Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 19:11:51 Player: ClassActJerk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (321) 321 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1291 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 223/500 Energy 2/100 System Corruption 1% Temperature Cool (22) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Matter Pod Weight Redist. System Backup Plating I > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Matter Pod Weight Redist. System Light Armor Plating > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Improved Treads High-capacity Storage Unit Backup Plating I Small Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Light Armor Plating Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 4 9 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 4 | . 2 2 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 1 | . . 1 Storage 3 | 1 . 2 Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 2 | 1 1 3 Power . | . . . Propulsion . | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . 2 3 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . 1 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 83 | . 71 93 Engine 12 | . 14 10 Treads 17 | . . 31 Leg 12 | . 26 . Device 2 | . . 4 Storage 11 | . 12 10 Processor 5 | . 3 6 Protection 5 | . 1 9 Energy Gun 9 | . 8 11 Launcher 6 | . 2 9 Peak Build Rating 14 | 4 9 14 Average Rating 8 | 2 5 12 On Entrance 4 | . 4 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 10 14 18 Greatest Support 75 | 20 46 75 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 5 | 5 5 5 Average Carried 2 | 1 1 3 Final Capacity 8 | 8 5 5 Final Carried 4 | 1 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 425 | 214 103 108 Remotely . | . . . Salvage Created 314 | . 169 145 Parts 20 | . 14 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 5 | . 3 2 AOE 3 | . 2 1 Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Builder 1 | . 1 . Grunt 8 | . 5 3 Best Kill Streak 4 | . 4 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 119 | . 48 71 Missed 33 | . 17 16 Hits 86 | . 31 55 Projectile 86 | . 31 55 Critical Strikes 1 | . . 1 Damage Taken 1303 | . 364 939 Core 140 | . 77 63 Absorbed by Shields . | . . . Regen/Repaired (Parts) 49 | . . 49 Core Remaining (%) 84 | 100 69 . Volleys Fired 58 | . 36 22 Largest 2 | . 2 2 Hottest 80 | . 70 80 Shots Fired 79 | . 39 40 Gun 69 | . 36 33 Cannon . | . . . Launcher 10 | . 3 7 Special . | . . . Kinetic . | . . . Thermal 69 | . 36 33 Explosive 10 | . 3 7 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 6 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | . 27 21 Core Hits 26 | . 15 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 827 | . 495 332 Guns 472 | . 273 199 Cannons . | . . . Explosions 345 | . 212 133 Melee . | . . . Ramming 10 | . 10 . Kinetic . | . . . Thermal 472 | . 273 199 Explosive 345 | . 212 133 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 224 | . 7 217 Shots 8 | . 1 7 Rammed 1 | . . 1 Targets Rammed 4 | . 3 1 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 174 | . 69 174 Average Temperature 41 | . 31 49 Received Heat Transfer 633 | . 198 435 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1075 | . 625 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 77 | . 77 57 Initial 15 | . . 15 Average 15 | . 21 11 Influence Increases 399 | . 192 207 Destroy 0b10 Robot/C 160 | . 100 60 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 40 | . 20 20 Successful Hack 3 | . . 3 Disable Machine 45 | . . 45 Destroy Structure 66 | . 17 49 Lose Combat Pursuer 75 | . 45 30 Influence Decreases 399 | . 155 244 Entered New Map 22 | . . 22 Time Decay 331 | . 155 176 Lost Part 46 | . . 46 Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 7 | . 4 7 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . . 9 Successful 6 | . . 6 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 6 | . . 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 4 | . . 4 Recycle Component 1 | . . 1 Retrieve Matter 2 | . . 2 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 2 | . . 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 1 | . . 1 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . . 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1308 | 53 592 663 Spaces Moved 809 | 51 400 358 Core 27 | 23 4 . Treads 370 | . 12 358 Legs 412 | 28 384 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 136 | 88 122 160 Slowest Speed 200 | 120 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 24 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 23 | . . 23 Terrain Destroyed 83 | . 19 64 Melee . | . . . Projectile . | . . . AOE 83 | . 19 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 937 | 59 468 410 Wait . | . . . Move 807 | 50 399 358 Hop . | . . . Pick Up 29 | 5 13 11 Fast Attach 1 | . 1 . Attach 22 | 4 7 11 Detach . | . . . Swap 2 | . 1 1 Drop 14 | . 8 6 Fire 58 | . 36 22 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Repaired Sml. Laser 1309 | -9/Materials | Self-destructed Last Messages --------------- [Achievement: There's More Where That Came From] 01204_ C-30 ARC bursts open, deploying its payload. 01204_ G-34 Mercenary unfolds itself. 01204_ K-01 Serf collects debris. 01204_ G-34 Mercenary destroyed. 01207_ K-01 Serf collects debris. 01213_ Lgt. Armor Plating destroyed. 01223_ System corrupted: Heat flow error (+124). 01239_ G-34 Mercenary destroyed. 01262_ Acquired 50 matter. 01262_ K-01 Serf collects debris. 01274_ Sml. Laser destroyed. 01277_ Slammed into G-47 Trooper. 01286_ Sml. Laser destroyed. 01288_ Imp. Ion Engine destroyed. 01288_ Critical hit (Burn: +37). 01291_ Imp. Treads destroyed. 01302_ Acquired Prototype Energy Gun. 01303_ Identified Imp. Medium Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# ! | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????#######+## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????######## | | ????????????????????????????????????# # ### | | ????????????????????????????????????# # #?? | | ???????????????????????########?????# = # #?? | | ???????????????????????#[ ! #?????# = + #?? | | ???????????????????????# #?????# / # #?? | | ???????????????????????# @ #?????# ! # #?? | | ???????????????????????# #?????#+###### ##? | | ???????????????????????# #????## ##### #? | | ???????????????????????# #????# T" !#? | | ??????????#################g######## " #? | | ??????????# / = [ g ^^ #? | | ??????????# [ ####! a#########+#####^ #? | | ??????????# #??# #???# #######? | | ??????????# #??# #???# """ """ #??????? | | ??????????# ####/##+##### """ """ #??????? | | ??????????# "T" # # # """ """ #??????? | | ????????? + """ # """ # #??????? | | ???????? ? # """ "Y" # # ! #??????? | | ??????? ########### """ |[ # # !! #??????? | | ??????# ??# """ # # #??????? | | ??????# #= # #######??????? | | ??????# /%! ### # #????????????? | | ?????????????####^ #= #?#####????????????? | | ????????????????# ??###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 30% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- There's More Where That Came From You Again Challenges ------------ None Game ------ Seed LegDeepNukerbomber Manual? 0 Play Time 00:17:28 Cumulative 13.2 hours Start 2025.10.28 @ 18:53:26 End 2025.10.28 @ 19:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00e6f306-6342-4e8f-8be4-372538d52a15