Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.04 @ 13:34:21 Player: Velocity Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2128) 2128 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 9493 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 73/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Hardened Medium Armor Plating Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Nuclear Pulse Array Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Structural Scanner Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Neutron Missile Launcher Makeshift Hammer > --- INVENTORY -------- Light Deuterium Engine Advanced Surge Thruster Q-thruster Heavy Shock Bomb Launcher Micro-nuke Launcher [Rating: 106] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Flak Cannon Energy Gun High-powered Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Neutron Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 1 1 1 . . 2 Utility 8 | . . . 2 . . . 1 1 1 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | 7 10 5 10 . 2 1 11 14 11 18 5 14 Power 10 | 1 2 1 1 . . . . 1 . 2 . 2 Engine 7 | 1 2 1 1 . . . . . . 1 . 1 Core 3 | . . . . . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 2 2 . . . 2 8 3 5 3 5 Treads 5 | . . 2 1 . . . 2 . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . Flight 24 | . . . . . . . . 8 3 5 3 5 Utility 46 | 1 7 . 3 . 2 1 6 5 6 8 2 5 Device 20 | . 2 . 2 . 1 . 2 3 4 5 . 1 Storage 7 | 1 1 . . . 1 1 2 . 1 . . . Processor 4 | . . . 1 . . . 1 . . 1 1 . Hackware 9 | . 4 . . . . . . 2 1 2 . . Protection 6 | . . . . . . . 1 . . . 1 4 Artifact . | . . . . . . . . . . . . . Weapon 20 | 3 1 2 4 . . . 3 . 2 3 . 2 Energy Gun 1 | . . . . . . . . . 1 . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 4 | 3 1 . . . . . . . . . . . Ballistic Cannon 5 | . . 1 2 . . . 1 . 1 . . . Launcher 2 | . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 . . Slashing Weapon 4 | . . 1 . . . . 2 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 . 2 . 2 Parts Lost 44 | . 2 6 1 . . . 3 1 3 3 . 25 Power 6 | . 1 2 . . . . . . . . . 3 Propulsion 12 | . . 1 1 . . . . . 1 1 . 8 Utility 19 | . . 1 . . . . 1 1 2 2 . 12 Weapon 7 | . 1 2 . . . . 2 . . . . 2 Highest Loss Streak 19 | . 2 4 1 . . . 3 1 3 2 . 19 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 1 6 9 12 15 14 15 14 5 4 3 4 3 Power . | . . . . 1 1 1 1 1 1 . 1 1 Propulsion 3 | . 2 1 4 5 4 5 4 1 . 1 1 . Utility 2 | . 2 4 3 4 4 4 4 1 1 . . . Weapon 3 | . 1 3 4 5 4 5 5 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . 1 . . . . . 1 . 1 1 1 1 Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . 1 . . Utility 1 | . . . . . . . 1 . . . . . Weapon 3 | . 1 . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 96 89 100 99 100 97 91 97 92 84 70 Engine 7 | . 13 13 7 11 11 11 9 1 . 2 5 . Core 1 | . . . . . . . . 5 6 7 5 5 Treads 13 | . . 14 21 22 22 22 27 . . . . . Wheel 3 | . 28 13 . . . . . . . . . . Flight 7 | . . . . . . . . 28 32 25 16 19 Device 19 | . 6 12 20 22 21 21 14 21 25 28 21 13 Storage 8 | . 14 14 11 11 10 11 9 . . . . . Processor 7 | . . . 9 11 11 11 12 7 6 5 7 6 Hackware 3 | . . . . . . . . 9 11 7 15 13 Protection 1 | . . . . . . . 8 1 . . 2 1 Ballistic Gun 4 | . 28 26 . . . . . 4 1 . . . Ballistic Cannon 9 | . . . 9 22 22 22 12 . . . . . Impact Weapon 2 | . . . . . . . 1 7 6 6 10 6 Peak Build Rating 106 | 6 10 10 17 16 42 16 25 42 60 80 87 106 Average Rating 29 | 4 7 8 12 16 15 15 21 31 56 69 79 80 On Entrance 27 | . 