Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 21:30:52 Player: Maelyn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1471) 1471 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 75/125 System Corruption 0% Temperature Cool (27) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Heat Sink Heat Sink Advanced Visual Processing Unit Recoil Stabilizer Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Compact Battery Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink EM Pulse Gun Ion Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 51 | 7 1 26 17 Power 8 | 1 . 4 3 Engine 8 | 1 . 4 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 7 4 Treads 7 | 2 . 5 . Leg 6 | . . 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 1 6 5 Device 6 | 1 . 3 2 Storage 4 | 1 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 16 | 2 . 9 5 Energy Gun 9 | 2 . 3 4 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 37 | . 6 7 24 Power 7 | . 1 3 3 Propulsion 9 | . 2 1 6 Utility 9 | . 1 1 7 Weapon 12 | . 2 2 8 Highest Loss Streak 15 | . 6 2 15 To Critical Strikes . | . . . . Average Backups 6 | 3 5 5 8 Power . | 1 . . . Propulsion 1 | 1 2 1 1 Utility 1 | . . . 2 Weapon 3 | 1 1 3 5 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion . | . . . . Utility 6 | . . . 6 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 95 92 63 Engine 8 | . 14 9 5 Treads 13 | . 26 15 5 Leg 5 | . . 5 8 Device 12 | . 12 16 8 Storage 11 | . 14 11 10 Protection 8 | . . 13 6 Energy Gun 9 | . 26 1 8 Energy Cannon 4 | . . 5 5 Ballistic Gun 4 | . . 10 . Launcher 1 | . . 1 2 Peak Build Rating 27 | 7 7 15 27 Average Rating 12 | 4 6 10 16 On Entrance 5 | . 7 1 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 58 | 15 15 56 58 Greatest Support 43 | 40 40 43 40 Greatest Overweight (x) 17 | . 3 1 17 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 30 | 8 30 20 20 Average Capacity 13 | 7 8 9 20 Most Carried 14 | 5 7 9 14 Average Carried 6 | 3 5 5 8 Final Capacity 20 | 8 8 20 20 Final Carried 8 | 4 6 8 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 979 | 147 82 527 223 Remotely . | . . . . Salvage Created 2023 | 55 249 1072 647 Parts 118 | 7 17 66 28 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 6 22 8 Guns 23 | . 6 12 5 Cannons 7 | . . 7 . AOE 4 | . . 3 1 Classes Destroyed 11 | 1 5 3 2 Worker 6 | . 1 2 3 Builder 4 | . 1 3 . Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 5 | . 2 3 . Grunt 19 | . 4 11 4 Duelist 1 | . . 1 . Sentry 11 | . . 7 4 Best Kill Streak 5 | 2 5 5 4 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 487 | . 115 177 195 Missed 150 | . 36 62 52 Hits 337 | . 79 115 143 Melee 2 | . . 2 . Projectile 335 | . 79 113 143 Critical Strikes 7 | . . 4 3 Actively Blocked 2 | . . 2 . Damage Taken 4732 | . 816 1509 2407 Core 996 | . 215 214 567 Absorbed by Shields . | . . . . Redirected to Shielding 46 | . . 40 6 Core Remaining (%) 53 | 100 14 46 . Volleys Fired 153 | 3 23 93 34 Largest 2 | 2 2 2 2 Hottest 128 | 100 100 101 128 Shots Fired 267 | 6 46 148 67 Gun 208 | 6 46 115 41 Cannon 51 | . . 29 22 Launcher 8 | . . 4 4 Special . | . . . . Kinetic 113 | . . 104 9 Thermal 135 | 6 46 29 54 Explosive 8 | . . 4 4 Electromagnetic 11 | . . 11 . Robot Hit Streak 13 | 4 5 9 13 Robot Miss Streak 7 | 1 3 7 6 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 155 | 4 25 89 37 Core Hits 93 | 3 15 54 21 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | 1 1 1 4 Burn 5 | 1 1 . 3 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2612 | 50 326 1413 823 Guns 1543 | 50 326 756 411 Cannons 673 | . . 412 261 Explosions 389 | . . 238 151 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 755 | . . 678 77 Thermal 1414 | 50 326 443 595 Explosive 358 | . . 207 151 Electromagnetic 78 | . . 78 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . 