit Advanced Weight Redist. System Heavy Missile Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 55 | 7 5 26 17 Power 7 | 1 . 2 4 Engine 5 | 1 . 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads 2 | . . 2 . Leg 4 | 2 . . 2 Wheel 2 | . 2 . . Hover . | . . . . Flight 5 | . . 2 3 Utility 14 | 2 2 6 4 Device 6 | 1 . 3 2 Storage 3 | 1 1 1 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 1 14 4 Energy Gun 9 | 1 . 6 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 3 | . 1 2 . Launcher 5 | . . 4 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 28 | . . 10 18 Power 4 | . . 1 3 Propulsion 7 | . . 2 5 Utility 7 | . . 2 5 Weapon 10 | . . 5 5 Highest Loss Streak 7 | . . 5 7 Average Slot Usage (%) 82 | . 89 84 67 Engine 9 | . 14 9 5 Core 1 | . . . 6 Treads 2 | . . 5 . Leg 1 | . 2 . 3 Wheel 12 | . 25 10 . Flight 4 | . . 3 14 Device 12 | . 12 11 16 Storage 8 | . 14 9 . Processor 12 | . 1 20 9 Energy Gun 6 | . 4 6 9 Ballistic Gun 4 | . 9 3 . Ballistic Cannon 3 | . 4 4 . Naked Turns . | . . . . Heaviest Build 48 | 13 41 48 23 Greatest Support 40 | 20 26 40 25 Greatest Overweight (x) 14 | . 1 14 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 12 4 Average Capacity 8 | 5 11 10 4 Most Carried 12 | 6 12 11 4 Average Carried 7 | 4 10 9 2 Final Capacity 12 | 6 12 4 4 Final Carried 12 | 6 12 4 4 Class Distribution -------------------- 67% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1059 | 306 . 315 438 Remotely 74 | . . . 74 Salvage Created 1472 | 235 62 795 380 Parts 88 | 15 4 46 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 1 18 7 Guns 13 | . . 8 5 Cannons 2 | . 1 1 . AOE 11 | . . 9 2 Classes Destroyed 12 | 2 1 8 1 Worker 2 | . . 1 1 Builder 4 | . . 3 1 Tunneler 7 | 7 . . . Hauler 1 | . . 1 . Recycler 5 | 1 . 2 2 Watcher 2 | . . 2 . Swarmer 7 | . . 4 3 Grunt 14 | . 1 11 2 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 12 | 2 1 12 4 Combat Bots Only 9 | . 1 9 3 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2450 | . 54 1041 1355 Core 900 | . 28 318 554 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 88 20 . Volleys Fired 123 | 12 8 71 32 Largest 2 | 2 2 2 2 Hottest 125 | 60 60 85 125 Shots Fired 171 | 24 9 96 42 Gun 133 | 24 2 66 41 Cannon 24 | . 7 17 . Launcher 13 | . . 12 1 Special 1 | . . 1 . Kinetic 63 | 12 8 34 9 Thermal 81 | 12 1 36 32 Explosive 13 | . . 12 1 Electromagnetic 14 | . . 14 . Robot Hit Streak 7 | 5 2 7 5 Robot Miss Streak 4 | 3 2 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 95 | 12 4 51 28 Core Hits 80 | 9 2 48 21 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2644 | 165 80 1737 662 Guns 1264 | 165 10 602 487 Cannons 232 | . 70 162 . Explosions 1148 | . . 973 175 Melee . | . . . . Ramming . | . . . . Kinetic 604 | 97 70 295 142 Thermal 761 | 68 10 338 345 Explosive 1081 | . . 906 175 Electromagnetic 198 | . . 198 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . 44 . Projectiles . | . . . . Explosions 44 | . . 44 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 38 | . . 12 26 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 588 | 20 3 269 588 Average Temperature 107 | 15 3 72 155 Received Heat Transfer 861 | . 12 369 480 Effects 11 | . . . 11 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1662 | 150 25 733 754 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 424 | 40 91 424 380 Initial 61 | . 26 38 61 Average 122 | 17 39 179 197 Maximum Alert Level 2 | . . 2 1 Low Security (%) 73 | 100 100 59 50 Level 1 24 | . . 38 49 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 6 43 28 Peak Tracking Total 20 | . 2 7 20 Tactical Retreats 9 | . . 