6 8 5 16 16 16 16 20 40 47 76 87 Avg Prop Armor Cover (%) 1 | . . . 12 . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 38 | 11 26 32 37 37 37 37 38 20 20 25 24 26 Greatest Support 60 | 26 26 40 40 40 40 40 60 22 29 32 31 48 Greatest Overweight (x) 10 | . . . 10 . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 15 15 15 5 5 5 5 Average Capacity 11 | 6 8 15 15 15 14 15 15 5 5 5 5 5 Most Carried 15 | 4 8 14 15 15 15 15 15 14 5 5 5 5 Average Carried 10 | 1 6 10 13 15 14 15 14 5 4 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 7 13 15 15 15 15 14 5 5 5 5 3 Class Distribution -------------------- 56% | Mutant 27% | Hacker-Ninja 8% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2098 | 185 327 104 282 . . 95 307 269 166 90 150 123 Remotely . | . . . . . . . . . . . . . Salvage Created 2556 | . 258 109 389 . . 30 228 188 316 401 216 421 Parts 117 | . 15 8 35 . . 1 17 3 3 19 5 11 Haulers Intercepted 6 | . 1 . . . . . . . 3 1 . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 41 | . 4 2 12 . . 3 5 . . 2 4 9 Melee 5 | . . . 1 . . . . . . 1 3 . Guns 6 | . 4 2 . . . . . . . . . . Cannons 18 | . . . 10 . . 3 5 . . . . . AOE 7 | . . . . . . . . . . . . 7 Classes Destroyed 12 | . 3 1 2 . . 1 2 1 . 1 . 1 Worker 6 | . . . . . . . 1 3 1 1 . . Hauler 6 | . 1 . . . . . . . 3 1 . 1 Recycler 4 | . . . . . . . . 2 . . 1 1 Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 . . Watcher 15 | . 2 . 5 . . . 2 . 1 4 . 1 Swarmer 16 | . . . 5 . . . . . . . 4 7 Grunt 9 | . 4 . 5 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 9 | . . 2 1 . . . 5 . . 1 . . Hunter 4 | . . . . . . 3 . . . 1 . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 9 | . 2 2 7 . . 1 4 2 2 4 4 9 Combat Bots Only 9 | . 2 2 6 . . 1 3 . . 1 4 9 Max Kills in Single Turn 3 | . 1 1 1 . . 1 2 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 Melee 1 | . . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 613 | . 38 59 39 . . 26 37 7 2 45 35 325 Missed 259 | . 13 11 15 . . 12 13 3 2 25 17 148 Hits 354 | . 25 48 24 . . 14 24 4 . 20 18 177 Projectile 354 | . 25 48 24 . . 14 24 4 . 20 18 177 Critical Strikes 17 | . 1 3 . . . . . 1 . . . 12 Damage Taken 6137 | . 280 553 185 . . 161 483 95 204 256 190 3730 Core 1573 | . 37 65 29 . . 16 11 15 . 34 65 1301 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 125 | . . . . . . . 22 . . . 10 93 Ignored by Resistances 1516 | . 83 150 59 . . 47 80 28 . 70 58 941 Core Remaining (%) 91 | 100 . 59 . . . 88 98 97 100 96 94 . Volleys Fired 112 | . 41 13 26 . . 9 16 . . 3 . 4 Largest 2 | . 2 2 2 . . 2 2 . . 1 . 1 Hottest 98 | . 40 40 98 . . 74 74 . . 60 . 49 Shots Fired 206 | . 82 27 40 . . 18 32 . . 3 . 4 Gun 112 | . 82 27 . . . . . . . 3 . . Cannon 90 | . . . 40 . . 18 32 . . . . . Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 180 | . 82 27 21 . . 18 32 . . . . . Thermal 19 | . . . 19 . . . . . . . . . Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic 3 | . . . . . . . . . . 3 . . Robot Hit Streak 23 | . 12 23 8 . . 9 16 . . 1 . 3 Robot Miss Streak 4 | . 2 1 2 . . 4 2 . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 205 | . 58 24 34 . . 17 24 6 7 15 10 10 Core Hits 121 | . 22 6 28 . . 21 25 1 . 7 3 8 Critical Kills 3 | . . . 2 . . . . 1 . . . . Critical Parts Destroyed 9 | . . 1 . . . . . 1 2 2 1 2 Critical Strikes 15 | . . 1 3 . . . 1 2 2 3 1 2 Meltdown 2 | . . . 2 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Blast 2 | . . . 1 . . . 1 . . . . . Smash 9 | . . . . . . . . 