Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 17:17:05 // Winter2019/RPGLIKE Player: Luminiferous Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (664) 3320 Value Destroyed (34306) 34306 Prototype IDs (312) 6240 Alien Tech Used (10) 2000 Bonus (39757) 39757 TOTAL SCORE: 98123 Bonus ------- High Alert Combat Kills 4438 Follower Combat Kills 3057 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 506 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -6744 Cogmind --------- Core Integrity 499/1250 Matter 425/425 Energy 145/750 System Corruption 0% Temperature Cool (8) Movement Hovering (27) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (12) ----- Structural Scanner Experimental Sensor Array Experimental Signal Interpreter Nanoactuators Advanced Actuator Array Advanced Force Booster Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Graphene Brace Experimental Shield Generator > --- WEAPON (4) ------- Plasma Lance Vortex Lance Vortex Lance Vortex Lance > --- INVENTORY (5) ---- Protomatter-80 Spacefold Activator Mini Smartbomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Experimental Signal Interpreter Nanoactuators Advanced Actuator Array Advanced Force Booster Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Improved Powered Armor Graphene Brace Experimental Shield Generator > --- WEAPON ----------- Plasma Lance Vortex Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Protomatter Experimental Sensor Array Spacefold Activator Mini Smartbomb Launcher Advanced Remote Datajack [Rating: 221] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Matter Pod Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Powered Armor Artifact Spacefold Activator Weapon Force Lance Energy Gun Medium Laser Energy Cannon Improved Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Slots Evolved 22 | 3 2 1 2 . . 1 2 1 . 2 1 . . 1 1 . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Power 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | 1 . 1 1 . . 1 2 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Weapon 3 | 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 660 | 3 15 11 15 6 5 10 22 19 4 28 14 7 2 19 51 6 29 3 8 . 4 5 17 25 8 4 18 5 21 5 2 2 . 44 28 43 59 53 37 3 Power 60 | 1 2 4 2 2 . 1 5 1 . 5 . . 1 1 6 . 3 1 . . . . 1 5 4 . 3 . . . . . . 2 6 2 2 . . . Engine 24 | 1 2 2 2 2 . . 2 . . 2 . . . . 3 . 1 1 . . . . . . 4 . 1 . . . . . . . . 1 . . . . Core 24 | . . 2 . . . 1 3 1 . 3 . . 1 1 3 . 2 . . . . . . 5 . . 1 . . . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 6 1 2 . . . Propulsion 98 | . 6 . 2 2 . 2 10 2 1 8 . . . 1 13 . 6 . . . . 4 7 11 . . 2 . . 3 . . . 1 . 2 10 5 . . Treads 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 95 | . 6 . 2 2 . 1 10 2 1 8 . . . 1 11 . 6 . . . . 4 7 11 . . 2 . . 3 . . . 1 . 2 10 5 . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 341 | . 4 2 5 1 2 5 6 11 1 9 12 3 1 13 16 2 12 . 4 . . 1 9 9 2 . 6 3 19 . . . . 28 16 32 35 32 37 3 Device 251 | . 4 2 2 1 1 3 4 4 . 5 9 . . 4 9 1 11 . 2 . . . 9 6 2 . 4 1 16 . . . . 22 15 27 32 24 29 2 Storage 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 21 | . . . 2 . . . 1 . . 1 . . . 1 2 1 . . 1 . . . . . . . 2 . 1 . . . . 1 1 . 3 . 4 . Hackware 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 51 | . . . 1 . . 2 1 7 1 3 3 1 1 8 4 . 1 . . . . 1 . 3 . . . 2 2 . . . . 5 . 2 . 1 1 1 Artifact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 3 . Weapon 161 | 2 3 5 6 1 3 2 1 5 2 6 2 4 . 4 16 4 8 2 4 . 4 . . . 2 4 7 2 2 2 2 2 . 13 6 7 12 16 . . Energy Gun 6 | 1 1 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Ballistic Gun 6 | 1 1 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 42 | . 1 2 1 . . 1 . . 1 2 1 1 . 2 1 1 2 1 2 . 1 . . . 1 2 2 . . 1 1 1 . 6 1 2 3 2 . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . Impact Weapon 5 | . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 1 1 2 . 1 . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 82 | . . . . . 1 . . 3 1 3 1 3 . 2 9 2 6 1 2 . 3 . . . 1 2 5 1 2 1 1 1 . 7 4 3 8 9 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . 1 1 . . . 3 . . 4 . . . . 3 . 2 . . . . . 2 1 . . 7 . 1 . . . . 4 6 . 3 10 3 . Corrupted Parts 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 5 | . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 92 96 98 83 91 92 99 99 100 98 99 98 98 99 99 100 95 94 94 95 91 93 93 99 99 100 98 95 94 96 96 96 96 95 95 95 95 95 95 95 Engine 3 | . 16 11 9 13 16 9 2 6 6 5 5 5 1 . 3 4 4 3 4 4 4 4 1 . 5 8 5 . . . . . . . . . . . . . Core 5 | . . 9 6 . . 6 11 6 6 6 10 10 13 15 10 9 8 8 8 8 8 8 8 7 2 . . 4 4 4 4 4 4 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 4 4 4 4 3 5 7 7 7 7 7 Hover 26 | . 27 32 33 33 33 32 28 25 25 27 26 26 26 25 24 23 21 21 21 21 20 23 25 28 28 28 27 28 28 28 28 28 28 26 26 25 25 26 26 26 Device 34 | . 21 21 15 2 8 10 27 35 37 34 33 36 36 37 39 38 35 34 33 34 33 33 32 34 35 36 35 36 35 36 36 36 36 36 37 37 37 37 37 37 Processor 4 | . . . 8 8 8 7 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 Protection 4 | . . . 6 8 8 7 6 5 6 5 4 4 3 4 4 4 3 4 4 4 4 4 3 3 4 4 4 4 3 4 4 4 4 3 3 3 3 3 2 2 Piercing Weapon 12 | . . . . . 2 7 6 9 11 11 10 9 10 9 11 10 13 16 16 17 15 16 16 16 15 15 15 15 14 15 13 16 16 14 14 14 14 14 15 15 Peak Build Rating 221 | 3 14 23 25 31 40 39 54 67 68 79 84 83 83 85 102 100 116 116 118 118 118 125 142 146 144 144 161 162 173 172 172 172 172 191 199 204 206 219 221 217 Average Rating 127 | 2 8 15 22 23 32 33 44 63 67 71 79 82 82 82 91 97 108 115 116 118 117 120 126 140 143 143 146 160 164 171 168 171 172 177 188 192 194 205 212 212 On Entrance 112 | . 3 13 16 24 31 33 37 54 67 68 78 83 79 83 84 99 100 116 116 118 118 118 124 134 143 144 144 161 161 171 172 172 172 172 185 191 192 201 219 217 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 7 13 17 29 30 33 32 40 43 41 45 49 44 44 44 58 59 70 70 71 71 71 71 77 88 88 84 98 98 100 100 100 100 100 101 101 99 141 101 101 101 Greatest Support 128 | 3 21 21 28 30 30 35 38 38 38 48 48 48 48 48 50 48 63 63 63 63 63 74 77 95 95 95 98 98 103 120 103 103 120 120 120 103 128 114 126 126 Greatest Overweight (x) 3 | 2 3 . 1 . 1 1 2 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 2 . 1 . . . . . . 1 1 . . . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 3 5 5 4 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 2 2 2 2 2 3 4 4 4 4 4 4 3 4 4 4 4 3 3 2 2 3 4 2 3 2 2 2 4 5 4 5 4 4 4 4 4 4 4 Final Capacity 5 | 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 3 2 2 4 5 5 5 4 5 4 2 5 5 4 5 3 3 2 2 2 2 3 3 3 2 2 5 5 5 5 5 4 3 5 4 5 4 Class Distribution -------------------- 59% | Hacker-Ninja 23% | Hacker-Gladiator 4% | Mutant 4% | Wizard-Ninja 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -9/Mines Gladiator | -9/Exiles Gladiator | -8/Mines Infiltrator-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Waste Hacker-Ninja | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Zion Hacker-Ninja | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Extension Hacker-Ninja | -4/Cetus Hacker-Ninja | -4/Archives Hacker-Ninja | -4/Hub_04(d) Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Matter Collected 9121 | 230 295 309 402 20 . 152 245 175 56 322 343 276 30 146 555 308 296 143 176 . 223 50 150 319 279 187 318 60 266 130 200 55 . 551 219 700 425 290 195 25 Remotely 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Salvage Created 31420 | . 332 321 659 96 . 261 1229 689 . 444 745 329 64 633 2820 178 2124 576 914 . 581 290 178 1536 1541 448 85 690 2354 1080 . 594 92 874 391 2037 2126 1618 1168 1323 Parts 1640 | . 24 23 54 1 . 11 100 29 . 41 35 15 1 27 137 4 100 30 57 . 21 15 8 77 41 33 5 27 140 64 . 25 5 42 39 136 56 74 63 80 Haulers Intercepted 29 | . 2 . 1 . . . 4 2 . 1 . . . . 7 . 2 . . . . 1 . 1 . . . . . . . . . 3 . 1 3 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 235 | . . . . . . . . . . . 35 10 1 28 . . . 6 55 . 27 . . . 17 25 . 31 . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 560 | . 12 12 20 3 . 7 29 9 . 11 16 12 . 17 36 1 28 12 26 . 15 3 . 23 9 14 4 11 43 19 2 2 2 13 10 39 23 19 28 30 Melee 446 | . . . 1 1 . 3 29 9 . 8 11 6 . 14 36 . 28 8 20 . 7 3 . 23 6 5 . 11 43 19 . 2 2 9 10 34 21 19 28 30 Guns 33 | . 12 7 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 77 | . . 5 3 . . 4 . . . 3 5 6 . 3 . 1 . 4 6 . 8 . . . 3 9 4 . . . 2 . . 4 . 5 2 . . . Classes Destroyed 29 | . 4 . 3 1 . . 3 2 . 1 . . . . 2 2 1 1 . . . . . . . 