Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 01:39:13 Player: Pogmind Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14646 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Long-range Terrain Scanner Advanced Transmission Jammer Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Q-thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Field Propulsion Array Advanced ECM Suite Reaction Control System Cloaking Device [Rating: 100] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Scythe Energy Gun Backup Laser III Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 18 | . . 2 2 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 73 | . 4 7 12 9 6 16 3 9 4 3 Power 2 | . . 1 . . . . 1 . . . Engine 1 | . . 1 . . . . . . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 9 | . . 1 1 2 . 2 1 1 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . 1 1 2 . 2 1 1 1 . Utility 56 | . 3 4 10 7 6 12 1 7 3 3 Device 21 | . . 1 2 2 2 5 1 3 3 2 Storage . | . . . . . . . . . . . Processor 8 | . . . 2 1 2 1 . 2 . . Hackware 14 | . . . 3 3 1 5 . 1 . 1 Protection 13 | . 3 3 3 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 6 | . 1 1 1 . . 2 . 1 . . Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 2 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . Parts Lost 28 | . . . . 1 3 3 6 . 4 11 Power 3 | . . . . 1 1 . 1 . . . Propulsion 3 | . . . . . 1 . . . 1 1 Utility 19 | . . . . . 1 3 3 . 3 9 Weapon 3 | . . . . . . . 2 . . 1 Highest Loss Streak 11 | . . . . 1 3 2 6 . 4 11 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 82 | . 19 59 76 95 97 90 90 78 81 58 Engine 3 | . . 6 3 5 5 4 4 . . . Flight 10 | . . 10 16 15 12 9 10 9 7 3 Device 8 | . . 7 11 7 10 8 7 13 12 6 Processor 14 | . . . 9 15 13 17 15 16 21 20 Hackware 26 | . . . 7 28 38 32 35 28 29 22 Protection 5 | . 12 23 18 5 1 4 4 . . . Energy Gun 3 | . . . . 5 6 4 4 . . . Impact Weapon 1 | . 7 11 3 . . . . . . . Slashing Weapon 3 | . . . 5 7 6 4 4 . . . Naked Turns 34 | . 34 . . . . . . . . . Heaviest Build 15 | . 3 13 15 10 9 12 11 13 13 12 Greatest Support 18 | 3 3 13 18 13 13 14 12 13 15 15 Greatest Overweight (x) 4 | . . . 4 3 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 1 4 4 4 4 4 4 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 4 5 3 4 Class Distribution -------------------- 43% | Wizard-Scout 15% | Hacker-Scout 11% | Mutant 8% | Hacker-Sprinter 7% | Hacker-Mutant 4% | Hacker-Ninja 4% | Wizard-Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 946 | 200 . 154 . 270 . 120 102 100 . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4094 | . 63 39 161 123 398 344 499 . 306 2161 Core 2531 | . 34 14 101 87 203 92 182 . 185 1633 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 128 | . 7 3 18 . 8 40 52 . . . Regen/Repaired (Parts) 21 | . . . . . . 21 . . . . Core Remaining (%) 88 | 100 86 96 81 87 76 90 84 100 87 . Volleys Fired 1 | . . . . . . 1 . . . . Largest 1 | . . . . . . 1 . . . . Hottest 40 | . . . . . . 40 . . . . Shots Fired 1 | . . . . . . 1 . . . . Gun 1 | . . . . . . 1 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 1 | . . . . . . 1 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 144 | . 1 . 1 10 6 68 23 18 15 2 Impact 1 | . 1 . . . . . . . . . Slashing 108 | . . . 1 10 6 68 23 . . . Piercing 35 | . . . . . . . . 18 15 2 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9 | . . . . . . . . . . 9 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . . . . . 9 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 . 1 3 Average Corruption 1 | . . . . . . 