2 2 2 1 2 Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 186 | . . . 5 . . . 19 10 43 44 29 36 Impact 146 | . . . 2 . . . 7 10 43 19 29 36 Slashing 40 | . . . 3 . . . 12 . . 25 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 5 4 2 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . 1 . . . . . . 2 2 . Damage Inflicted 6135 | . 607 225 730 . . 291 628 574 588 749 525 1218 Guns 826 | . 607 197 . . . . . . . 22 . . Cannons 1559 | . . . 651 . . 280 628 . . . . . Explosions 823 | . . . . . . . . . . . . 823 Melee 2888 | . . . 79 . . . . 574 588 727 525 395 Ramming 39 | . . 28 . . . 11 . . . . . . Kinetic 2034 | . 607 197 322 . . 280 628 . . . . . Thermal 329 | . . . 329 . . . . . . . . . Explosive 823 | . . . . . . . . . . . . 823 Electromagnetic 22 | . . . . . . . . . . 22 . . Impact 2351 | . . . 30 . . . . 574 588 239 525 395 Slashing 537 | . . . 49 . . . . . . 488 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 . . . . 4 . 5 . . 19 Average Corruption 2 | . 1 1 . . . . 4 . 5 . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . 1 7 . . . . 2 . . . . 3 Message Errors 4 | . 1 3 . . . . . . . . . . Matter Fused 3 | . . 2 . . . . 1 . . . . . Energy Discharges 2 | . . 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 1 . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1268 | . . . 1 . . . 5 311 331 209 142 269 Projectiles 6 | . . . 1 . . . 5 . . . . . Explosions 136 | . . . . . . . . . . . . 136 Melee 1126 | . . . . . . . . 311 331 209 142 133 Knockbacks 31 | . . . 6 . . 14 2 3 . . 3 3 Impact 8 | . . . . . . . . 3 . . 3 2 Kinetic 21 | . . . 5 . . 14 2 . . . . . Secondary 2 | . . . 1 . . . . . . . . 1 Self-Inflicted Damage 238 | . . 14 . . . . . . . . . 224 Shots 4 | . . . . . . . . . . . . 4 Rammed 4 | . . 3 . . . 1 . . . . . . Targets Rammed 4 | . . 3 . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 278 | . 28 84 73 . . 9 7 18 . . . 278 Average Temperature 26 | . 12 44 21 . . 5 4 18 . . . 120 Received Heat Transfer 1559 | . 219 405 66 . . . 144 54 . 18 . 653 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 2 4 2 1 5 Combat Hostiles 4 | . . . . . . . . . . 1 1 2 Parts Fried 21 | . . . . . . . . 1 5 4 4 7 Impact Corruptions 39 | . . . . . . . . 11 8 5 7 8 Robots Melted 2 | . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . Heat Transferred 592 | . . . 592 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . . . . . . . 2 Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 100 100 100 46 Level 1 2 | . . . . . . . . . . . . 29 Level 2 1 | . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 600 | . 50 30 141 8 . 40 103 25 29 143 179 600 Initial 81 | . . . . 8 . . . 18 5 1 34 81 Average 45 | . 9 1 57 . . 11 33 10 2 76 125 253 Influence Increases 2751 | . 143 60 358 . . 90 273 75 91 362 235 1064 Destroy 0b10 Robot/C 840 | . 80 60 240 . . 60 100 . . 40 80 180 Destroy 0b10 Robot/NC 165 | . 15 . 25 . . . 20 25 25 35 5 15 Destroy Leader 232 | . 26 . 40 . . 30 54 . 8 30 10 34 Successful Hack 72 | . 6 . 7 . . . 12 17 . 12 . 18 Destroy Structure 197 | . 1 . 1 . . . 12 3 28 50 20 82 Partial Spotted 165 | . . . . . . . . 30 15 60 . 60 Lose Combat Pursuer 1080 | . 15 . 45 . . . 75 . 15 135 120 675 Influence Decreases 2226 | . 143 60 333 25 . 90 226 107 101 284 139 718 Entered New Map 207 | . . . . 17 . . . 29 10 4 49 98 Time Decay 1498 | . 133 30 323 8 . 90 196 68 90 250 90 220 Lost Part 351 | . 10 10 10 . . . 30 10 1 30 . 250 Lost Ally 20 | . . 