1 . . 1 . . . . 2 1 2 . . 2 . Worker 7 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . 2 . . . Builder 6 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 29 | . 2 . 1 . . . 4 2 . 1 . . . . 7 . 2 . . . . 1 . 1 . . . . . . . . . 3 . 1 3 1 . . Recycler 6 | . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Watcher 17 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 . . . 1 . 3 1 2 5 . Swarmer 104 | . 6 6 6 . . 4 6 . . 5 2 3 . 5 . . . 4 12 . 5 1 . 5 3 10 . 1 . . . . . 2 . 11 . . 7 . Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . Grunt 179 | . 6 6 5 2 . 3 11 4 . . 8 7 . 9 20 . 14 . 11 . 6 . . 7 4 2 2 1 18 11 . . . 5 . . 6 4 . 7 Brawler 13 | . . . . . . . 1 . . . . 1 . 1 2 . . . . . 1 . . . . . . 1 2 . . . . . . . 2 . . 2 Duelist 10 | . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 2 . . . . . 1 . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 . . Sentry 77 | . . . 9 . . . 8 3 . 5 1 1 . . 6 . 3 . 2 . 1 . . 5 . 1 . 2 6 4 . 2 . . . 5 4 . 6 3 Specialist 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Hunter 52 | . . . . . . . 1 . . . 2 . . . 3 . 7 1 . . 2 . . 1 . . . 3 8 . . . 2 3 3 . 2 3 3 8 Programmer 71 | . . . . . . . . 2 . 1 3 . . 1 5 . 2 . . . . 2 . 5 . . . . 7 1 . . . . 6 15 4 10 4 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 1 . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Surgeon 5 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . 3 . . . . . . . . Savage 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 7 1 . 4 6 2 . 3 6 6 . 6 4 1 5 5 7 . 8 2 . 6 7 5 2 7 5 5 2 2 2 3 7 8 7 4 6 9 Combat Bots Only 9 | . 3 3 3 2 . 4 5 2 . 3 6 6 . 6 4 1 4 5 7 . 8 2 . 6 7 5 2 7 5 5 2 2 2 3 7 5 4 4 6 9 Max Kills in Single Turn 4 | . 1 2 4 1 . 2 1 1 . 2 2 2 . 3 1 1 1 2 2 . 4 1 1 1 1 3 1 1 2 2 2 1 2 2 1 4 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . 2 . . . 2 2 2 . 3 . 1 . 2 2 . 4 . . . 1 3 1 . . . 2 . . 2 . 4 1 . . . Melee 2 | . . . 1 1 . 1 1 1 . 1 1 1 . 1 1 . 1 2 1 . 1 1 . 1 1 1 . 1 2 2 . 1 2 1 1 2 1 1 1 2 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Hostile Shots Fired 3431 | . 74 43 135 33 . 13 130 176 . 95 111 38 . 61 263 . 203 53 125 . 85 11 . 142 34 73 13 80 221 53 47 22 122 31 134 142 79 104 169 316 Missed 1636 | . 24 13 43 12 . 2 37 52 . 39 30 14 . 29 109 . 73 22 32 . 24 3 . 79 14 42 6 36 114 35 36 14 60 14 95 94 55 74 110 200 Damage Taken 28651 | . 520 302 890 304 . 133 1191 840 15 524 1129 577 . 591 1486 89 1825 437 1317 . 918 97 3 1027 335 487 162 826 1948 450 241 173 1533 329 596 1035 620 690 1964 3047 Core 19786 | . 415 245 654 180 . 116 852 596 12 364 776 398 . 407 998 54 1295 324 956 . 626 76 . 630 201 336 109 557 1334 314 156 112 967 224 385 743 397 524 1415 2038 Absorbed by Shields 8590 | . 52 120 323 57 . . 282 323 5 180 306 . . 59 587 36 633 162 417 . 259 36 3 349 122 181 57 295 700 167 86 64 373 120 217 305 222 166 417 909 Redirected to Core 16624 | . 346 175 530 149 . 46 651 456 12 294 690 398 . 367 855 54 1152 267 804 . 603 39 . 607 201 284 95 497 1112 269 138 112 910 184 343 468 372 284 1003 1857 Regen/Repaired (Parts) 1080 | . 52 . . . . . . 118 7 34 . . . . 40 . 62 . . . . . 109 19 . . 104 . 173 . . . . 280 . . . . . 82 Core Remaining (%) 71 | 100 . 71 . . . 68 78 . . . . . . 100 . . . . . . 46 . . . . . . 77 . . . . 11 . . 100 . 98 . 39 Volleys Fired 282 | . 49 30 55 . . 4 . . . 2 5 15 . 1 . 20 . 5 6 . 11 . . . 3 9 14 . . 8 18 . . 7 . 5 14 1 . . Largest 2 | . 2 2 2 . . 1 . . . 1 1 1 . 1 . 1 . 1 1 . 1 . . . 1 1 1 . . 1 1 . . 1 . 1 1 1 . . Hottest 80 | . 70 80 70 . . 30 . . . 30 30 30 . 30 . 30 . 30 30 . 30 . . . 30 30 30 . . 30 30 . . 30 . 30 30 80 . . Shots Fired 402 | . 98 55 101 . . 4 . . . 2 5 15 . 1 . 20 . 5 6 . 11 . . . 3 9 14 . . 8 18 . . 7 . 5 14 1 . . Gun 244 | . 98 50 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 157 | . . 5 5 . . 4 . . . 2 5 15 . 1 . 20 . 5 6 . 11 . . . 3 9 14 . . 8 18 . . 7 . 5 13 1 . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 137 | . 49 24 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 107 | . 49 26 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 157 | . . 5 5 . . 4 . . . 2 5 15 . 1 . 20 . 5 6 . 11 . . . 3 9 14 . . 8 18 . . 7 . 5 13 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 16 | . 8 7 16 . . 1 . . . . 4 1 . . . 7 . . . . . . . . . 1 3 . . . 12 . . . . 13 . . . . Robot Miss Streak 7 | . 4 6 7 . . 3 . . . 2 3 1 . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1797 | . 56 31 74 10 . 11 77 47 . 26 40 20 5 46 134 12 112 27 48 . 17 11 2 69 49 29 2 31 157 57 9 16 2 32 40 95 75 83 88 157 Core Hits 926 | . 25 21 36 1 . 9 36 14 . 18 24 21 . 24 60 9 42 16 33 . 37 5 2 38 24 26 13 14 60 26 37 11 2 31 9 44 50 29 32 47 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 246 | . 3 . 5 4 . 1 5 7 . 3 4 2 . . 19 . 17 5 3 . 2 4 . 13 11 7 . 8 29 15 . 2 1 4 6 10 16 14 14 12 Burn 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 173 | . . . . . . 1 5 7 . 3 4 2 . . 19 . 17 5 3 . 2 4 . 13 11 7 . 5 19 8 . 2 . 2 4 5 7 6 7 5 Sunder 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 7 . . 1 2 2 5 9 8 7 7 Melee Attacks 2822 | . . . 17 17 . 14 140 108 3 83 58 27 6 76 250 3 185 41 72 . 27 33 3 158 68 43 . 45 276 72 . 22 18 58 61 170 118 157 202 191 Impact 34 | . . . 17 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 4 30 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2107 | . . . . . . 10 110 103 3 83 58 27 6 76 250 3 185 41 72 . 27 33 3 158 68 43 . 30 189 48 . 13 9 34 33 81 56 76 105 74 Entropic 642 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 87 24 . 9 9 24 28 89 62 81 97 117 Sneak Attacks 178 | . . . . 1 . 1 12 6 . 3 . 5 . 6 18 3 13 2 5 . 1 2 2 15 11 1 . 5 6 14 . 12 . 9 3 9 5 7 1 . Combat Hostiles 52 | . . . . . . 1 3 2 . 1 . 1 . 6 4 . . 2 5 . 1 . . 3 1 . . 4 5 6 . . . . . 3 2 2 . . Follow-up Attacks 645 | . . . 2 . . 1 18 7 . 8 11 5 1 12 37 . 37 14 17 . 6 3 . 39 16 14 . 14 80 22 . 6 1 13 21 46 35 38 43 78 Damage Inflicted 119244 | . 683 689 1614 445 . 672 2927 1634 . 1198 1790 1336 360 1836 5573 2192 5745 1474 2704 . 1555 668 180 4052 4024 2180 1039 2334 10860 4756 1231 1762 227 3411 3218 8588 6675 7346 7701 14565 Guns 1873 | . 683 362 828 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10717 | . . 327 467 . . 281 . . . 189 459 585 . 137 . 1988 . 366 477 . 895 . . . 220 452 1039 . . . 1231 . . 475 . 332 797 . . . Melee 106629 | . . . 319 445 . 391 2927 1634 . 1009 1331 751 360 1699 5573 204 5745 1108 2227 . 660 668 180 4052 3804 1728 . 2334 10860 4756 . 1762 202 2936 3218 8256 5878 7346 7701 14565 Ramming 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Kinetic 1090 | . 338 187 565 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 783 | . 345 175 263 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10717 | . . 327 467 . . 281 . . . 189 459 585 . 137 . 1988 . 366 477 . 895 . . . 220 452 1039 . . . 1231 . . 475 . 332 797 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 764 | . . . 319 445 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 595 | . . . . . . . 595 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 66255 | . . . . . . 391 2332 1634 . 1009 1331 751 360 1699 5573 204 5745 1108 2227 . 660 668 180 4052 3804 1728 . 1482 6222 2693 . 1093 96 1464 1417 3505 2416 2837 3382 4192 Entropic 39015 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 852 4638 2063 . 669 106 1472 1801 4751 3462 4509 4319 10373 Highest Corruption 21 | . 5 5 . 9 9 9 . 3 21 21 19 20 20 1 3 3 7 3 3 3 3 . . 4 4 4 4 . 2 2 2 2 15 3 6 1 . . . . Average Corruption 5 | . 3 5 . 6 9 9 . 2 14 18 17 19 20 1 2 3 3 2 3 3 3 . . 2 4 4 4 . 1 2 2 2 4 3 3 1 . . . . Corruption Purged 12 | . . . . . . . . . . 5 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 464 | . 10 11 . 4 9 11 . 7 5 83 43 21 4 6 8 9 40 18 19 1 17 . . 9 23 12 1 . 24 14 1 13 6 18 9 8 . . . . Message Errors 121 | . 4 3 . . 2 3 . 1 1 22 14 8 . 2 2 1 8 4 7 . 3 . . 1 6 . 1 . 9 5 . 2 1 8 1 2 . . . . Matter Fused 112 | . 1 3 . 1 2 1 . . 2 21 7 2 2 1 2 2 5 6 4 1 8 . . 2 6 8 . . 8 . . 6 2 3 2 4 . . . . Heat Flow Errors 53 | . 1 2 . . . 1 . 1 . 10 4 1 . . 1 2 8 2 3 . 2 . . 3 3 . . . 3 4 . 1 . . . 1 . . . . Energy Discharges 63 | . . . . . 1 2 . 1 . 10 7 5 . 2 . 2 8 2 5 . 3 . . 2 3 1 . . 1 3 . 2 1 . 2 . . . . . Parts Rejected 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 5 | . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 65 | . 1 1 . 3 4 1 . 2 2 8 5 3 . . 3 1 9 2 . . 1 . . 1 3 1 . . 2 1 1 2 1 2 4 1 . . . . Data Loss (major) 20 | . 