Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 16:40:59 Player: Mr Goldstein Result: Destroyed by exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (19) 95 Value Destroyed (291) 291 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (951) 951 TOTAL SCORE: 4737 Bonus ------- Pacifist 200 Follower Combat Kills 452 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -1001 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 18/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Launcher Guidance Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cesium-ion Thruster Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Makeshift System Shield Missile Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Launcher Guidance Computer System Shield > --- WEAPON ----------- Makeshift Axe Makeshift Axe > --- INVENTORY -------- VTOL Module VTOL Module Cesium-ion Thruster Cooled VTOL Module Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Makeshift System Shield Missile Launcher Missile Launcher [Rating: 50] Favorites ----------- Power Mini Fusion Reactor Engine Backup Power I Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Improved Treads Flight Unit Improved Flight Unit Utility System Shield Device Advanced Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . 4 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . Utility 3 | . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 61 | 2 . . 27 2 13 6 1 4 6 Power 2 | . . . 2 . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor 2 | . . . 2 . . . . . . Propulsion 22 | 2 . . 8 . 7 1 . 1 3 Treads 7 | 2 . . 5 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . . . 3 . 7 1 . 1 3 Utility 17 | . . . 9 2 5 1 . . . Device 6 | . . . 4 . 1 1 . . . Storage 1 | . . . . . 1 . . . . Processor 3 | . . . 1 . 2 . . . . Hackware 5 | . . . 3 2 . . . . . Protection 2 | . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 20 | . . . 8 . 1 4 1 3 3 Energy Gun 4 | . . . 4 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 1 . 1 3 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 1 . Slashing Weapon 3 | . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . . . . Corrupted Parts 4 | . . . 2 2 . . . . . System Corruption 9 | . . . 4 5 . . . . . Parts Lost 19 | . . 1 3 2 1 . . . 12 Power 2 | . . 1 . . . . . . 1 Propulsion 6 | . . . . . . . . . 6 Utility 7 | . . . 2 2 1 . . . 2 Weapon 4 | . . . 1 . . . . . 3 Highest Loss Streak 8 | . . 1 1 2 1 . . . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 62 50 68 73 78 84 88 92 84 Reactor 4 | . . . 2 11 7 7 7 7 2 Treads 8 | . 28 22 15 . . . . . . Flight 19 | . . . 6 22 37 38 38 38 37 Device 3 | . . . 2 . . 4 7 7 7 Storage 2 | . . . . . 5 7 7 7 7 Processor 10 | . . . 10 6 11 15 15 15 7 Hackware 15 | . . . 21 23 7 7 7 7 7 Protection 4 | . 22 22 3 11 6 . . . . Energy Gun 1 | . . . 2 . . . . . . Launcher 1 | . . . 1 . . 2 . . . Impact Weapon 1 | . . . . . . . 4 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 25 | . 3 3 12 11 21 25 22 25 25 Greatest Support 46 | 20 3 3 46 10 25 25 24 25 27 Greatest Overweight (x) 1 | . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 9 10 10 10 10 Most Carried 10 | . . 5 5 5 10 10 10 10 10 Average Carried 5 | . . 2 4 5 7 9 9 9 8 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 Final Carried 10 | . . 5 5 5 10 10 9 10 6 Class Distribution -------------------- 50% | Hacker-Mutant 34% | Sprinter 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Matter Collected 948 | 220 . . 483 29 116 39 . 27 34 Remotely . | . . . . . . . . . . Salvage Created 617 | . . . 421 . 36 57 . . 103 Parts 33 | . . . 24 . 3 3 . . 3 Haulers Intercepted 5 | . . . 5 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 11 | . . . . . 3 2 . . 6 Melee 4 | . . . . . . . . . 4 AOE 7 | . . . . . 3 2 . . 2 Classes Destroyed 7 | . . . 4 . 1 . . . 2 Worker 5 | . . . 5 . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 5 | . . . 5 . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 5 | . . . . . 3 2 . . . Z-Light 1 | . . . . . . . . . 1 Assembled 5 | . . . . . . . . . 5 Best Kill Streak 6 | . . . 6 . 3 2 . . 3 Combat Bots Only 3 | . . . . . 3 2 . . 3 Max Kills in Single Turn 3 | . . . 3 . 2 2 . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Damage Taken 2158 | . 114 128 106 154 184 197 16 . 1259 Core 858 | . 40 30 12 43 22 57 . . 654 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 84 . . 78 . . . . . Volleys Fired 93 | . . . 81 . 2 6 . . 4 Largest 2 | . . . 2 . 1 1 . . 1 Hottest 112 | . . . 112 . 36 36 . . 36 Shots Fired 100 | . . . 88 . 2 6 . . 4 Gun 79 | . . . 79 . . . . . . Cannon 1 | . . . 1 . . . . . . Launcher 20 | . . . 8 . 2 6 . . 4 Special . | . . . . . . . . . . Kinetic 14 | . . . 14 . . . . . . Thermal 66 | . . . 66 . . . . . . Explosive 20 | . . . 8 . 2 6 . . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . . . 8 . . . . . 2 Robot Miss Streak 4 | . . . 4 . . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 63 | . . . 47 . . . . . 16 Core Hits 41 | . . . 19 . 3 7 . . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 47 | . . . . . . . 19 5 23 Impact 24 | . . . . . . . 19 5 . Slashing 23 | . . . . . . . . . 23 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 2224 | . . . 864 . 188 302 . . 870 Guns 516 | . . . 516 . . . . . . Cannons . | . . . . . . . . . . Explosions 1105 | . . . 344 . 188 302 . . 271 Melee 599 | . . . . . . . . . 599 Ramming 4 | . . . 4 . . . . . . Kinetic 65 | . . . 65 . . . . . . Thermal 451 | . . . 451 . . . . . . Explosive 1105 | . . . 344 . 188 302 . . 271 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 599 | . . . . . . . . . 599 Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 7 16 . . . . 3 Average Corruption 6 | . . . 6 10 . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . 43 7 . . . . 2 Message Errors 11 | . . . 10 . . . . . 1 Matter Fused 12 | . . . 10 2 . . . . . Heat Flow Errors 7 | . . . 6 1 . . . . . Energy Discharges 8 | . . . 8 . . . . . . Data Loss (minor) 5 | . . . 2 2 . . . . 1 Data Loss (major) 3 | . . . 2 1 . . . . . Misfires 1 | . . . 1 . . . . . . Misdirections 1 | . . . . 1 . . . . . Weapon Failures 4 | . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 112 | . . . . . . 13 . . 99 Projectiles . | . . . . . . . . . . Explosions 17 | . . . . . . 13 . . 4 Melee 95 | . . . . . . . . . 95 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 185 | . . . 42 . 26 35 . . 82 Shots 5 | . . . 1 . 1 1 . . 2 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 250 | . . 1 250 197 230 132 . . 2 Average Temperature 75 | . . 1 72 107 74 70 . . 2 Received Heat Transfer 439 | . 63 36 21 27 36 12 . . 244 Effects 2 | . . . . . 2 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . Heat Transferred 1481 | . . . 1481 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Peak Influence 498 | . 36 64 498 207 432 . . . . Initial 228 | . . 14 26 117 228 . . . . Average 249 | . 9 33 282 165 279 . . . . Maximum Alert Level 2 | . . . 2 1 2 . . . . Low Security (%) 35 | 100 100 100 23 96 . . . . . Level 1 59 | . . . 68 3 96 . . . . Level 2 5 | . . . 7 . 3 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 1 1 . 5 . . . . Investigation 3 | . . . . . 3 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 1 1 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 3 5 19 4 6 15 4 . 8 Peak Tracking Total 9 | . 3 5 4 4 3 9 4 . 7 Tactical Retreats 4 | . . . . . 1 2 . . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 3 | . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 8 | . . . 7 . . . . . 1 Max in Single Turn 2 | . . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 13 | . 1 . 2 3 5 1 . 1 . Terminals 3 | . . . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 7 | . . . 2 3 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 2 . 3 4 11 1 . 3 . Successful 14 | . 1 . 2 3 4 1 . 3 . Failed 10 | . 1 . 1 1 7 . . . . Catastrophic 3 | . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . . . 1 4 3 . . 5 . Terminals 8 | . . . . . 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 10 | . . . 3 4 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . . . 2 1 . 3 . Part Schematic 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Retrieve Components 2 | . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . 3 2 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 3 2 . . . . Tunnel 5 | . . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . 4 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 18 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . . 13 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 103 | . . . 103 . . . . . . Highest-Rated Ally 100 | . . . 100 . . . . . . Total Orders 9 | . . . 9 . . . . . . EXPLORE 8 | . . . 8 . . . . . . RETURN 1 | . . . 1 . . . . . . Ally Attacks 40 | . . . 40 . . . . . . Total Damage 1062 | . . . 1062 . . . . . . Kills 17 | . . . 17 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches 8 | . . . 8 . . . . . . Drone Recoveries 6 | . . . 6 . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Turns Passed 2798 | 22 48 57 1341 270 254 174 96 374 162 Spaces Moved 4198 | 29 94 104 1055 249 549 506 211 1293 108 Core 838 | 25 94 104 615 . . . . . . Treads 14 | 4 . . 10 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3346 | . . . 430 249 549 506 211 1293 108 Fastest Speed 23 | 50 50 50 37 107 27 27 27 27 23 Average Speed 42 | 65 50 50 62 107 27 27 27 27 43 Slowest Speed 160 | 160 50 50 160 107 28 28 27 28 99 Overloaded Moves 11 | . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . 2 . 6 . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 26 18 96 77 18 63 30 86 27 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . . . . 3 2 . . 2 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . 2 . 3 . Spaces Dug 73 | . . . . . 9 44 19 1 . Terrain Destroyed 168 | . . . 59 . 9 60 19 1 20 Melee 20 | . . . . . . . 19 1 . Projectile . | . . . . . . . . . . AOE 148 | . . . 59 . 9 60 . . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Total 5032 | 30 95 108 1643 252 639 531 230 1308 196 Wait 586 | . . . 444 . 67 9 . 4 62 Move 4169 | 28 93 103 1051 248 537 505 210 1292 102 Hop 9 | . . . 1 . 5 . . . 3 Pick Up 22 | . . 5 7 . 9 . . 1 . Fast Attach 38 | 2 . . 22 2 6 3 . 3 . Attach 16 | . . . 4 . 4 3 1 . 4 Detach 5 | . . . . . 2 3 . . . Swap 8 | . . . 2 . 3 . . 1 2 Drop 35 | . 2 . 23 2 4 2 . 2 . Fire 93 | . . . 81 . 2 6 . . 4 Melee 43 | . . . . . . . 19 5 19 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 7 | . . . 7 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 23 | -11/Junkyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Utility x2 116 | -9/Materials | Discovered new exit (range 7) 128 | -9/Materials | Entered Storage 143 | -9/Storage | Met 01-MTF 350 | -9/Storage | Discovered new exit (range 18) 504 | -9/Storage | Build established: Hacker-Mutant 1058 | -9/Storage | Destroyed 01-MTF 1466 | -9/Storage | Used back door to open Recycling access 1466 | -9/Storage | Discovered new exit (range 4) 1469 | -9/Storage | Entered Recycling 1600 | -9/Recycling | System corruption reached 10% 1723 | -9/Recycling | Discovered new exit (range 15) 1739 | -9/Recycling | Entered Factory 1739 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 1897 | -7/Factory | Identified exit to Lower Caves 1993 | -7/Factory | Entered Lower Caves 1998 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2016 | -7/Lower Caves | Attracted the attention of an 0b10 base 2042 | -7/Lower Caves | Build established: Sprinter 2119 | -7/Lower Caves | Encountered a Warlord checkpoint 2161 | -7/Lower Caves | Discovered new exit (range 9) 2163 | -7/Lower Caves | Identified exit to Lower Caves 2166 | -7/Lower Caves | Ambushed by research squad 2167 | -7/Lower Caves | Entered another Lower Caves area 2262 | -7/Lower Caves | Discovered new exit (range 5) 2263 | -7/Lower Caves | Identified exit to Zion 2263 | -7/Lower Caves | Entered Zion 2290 | -7/Zion | Discovered new exit (range 16) 2340 | -7/Zion | Learned 4 Factory zone layouts 2347 | -7/Zion | Learned Factory recycling unit intel 2401 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2528 | -7/Zion | Opened final containment barrier to the Deep Caves 2636 | -7/Zion | Discovered new exit (range 5) 2636 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2636 | -7/Zion | Identified exit to Deep Caves 2637 | -7/Zion | Entered Deep Caves 2719 | -7/Deep Caves | Lost 4 parts (1p2n1u) 2758 | -7/Deep Caves | Z-Facility disabled 2770 | -7/Deep Caves | Attacked by Z-Imprinter 2799 | -7/Deep Caves | Destroyed by exploding Z-Power Last Messages --------------- 02703_ as-80414 destroyed. 02705_ Acquired 12 matter. 02755_ NEW_ZION: Z-Facility proximity alert. 02758_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02775_ VTOL Module destroyed. 02779_ Mak. Axe destroyed. 02791_ Adv. Heat Sink destroyed. 02794_ Imp. Flight Unit destroyed. 02794_ Cld. VTOL Module destroyed. 02798_ Destroyed Prototype Protection. 02798_ 9B-0UU(z) destroyed. 02798_ Imp. Flight Unit destroyed. 02798_ Destroyed Imp. Flight Unit. 02799_ Z-Power explodes. 02799_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 02799_ Z-Imprinter destroyed. 02799_ Missile Launcher destroyed. 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"" ## | | ?????????????"""""""""" #? | | ?????????????""""""""""""o # | | ?????????????""""" # | | ??????????????"""" ## | | ???????????????""" ##? | | ???????????????""" #?? | | ???????????????""" ??? | | ???????????????""" %z ???? | | ???????????????""" @ = ????? | | ???????????????""" ??????? | | ???????????????""" ????????? | | ???????????????"""""""" o ????????? | | ????????????????""""""" ?????????? | | ?????????????????? ?????????? | | ????????????????? ?????????? | | ?????????????????? ??????????? | | ?????????????????? ??????????? | | ?????????????????? ???????????? | | ????????????????? ???????????? | | ?????????????????? ##### ????????????? | | ?????????????????? ;###????#??????????????? | | ?????????????????? ##??????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 2 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Imp. Cryofiber Web | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Chainsword | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityInsulationNeutralizer Manual? 0 Play Time 00:38:43 Cumulative 184.0 hours Start 2023.05.09 @ 16:02:29 End 2023.05.09 @ 16:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bb06aca-c3d2-474d-be9a-a06c79c6c514