20 . . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . 150 Squads Dispatched 24 | . 1 1 2 . . . 3 . 9 4 2 2 Investigation 9 | . 1 . . . . . 1 . 3 3 1 . Extermination 6 | . . . . . . . . . 2 1 1 2 Reinforcement 6 | . . . 1 . . . 1 . 4 . . . Assault 2 | . . 1 1 . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 19 | . 3 . 6 . . . 1 . . 3 3 3 Communications Jammed 3 | . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . 3 . . Times Spotted 167 | . 13 9 24 . . 3 14 4 5 13 8 74 Peak Tracking Total 20 | . 4 5 5 . . 2 5 4 1 4 4 20 Tactical Retreats 28 | . 1 . 3 . . . 2 . 1 7 4 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 3 | . 1 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 41 | . 6 . 4 . 5 . 4 5 6 5 2 4 Terminals 23 | . 6 . 3 . . . 3 4 3 1 1 2 Fabricators 3 | . . . . . . . . . 2 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . 1 . . 1 . Scanalyzers 2 | . . . 1 . . . . . . . . 1 Garrison Access 5 | . . . . . . . 1 . 1 2 . 1 Total Hacks 115 | . 16 . 10 . 28 . 7 13 16 11 7 7 Successful 65 | . 4 . 4 . 28 . 5 6 6 3 5 4 Failed 50 | . 12 . 6 . . . 2 7 10 8 2 3 Catastrophic 11 | . 4 . . . . . 1 2 3 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 10 . 3 . 1 . 3 2 6 . . . Terminals 60 | . 16 . 8 . . . 6 10 10 3 3 4 Fabricators 6 | . . . . . . . . . 5 1 . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 7 | . . . . . . . . 3 . . 4 . Scanalyzers 4 | . . . 2 . . . . . . . . 2 Garrison Access 8 | . . . . . . . 1 . 1 5 . 1 Terminal Hacks 50 | . 4 . 3 . 28 . 4 5 2 1 1 2 Record 33 | . . . . . 27 . . 2 1 1 1 1 Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . Level Access Points 3 | . . . . . . . 1 1 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 3 1 . . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . . . 1 . . 4 . Process 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . 1 . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 2 | . . . 1 . . . . . . . . 1 Retrieve Study 2 | . . . 1 . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . 1 Seal Access 3 | . . . . . . . 1 . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 3 . . . 3 4 5 5 1 3 Full Trace Events 8 | . 1 . . . . . . . 3 3 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . Total Damage 82 | . . 82 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 6356 | . 265 601 741 535 1286 277 771 214 706 503 196 261 Sensors 863 | . 262 601 . . . . . . . . . . Terrain 4737 | . 3 . 741 535 1276 273 753 197 2 500 196 261 Structural 4888 | . . . 736 535 1276 277 439 204 579 503 196 143 Machine Analysis 2185 | . . . . . . . 332 214 706 503 196 234 Jamming 700 | . . . . . . . . . 1 500 196 3 ECM 7 | . . . . . . . . 2 5 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 7003 | 47 541 655 794 535 1322 277 771 214 706 503 196 442 Spaces Moved 6806 | 37 415 469 409 335 803 148 350 512 909 1058 352 1009 Core 39 | 2 . . 1 . . . . . . . . 36 Treads 2239 | . . 195 408 335 803 148 350 . . . . . Legs . | . . . . . . . . . . . . . Wheels 724 | 35 415 274 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3804 | . . . . . . . . 512 909 1058 352 973 Fastest Speed 17 | 50 90 90 160 160 160 160 160 28 26 24 19 17 Average Speed 78 | 90 90 119 162 160 160 160 162 28 26 29 31 25 Slowest Speed 550 | 100 90 160 550 160 160 160 163 31 29 105 89 150 Overloaded Moves 10 | . . . . . . . . . . 10 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 . 1 Potential Cave-ins 17 | . . . . . . . 5 . 2 . . 