Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 12:19:30 Player: UberDoot Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2330) 2330 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (961) 961 TOTAL SCORE: 6346 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 32 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 40/300 Energy 57/100 System Corruption 8% Temperature Cool (3) Movement Hovering (112) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Light Armor Plating Long-range Tractor Beam > --- WEAPON (2) ------- Particle Gun Katana > --- INVENTORY (20) --- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Flying Fortress v7 Large Storage Unit Visual Processing Unit Improved Terrain Scanner ECM Suite Gauss Cannon Gauss Cannon Rocket Launcher Heavy Flail Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Flying Fortress v7 Large Storage Unit Visual Processing Unit Improved Terrain Scanner ECM Suite Light Armor Plating Gauss Cannon Rocket Launcher Heavy Flail Katana [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 77 | 6 9 3 1 1 31 26 Power 5 | 1 . . . . 3 1 Engine 4 | 1 . . . . 2 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 23 | 2 2 . . . 13 6 Treads 10 | . 2 . . . 7 1 Leg 4 | 2 . . . . 1 1 Wheel 5 | . . . . . 5 . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 23 | 1 5 . . 1 8 8 Device 8 | . 1 . . . 2 5 Storage 4 | 1 2 . . . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 10 | . 2 . . . 6 2 Artifact . | . . . . . . . Weapon 26 | 2 2 3 1 . 7 11 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 2 1 1 . . . Ballistic Cannon 8 | . . . . . 5 3 Launcher 6 | . . 1 . . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 1 . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . . . 8 10 Power 1 | . . . . . 1 . Propulsion 10 | . . . . . 4 6 Utility 5 | . . . . . 2 3 Weapon 2 | . . . . . 1 1 Highest Loss Streak 6 | . . . . . 5 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 90 95 Engine 7 | . 14 14 14 14 5 . Core 2 | . . . . . 2 6 Treads 20 | . 6 28 28 28 20 19 Leg 5 | . 21 . . . 2 6 Hover 2 | . . . . . . 8 Device 5 | . 4 . . . 8 8 Storage 11 | . 14 14 14 14 9 9 Processor 4 | . . . . 1 9 9 Protection 10 | . 8 14 14 12 8 8 Ballistic Gun 12 | . 27 23 28 28 . . Ballistic Cannon 7 | . . . . . 16 13 Slashing Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 68 | 13 51 33 31 31 49 68 Greatest Support 92 | 20 40 40 40 40 92 69 Greatest Overweight (x) 22 | . 1 . . . 3 22 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 20 Average Capacity 15 | 7 9 15 15 15 15 20 Most Carried 19 | 6 12 15 15 15 15 19 Average Carried 14 | 3 7 14 14 15 14 17 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 18 | 6 12 15 15 15 15 18 Class Distribution -------------------- 60% | Mutant 27% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2201 | 312 254 52 . 26 1064 493 Remotely 855 | . . . . . 649 206 Salvage Created 2036 | 162 249 . . 24 1148 453 Parts 124 | 11 21 . . 3 64 25 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 59 | . 8 1 . 2 29 19 Melee 4 | . . . . . . 4 Guns 11 | . 8 1 . 2 . . Cannons 33 | . . . . . 23 10 AOE 11 | . . . . . 6 5 Classes Destroyed 14 | 3 4 1 . . 5 1 Worker 7 | 2 . . . . 5 . Builder 3 | . . . . . 3 . Tunneler 2 | 2 . . . . . . Hauler 1 | . 1 . . . . . Recycler 6 | 1 . . . . 5 . Watcher 1 | . 1 . . . . . Swarmer 16 | . 6 . . 2 3 5 Grunt 28 | . 2 . . . 18 8 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . 1 1 Sentry 5 | . . . . . 4 1 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 3 6 1 . 1 9 3 Combat Bots Only 7 | . 6 1 . 1 7 3 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 371 | . 55 1 . 6 141 168 Missed 86 | . 11 . . . 34 41 Damage Taken 3896 | . 394 44 . 53 1613 1792 Core 614 | . 56 . . . 158 400 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 84 | . . . . . 