1 . . . . 1 . 1 . 6 1 1 1 . . 1 . 1 . . . . . . 2 1 . . . . . . . 3 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 13 | . 1 . . . . 1 . 1 . . 4 . 1 . . . . 1 . . . . . . . 1 . . 1 1 . . . 1 . . . . . . Misdirections 7 | . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13415 | . . . 113 146 . 134 144 114 . 58 219 30 173 27 298 47 769 149 121 . 68 60 . 438 1304 237 8 517 846 1242 . 156 . 343 745 1219 424 1341 879 1046 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 141 | . . . . . . 13 . . . . 5 22 . . . . . 8 . . 23 . . . . . 8 . . . . . . . . 62 . . . . Melee 13274 | . . . 113 146 . 121 144 114 . 58 214 8 173 27 298 47 769 141 121 . 45 60 . 438 1304 237 . 517 846 1242 . 156 . 343 745 1157 424 1341 879 1046 Knockbacks 6 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 6 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . . 37 29 . . . . . . 25 46 6 . . . 44 . 49 54 . 38 . . . . 75 24 . . 15 . . 12 26 . . . . . . Shots 18 | . . 1 1 . . . . . . 1 2 1 . . . 2 . 1 2 . 1 . . . . 3 1 . . 1 . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 574 | . 334 542 365 1 . 163 400 249 . 290 219 123 . 18 222 250 482 265 244 . 195 4 290 390 574 346 404 263 278 245 . 102 20 6 . 235 . . . . Average Temperature 109 | . 89 176 114 1 . 57 166 129 . 101 77 50 . 4 58 69 115 104 71 . 60 2 98 88 124 118 156 146 120 105 . 63 9 5 . 127 . . . . Received Heat Transfer 4423 | . 258 132 286 88 . 45 361 156 . 78 259 108 . 174 466 . 339 58 235 . 195 . . 90 42 48 27 346 201 98 36 30 33 30 . 42 33 18 6 105 Effects 92 | . 3 22 5 . . . . . . . . . . . 1 . 5 . . . . . 1 12 16 6 21 . . . . . . . . . . . . . Shutdowns 29 | . 1 7 1 . . . . . . . . . . . . . 2 . . . . . . 4 5 2 7 . . . . . . . . . . . . . Energy Bleed 19 | . 2 2 1 . . . . . . . . . . . . . 1 . . . . . 1 3 3 . 6 . . . . . . . . . . . . . Interference 28 | . . 7 3 . . . . . . . . . . . 1 . 2 . . . . . . 3 4 2 6 . . . . . . . . . . . . . Matter Decay 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 . . . . . . . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 2627 | . 1258 518 851 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Peak Influence 1247 | . 274 386 691 334 . 202 833 458 48 277 . . . . 539 208 621 . . . . 408 147 1043 . . . . 739 746 659 485 523 416 418 640 476 591 1000 1247 Initial 640 | . . 48 91 269 . . . 378 33 . . . . . 126 138 5 . . . . 157 51 88 . . . . 31 361 280 263 7 274 184 144 124 193 76 640 Average 326 | . 147 231 456 285 . 104 462 173 14 115 . . . . 238 174 338 . . . . 282 120 615 . . . . 363 468 518 270 257 330 236 277 348 263 348 957 Maximum Alert Level 4 | . 1 1 2 1 . 1 3 2 . 1 . . . . 2 1 2 . . . . 2 . 3 . . . . 3 3 2 2 2 2 2 2 2 2 3 4 Low Security (%) 31 | 100 67 54 6 19 . 83 20 73 100 82 . . . . 31 61 17 . . . . 17 100 8 . . . . 24 5 . 39 33 . 26 39 2 50 21 . Level 1 38 | . 32 45 23 80 . 16 21 19 . 17 . . . . 64 38 41 . . . . 69 . 11 . . . . 31 12 10 31 55 91 60 34 80 21 56 . Level 2 22 | . . . 70 . . . 40 7 . . . . . . 4 . 41 . . . . 12 . 34 . . . . 39 81 89 28 10 8 13 26 16 28 9 24 Level 3 5 | . . . . . . . 16 . . . . . . . . . . . . . . . . 45 . . . . 4 . . . . . . . . . 12 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 2 . 4 . . . 3 5 . 6 . . . . 12 . 15 . . . . 2 . 8 . . . . 11 1 . . 7 4 4 6 4 11 7 5 Investigation 37 | . . . 1 . . . 2 . . . . . . . 5 . 5 . . . . 1 . 3 . . . . 5 1 . . 6 1 . . 2 4 1 . Extermination 33 | . . . . . . . . 2 . 2 . . . . 4 . 3 . . . . 1 . 5 . . . . 2 . . . . . 3 4 . 3 2 2 Reinforcement 38 | . 2 . 2 . . . 1 3 . 4 . . . . 3 . 5 . . . . . . . . . . . 3 . . . . 3 1 2 2 4 2 1 Assault 8 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 2 2 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Distress Signals 50 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 2 . 2 11 . 1 11 1 2 12 Communications Jammed 361 | . . . . . . . 24 1 . 20 . . . . . . 15 . . . . . . 71 . . . . 33 23 56 . 15 3 10 35 7 . 18 30 Distress Signals 360 | . . . . . . . 23 1 . 20 . . . . . . 15 . . . . . . 71 . . . . 33 23 56 . 15 3 10 35 7 . 18 30 Times Spotted 933 | . 21 13 41 3 . 5 41 20 5 28 20 11 . 14 49 6 48 12 19 . 18 10 5 47 7 14 18 7 59 20 10 4 36 31 16 47 75 27 56 70 Peak Tracking Total 31 | . 6 3 7 3 . 4 4 5 2 5 6 4 . 3 6 2 5 5 3 . 11 5 2 6 2 5 5 2 5 3 5 3 31 6 5 7 6 3 8 28 Tactical Retreats 53 | . 1 1 4 . . . 5 1 . 3 1 1 . 2 3 . 3 . . . 1 1 . 4 . 1 . . 3 . . . 4 . . . 2 1 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Traps Triggered 52 | . 3 . 1 . . . 1 7 . 7 . 1 . . 9 . 4 . . . . 1 . 3 . . . . 1 6 . . . 1 2 . . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 8 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Disabled 31 | . . 4 1 . . . . . . . . . . 1 . . 1 1 . . 1 2 . 5 2 . . . 1 1 . . . . 5 4 . 2 . . Max in Single Turn 4 | . . 4 1 . . . . . . . . . . 1 . . 1 1 . . 1 . . 1 1 . . . 1 . . . . . 1 1 . 1 . . Garrison Access 25 | . . . . . . . 1 1 . 2 . . . . 3 . 3 . . . . 1 . . . . . . 2 . . . 1 3 . 1 3 1 3 . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Accessed 190 | . 4 . 2 1 3 . 7 12 . 10 3 . . 2 20 . 16 1 1 4 . 4 . 11 2 1 6 . 18 2 3 1 6 5 6 7 7 9 9 7 Terminals 117 | . 3 . 1 . . . 5 7 . 5 1 . . 1 13 . 8 1 1 . . 3 . 9 1 . . . 11 2 3 . 6 3 6 6 4 5 6 6 Fabricators 13 | . . . . . . . . 1 . . . . . . 2 . 5 . . . . . . 2 . . . . 1 . . . . . . . . 2 . . Repair Stations 18 | . 1 . 1 . . . 1 3 . 3 . . . . 2 . 1 . . . . . . . . . . . 4 . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 21 | . . . . . . . 1 1 . 2 . . . . 3 . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 3 1 3 . Total Hacks 707 | . 15 . 8 1 7 . 18 37 . 27 14 . . 8 63 . 51 1 5 25 . 17 . 39 7 1 12 . 56 12 14 16 12 17 29 27 30 51 60 27 Successful 394 | . 10 . 2 1 7 . 6 19 . 13 14 . . 8 41 . 29 1 5 25 . 6 . 19 7 1 12 . 27 9 9 16 7 11 14 16 10 23 16 10 Failed 313 | . 5 . 6 . . . 12 18 . 14 . . . . 22 . 22 . . . . 11 . 20 . . . . 29 3 5 . 5 6 15 11 20 28 44 17 Catastrophic 55 | . 2 . 1 . . . 3 1 . 2 . . . . 2 . 4 . . . . 1 . 3 . . . . 6 . . . 1 . 3 3 6 3 9 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 282 | . 4 . 2 . 4 . 7 9 . 9 . . . . 21 . 23 . . . . 11 . 19 . . 1 . 22 7 1 2 12 1 15 13 19 19 46 15 Terminals 495 | . 10 . 4 . . . 12 24 . 19 6 . . 7 44 . 36 1 5 . . 14 . 32 6 . . . 37 12 14 . 12 4 29 26 25 38 54 24 Fabricators 37 | . . . . . . . . 2 . . . . . . 7 . 9 . . . . . . 7 . . . . 2 . . . . . . . . 10 . . Repair Stations 64 | . 5 . 4 . . . 4 10 . 6 . . . . 5 . 3 . . . . . . . . . . . 14 . . . . 10 . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 37 | . . . . . . . 2 1 . 2 . . . . 7 . 3 . . . . 3 . . . . . . 3 . . . . 3 . 1 5 1 6 . Terminal Hacks 283 | . 6 . 1 1 7 . 3 9 . 7 14 . . 8 26 . 15 1 5 25 . 4 . 12 7 1 12 . 16 9 9 16 1 2 12 14 6 14 12 8 Record 90 | . . . . . 6 . . . . . 13 . . 8 . . . 1 5 11 . . . . 6 . 11 . . . 8 16 . . 3 . . 2 . . Part Schematic 14 | . . . . . . . . 1 . . . . . . 1 . 1 . . 8 . . . . . . . . 1 . . . . . . . . 2 . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 Prototype ID Bank 6 | . . . . . . . . 1 . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . Open Door 9 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . 1 . . 1 . 1 . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 8 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 9 | . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Repair Station Index 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 67 | . 3 . . . . . 2 4 . 4 . . . . 9 . 6 . . . . 1 . 6 . . . . 7 4 . . 1 . 6 5 . 4 3 2 Unreport Threat 28 | . . . . . . . 1 1 . 1 . . . . 3 . 4 . . . . 1 . 1 . . . . 1 4 . . . . 2 5 . 3 . 1 Locate Traps 5 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 6 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 26 | . . . . . . . . 1 . . . . . . 5 . 7 . . . . . . 6 . . . . 2 . . . . . . . . 5 . . Network Status 8 | . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . Load Schematic 10 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . 2 . . . . 1 . . . . . . . . 2 . . Build 8 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . . . 2 . . Repair Station Hacks 36 | . 4 . 1 . . . 1 4 . 4 . . . . 3 . 2 . . . . . . . . . . . 7 . . . . 8 . . . . . 2 Scan Component 20 | . 2 . 1 . . . 1 2 . 2 . . . . 2 . 1 . . . . . . . . . . . 4 . . . . 4 . . . . . 1 Repair 16 | . 2 . . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 20 | . . . . . . . . 1 . 2 . . . . 3 . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 3 1 3 . Seal Access 20 | . . . . . . . . 