10 Cave-ins Triggered 3 | . . . . . . . 1 . 1 . . 1 Exploration Rate (%) 42 | 4 78 80 54 67 94 40 36 14 26 28 7 30 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 112 | . . . . . . . 17 3 33 25 10 24 Terrain Destroyed 188 | . . . . . . . 18 3 33 25 10 99 Melee 112 | . . . . . . . 17 3 33 25 10 24 Projectile 1 | . . . . . . . 1 . . . . . AOE 75 | . . . . . . . . . . . . 75 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 8102 | 46 509 545 494 334 847 170 495 573 1329 1196 405 1159 Wait 706 | . 29 43 19 . 5 9 81 17 346 61 19 77 Move 6789 | 36 414 468 408 334 802 147 349 511 908 1055 351 1006 Hop 2 | . . . . . . . . . . 1 . 1 Pick Up 53 | 3 5 6 9 . 13 . 2 2 6 4 2 1 Fast Attach 94 | 6 7 4 11 . 6 2 9 8 9 14 5 13 Attach 39 | . 3 3 4 . 1 . 4 8 3 3 1 9 Detach 23 | . 2 3 1 . . . 2 2 1 3 . 9 Swap 13 | 1 1 . 2 . . . 6 . 1 2 . . Drop 101 | . 7 2 11 . 19 2 9 15 12 13 4 7 Fire 112 | . 41 13 26 . . 9 16 . . 3 . 4 Melee 164 | . . . 3 . . . 17 10 43 37 23 31 Ram 3 | . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 10) 257 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 5) 570 | -10/Materials | Discovered new exit (range 9) 575 | -10/Materials | Identified exit to Mines 589 | -10/Materials | Entered Mines 589 | -10/Mines | Discovered new exit (range 8) 671 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 735 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 811 | -10/Mines | Discovered new exit (range 6) 1090 | -10/Mines | Met a Derelict testing a Signal Generator 1103 | -10/Mines | Found Signal Generator 1244 | -10/Mines | Entered Materials 1244 | -9/Materials | Evolved 2 slots: Utility x2 1265 | -9/Materials | Lost 4 parts (1p1u2w) 1497 | -9/Materials | Identified exit to Mines 1594 | -9/Materials | Discovered new exit (range 9) 1829 | -9/Materials | Discovered new exit (range 3) 2038 | -9/Materials | Entered Mines 2280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2280 | -9/Mines | Discovered new exit (range 6) 2323 | -9/Mines | Discovered new exit (range 8) 2423 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2573 | -9/Mines | Entered Exiles 2602 | -9/Exiles | Discovered new exit (range 15) 2649 | -9/Exiles | Met 8R-AWN 2686 | -9/Exiles | Met EX-HEX 2744 | -9/Exiles | Met EX-BIN 2802 | -9/Exiles | Aligned with FarCom system 2803 | -9/Exiles | Given EX-Vault access code 2845 | -9/Exiles | Opened EX-Vault 2917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2978 | -9/Exiles | Found Trap Reconfigurator 2989 | -9/Exiles | Found Deploy-a-Sentry 3075 | -9/Exiles | Found Lightpack 2.0 3207 | -9/Exiles | Met EX-DEC 3459 | -9/Exiles | Visited The Gauntlet 3745 | -9/Exiles | Discovered new exit (range 14) 3895 | -9/Exiles | Entered Mines 4115 | -8/Mines | Discovered new exit (range 13) 4163 | -8/Mines | Discovered new exit (range 7) 4172 | -8/Mines | Entered Materials 4172 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4173 | -8/Materials | Identified exit to Storage 4193 | -8/Materials | Build established: Skirmisher 4555 | -8/Materials | Garrison activated, responded to threat 4814 | -8/Materials | Identified exit to Factory 4873 | -8/Materials | Crushed by falling debris 4904 | -8/Materials | Lost 3 parts (1u2w) 4943 | -8/Materials | Entered Factory 4943 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5016 | -7/Factory | Discovered new exit (range 7) 5064 | -7/Factory | Identified exit to Factory 5157 | -7/Factory | Entered another Factory area 5157 