84 . Core Remaining (%) 88 | 100 . . . 77 . . Volleys Fired 184 | 13 34 3 . 4 70 60 Largest 2 | 2 2 2 . 2 2 2 Hottest 96 | 40 40 40 . 40 96 96 Shots Fired 315 | 26 68 6 . 8 124 83 Gun 108 | 26 68 6 . 8 . . Cannon 191 | . . . . . 116 75 Launcher 16 | . . . . . 8 8 Special . | . . . . . . . Kinetic 299 | 26 68 6 . 8 116 75 Thermal . | . . . . . . . Explosive 16 | . . . . . 8 8 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 11 6 5 . 3 8 6 Robot Miss Streak 4 | 1 3 4 . 1 4 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 182 | 19 43 2 . 5 71 42 Core Hits 108 | 8 14 2 . 3 57 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | . . . . . 11 6 Blast 15 | . . . . . 11 4 Sever 2 | . . . . . . 2 Melee Attacks 36 | . . 2 . . . 34 Impact . | . . . . . . . Slashing 36 | . . 2 . . . 34 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5683 | 226 494 18 . 48 3078 1819 Guns 786 | 226 494 18 . 48 . . Cannons 3075 | . . . . . 2145 930 Explosions 1467 | . . . . . 933 534 Melee 355 | . . . . . . 355 Ramming . | . . . . . . . Kinetic 3861 | 226 494 18 . 48 2145 930 Thermal . | . . . . . . . Explosive 1467 | . . . . . 933 534 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 355 | . . . . . . 355 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 154 | . . . . . 80 74 Projectiles 104 | . . . . . 51 53 Explosions 29 | . . . . . 29 . Melee 21 | . . . . . . 21 Knockbacks 27 | . . . . . 18 9 Impact . | . . . . . . . Kinetic 25 | . . . . . 16 9 Secondary 2 | . . . . . 2 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | . 12 12 . 6 444 370 Average Temperature 111 | . 6 6 . 4 133 96 Received Heat Transfer 1122 | . 69 . . . 675 378 Effects 4 | . . . . . 4 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1320 | 25 178 45 . 70 561 1320 Initial 364 | . 16 10 . . . 364 Average 336 | 9 110 9 . 16 236 767 Maximum Alert Level 4 | . . . . . 2 4 Low Security (%) 56 | 100 100 100 . 100 55 . Level 1 4 | . . . . . 12 6 Level 2 21 | . . . . . 31 43 Level 3 13 | . . . . . . 37 Level 4 4 | . . . . . . 12 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 6 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 16 1 . 2 40 21 Peak Tracking Total 7 | . 7 1 . 1 6 5 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 12 | . 5 . 2 . 3 2 Terminals 7 | . 4 . . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 9 . 24 . 7 3 Successful 35 | . 4 . 24 . 6 1 Failed 8 | . 5 . . . 1 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 4 . 1 . . . Terminals 13 | . 8 . . . 2 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 30 | . 3 . 24 . 2 1 Record 23 | . . . 23 . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . . 2 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 95 | . . . . 95 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 7030 | 172 930 1172 384 848 1128 2396 Spaces Moved 3290 | 107 590 470 238 506 373 1006 Core 17 | 16 . . . . . 1 Treads 2304 | . 117 470 238 506 230 743 Legs 564 | 91 473 . . . . . Wheels 143 | . . . . . 143 . Hover 262 | . . . . . . 262 Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 95 108 Average Speed 150 | 109 128 160 160 160 163 150 Slowest Speed 1150 | 120 240 160 160 160 320 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 5 71 89 62 80 31 83 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 9 | . . 1 . . 8 . Terrain Destroyed 138 | . . 1 . . 112 25 Melee 1 | . . 1 . . . . Projectile 56 | . . . . . 54 2 AOE 81 | . . . . . 58 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 5008 | 135 697 880 244 537 766 1749 Wait 1350 | 4 43 398 . 27 264 614 Move 3281 | 106 589 469 237 505 373 1002 Hop . | . . . . . . . Pick Up 39 | 6 13 4 1 . 9 6 Fast Attach 33 | 6 3 . . . 16 8 Attach 10 | . 1 . 1 . 4 4 Detach 8 | . 1 . 1 . 2 4 Swap 34 | . 5 3 . 1 11 14 Drop 33 | . 8 1 4 . 17 3 Fire 184 | 13 34 3 . 