1 . 2 . . . . 3 . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 3 1 3 . Unauthorized Hacks 27 | . . . . . . . 2 4 . . . . . . 4 . 3 . . . . 1 . 1 . . . . . . . . 6 . 2 1 1 1 1 . Terminals 26 | . . . . . . . 1 4 . . . . . . 4 . 3 . . . . 1 . 1 . . . . . . . . 6 . 2 1 1 1 1 . Assimilate 6 | . . . . . . . 1 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 14 | . . . . . . . . 3 . . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . 2 1 1 1 . . Sabotage 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . 1 . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 123 | . 3 . 2 . . . 6 11 . 7 1 . . 1 17 . 12 . . . . 3 . 11 . . . . 16 2 1 . 2 1 3 3 4 7 8 2 Full Trace Events 32 | . 1 . 2 . . . 2 . . . . . . . 5 . 5 . . . . 1 . 3 . . . . 5 1 . . . . . . 2 4 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 1 . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . . . 1 . . . . . . 1 . 1 . . 8 . . . . . . . . 1 . . . . . 5 8 . 14 . . Parts Built 13 | . . . . . . . . . . . . . . . 2 . 4 . . . . . . 2 . . . . 2 . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 678 | . . . . . . . . . . . . . . . 58 . 212 . . . . . . 236 . . . . 58 . . . . . . . . 114 . . Total Part Build Rating 89 | . . . . . . . . . . . . . . . 14 . 24 . . . . . . 11 . . . . 14 . . . . . . . . 26 . . Parts Repaired 16 | . 2 . . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . 1 Time 701 | . 58 . . . . . . 84 . 89 . . . . 44 . 44 . . . . . . . . . . . 220 . . . . 144 . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total Allies 77 | . . . . . . . 1 1 18 . . . . . 2 19 1 . . . 1 . 20 . . . 1 . . 7 5 . . . . . . . 1 . Largest Group 20 | . . . . . . . 1 1 18 9 . . . . 1 18 12 . . . 1 1 20 15 . . 1 . . 7 11 10 . . . . . . 1 . Highest-Rated Group 812 | . . . . . . . 10 10 444 234 . . . . 10 638 437 . . . 96 96 715 534 . . 41 . . 395 812 716 . . . . . . 45 . Highest-Rated Ally 159 | . . . . . . . 10 10 35 31 . . . . 10 50 46 . . . 96 96 50 46 . . 41 . . 159 152 146 . . . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 883 | . . . . . . . . . 207 90 . . . . . 100 96 . . . 4 25 112 132 . . 3 . . 46 43 25 . . . . . . . . Total Damage 23124 | . . . . . . . . . 4202 1018 . . . . . 3656 2477 . . . 93 747 4787 2816 . . 172 . . 1418 1015 723 . . . . . . . . Kills 103 | . . . . . . . . . 10 12 . . . . . 8 16 . . . 1 7 8 21 . . . . . 9 8 3 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Robot Analysis Total 9 | . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . 2 2 . 1 . . . 2 . . . . . . . 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Turns Passed 43363 | 42 848 562 974 495 251 404 1076 2010 195 1843 1053 482 336 620 3484 430 2698 937 1144 84 644 462 317 2948 1061 928 1021 694 2210 1053 260 1331 190 1492 781 1836 2112 1704 1698 653 Spaces Moved 42621 | 38 929 611 994 704 488 603 1018 1724 144 2397 1150 1062 932 964 2984 356 1829 922 867 94 559 409 434 2004 913 783 1055 1044 1884 884 309 166 334 1405 1215 1520 2072 1864 2177 780 Core 67 | 38 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42488 | . 900 611 994 704 488 603 1018 1724 144 2397 1150 1062 932 964 2984 356 1829 922 867 94 559 409 434 2004 913 783 1055 1044 1884 884 309 166 334 1405 1215 1504 2072 1846 2145 780 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 52 52 48 48 48 48 40 40 40 34 34 34 34 34 34 90 36 90 90 90 40 36 33 33 52 52 46 46 46 29 46 46 29 29 29 46 29 42 27 27 Average Speed 53 | 102 57 52 51 48 48 49 53 80 99 41 70 34 34 34 52 90 77 90 90 90 89 73 46 48 52 52 59 46 46 45 46 46 43 45 45 46 45 43 42 39 Slowest Speed 200 | 150 200 52 108 48 108 108 170 105 100 100 94 34 34 98 98 90 95 90 90 90 90 90 88 102 52 52 181 46 107 46 46 46 46 46 46 107 107 48 43 43 Overloaded Moves 360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 45 14 11 . 71 . 58 160 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Spacefolds 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 11 . Exploration Rate (%) 70 | 3 93 95 66 99 90 98 75 36 68 58 99 94 85 87 63 93 51 95 90 72 67 12 83 37 94 93 88 96 41 68 87 90 41 46 88 46 41 88 41 24 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 10 | . . 1 . 1 1 . . . . . . . 1 2 . . . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . Known Exits Taken 32 | . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 2 . 2 . 2 . . . . 5 6 1 3 . . . 3 6 . 3 . . . 4 3 . 3 . . . . . . . . . . . . Spaces Dug 368 | . . . 3 . . . 10 21 2 31 2 3 . 11 45 . 20 1 13 . 2 9 . 21 . 3 . . 41 . . . 8 7 5 20 12 29 46 3 Terrain Destroyed 1184 | . . 27 23 . . 51 10 21 2 44 28 56 . 11 45 89 20 43 54 . 54 9 . 21 15 82 42 . 41 85 83 . 8 50 5 54 21 41 46 3 Melee 346 | . . . 3 . . . 10 21 2 31 2 . . 4 45 . 20 1 1 . 2 9 . 21 . 3 . . 41 . . . 8 7 5 20 12 29 46 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 838 | . . 27 20 . . 51 . . . 13 26 56 . 7 . 89 . 42 53 . 52 . . . 15 79 42 . . 85 83 . . 43 . 34 9 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total 60615 | 40 1142 798 1329 829 501 695 1441 2242 191 3171 1321 1144 946 1194 4672 441 2903 977 1148 93 662 530 546 3825 1420 1244 1438 1218 2990 1456 407 1401 364 2197 1400 2546 3163 2684 2845 1061 Wait 13152 | . 111 129 200 98 . 58 200 386 28 550 53 26 . 81 1274 41 815 8 143 . 59 78 43 1609 435 412 316 80 813 416 79 1203 1 608 65 791 853 585 443 62 Move 42538 | 37 928 610 993 703 487 602 1017 1724 143 2396 1149 1061 931 963 2984 355 1828 921 866 93 558 409 433 2003 912 782 1054 1043 1883 883 308 165 332 1403 1213 1510 2071 1851 2154 780 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 299 | . 13 3 7 1 . 6 10 11 3 13 4 5 1 14 24 3 5 2 10 . 2 4 12 15 7 . 14 10 19 7 . 1 . 8 2 18 13 11 12 9 Fast Attach 319 | 3 5 5 8 5 5 1 16 9 . 15 2 . . 1 25 4 20 1 . . . . 3 13 . . 1 . . . . . . 34 28 20 43 28 23 1 Attach 178 | . 8 . 4 . . 5 4 7 1 8 3 4 2 13 15 . 4 . 4 . 2 1 8 5 6 . 13 4 16 . . . . 4 1 17 6 5 7 1 Detach 14 | . 1 . . . . . 1 . . . . . . . 3 . . . . . . . 1 . . . 1 . 3 . . . . . . 4 . . . . Swap 170 | . 2 6 3 1 . 4 2 3 3 5 9 3 . 5 11 2 5 2 4 . 2 4 6 7 2 4 4 1 5 5 2 2 . 6 1 11 10 20 7 1 Drop 556 | . 8 8 13 4 6 5 24 8 3 23 6 5 1 13 43 7 24 1 12 . 3 3 15 29 5 . 16 10 16 4 . 1 . 36 29 34 57 41 33 10 Fire 282 | . 49 30 55 . . 4 . . . 2 5 15 . 1 . 20 . 5 6 . 11 . . . 3 9 14 . . 8 18 . . 7 . 5 14 1 . . Melee 1657 | . . . 14 15 . 10 110 89 3 57 42 21 4 58 176 3 118 24 45 . 15 19 2 81 36 22 . 26 142 38 . 10 9 28 29 81 56 79 105 90 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 209 | . . . . . . . . . . 46 . . . . 39 . . . . . . . . 8 . . . . . 72 . . 16 1 1 1 . 24 1 . Rewire 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1232 | . 17 7 32 2 3 . 57 5 7 56 48 4 7 45 78 6 84 13 58 . 10 12 23 55 9 15 1 44 93 23 . 19 6 62 31 54 40 39 60 107 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 12 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 43 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Reached level 2 673 | -10/Materials | Upgraded with Power slot (x1) 673 | -10/Materials | Upgraded with Propulsion slot (x1) 676 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Repaired Shield Generator 754 | -10/Materials | Repaired Assault Rifle 891 | -10/Materials | Entered Mines 937 | -10/Mines | Met a Derelict bent on vengeance 1028 | -10/Mines | Discovered new exit (range 8) 1085 | -10/Mines | Learned location of Zion (-7) 1099 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1100 | -10/Mines | Found Prototype Device 1100 | -10/Mines | Identified Exp. Sensor Array 1122 | -10/Mines | Discovered new exit (range 8) 1151 | -10/Mines | Reached level 3 1273 | -10/Mines | Upgraded with Utility slot (x1) 1330 | -10/Mines | Learned location of 1 exit from Materials 1453 | -10/Mines | Entered Materials 1454 | -9/Materials | Identified exit to Materials 1455 | -9/Materials | Reached level 4 1459 | -9/Materials | Upgraded with Propulsion slot (x1) 1581 | -9/Materials | Discovered new exit (range 5) 1597 | -9/Materials | Reached level 5 1606 | -9/Materials | Upgraded with Utility slot (x1) 1941 | -9/Materials | Discovered new exit (range 7) 2075 | -9/Materials | Reached level 6 2086 | -9/Materials | Discovered exit to Materials (range 5) 2253 | -9/Materials | First assault squad dispatched 2300 | -9/Materials | Discovered exit to Materials (range 16) 2426 | -9/Materials | Identified exit to Mines 2427 | -9/Materials | Entered Mines 2470 | -9/Mines | Build established: Gladiator 2483 | -9/Mines | Reached level 7 2756 | -9/Mines | Discovered exit to Materials (range 7) 2766 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2868 | -9/Mines | Discovered exit to Materials (range 13) 2875 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2920 | -9/Mines | Discovered new exit (range 5) 2922 | -9/Mines | Identified exit to Exiles 2922 | -9/Mines | Entered Exiles 2922 | -9/Exiles | Found Exiles lab destroyed 2977 | -9/Exiles | Opened EX-Vault 3164 | -9/Exiles | Discovered new exit (range 10) 3168 | -9/Exiles | Identified exit to Mines 3173 | -9/Exiles | Entered Mines 3403 | -8/Mines | Discovered exit to Materials (range 8) 3415 | -8/Mines | Discovered exit to Materials (range 11) 3426 | -8/Mines | Reached level 8 3514 | -8/Mines | Upgraded with Utility slot (x1) 3577 | -8/Mines | Entered Materials 3578 | -8/Materials | Identified exit to Storage 3579 | -8/Materials | Reached level 9 3769 | -8/Materials | Build established: Infiltrator-Gladiator 3943 | -8/Materials | Reached level 10 4031 | -8/Materials | Discovered new exit (range 16) 4041 | -8/Materials | Identified exit to Factory 4174 | -8/Materials | Upgraded with Utility slot (x1) 4218 | -8/Materials | Reached level 11 4230 | -8/Materials | Upgraded with Utility slot (x1) 4305 | -8/Materials | Discovered exit to Factory (range 10) 4306 | -8/Materials | Discovered exit to Storage (range 13) 4596 | -8/Materials | Discovered exit to Factory (range 8) 4653 | -8/Materials | Entered Factory 4655 | -7/Factory | Reached level 12 4671 | -7/Factory | Discovered new exit (range 5) 4819 | -7/Factory | Repaired Broken Exp. Sensor Array 5046 | -7/Factory | Reached level 13 5131 | -7/Factory | Build established: Hacker-Ninja 5220 | -7/Factory | Upgraded with Utility slot (x1) 5516 | -7/Factory | Build established: Hacker-Gladiator 5636 | -7/Factory | Discovered new exit (range 11) 5659 | -7/Factory | Identified exit to Lower Caves 5911 | -7/Factory | Repaired Med. Armor Plating 6179 | -7/Factory | Discovered new exit (range 16) 6228 | -7/Factory | Core integrity fell below 50% 6342 | -7/Factory | Identified exit to Factory 6663 | -7/Factory | Sucked down chute 6663 | -7/Factory | Entered Waste 6678 | -7/Waste | EMP discharged 6678 | -7/Waste | System corruption reached 10% 6696 | -7/Waste | Met Warlord forces unprepared to attack 6728 | -7/Waste | Spotted C-40 Crusher 6735 | -7/Waste | Spotted C-40 Crusher 6736 | -7/Waste | Allies destroyed C-40 Crusher 6742 | -7/Waste | Spotted C-40 Crusher 6744 | -7/Waste | Allies destroyed C-40 Crusher 6748 | -7/Waste | Spotted C-40 Crusher 6758 | -7/Waste | Allies destroyed C-40 Crusher 6761 | -7/Waste | Spotted C-40 Crusher 6768 | -7/Waste | Allies destroyed C-40 Crusher 6775 | -7/Waste | Allies destroyed C-40 Crusher 6778 | -7/Waste | EMP discharged 6799 | -7/Waste | Spotted C-40 Crusher 6803 | -7/Waste | Lost 9 allies 6817 | -7/Waste | Allies destroyed C-40 Crusher 6835 | -7/Waste | Discovered new exit (range 16) 6849 | -7/Waste | Identified exit to Factory 6858 | -7/Waste | Entered Factory 6858 | -7/Factory | Accompanied by 9 allies 6918 | -7/Factory | Discovered exit to Lower Caves (range 15) 6925 | -7/Factory | Reached level 14 7281 | -7/Factory | Upgraded with Propulsion slot (x1) 7456 | -7/Factory | Cargo convoy interrupted 7583 | -7/Factory | Build established: Hacker-Ninja 7614 | -7/Factory | Repaired Cld. Airjet 7972 | -7/Factory | Reached level 15 8181 | -7/Factory | Upgraded with Power slot (x1) 8333 | -7/Factory | Repaired Imp. Light Armor Plating 8701 | -7/Factory | Entered Lower Caves 8702 | -7/Lower Caves | Encountered a Warlord checkpoint 8961 | -7/Lower Caves | Learned 8 Factory zone layouts 8964 | -7/Lower Caves | Learned 12 Factory zone layouts 8994 | -7/Lower Caves | Attracted the attention of an 0b10 base 9075 | -7/Lower Caves | Build established: Hacker-Gladiator 9099 | -7/Lower Caves | Learned location of 1 exit from Factory 9099 | -7/Lower Caves | Learned Armory terminal intel 9099 | -7/Lower Caves | Learned Armory security intel 9591 | -7/Lower Caves | Reached level 16 9602 | -7/Lower Caves | Upgraded with Utility slot (x1) 9634 | -7/Lower Caves | Learned location of 1 exit from Research 9634 | -7/Lower Caves | Learned Armory stockpile data 9634 | -7/Lower Caves | Learned Research garrison access intel 9634 | -7/Lower Caves | Learned Extension security intel 9729 | -7/Lower Caves | Discovered new exit (range 10) 9733 | -7/Lower Caves | Identified exit to Lower Caves 9754 | -7/Lower Caves | Entered another Lower Caves area 9757 | -7/Lower Caves | Discovered exit to Factory (range 9) 9815 | -7/Lower Caves | Encountered a Warlord checkpoint 9896 | -7/Lower Caves | Build established: Hacker-Ninja 9986 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10096 | -7/Lower Caves | Discovered new exit (range 6) 10099 | -7/Lower Caves | Identified exit to Zion 10236 | -7/Lower Caves | Entered Zion 10237 | -7/Zion | Identified exit to Proximity Caves 10294 | -7/Zion | System corruption cleaned by Quarantine Array 10329 | -7/Zion | Learned location of Warlord (-5) 10462 | -7/Zion | Met Imprinter 10572 | -7/Zion | Entered Proximity Caves 10574 | -6/Proximity Caves | Reached level 17 10662 | -6/Proximity Caves | Spotted B-75 Beast 10834 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10879 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10927 | -6/Proximity Caves | Learned 8 Research zone layouts 10927 | -6/Proximity Caves | Learned Research stockpile data 10927 | -6/Proximity Caves | Learned location of Armory (-4) 10927 | -6/Proximity Caves | Learned Armory garrison access intel 10982 | -6/Proximity Caves | Reached level 18 10988 | -6/Proximity Caves | Upgraded with Utility slot (x1) 11192 | -6/Proximity Caves | Entered Factory 11193 | -6/Factory | Identified exit to Factory 11906 | -6/Factory | Reached level 19 12004 | -6/Factory | Identified exit to Lower Caves 12234 | -6/Factory | Discovered exit to Factory (range 9) 12923 | -6/Factory | Fabricated Force Lance? 13259 | -6/Factory | Upgraded with Weapon slot (x1) 13440 | -6/Factory | Found Unknown Device 13440 | -6/Factory | Identified Launcher Loader 13561 | -6/Factory | Build established: Hacker-Gladiator 14400 | -6/Factory | Discovered exit to Factory (range 6) 14650 | -6/Factory | Repaired Imp. Medium Armor Plating 14676 | -6/Factory | Sucked down chute 14676 | -6/Factory | Entered Waste 14677 | -6/Waste | Met a frightened Derelict 14700 | -6/Waste | Spotted C-40 Crusher 14709 | -6/Waste | Destroyed C-40 Crusher 14713 | -6/Waste | Spotted C-40 Crusher 14719 | -6/Waste | Spotted C-40 Crusher 14781 | -6/Waste | Warlord forces began an assault 14783 | -6/Waste | Allies destroyed C-40 Crusher 14788 | -6/Waste | Allies destroyed C-40 Crusher 14809 | -6/Waste | Spotted C-40 Crusher 14818 | -6/Waste | Allies destroyed C-40 Crusher 14856 | -6/Waste | Spotted C-40 Crusher 14861 | -6/Waste | Allies destroyed C-40 Crusher 14910 | -6/Waste | Spotted C-40 Crusher 14910 | -6/Waste | Discovered new exit (range 12) 14918 | -6/Waste | Allies destroyed C-40 Crusher 15076 | -6/Waste | Identified exit to Factory 15106 | -6/Waste | Entered Factory 15106 | -6/Factory | Accompanied by 12 allies 15169 | -6/Factory | Discovered exit to Factory (range 7) 15308 | -6/Factory | Reached level 20 15356 | -6/Factory | Fabricated Force Lance (x2) 15362 | -6/Factory | Upgraded with Propulsion slot (x1) 15463 | -6/Factory | Garrison activated, responded to threat 16254 | -6/Factory | Spotted B-75 Beast 16268 | -6/Factory | Destroyed B-75 Beast 16440 | -6/Factory | Build established: Hacker-Ninja 16513 | -6/Factory | Repaired Imp. Medium Armor Plating 16655 | -6/Factory | Fabricated Imp. Actuator Array (x2) 17290 | -6/Factory | Reached level 21 17323 | -6/Factory | Discovered exit to Factory (range 16) 17345 | -6/Factory | Upgraded with Weapon slot (x1) 17461 | -6/Factory | Build established: Hacker-Gladiator 17726 | -6/Factory | Found Prototype Launcher 17726 | -6/Factory | Identified Scatter Rocket Array 17804 | -6/Factory | Entered Lower Caves 18063 | -6/Lower Caves | Attacked by a faux Warlord 18310 | -6/Lower Caves | Learned 8 Factory zone layouts 18459 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18683 | -6/Lower Caves | Learned Factory trap positions 18694 | -6/Lower Caves | Discovered new exit (range 7) 18703 | -6/Lower Caves | Identified exit to Lower Caves 18741 | -6/Lower Caves | Entered another Lower Caves area 18754 | -6/Lower Caves | Discovered exit to Factory (range 8) 18800 | -6/Lower Caves | Attracted the attention of an 0b10 base 18858 | -6/Lower Caves | Core integrity fell below 50% 18902 | -6/Lower Caves | Destroyed 7 combat bots 19033 | -6/Lower Caves | Learned Factory garrison access intel 19807 | -6/Lower Caves | Discovered new exit (range 8) 19813 | -6/Lower Caves | Identified exit to Data Miner 19885 | -6/Lower Caves | Entered Data Miner 19885 | -6/Data Miner | Discovered new exit (range 6) 19903 | -6/Data Miner | Met Data Miner 19934 | -6/Data Miner | Learned location of Section 7 (-3) 19934 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19943 | -6/Data Miner | Received God Mode back door access code from Data Miner 19967 | -6/Data Miner | Identified exit to Proximity Caves 19969 | -6/Data Miner | Entered Proximity Caves 20032 | -5/Proximity Caves | Reached level 22 20085 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 20497 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20516 | -5/Proximity Caves | Attracted the attention of an 0b10 base 20550 | -5/Proximity Caves | Destroyed 8 combat bots 20553 | -5/Proximity Caves | Escorted by Enhanced Grunt 20613 | -5/Proximity Caves | Entered Factory 20613 | -5/Factory | Accompanied by 1 ally 20614 | -5/Factory | Identified exit to Upper Caves 20614 | -5/Factory | Core integrity fell below 50% 20615 | -5/Factory | Identified exit to Factory 20616 | -5/Factory | Loaded intel: 128 trap records 20617 | -5/Factory | Loaded intel: 4 garrison access locations 20646 | -5/Factory | Incoming investigation squad redirected 20921 | -5/Factory | Spotted B-75 Beast 21054 | -5/Factory | Reached level 23 21075 | -5/Factory | Sucked down chute 21075 | -5/Factory | Entered Waste 21076 | -5/Waste | Met a frightened Derelict 21082 | -5/Waste | Spotted C-40 Crusher 21086 | -5/Waste | Warlord forces began an assault 21095 | -5/Waste | Spotted C-40 Crusher 21103 | -5/Waste | Spotted C-40 Crusher 21105 | -5/Waste | Spotted C-40 Crusher 21113 | -5/Waste | Allies destroyed C-40 Crusher 21113 | -5/Waste | Allies destroyed C-40 Crusher 21114 | -5/Waste | Spotted C-40 Crusher 21120 | -5/Waste | Spotted C-40 Crusher 21121 | -5/Waste | Allies destroyed C-40 Crusher 21127 | -5/Waste | Allies destroyed C-40 Crusher 21135 | -5/Waste | Allies destroyed C-40 Crusher 21155 | -5/Waste | Found Prototype Device 21155 | -5/Waste | Identified System Purifier 21166 | -5/Waste | Lost 3 allies 21304 | -5/Waste | Discovered new exit (range 11) 21370 | -5/Waste | Identified exit to Factory 21392 | -5/Waste | Entered Factory 21392 | -5/Factory | Accompanied by 15 allies 21620 | -5/Factory | Build established: Hacker-Ninja 21790 | -5/Factory | Fabricated Lgt. Regenerative Plating? 22088 | -5/Factory | Discovered exit to Factory (range 4) 22339 | -5/Factory | Fabricated Cld. Gravmag System? 22573 | -5/Factory | Found Imp. Powered Armor 22645 | -5/Factory | Murdered 4 allies 22983 | -5/Factory | Reached level 24 22997 | -5/Factory | Upgraded with Utility slot (x1) 23376 | -5/Factory | Discovered exit to Factory (range 7) 24340 | -5/Factory | Entered Upper Caves 24341 | -5/Upper Caves | Identified exit to Upper Caves 24495 | -5/Upper Caves | Spotted B-75 Beast 24624 | -5/Upper Caves | Found DCF Scrap (13 items) 24641 | -5/Upper Caves | Destroyed 7 combat bots 24673 | -5/Upper Caves | Learned Armory trap positions 24673 | -5/Upper Caves | Learned Factory emergency access door positions 24673 | -5/Upper Caves | Learned Factory security intel 24673 | -5/Upper Caves | Learned Research garrison access intel 24863 | -5/Upper Caves | Encountered a Warlord checkpoint 25130 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25213 | -5/Upper Caves | Destroyed B-75 Beast 25401 | -5/Upper Caves | Entered another Upper Caves area 25416 | -5/Upper Caves | Discovered exit to Factory (range 7) 25475 | -5/Upper Caves | Spotted B-75 Beast 25520 | -5/Upper Caves | Destroyed B-75 Beast 25573 | -5/Upper Caves | Learned Factory stockpile data 25590 | -5/Upper Caves | Encountered a Warlord checkpoint 25880 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26310 | -5/Upper Caves | Discovered new exit (range 15) 26328 | -5/Upper Caves | Identified exit to Warlord 26329 | -5/Upper Caves | Entered Warlord 26330 | -5/Warlord | Identified exit to Proximity Caves 26373 | -5/Warlord | System corruption cleaned by Quarantine Array 26604 | -5/Warlord | Learned Testing security intel 26606 | -5/Warlord | Learned location of Testing (-2) 26606 | -5/Warlord | Learned Armory stockpile data 26606 | -5/Warlord | Learned 4 Testing zone layouts 26606 | -5/Warlord | Learned 4 Research zone layouts 26868 | -5/Warlord | Warlord's base attacked by MAIN.C 27035 | -5/Warlord | Met Warlord 27051 | -5/Warlord | Opened Warlord's prototype stash 27058 | -5/Warlord | Found Prototype Reactor 27059 | -5/Warlord | Identified Vortex Chain Reactor 27088 | -5/Warlord | Found Prototype Processor 27089 | -5/Warlord | Identified Exp. Targeting Computer 27092 | -5/Warlord | Found Prototype Processor 27093 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 27172 | -5/Warlord | Found Prototype Piercing Weapon 27174 | -5/Warlord | Found Prototype Piercing Weapon 27175 | -5/Warlord | Identified Vortex Lance (x2) 27180 | -5/Warlord | Found Prototype Launcher 27180 | -5/Warlord | Identified Vortex Catalyst Activator 27218 | -5/Warlord | Warlord forces counterattacked 27296 | -5/Warlord | Spotted B-86 Titan 27303 | -5/Warlord | Spotted B-75 Beast 27312 | -5/Warlord | Destroyed B-86 Titan 27338 | -5/Warlord | Spotted Executioner 27350 | -5/Warlord | Entered Proximity Caves 27352 | -4/Proximity Caves | Reached level 25 27372 | -4/Proximity Caves | Lost 7 allies 27714 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27750 | -4/Proximity Caves | Learned Research emergency access door positions 27767 | -4/Proximity Caves | Destroyed 7 combat bots 27796 | -4/Proximity Caves | Discovered exit to Factory (range 10) 27866 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27934 | -4/Proximity Caves | Spotted B-86 Titan 27962 | -4/Proximity Caves | Destroyed B-86 Titan 28044 | -4/Proximity Caves | Entered Factory 28045 | -4/Factory | Identified exit to Upper Caves 28069 | -4/Factory | Spotted B-86 Titan 28101 | -4/Factory | Core integrity fell below 50% 28113 | -4/Factory | Destroyed B-86 Titan 28235 | -4/Factory | Incoming investigation squad redirected 28274 | -4/Factory | Repaired Adv. Shield Generator 28335 | -4/Factory | Identified exit to Extension 28335 | -4/Factory | Identified exit to Armory 28354 | -4/Factory | Incoming investigation squad redirected 28453 | -4/Factory | Core integrity fell below 20% 28719 | -4/Factory | Repaired Imp. Powered Armor 28735 | -4/Factory | Crushed by falling debris 28769 | -4/Factory | Found Prototype Processor 28770 | -4/Factory | Identified Exp. Signal Interpreter 28921 | -4/Factory | Reached level 26 28998 | -4/Factory | Incoming investigation squad redirected 29036 | -4/Factory | Fabricated Imp. Phase Shifter? 29164 | -4/Factory | Discovered new exit (range 16) 29313 | -4/Factory | Identified exit to Research 29676 | -4/Factory | Spotted B-86 Titan 30044 | -4/Factory | First assault squad dispatched 30184 | -4/Factory | Repaired Broken Exp. Sensor Array 30254 | -4/Factory | Entered Extension 30343 | -4/Extension | Rescued A7 30357 | -4/Extension | Rescued a captive Derelict 30411 | -4/Extension | Rescued a captive Derelict 30412 | -4/Extension | Rescued a captive Derelict 30479 | -4/Extension | Reached level 27 31127 | -4/Extension | Rescued a captive Derelict 31143 | -4/Extension | Rescued a captive Derelict 31143 | -4/Extension | Rescued a captive Derelict 31268 | -4/Extension | Discovered exit to Research (range 10) 31269 | -4/Extension | Discovered new exit (range 6) 31274 | -4/Extension | Identified exit to Cetus 31307 | -4/Extension | Entered Cetus 31307 | -4/Cetus | Accompanied by 7 allies (A7) 31312 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 31314 | -4/Cetus | Spotted Cetus Guard 31314 | -4/Cetus | Spotted Cetus Guard 31321 | -4/Cetus | Spotted Cetus Guard 31321 | -4/Cetus | Spotted Cetus Guard 31332 | -4/Cetus | Allies destroyed Cetus Guard 31334 | -4/Cetus | Allies destroyed Cetus Guard 31335 | -4/Cetus | Destroyed Cetus Guard 31335 | -4/Cetus | Destroyed Cetus Guard 31355 | -4/Cetus | Discovered exit to Research (range 15) 31398 | -4/Cetus | Escorted A7 to Cetus Mainframe 31427 | -4/Cetus | Started Cetus Manufacturing Module 31443 | -4/Cetus | Discovered new exit (range 15) 31451 | -4/Cetus | Spotted Cetus Guard 31452 | -4/Cetus | Manufactured an Enhanced Grunt 31452 | -4/Cetus | Spotted Cetus Guard 31461 | -4/Cetus | Spotted Cetus Guard 31462 | -4/Cetus | Spotted Cetus Guard 31463 | -4/Cetus | Allies destroyed Cetus Guard 31477 | -4/Cetus | Manufactured an Enhanced Grunt 31477 | -4/Cetus | Allies destroyed Cetus Guard 31486 | -4/Cetus | Allies destroyed Cetus Guard 31486 | -4/Cetus | Allies destroyed Cetus Guard 31488 | -4/Cetus | Discovered exit to Research (range 16) 31493 | -4/Cetus | Met Revision 17 31502 | -4/Cetus | Manufactured an Enhanced Grunt 31527 | -4/Cetus | Manufactured an Enhanced Grunt 31541 | -4/Cetus | Identified exit to Archives 31552 | -4/Cetus | Manufactured an Enhanced Grunt 31567 | -4/Cetus | Entered Archives 31567 | -4/Archives | Accompanied by 10 allies (A7) 31572 | -4/Archives | Received a hacking code to weaken MAIN.C 31583 | -4/Archives | Unable to access archive contents 31591 | -4/Archives | Discovered new exit (range 15) 31594 | -4/Archives | Unable to access archive contents 31614 | -4/Archives | Discovered new exit (range 14) 31633 | -4/Archives | Discovered exit to Research (range 16) 31656 | -4/Archives | Identified exit to Hub_04(d) 32898 | -4/Archives | Entered Hub_04(d) 32899 | -4/Hub_04(d) | Network Hub disabled 32910 | -4/Hub_04(d) | Murdered 8 allies 32920 | -4/Hub_04(d) | Spotted Lightning 32948 | -4/Hub_04(d) | Discovered exit to Research (range 16) 32950 | -4/Hub_04(d) | Network Hub disabled 32956 | -4/Hub_04(d) | Reached level 28 32976 | -4/Hub_04(d) | Discovered exit to Research (range 8) 32977 | -4/Hub_04(d) | Spotted Lightning 32979 | -4/Hub_04(d) | Spotted Lightning 33026 | -4/Hub_04(d) | Spotted Lightning 33026 | -4/Hub_04(d) | Spotted Lightning 33026 | -4/Hub_04(d) | Spotted Lightning 33033 | -4/Hub_04(d) | Spotted Lightning 33033 | -4/Hub_04(d) | Spotted Lightning 33033 | -4/Hub_04(d) | Spotted Lightning 33036 | -4/Hub_04(d) | Network Hub disabled 33039 | -4/Hub_04(d) | System corruption reached 10% 33063 | -4/Hub_04(d) | Discovered exit to Research (range 12) 33074 | -4/Hub_04(d) | Network Hub disabled 33088 | -4/Hub_04(d) | Entered Research 33089 | -3/Research | Identified exit to Research 33089 | -3/Research | Core integrity fell below 50% 33089 | -3/Research | Core integrity fell below 20% 33090 | -3/Research | Identified exit to Quarantine 33093 | -3/Research | Loaded intel: 4 garrison access locations 33121 | -3/Research | Repaired Imp. Powered Armor 33183 | -3/Research | Repaired Imp. Phase Shifter 33215 | -3/Research | Repaired Adv. Reaction Control System 33269 | -3/Research | Repaired Cld. Antigrav System 33288 | -3/Research | Revision forces began assault on 0b10 33296 | -3/Research | Met up with Revision 17++ 33343 | -3/Research | Discovered exit to Research (range 8) 33592 | -3/Research | Reached level 29 33595 | -3/Research | Upgraded with Utility slot (x1) 33710 | -3/Research | Discovered exit to Quarantine (range 9) 33788 | -3/Research | Research terminal network offline 33868 | -3/Research | Found Unknown Launcher 33868 | -3/Research | Identified Fusion Bomb Launcher 33931 | -3/Research | Spotted Striker 33935 | -3/Research | Destroyed Striker 34099 | -3/Research | Found Unknown Launcher 34099 | -3/Research | Identified Gamma Bomb Array 34210 | -3/Research | Spotted Executioner 34216 | -3/Research | Destroyed Executioner 34352 | -3/Research | Found Prototype Device 34352 | -3/Research | Identified Exp. Thermal Shield 34555 | -3/Research | Spotted Executioner 34557 | -3/Research | Spotted Striker 34580 | -3/Research | Entered Quarantine 34619 | -3/Quarantine | Found Alien Energy Cannon 34619 | -3/Quarantine | Identified Core Cannon 34769 | -3/Quarantine | Discovered exit to Research (range 15) 34832 | -3/Quarantine | Found Alien Reactor 34832 | -3/Quarantine | Identified Matter Drive 34880 | -3/Quarantine | Found Alien Artifact 34883 | -3/Quarantine | Identified Subatomic Replicator 34883 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Lance 35159 | -3/Quarantine | Destroyed 7 combat bots 35250 | -3/Quarantine | Found Alien Artifact 35250 | -3/Quarantine | Identified Core Reset Matrix 35250 | -3/Quarantine | Used Core Reset Matrix 35254 | -3/Quarantine | Detected hypermatrix surge 35254 | -3/Quarantine | Sensed 9 artifacts in vicinity 35260 | -3/Quarantine | Discovered exit to Research (range 11) 35329 | -3/Quarantine | Spotted Fortress 35359 | -3/Quarantine | Discovered new exit (range 5) 35361 | -3/Quarantine | Identified exit to Section 7 35361 | -3/Quarantine | Entered Section 7 35362 | -3/Section 7 | Sensed 23 artifacts in vicinity 35363 | -3/Section 7 | Reached level 30 35557 | -3/Section 7 | Discovered exit to Research (range 16) 35909 | -3/Section 7 | Found Integrated Mediator 35909 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 36012 | -3/Section 7 | Found Spacefold Activator 36287 | -3/Section 7 | Spotted S7 Guard 36300 | -3/Section 7 | Destroyed S7 Guard 36311 | -3/Section 7 | Found Core Membrane 36311 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 36649 | -3/Section 7 | Spotted Alpha 7 36658 | -3/Section 7 | Spotted Alpha 7 36670 | -3/Section 7 | Destroyed Alpha 7 36679 | -3/Section 7 | Destroyed Alpha 7 36857 | -3/Section 7 | Spotted B-99 Colossus 36889 | -3/Section 7 | Found LRC Matter Compressor 36889 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36894 | -3/Section 7 | Found LRC Armor 36894 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 37065 | -3/Section 7 | Found Integrated Dissipator 37065 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37197 | -3/Section 7 | Entered Research 37197 | -2/Research | Warlord forces began assault on 0b10 37199 | -2/Research | Reached level 31 37233 | -2/Research | Identified exit to Testing 37233 | -2/Research | Identified exit to Access 37263 | -2/Research | Found Unknown Device 37263 | -2/Research | Identified Quantum Capacitor 37307 | -2/Research | Research machine network offline 37340 | -2/Research | Met up with Warlord 37357 | -2/Research | Spotted B-90 Cyclops 37434 | -2/Research | Met DD-05H 37474 | -2/Research | Build established: Alien-Ninja 37481 | -2/Research | Spotted Striker 37681 | -2/Research | Borebot progress halted 37773 | -2/Research | Reached level 32 37867 | -2/Research | Borebot progress halted 37879 | -2/Research | Borebot progress halted 38009 | -2/Research | Build established: Hacker-Ninja 38101 | -2/Research | Spotted Executioner 38102 | -2/Research | Spotted Executioner 38106 | -2/Research | Destroyed Executioner 38121 | -2/Research | Spotted Striker 38139 | -2/Research | Lost 4 allies 38199 | -2/Research | Warlord invited to help at Command 38380 | -2/Research | Spotted Striker 38381 | -2/Research | Spotted Striker 38386 | -2/Research | Destroyed Striker 38427 | -2/Research | Destroyed Striker 38439 | -2/Research | Spotted Executioner 38797 | -2/Research | Spotted B-90 Cyclops 38808 | -2/Research | Destroyed B-90 Cyclops 38847 | -2/Research | Spotted Executioner 38847 | -2/Research | Spotted Executioner 38855 | -2/Research | Destroyed Executioner 39139 | -2/Research | Spotted Striker 39212 | -2/Research | Met PL-HR7 39219 | -2/Research | Found Unknown Special Weapon 39219 | -2/Research | Identified Warlord Statue 39309 | -2/Research | Entered Testing 39426 | -2/Testing | Spotted Striker 39658 | -2/Testing | Scanned by Researcher 39750 | -2/Testing | Found Prototype Device 39750 | -2/Testing | Identified Exp. EM Disruption Field 39932 | -2/Testing | Discovered exit to Access (range 15) 40067 | -2/Testing | Found Prototype Launcher 40068 | -2/Testing | Identified Mni. Smartbomb Launcher 40140 | -2/Testing | Found Prototype Device 40141 | -2/Testing | Identified Thermal Barrier 40163 | -2/Testing | Found Prototype Energy Cannon 40163 | -2/Testing | Identified Imp. Potential Cannon 40166 | -2/Testing | Found Prototype Energy Cannon 40166 | -2/Testing | Identified Potential Cannon 40197 | -2/Testing | Found Prototype Device 40197 | -2/Testing | Identified Exp. Shock Absorption System 40229 | -2/Testing | Found Prototype Ballistic Cannon 40229 | -2/Testing | Identified Perforator 40324 | -2/Testing | Reached level 33 40356 | -2/Testing | Spotted Striker 40556 | -2/Testing | Fabricated Exp. Shield Generator? 40604 | -2/Testing | Fabricated Adv. Force Booster? 