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5317 | -6/Factory | Build established: Hacker-Ninja 5406 | -6/Factory | Fabricated Chainsword (x2) 5510 | -6/Factory | Identified exit to Factory 5809 | -6/Factory | Crushed by falling debris 5840 | -6/Factory | Lost 3 parts (1n2u) 5863 | -6/Factory | Entered another Factory area 5863 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6142 | -5/Factory | Spotted B-75 Beast 6277 | -5/Factory | Discovered new exit (range 14) 6366 | -5/Factory | Entered another Factory area 6366 | -4/Factory | Evolved 2 slots: Utility x2 6499 | -4/Factory | Discovered new exit (range 6) 6562 | -4/Factory | Entered Research 6562 | -3/Research | Evolved 2 slots: Propulsion x2 6796 | -3/Research | Crushed by falling debris 6827 | -3/Research | Lost 6 parts (1p2n3u) 6936 | -3/Research | Destroyed 9 combat bots 6957 | -3/Research | Spotted B-86 Titan 6964 | -3/Research | Spotted B-86 Titan 6971 | -3/Research | System corruption reached 10% 6979 | -3/Research | Core integrity fell below 50% 6991 | -3/Research | Core integrity fell below 20% 7004 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06986_ Penetrated by Slug. 06987_ K-01 Serf collects debris. 06989_ Knocked back. 06989_ Penetrated by Slug. 06989_ P-80 Master resets B-86 Titan, system corruption cleaned. 06989_ K-01 Serf destroyed. 06990_ Penetrated by Slug. 06990_ Slug penetrates B-86 Titan. 06990_ Acquired 14 matter. 06991_ K-01 Serf collects debris. 07000_ ALERT: Security rotation in progress. 07001_ W-44 Eye distress signal alerts nearby ally. 07004_ C-45 Heavy ARC bursts open, deploying its payload. 07004_ H-77 Assassin unfolds itself. 07004_ P-80 Master unfolds itself. 07004_ H-77 Assassin unfolds itself. 07004_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????? ????????????????????????? | | #?????????????A ????????????????????????? | | #??????????????ehi #???????????????????????? | | #????#####+#####%h #???????????????????????? | | """ #????# #pp #???????????????????????? | | """ ??????# % # #???????????????????????? | | """ ??????# # #???????????????????????? | | ####??????#""" # #???????????????????????? | | ??????????#""" # #???????????????????????? | | ??????????#""" + w +???????????????????????? | | ########### # #???????????????????????? | | = +p # #???????????????????????? | | ###############+#### ###############?????????? | | #????# m????????? | | #????# ????????? | | ###??# @ ????????? | | #??# k ????????? | | #??# ###########+###############???????????? | | ###??# ?????????? ????????????????????????? | | #????# ????????? ??????????????????????? | | #????# ????????# ????????????????????? | | #????#?????????# #???????????????????? | | ###????????????# #???????????????????? | | ???????#"""" #???????????????????? | | #######?????????#"""" #???????????????????? | | ????????????????#"""" #???????????????????? | | ???????????????????"" #???????????????????? | | ????????????????????" #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Chainsword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Adv. Surge Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Hunted Just What I Needed Omniscient Cartographer Part-time Excavator Sixth Sense We Love MA Challenges ------------ None Game ------ Seed BarrageSegregatorFocus Manual? 0 Play Time 02:14:42 Cumulative 20.6 hours Start 2025.11.03 @ 14:23:17 End 2025.11.04 @ 13:34:21 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6899e31-ca19-435c-91de-ad4753745f4a