4 70 60 Melee 36 | . . 2 . . . 34 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 10) 829 | -10/Materials | Discovered new exit (range 4) 1103 | -10/Materials | Entered Mines 1104 | -10/Mines | Assembled infested the area 1110 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1563 | -10/Mines | Discovered new exit (range 10) 1865 | -10/Mines | Learned 2 Materials zone layouts 2205 | -10/Mines | Discovered new exit (range 6) 2214 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2214 | -10/Mines | Discovered new exit (range 5) 2275 | -10/Mines | Entered Exiles 2299 | -10/Exiles | Discovered new exit (range 15) 2322 | -10/Exiles | Met 8R-AWN 2349 | -10/Exiles | Met EX-HEX 2397 | -10/Exiles | Met EX-BIN 2423 | -10/Exiles | Aligned with FarCom system 2424 | -10/Exiles | Given EX-Vault access code 2461 | -10/Exiles | Opened EX-Vault 2484 | -10/Exiles | Found Flying Fortress v7 2518 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2565 | -10/Exiles | Met EX-DEC 2576 | -10/Exiles | Learned location of Zion (-7) 2638 | -10/Exiles | Discovered new exit (range 15) 2659 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2659 | -10/Exiles | Entered Mines 2698 | -9/Mines | Met a Derelict bent on vengeance 2716 | -9/Mines | Learned Materials interactive machine intel 2974 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3174 | -9/Mines | Found a hidden stash of uninstalled traps 3194 | -9/Mines | Lost 3 allies 3362 | -9/Mines | Discovered new exit (range 15) 3410 | -9/Mines | Discovered new exit (range 8) 3421 | -9/Mines | Identified exit to Materials 3507 | -9/Mines | Entered Materials 3507 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3508 | -8/Materials | Identified exit to Factory 3509 | -8/Materials | Loaded intel: 19 interactive machine locations 3890 | -8/Materials | Discovered new exit (range 15) 4001 | -8/Materials | Lost 5 parts (1p3n1u) 4082 | -8/Materials | Repaired Lgt. Armor Plating 4228 | -8/Materials | Destroyed 7 combat bots 4428 | -8/Materials | Garrison activated, responded to threat 4632 | -8/Materials | Discovered exit to Factory (range 11) 4635 | -8/Materials | Identified exit to Garrison 4635 | -8/Materials | Entered Garrison 4725 | -8/Garrison | Triggered checkpoint 4942 | -8/Garrison | Triggered checkpoint 5062 | -8/Garrison | Discovered new exit (range 9) 5074 | -8/Garrison | Identified exit to Materials 5141 | -8/Garrison | Triggered checkpoint 5271 | -8/Garrison | Build established: Scavenger-Mutant 5315 | -8/Garrison | Triggered checkpoint 5825 | -8/Garrison | Triggered checkpoint 6266 | -8/Garrison | Discovered exit to Materials (range 15) 6335 | -8/Garrison | Triggered checkpoint 6407 | -8/Garrison | Core integrity fell below 50% 6441 | -8/Garrison | Lost 6 parts (4n2u) 6554 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6700 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6973 | -8/Garrison | Core integrity fell below 20% 7009 | -8/Garrison | Lost 3 parts (1n1u1w) 7031 | -8/Garrison | Destroyed by Gamma Bomb Trap Last Messages --------------- 06963_ System corrupted: Energy discharge (-30). 06967_ Gauss Cannon destroyed. 06968_ G-47 Trooper Particle Gun severed. 06978_ Imp. Light Armor Plating destroyed. 06981_ G-47 Trooper destroyed. 06983_ Acquired 29 matter. 06985_ Acquired 5 matter. 06994_ Acquired Katana. 06996_ Acquired Particle Gun. 07021_ Triggered Tiamat Bomb Trap. 07021_ An explosion rips through the floor. 07021_ Storage Shell breached. 07021_ A-02 Transporter destroyed. 07022_ The unstable cave ceiling collapses. 07022_ Hellfire Trap crushed. 07026_ Storage Shell breached. 07028_ The unstable cave ceiling collapses. 07031_ Triggered Gamma Bomb Trap. 07031_ A bubble of electromagnetic force engulfs the area. 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