Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.25 @ 17:08:45 Player: BJLove Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (129) 645 Value Destroyed (3619) 3619 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 7968 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 82/100 System Corruption 5% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Fission Core Gravmag Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Filter Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- High-powered Electrolaser High-powered Electrolaser High-powered Electrolaser Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Arc Projector Heavy Ion Cannon Precision Grenade Launcher Precision Grenade Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon High-powered Electrolaser Energy Gun High-powered Electrolaser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . . 1 1 . 1 . Weapon 2 | . . 1 . 1 . . . Parts Attached 100 | 6 1 15 11 7 29 24 7 Power 10 | 1 . . 2 1 1 4 1 Engine 2 | 1 . . 1 . . . . Core 8 | . . . 1 1 1 4 1 Reactor . | . . . . . . . . Propulsion 27 | 2 . 7 3 2 3 5 5 Treads 15 | . . 6 3 2 3 . 1 Leg 11 | 2 . . . . . 5 4 Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 1 3 3 2 4 5 . Device 9 | . . . 2 . 2 5 . Storage 5 | 1 1 2 . 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . 1 1 1 2 . . Artifact . | . . . . . . . . Weapon 44 | 2 . 5 3 2 21 10 1 Energy Gun 21 | 2 . 3 2 1 7 6 . Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 3 | . . 1 . 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher 17 | . . 1 . . 13 3 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 . . Parts Lost 47 | . . 1 2 2 9 18 15 Power 5 | . . . . . . 3 2 Propulsion 17 | . . 1 . 1 3 4 8 Utility 8 | . . . . . 3 2 3 Weapon 17 | . . . 2 1 3 9 2 Highest Loss Streak 15 | . . 1 1 1 7 7 15 Average Slot Usage (%) 94 | . 99 99 98 91 96 92 46 Engine 3 | . 14 11 2 . . . . Core 6 | . . . 6 7 7 12 7 Treads 25 | . . 28 35 30 29 18 2 Leg 4 | . 28 2 . . . 6 13 Device 7 | . . . 11 7 5 14 14 Storage 13 | . 27 16 9 15 15 9 6 Protection 5 | . . 5 6 7 6 3 . Energy Gun 18 | . 28 22 20 13 18 16 . Energy Cannon 2 | . . . 5 7 . 1 . Ballistic Gun 1 | . . 5 . 1 1 . . Launcher 3 | . . 4 . . 8 5 1 Naked Turns . | . . . . . . . . Heaviest Build 72 | 11 27 43 37 59 69 72 35 Greatest Support 88 | 20 20 60 82 82 88 88 45 Greatest Overweight (x) 10 | 1 1 10 . . . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 12 16 10 16 16 16 10 Average Capacity 13 | 5 11 12 10 16 16 13 10 Most Carried 16 | 6 12 16 10 12 16 11 10 Average Carried 9 | 4 11 11 8 9 12 7 5 Final Capacity 16 | 6 12 10 10 16 16 10 10 Final Carried 12 | 6 12 9 10 10 9 10 4 Class Distribution -------------------- 49% | Tank 29% | Mutant 12% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Matter Collected 1861 | 207 33 387 241 80 424 459 30 Remotely . | . . . . . . . . Salvage Created 4413 | . 33 878 504 611 1202 1185 . Parts 270 | . 2 55 28 33 71 81 . Haulers Intercepted 3 | . . 1 . . 2 . . Recyclers Shooed 5 | . . . . . 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Combat Hostiles Destroyed 86 | . 1 22 12 10 22 19 . Guns 57 | . 1 20 11 4 12 9 . Cannons 9 | . . . 1 6 . 2 . AOE 19 | . . 1 . . 10 8 . Classes Destroyed 16 | . 1 7 1 2 4 1 . Worker 14 | . . 1 1 2 4 6 . Builder 11 | . . . . 1 4 6 . Tunneler 2 | . . 1 . . 1 . . Hauler 3 | . . 1 . . 2 . . Recycler 8 | . . 2 . 1 2 3 . Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 2 . . Watcher 2 | . . . . 1 1 . . Swarmer 30 | . . 12 4 4 3 7 . Grunt 33 | . 1 4 6 2 12 8 . Brawler 2 | . . 1 . . 1 . . Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . 1 . . Sentry 12 | . . 5 1 1 4 1 . Hunter 6 | . . . 1 3 . 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 17 | . 1 5 4 4 17 9 . Combat Bots Only 8 | . 1 4 4 4 8 4 . Max Kills in Single Turn 5 | . 1 2 1 2 5 4 . Gunslinging 2 | . . 1 . . 1 2 . Exploded 3 | . . 1 . . 3 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Damage Taken 8010 | . 69 756 696 1118 2019 1927 1425 Core 1600 | . 