5 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 1 6 4 Terminals 7 | . . 3 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 34 | . 2 17 15 Successful 21 | . 2 12 7 Failed 13 | . . 5 8 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 21 | . 1 7 13 Terminals 24 | . . 9 15 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 2 3 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . . 5 4 Branch Access Points 1 | . . . 1 Alert Level 3 | . . 3 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 1 3 Terminals 4 | . . 1 3 Assimilate 1 | . . 1 . Botnet 2 | . . . 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 5 4 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1601 | 269 375 664 293 Spaces Moved 991 | 183 203 299 306 Core 49 | 5 . 4 40 Treads 58 | . . 58 . Legs 229 | 178 23 . 28 Wheels 247 | . 180 67 . Hover . | . . . . Flight 408 | . . 170 238 Fastest Speed 34 | 50 100 37 34 Average Speed 81 | 118 102 82 45 Slowest Speed 750 | 120 120 750 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 13 | . . 3 10 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 10 29 27 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 87 | . . 66 21 Melee . | . . . . Projectile . | . . . . AOE 87 | . . 66 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1587 | 209 361 613 404 Wait 380 | . 136 193 51 Move 962 | 182 202 292 286 Hop 13 | . . 3 10 Pick Up 34 | 8 6 16 4 Fast Attach 26 | 5 1 10 10 Attach 16 | 2 . 9 5 Detach 7 | . 1 4 2 Swap 13 | . 4 7 2 Drop 13 | . 3 8 2 Fire 123 | 12 8 71 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 270 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 977 | -9/Materials | Lost 5 parts (1p1n1u2w) 1005 | -9/Materials | Destroyed 9 combat bots 1099 | -9/Materials | Core integrity fell below 50% 1158 | -9/Materials | Repaired Lgt. Treads 1221 | -9/Materials | Lost 5 parts (1n1u3w) 1293 | -9/Materials | Discovered new exit (range 13) 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1430 | -8/Materials | Discovered new exit (range 16) 1473 | -8/Materials | Lost 5 parts (2n1u2w) 1500 | -8/Materials | Core integrity fell below 50% 1524 | -8/Materials | Lost 6 parts (2p2n1u1w) 1576 | -8/Materials | Core integrity fell below 20% 1602 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- 01574_ T,ZSU=KSS=XKNHVBURJ8Y 01576_ Overheating: Core damaged (-110). 01577_ Overheating: System interference. 01577_ Beam Rifle temporarily disabled. 01577_ Lgt. Nuclear Core destroyed. 01578_ Overheating: Matter decay (-69). 01579_ Power failure, Imp. Ion Engine shutdown. 01579_ Beam Rifle destroyed. 01579_ Acquired Tractor Beam. 01580_ Acquired 29 matter. 01580_ Acquired 45 matter. 01581_ Lgt. Armor Plating destroyed. 01582_ Overheating: Broken Adv. Signal Interpreter damaged (-14). 01582_ Tractor Beam destroyed. 01584_ Dropped Carbon-fiber Leg. 01585_ Dropped Imp. Ion Engine. 01594_ Connecting with Terminal... >>Access(Branch) No branch access points found. 01595_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????######### """ | | ???????????????????????????????? # """ | | ????????????????????????????????" """ # """ | | ????????????????????????????????" """ # | | ????????????????????????????????" """ # | | ???#####+#####??????????????????T + """ | | ???# #??????????????????" """ # """ | | #### #??????????????????" """ # """ | | # # #??????????????????" 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicGravityCanceller Manual? 0 Play Time 00:28:06 Cumulative 89.8 hours Start 2021.03.07 @ 05:16:26 End 2021.03.07 @ 05:43:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 168c294f-75c1-449c-a746-60ce8504dea5