1 2 . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . 12 . . . 1 Message Errors 2 | . . . . . . 2 . . . . Matter Fused 3 | . . . . . . 2 . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 4 | . . . . . . 4 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . 4 Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 94 | . . . . . . 94 . . . . Average Temperature 42 | . . . . . . 42 . . . . Received Heat Transfer 498 | . 24 12 81 72 48 63 54 . 36 108 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 454 | . 136 169 433 454 248 232 294 399 226 371 Initial 189 | . . 57 70 189 147 79 8 153 166 129 Average 139 | . 39 114 239 208 91 91 71 251 183 183 Maximum Alert Level 2 | . . . 2 2 1 1 1 1 1 1 Low Security (%) 76 | 100 100 100 42 50 87 95 85 38 76 60 Level 1 20 | . . . 49 34 12 4 14 61 23 39 Level 2 2 | . . . 8 15 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 1 3 5 4 8 2 1 1 2 Investigation 14 | . . . . 5 2 5 . 1 . 1 Extermination 5 | . . . . . . 2 2 . 1 . Reinforcement 9 | . 1 1 3 . 2 1 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 1 . 2 . 1 3 1 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 236 | . 16 9 28 29 24 26 30 10 13 51 Peak Tracking Total 33 | . 8 5 11 10 11 5 19 6 12 33 Tactical Retreats 40 | . 3 2 5 8 3 8 3 3 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . 1 . . 1 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . . . 1 1 . Garrison Access 7 | . . . . . 2 2 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 90 | . 8 3 7 21 7 24 5 8 5 2 Terminals 54 | . 6 3 5 12 4 12 2 5 3 2 Fabricators 10 | . . . . 3 1 5 . 1 . . Repair Stations 8 | . . . . 4 . 2 1 . 1 . Recycling Units 10 | . 2 . 2 1 . 3 1 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . 1 2 2 1 1 1 . Total Hacks 330 | . 29 6 27 56 31 97 20 30 24 10 Successful 254 | . 17 4 19 39 28 82 19 25 17 4 Failed 74 | . 11 2 8 16 3 15 1 5 7 6 Catastrophic 7 | . . . 1 2 . 1 . 1 1 1 Database Lockouts 2 | . 1 . . 1 . . . . . . Manual 209 | . 14 5 21 36 20 63 14 15 16 5 Terminals 217 | . 24 6 19 31 23 57 9 19 19 10 Fabricators 38 | . . . . 9 6 19 . 4 . . Repair Stations 12 | . . . . 5 . 4 2 . 1 . Recycling Units 41 | . 5 . 8 6 . 12 6 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 22 | . . . . 5 2 5 3 3 4 . Terminal Hacks 99 | . 11 1 6 12 14 31 5 9 6 4 Record 2 | . . . . . . 1 . 1 . . Part Schematic 13 | . . . 1 1 4 7 . . . . Robot Analysis 8 | . 2 . . 2 . 1 . 2 1 . Prototype ID Bank 3 | . 2 1 . . . . . . . . Level Access Points 8 | . 1 . 1 . 1 1 1 1 1 1 Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 3 | . 1 . 1 . . 1 . . . . Machine Index 4 | . 1 . . . 1 . 1 1 . . Terminal Index 4 | . . . . 1 . 1 . . 1 1 Fabricator Index 1 | . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . 1 . . . . Alert Level 5 | . . . 1 . 1 2 1 . . . Unreport Threat 6 | . . . 1 2 2 1 . . . . Locate Traps 12 | . 2 . . 2 . 4 1 2 1 . Security Status 1 | . 1 . . . . . . . . . Recall Investigation 12 | . . . . 3 3 6 . . . . Recall Extermination 3 | . . . . . . 2 . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . Zone Layout 11 | . 1 . 1 1 . 3 1 2 1 1 Fabricator Hacks 22 | . . . . 5 3 11 . 3 . . Network Status 4 | . . . . 1 1 1 . 1 . . Load Schematic 9 | . . . . 2 1 5 . 1 . . Build 9 | . . . . 2 1 5 . 1 . . Repair Station Hacks 8 | . . . . 3 . 4 1 . . . Scan Component 2 | . . . . 1 . 1 . . . . Repair 1 | . . . . . . 1 . . . . Refit 5 | . . . . 2 . 2 1 . . . Recycling Unit Hacks 11 | . 2 . 2 1 . 2 2 2 . . Report Inventory 4 | . . . . 1 . 1 1 1 . . Retrieve Matter 3 | . 