24 131 216 67 297 290 575 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 90 67 60 . 48 . . Volleys Fired 214 | . 5 51 32 35 34 56 1 Largest 4 | . 2 3 3 4 4 4 1 Hottest 280 | . 80 168 182 204 280 280 36 Shots Fired 535 | . 10 122 81 90 106 125 1 Gun 441 | . 10 119 72 59 91 90 . Cannon 56 | . . . 9 31 . 16 . Launcher 38 | . . 3 . . 15 19 1 Special . | . . . . . . . . Kinetic 44 | . . 31 . 5 8 . . Thermal 390 | . 10 88 72 54 83 83 . Explosive 38 | . . 3 . . 15 19 1 Electromagnetic 63 | . . . 9 31 . 23 . Robot Hit Streak 50 | . 5 16 10 25 50 11 . Robot Miss Streak 8 | . 1 4 4 3 5 8 1 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 4 . . 3 2 . Max Gunslinging Chain 2 | . . 1 . . 1 2 . Shots Hit Robots 353 | . 7 74 56 69 80 66 1 Core Hits 232 | . 3 38 22 27 79 62 1 Critical Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9406 | . 88 1112 916 1424 3120 2708 38 Guns 5287 | . 88 1006 794 750 1579 1070 . Cannons 904 | . . . 122 587 . 195 . Explosions 3185 | . . 106 . 87 1531 1443 18 Melee 20 | . . . . . . . 20 Ramming 10 | . . . . . 10 . . Kinetic 248 | . . 132 . 37 79 . . Thermal 5323 | . 88 874 794 800 1500 1267 . Explosive 2873 | . . 106 . . 1531 1218 18 Electromagnetic 932 | . . . 122 587 . 223 . Impact 20 | . . . . . . . 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 8 5 5 Average Corruption 5 | . . . . . 8 5 5 Corruption Purged . | . . . . . . . . Effects 19 | . . . . . 3 14 2 Message Errors 3 | . . . . . . 3 . Matter Fused 6 | . . . . . . 5 1 Energy Discharges 5 | . . . . . 2 2 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 3 | . . . . . 1 2 . Overload Shots . | . . . . . . . . Overflow Damage 219 | . . 18 . 19 29 153 . Projectiles 19 | . . . . 19 . . . Explosions 200 | . . 18 . . 29 153 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 403 | . . . . . 139 264 . Shots 9 | . . . . . 3 6 . Rammed 5 | . . . . . 5 . . Targets Rammed 6 | . . . . . 5 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 1017 | . 102 550 740 288 665 1017 . Average Temperature 190 | . 47 146 233 106 184 251 . Received Heat Transfer 1400 | . 36 114 71 171 534 195 279 Effects 75 | . . 6 18 1 11 39 . Shutdowns 24 | . . 3 3 . 4 14 . Energy Bleed 10 | . . 1 3 1 . 5 . Interference 13 | . . . 2 . 3 8 . Matter Decay 5 | . . 1 2 . . 2 . Short Circuit 5 | . . . 2 . 1 2 . Damage (minor) 7 | . . . 3 . 3 1 . Damage (major) 7 | . . . 1 . . 6 . Damage (core) 4 | . . 1 2 . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 32 | . . 7 8 4 7 6 . Heat Transferred 10168 | . 200 1944 1739 1704 2827 1754 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Peak Influence 729 | . 60 437 392 402 729 582 . Initial 331 | . . 25 142 146 162 331 . Average 276 | . 18 210 270 278 394 332 . Maximum Alert Level 3 | . . 2 1 2 3 2 . Low Security (%) 27 | 100 100 48 17 29 11 8 . Level 1 57 | . . 48 82 67 52 62 . Level 2 13 | . . 2 . 2 27 28 . Level 3 1 | . . . . . 8 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 1 2 2 4 5 . Investigation 2 | . . 1 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . 1 . 1 1 2 4 . Assault 2 | . . . . . 2 . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Distress Signals 11 | . . 1 3 1 4 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 3 26 16 15 40 33 6 Peak Tracking Total 9 | . 2 5 3 5 9 6 5 Tactical Retreats 10 | . . . 3 1 3 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Traps Triggered 5 | . . 1 1 . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Machines Disabled 13 | . . 1 1 . 5 6 . Max in Single Turn 4 | . . 1 1 . 3 4 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Machines Accessed 4 | . . 1 . . 3 . . Terminals 3 | . . 1 . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 6 | . . 3 . . 3 . . Successful 4 | . . 1 . . 3 . . Failed 2 | . . 2 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . 3 . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 3 | . . 1 . . 2 . . Record 1 | . . 1 . . . . . Open Door 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . . 2 . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 129 | . . . . . 