41013 | -2/Testing | Entered Access 41164 | -1/Access | Identified exit to Command 41164 | -1/Access | Identified exit to Surface 41443 | -1/Access | Reached level 34 41812 | -1/Access | Build established: Wizard-Ninja 42245 | -1/Access | Crushed by falling debris 42513 | -1/Access | First assault squad dispatched 42708 | -1/Access | Spotted B-99 Colossus 42708 | -1/Access | Spotted B-99 Colossus 42711 | -1/Access | Entered Command 42713 | -1/Command | Reached level 35 42853 | -1/Command | Repaired Imp. Powered Armor 42944 | -1/Command | Spotted B-99 Colossus 42991 | -1/Command | First assault squad dispatched 43099 | -1/Command | Destroyed 9 combat bots 43110 | -1/Command | Spotted M Guard 43110 | -1/Command | Spotted M Guard 43110 | -1/Command | Spotted Combat Programmer 43111 | -1/Command | Spotted Combat Programmer 43135 | -1/Command | Destroyed Combat Programmer 43142 | -1/Command | Destroyed Combat Programmer 43183 | -1/Command | Destroyed M Guard 43183 | -1/Command | Reached level 36 43190 | -1/Command | Destroyed M Guard 43190 | -1/Command | All MAIN.C guards destroyed 43241 | -1/Command | Disengaged cave seal 43241 | -1/Command | Derelicts emerged from the dark tunnel 43241 | -1/Command | Welcomed Warlord to Command 43299 | -1/Command | Met MAIN.C 43303 | -1/Command | 0b10 Conduit disabled 43320 | -1/Command | Destroyed MAIN.C Shell 43321 | -1/Command | MAIN.C activated Command garrisons 43339 | -1/Command | Reached level 37 43339 | -1/Command | Destroyed MAIN.C 43340 | -1/Command | Discovered exit to Surface (range 42) 43340 | -1/Command | Discovered exit to Surface (range 95) 43340 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 43361 | -1/Command | Core integrity fell below 50% 43364 | *** | Heading to fleet! Last Messages --------------- 43361_ P-80 Master resets H-88 Terminator, system corruption cleaned. 43362_ P-80 Master resets S-43 Plague, system corruption cleaned. 43362_ K-01 Serf collects debris. 43362_ Slug penetrates Wall. 43363_ Slug penetrates B-74 Champion. 43363_ P-80 Master destroyed. 43363_ Slug penetrates B-74 Champion. 43363_ Penetrated by Slug. 43363_ Slug penetrates Wall. 43363_ R-10 Processor collects Com. Wheel. 43363_ Penetrated by Slug. 43363_ Slug penetrates Wall. 43363_ M-36 Artificer repairs H-88 Terminator. 43363_ Slug penetrates Wall. 43363_ Slug penetrates R-10 Processor. 43364_ K-01 Serf collects debris. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... 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"""#??????# #?? | | ????????# #???????????????# #??????# #?? | | ????????# #???????????????# #??????# #?? | | ????????# [ #???????????????# #??????#!#?? | | ????????#!=[#???????????????###########?????##+### | | ????????#%%[#???????????????????????????????# | | ????????#!*%#???????????????????????????????# | | ????????#==%#??????????????????????###??????#" | | ####????#%!%#???????????????????#### #######" | | ?#?#????#=[%#??????????????????## #" | | ######??#=*=#??????????????????# #"" % | | #??#%=%#??????????????????# [ #""%% | | #??#%==#??????????????????# "" ! | | #??#%=%#??????????????????# ! * | | ## ####*![####???????????????# | | ?# ## "%! ????????????????# | | ## ## #####?#####?#####?## # % | | ?# T# # #?# #?# #?# # | | ?#+++### pss W ### W ### W #### ##### ### /#### | | ?# %[%=[[%=! * k % | | ?# [%*%hd%=%|%= *=@ ; % | | ?# =!%[![[b!!!! =!!*= R/ % | | ?# %==!%![*!% [ ! !=h%!* ! %k % % | | ?# %!%%*|!!%* =h=%h=%s=%[[!! m W % % % | | ?# !###%!h#!# W% !W [;; W ##########+% | | ?######?#!%!### ]=### #???# %# ! | | ????????#%!=### # ######?#####???# # | | ????????#*!=#?# ## ##?????????????# # ! | | ????????#!==## #####??????????????# # * | | ????????#]%%###???????????????????# ""# ** | | ????????#=*%#?????????????????????# ""# ! | | ????????#!=%#?????????????????????# ""# | | ????????#%!=#?????????????????????# T# # | | ????????#/%%#?????????????????????# ""# # | | ????????#%!!#?????????????????????# ""# # | | ????????# #?????????????????????# ""# + | | ????????# #?????????????????????# # # | | ????????# #?????????????????????# # ##+## | | ????????# #????????????????#######+##### # | | ????????# #????????????????# % ##### #! | | ????????# #????????????????# % # " | | ????????# #???????????????## = # "" | | ?########++#######??????????# # | | ?# #??????????# ^ # | | ?# #### ### #### #??????????# ^ ^ "" ^ #####+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 120 Energy Generation 80 Energy Capacity 790 Matter Stores 425 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 25 Resistance: EX 50 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 30 Energy Filtering 30 Kinecelleration 30 Force Boost 40 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. Kinecellerator | -3/Section 7 | Archive Exp. Myomer Leg | -3/Section 7 | Archive Diametric Drive | -3/Section 7 | Archive Energy Mantle | -3/Section 7 | Archive Centrium Greatsword | -3/Section 7 | Archive Exp. Melee Analysis Suite | -3/Section 7 | Archive Enh. Coil Gun | -3/Section 7 | Archive Prc. Matter Filter | -3/Section 7 | Archive Cld. Phase Cannon | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Tesla Bomb Launcher | -2/Testing | Archive Exp. Hacking Suite | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Scanalyzed Nanosword | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Adv. Force Booster | -2/Testing | Hacked Exp. Shield Generator | -2/Testing | Hacked Robot Schematics ------------------ Y-72 Warden | -3/Section 7 | Archive A-02 Transporter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive Fabricated ------------ Force Lance | x2 | -6/Factory Force Lance | x2 | -6/Factory Imp. Actuator Array | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Imp. Phase Shifter | x2 | -4/Factory Exp. Shield Generator | x1 | -2/Testing Adv. Force Booster | x2 | -2/Testing Alien Tech Used ----------------- Core Cannon Matter Drive Subatomic Replicator Core Reset Matrix Integrated Mediator Spacefold Activator Core Membrane LRC Matter Compressor LRC Armor Integrated Dissipator Achievements -------------- A New Friend Beloved Generalissimo Production Line Project G-00 Revising The Future Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Levels Raised 36 | . 1 1 3 1 . 1 3 2 . 2 1 . . 2 1 . 2 . . . 1 1 . 1 . . . 1 1 1 . . 1 1 . 1 2 1 1 3 XP Earned 57481 | 3000 1560 2250 4362 850 200 1300 5818 2820 290 2194 1041 583 220 2239 2602 87 1685 176 526 105 1143 987 58 1702 217 327 263 886 1938 1086 466 216 367 1594 1113 1307 2477 1097 2475 3854 XP Spent 51930 | 3000 1300 800 2730 . . 1570 6250 5000 . 2200 2600 . . 2900 800 . 2800 . . . 2000 . . 3530 . . . . 2600 700 . . . 3500 . . 4400 2150 1100 . Upgrades 62 | 6 2 1 11 . . 3 5 7 . 2 1 . . 1 1 . 2 . . . 1 . . 4 . . . . 6 1 . . . 1 . . 4 2 1 . Power Slot 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility Slot 11 | 1 . 1 1 . . 1 2 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Weapon Slot 3 | 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mass Support 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Inventory Capacity 5 | 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . Hack Attack % 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Hack Defense % 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Protomatter Created 10108 | . 142 55 232 36 . 39 507 89 . 193 248 140 55 308 611 88 606 164 341 . 116 17 . 456 178 111 57 295 1043 583 . 318 71 304 290 456 266 297 410 986 Integrity Restored 25291 | . 324 165 696 48 60 . 1195 105 147 1162 1002 96 165 908 1558 103 1752 291 1232 . 222 240 503 1021 192 333 18 914 2047 447 . 379 123 1368 561 1035 671 739 1197 2272 Core 19035 | . 322 165 696 48 60 . 956 105 147 881 788 96 165 586 998 54 1295 291 856 . 222 240 373 630 70 333 18 553 1563 314 . 268 82 1109 385 743 397 499 916 1811 Parts 6256 | . 2 . . . . . 239 . . 281 214 . . 322 560 49 457 . 376 . . . 130 391 122 . . 361 484 133 . 111 41 259 176 292 274 240 281 461 Protomatter Decayed 10086 | . 33 . . . . . . 54 . 91 27 . . 17 19 128 417 . 115 . 36 . . 434 15 . 238 . 55 199 . 97 28 2610 58 79 4102 378 21 835 Game ------ Seed PotentialBombDiverter Manual? 0 Play Time 07:13:52 Cumulative 111.4 hours Start 2024.08.24 @ 15:21:45 End 2024.08.25 @ 17:17:05 Sessions 81 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 41 Adventurer 2 Explorer 0 Win Type 2 Total 8 Types 1/1/2/1/1/1/1/0/0 Lore% 37 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80990e2f-8a8a-4f33-8195-a46ad15e10c7