1 . . . . 1 1 . . . Retrieve Components 4 | . 1 . 2 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 2 2 1 1 1 . Seal Access 7 | . . . . . 2 2 1 1 1 . Unauthorized Hacks 107 | . 4 3 11 18 9 32 10 10 10 . Terminals 57 | . 4 3 5 8 6 14 3 7 7 . Track 14 | . . 1 1 1 1 5 . 3 2 . Assimilate 14 | . 1 . . 3 2 6 . . 2 . Botnet 22 | . 3 2 3 3 3 2 2 2 2 . Disrupt 1 | . . . . . . . . . 1 . Operators 6 | . . . 1 1 . 1 1 2 . . Fabricators 15 | . . . . 4 3 8 . . . . Report 5 | . . . . 1 1 3 . . . . Prioritize 5 | . . . . 1 1 3 . . . . Haulers 3 | . . . . 1 1 1 . . . . Recompile 2 | . . . . 1 . 1 . . . . Repair Stations 3 | . . . . 1 . . 1 . 1 . Mechanics 3 | . . . . 1 . . 1 . 1 . Recycling Units 25 | . . . 6 4 . 9 4 2 . . Monitor 5 | . . . 1 1 . 2 1 . . . Reject 8 | . . . 2 1 . 3 1 1 . . Recyclers 4 | . . . 1 1 . 1 1 . . . Mask 8 | . . . 2 1 . 3 1 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 2 1 2 . Broadcast 2 | . . . . . . . 1 . 1 . Watchers 5 | . . . . 1 . 1 1 1 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 74 | . 7 3 5 16 4 22 4 7 4 2 Full Trace Events 13 | . 1 . . 4 2 4 . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 1 4 7 . . . . Parts Built 10 | . . . . 2 1 5 . 2 . . Authchips 2 | . . . . 1 . 1 . . . . Time 532 | . . . . 117 47 351 . 17 . . Total Part Build Rating 43 | . . . . 7 5 29 . 2 . . Parts Repaired 1 | . . . . . . 1 . . . . Time 25 | . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . 2 . 3 . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . 1 . . 3 1 3 . . . . Largest Group 2 | . 1 . . 2 1 2 . . . . Highest-Rated Group 52 | . 10 . . 36 26 52 . . . . Highest-Rated Ally 26 | . 10 . . 26 26 26 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 8 | . 2 . . 2 . 1 . 2 1 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5127 | 17 309 175 285 735 325 1832 372 556 362 159 Spaces Moved 9658 | 30 584 227 569 1767 800 3191 751 986 407 346 Core 791 | 30 584 9 1 3 4 88 . . . 72 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8867 | . . 218 568 1764 796 3103 751 986 407 274 Fastest Speed 30 | 50 50 35 32 30 30 32 34 34 34 40 Average Speed 36 | 50 50 35 32 33 33 37 34 34 35 42 Slowest Speed 250 | 50 50 50 250 200 100 50 37 34 120 50 Overloaded Moves 168 | . . . . 4 139 25 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 81 | . . 2 9 10 24 12 9 5 4 6 Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 36 | 3 92 24 55 55 29 60 21 35 17 14 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 139 | . . . 1 10 6 67 23 17 13 2 Terrain Destroyed 139 | . . . 1 10 6 67 23 17 13 2 Melee 139 | . . . 1 10 6 67 23 17 13 2 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 10957 | 31 603 317 657 1892 820 3695 820 1173 598 351 Wait 1081 | . . 80 66 102 31 419 52 157 174 . Move 9491 | 29 583 222 551 1746 753 3166 732 975 398 336 Hop 76 | . . 2 8 10 22 12 9 5 4 4 Pick Up 35 | 2 8 3 6 7 1 3 . 3 1 1 Fast Attach 41 | . 4 5 8 3 1 9 2 8 . 1 Attach 20 | . . 2 2 3 2 6 1 1 1 2 Detach 12 | . . . 2 2 1 4 . 1 . 2 Swap 12 | . . . 2 3 3 1 . . 3 . Drop 41 | . 7 3 11 6 . 6 1 5 2 . Fire 1 | . . . . . . 1 . . . . Melee 144 | . 1 . 