129 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Turns Passed 4832 | 73 255 1013 796 589 675 1347 84 Spaces Moved 2282 | 55 152 470 390 257 259 651 48 Core 26 | 25 . 1 . . . . . Treads 1780 | . . 435 390 257 259 439 . Legs 476 | 30 152 34 . . . 212 48 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 163 163 165 120 120 Average Speed 160 | 98 149 164 164 164 168 159 130 Slowest Speed 550 | 120 150 550 170 170 170 200 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 26 | 4 39 47 38 10 50 16 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 321 | . . 31 . 3 128 150 9 Melee . | . . . . . . . . Projectile 13 | . . . . . 9 4 . AOE 308 | . . 31 . 3 119 146 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Total 3045 | 72 170 622 478 348 408 880 67 Wait 308 | 3 7 41 24 42 59 124 8 Move 2274 | 54 151 469 389 256 257 650 48 Hop . | . . . . . . . . Pick Up 92 | 9 6 22 13 6 15 20 1 Fast Attach 5 | 3 1 . 1 . . . . Attach 63 | 3 . 12 6 4 11 20 7 Detach 3 | . . 2 . . . 1 . Swap 32 | . . 3 4 3 18 4 . Drop 45 | . . 22 9 2 8 4 . Fire 214 | . 5 51 32 35 34 56 1 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 5 | . . . . . 5 . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 683 | -9/Materials | Discovered new exit (range 10) 1071 | -9/Materials | Build established: Tank 1327 | -9/Materials | Discovered new exit (range 10) 1342 | -9/Materials | Entered another Materials area 1342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -8/Materials | Discovered new exit (range 3) 2138 | -8/Materials | Entered Factory 2138 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2671 | -7/Factory | Discovered new exit (range 10) 2694 | -7/Factory | Garrison activated, responded to threat 2727 | -7/Factory | Entered Storage 2748 | -7/Storage | Found Prototype Launcher 2749 | -7/Storage | Identified Rocket Array 2876 | -7/Storage | Found Prototype Launcher 2877 | -7/Storage | Identified Scatter Rocket Array 2902 | -7/Storage | Build established: Scavenger-Tank 3155 | -7/Storage | Met a pair of Derelict thieves 3253 | -7/Storage | Destroyed 8 combat bots 3273 | -7/Storage | Lost 7 parts (2n2u3w) 3305 | -7/Storage | Crushed by falling debris 3377 | -7/Storage | Discovered new exit (range 16) 3396 | -7/Storage | Core integrity fell below 50% 3402 | -7/Storage | Entered Factory 3402 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3553 | -6/Factory | Build established: Tank 4319 | -6/Factory | Lost 7 parts (1p3n1u2w) 4661 | -6/Factory | Lost 5 parts (1n4w) 4698 | -6/Factory | Discovered new exit (range 11) 4749 | -6/Factory | Entered Lower Caves 4751 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4815 | -6/Lower Caves | Core integrity fell below 50% 4829 | -6/Lower Caves | Core integrity fell below 20% 4833 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04775_ System corrupted: Matter fused (-5). 04794_ Adv. Heat Sink destroyed. 04808_ Fission Core destroyed. 04808_ Carbon-fiber Leg destroyed. 04809_ Med. Treads destroyed. 04811_ Searching scrap... 04811_ Found Mak. Terrain Scanner. 04811_ Found Unknown Impact Weapon. 04811_ Found 30 Matter. 04812_ Acquired 30 matter. 04813_ Carbon-fiber Leg destroyed. 04814_ Acquired Unknown Impact Weapon. 04819_ Weapon Cycler destroyed. 04819_ Carbon-fiber Leg destroyed. 04821_ Identified Mak. Hammer. 04822_ S-27 Virus knocked back. 04822_ Adv. Heat Sink destroyed. 04822_ Lgt. Nuclear Core destroyed. 04829_ Mak. Hammer destroyed. 04832_ System corrupted: Energy discharge (-23). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????????"" ???????????????????????????? | | ??????????????????? "???????????????????????????? | | ???????????????????? 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It's Just You Serviceable Loadout Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed LinkedCentriumTorch Manual? 0 Play Time 00:59:02 Cumulative 18.3 hours Start 2021.09.25 @ 16:10:40 End 2021.09.25 @ 17:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca64d119-50a5-4f86-91ca-b697f60a4cc4