18 . Projectiles 1 | . . 1 . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | . . 64 38 Shots 3 | . . 2 1 Rammed 1 | . . 1 . Targets Rammed 3 | . . 3 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 431 | 78 431 222 391 Average Temperature 96 | 33 173 42 93 Received Heat Transfer 1986 | . 360 465 1161 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Damage (major) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 8 | 1 1 . 6 Heat Transferred 3565 | 222 1036 790 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 69 100 Level 1 11 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 298 | 5 100 298 115 Initial 115 | . 3 . 115 Average 79 | 1 39 166 21 Influence Increases 1173 | 15 170 716 272 Destroy 0b10 Robot/C 720 | . 120 440 160 Destroy 0b10 Robot/NC 100 | 15 15 40 30 Destroy Leader 188 | . 20 126 42 Disable Machine 45 | . . 45 . Destroy Structure 90 | . . 50 40 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 1173 | 10 175 442 546 Entered New Map 161 | . 2 . 159 Time Decay 782 | 10 151 372 249 Lost Part 230 | . 22 70 138 Squads Dispatched 5 | . 4 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 17 42 13 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 7 | . 1 6 . ECM-based Alert Blocks 11 | . . 11 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1636 | 1 385 929 321 Sensors 305 | . . 13 292 Seismic 1418 | 1 385 859 173 ECM 261 | . . 261 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2462 | 71 436 932 1023 Spaces Moved 962 | 35 225 393 309 Core 43 | 9 10 . 24 Treads 653 | 26 215 269 143 Legs 266 | . . 124 142 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 180 Average Speed 196 | 131 158 157 279 Slowest Speed 900 | 160 200 240 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 42 46 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 101 | . . 57 44 Melee . | . . . . Projectile 2 | . . . 2 AOE 99 | . . 57 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1281 | 53 260 566 402 Wait 32 | . . 18 14 Move 959 | 34 224 392 309 Hop . | . . . . Pick Up 57 | 9 7 22 19 Fast Attach 3 | 2 . 1 . Attach 45 | 5 3 18 19 Detach 3 | . 1 2 . Swap 16 | . . 11 5 Drop 10 | . 2 6 2 Fire 153 | 3 23 93 34 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Core integrity fell below 50% 503 | -10/Materials | Core integrity fell below 20% 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x2 531 | -9/Materials | Lost 6 parts (1p2n1u2w) 927 | -9/Materials | Discovered new exit (range 10) 1183 | -9/Materials | Build established: Scavenger-Mutant 1263 | -9/Materials | Core integrity fell below 50% 1387 | -9/Materials | Discovered new exit (range 16) 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Propulsion x2 1644 | -8/Materials | Lost 6 parts (1p2n3u) 1654 | -8/Materials | Build established: Mutant 1867 | -8/Materials | Discovered new exit (range 8) 2398 | -8/Materials | Core integrity fell below 50% 2454 | -8/Materials | Core integrity fell below 20% 2463 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02437_ K-01 Serf collects debris. 02438_ Hvy. Assault Rifle destroyed. 02439_ Critical hit (Burn: +37). 02440_ K-01 Serf collects debris. 02441_ VSS Leg destroyed. 02442_ Dropped Ion Cannon. 02444_ K-01 Serf collects debris. 02448_ EM Pulse Gun destroyed. 02449_ G-47 Trooper suffers critical hit (Burn). 02451_ R-06 Scavenger collects Lgt. Ion Engine. 02451_ K-01 Serf collects debris. 02452_ M-28 Smith repairs G-50 Soldier. 02452_ K-01 Serf collects debris. 02454_ M-28 Smith repairs G-50 Soldier Carbon-fiber Leg. 02454_ R-06 Scavenger collects Sml. Matter Pod. 02455_ Lightning Gun destroyed. 02456_ Imp. Sensor Array destroyed. 02457_ Acquired Lgt. Ion Engine. 02458_ Critical hit (Burn: +37). 02459_ M-28 Smith repairs G-50 Soldier. 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