1 10 6 68 23 18 15 2 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 18 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 14) 83 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 308 | -10/Materials | Central database locked down 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Discovered new exit (range 15) 502 | -9/Materials | Entered another Materials area 502 | -8/Materials | Evolved 2 slots: Utility x2 594 | -8/Materials | Identified exit to Factory 787 | -8/Materials | Entered Factory 787 | -7/Factory | Evolved 2 slots: Utility x2 793 | -7/Factory | Discovered new exit (range 17) 1061 | -7/Factory | Build established: Hacker-Sprinter 1105 | -7/Factory | Fabricated Cld. VTOL Module (x1) 1151 | -7/Factory | Central database locked down 1166 | -7/Factory | Discovered new exit (range 4) 1167 | -7/Factory | Identified exit to Storage 1308 | -7/Factory | Discovered new exit (range 10) 1311 | -7/Factory | Identified exit to Factory 1472 | -7/Factory | Fabricated Imp. Sensor Array (x1) 1491 | -7/Factory | Build established: Hacker-Mutant 1522 | -7/Factory | Entered another Factory area 1522 | -6/Factory | Evolved 2 slots: Utility x2 1666 | -6/Factory | Identified exit to Factory 1666 | -6/Factory | Identified exit to Lower Caves 1676 | -6/Factory | Spotted B-75 Beast 1749 | -6/Factory | Fabricated Adv. Sensor Array (x1) 1847 | -6/Factory | Entered another Factory area 1847 | -5/Factory | Evolved 2 slots: Utility x2 1875 | -5/Factory | Lost 3 parts (1p1n1u) 1895 | -5/Factory | Repaired Adv. Sensor Array 1928 | -5/Factory | Spotted B-75 Beast 2116 | -5/Factory | Fabricated Cld. VTOL Module (x1) 2265 | -5/Factory | Crushed by falling debris 2316 | -5/Factory | Identified exit to Factory 2405 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2461 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 2794 | -5/Factory | Build established: Hacker-Scout 2964 | -5/Factory | Fabricated Adv. System Shield (x1) 3054 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 3414 | -5/Factory | Build established: Wizard-Scout 3679 | -5/Factory | Entered another Factory area 3679 | -4/Factory | Evolved 2 slots: Utility x2 3724 | -4/Factory | Spotted B-86 Titan 3725 | -4/Factory | Identified exit to Research 4051 | -4/Factory | Entered Research 4051 | -3/Research | Evolved 2 slots: Utility x2 4069 | -3/Research | Found Prototype Protection 4069 | -3/Research | Identified Centrium Heavy Armor Plating 4073 | -3/Research | Lost 6 parts (1p3u2w) 4095 | -3/Research | Fabricated Structural Scanner (x2) 4341 | -3/Research | Identified exit to Research 4607 | -3/Research | Entered another Research area 4607 | -2/Research | Evolved 2 slots: Utility x2 4616 | -2/Research | Spotted B-90 Cyclops 4915 | -2/Research | Discovered new exit (range 22) 4947 | -2/Research | Identified exit to Access 4969 | -2/Research | Entered Access 4969 | -1/Access | Evolved 2 slots: Utility x2 4999 | -1/Access | Lost 4 parts (1n3u) 5034 | -1/Access | Identified exit to Surface 5097 | -1/Access | Core integrity fell below 50% 5122 | -1/Access | Core integrity fell below 20% 5128 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05096_ P-80 Master resets S-43 Plague, system corruption cleaned. 05099_ Adv. Hacking Suite destroyed. 05100_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05101_ K-01 Serf destroyed. 05104_ System corrupted: Matter fused (-8). 05105_ P-80 Master resets S-43 Plague, system corruption cleaned. 05105_ >> Machine Analyzer network decryption results: 05105_ Terminal x3 05106_ S-43 Plague destroyed. 05112_ Connecting with Terminal... 05112_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. 05113_ Slammed into U-05 Engineer. 05119_ Lance destroyed. 05121_ Adv. Signal Interpreter destroyed. 05123_ Adv. Terrain Scan Processor severed. 05125_ Hacking Suite severed. 05126_ Adv. Launcher Guidance Computer severed. 05127_ Machine Analyzer severed. 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