Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.02 @ 17:12:28 Player: Deep Beef Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (241) 1205 Value Destroyed (11129) 11129 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4329) 4329 TOTAL SCORE: 24623 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 2815 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met R17 at Cetus 500 Friendly Fire -329 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 148/150 System Corruption 8% Temperature Hot (275) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (10) ----- Improved Target Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Graphene Brace > --- WEAPON (3) ------- Field Laser Coil Gun KE Penetrator > --- INVENTORY (5) ---- Advanced Heat Sink Improved Cloaking Device Advanced Concussive RPG (1) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Improved Trap Scanner Improved Target Analyzer Armor Integrity Analyzer Improved Force Booster Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Point Defense System > --- WEAPON ----------- Dispersion Rifle Centrium Greatsword > --- INVENTORY -------- Quantum Reactor Armored Medium Treads Advanced Medium Treads Coolant Injector Advanced Transmission Jammer Advanced ECM Suite Centrium Medium Armor Plating Advanced System Restoration Module Advanced Field Recycling Unit Dispersion Rifle Dispersion Rifle Advanced KE Penetrator Advanced Concussive RPG Improved Remote Datajack Phasing Sabre [Rating: 135] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Centrium Medium Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Utility 8 | . . . 2 . 1 . 1 . . . . . . 1 . . 2 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 199 | 7 7 1 5 . 13 18 4 1 3 2 11 . 5 9 5 1 16 21 13 12 10 35 Power 29 | 2 . 1 . . 1 4 2 . 2 . 1 . . 3 1 . 1 5 1 2 1 2 Engine 13 | 2 . 1 . . . 2 1 . 1 . . . . 3 1 . . 2 . . . . Core 12 | . . . . . 1 2 1 . 1 . 1 . . . . . 1 3 . 1 . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 Propulsion 32 | 2 1 . 2 . 3 . 1 . . 1 1 . 1 2 . . 4 3 1 3 . 7 Treads 10 | . . . . . . . . . . . . . . . . . . 3 1 3 . 3 Leg 16 | 2 1 . 2 . 3 . 1 . . 1 1 . 1 . . . . . . . . 4 Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 56 | 1 2 . 2 . 4 1 1 . . . 4 . 3 2 3 . 5 6 6 5 . 11 Device 28 | . 1 . 1 . 1 . 1 . . . 1 . 2 1 2 . 5 2 2 4 . 5 Storage 3 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . Processor 9 | . . . . . 1 . . . . . 1 . . . . . . 3 2 . . 2 Hackware 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . 2 Protection 12 | . . . 1 . 2 . . . . . 2 . 1 . . . . 1 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 4 . 1 . 5 13 . 1 1 1 5 . 1 2 1 1 6 7 5 2 9 15 Energy Gun 18 | 1 . . . . . 3 . . . 1 2 . . . . . . 1 1 1 2 6 Energy Cannon 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Ballistic Gun 40 | 1 3 . 1 . 4 7 . . 1 . 3 . 1 1 1 . 4 1 2 . 4 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 5 | . . . . . 1 2 . . . . . . . 1 . . 1 . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . 2 1 1 3 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 8 . . . . . . 1 2 1 . 1 . 2 2 . 2 Parts Lost 61 | . 1 1 . . 1 . . . . 2 4 . 3 6 . 2 2 7 4 . 1 27 Power 7 | . . . . . . . . . . . 1 . . 2 . . . 2 . . 1 1 Propulsion 10 | . . . . . . . . . . 1 1 . 3 . . . . . . . . 5 Utility 24 | . . 1 . . 1 . . . . . . . . 2 . 1 1 2 2 . . 14 Weapon 20 | . 1 . . . . . . . . 1 2 . . 2 . 1 1 3 2 . . 7 Highest Loss Streak 8 | . 1 1 . . 1 . . . . 1 3 . 1 5 . 1 2 3 2 . 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 96 99 86 88 96 99 94 100 100 99 95 100 92 81 77 84 82 82 90 86 88 86 Engine 4 | . 14 14 11 11 2 1 7 7 5 . . . . 4 11 13 6 5 5 1 . . Core 3 | . . . . . 6 7 . . 1 7 6 7 7 5 . . 1 3 . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 10 7 Treads 2 | . . . . . . . . . . . . . . . . . . 4 11 10 10 12 Leg 12 | . 28 28 22 22 18 18 23 23 23 22 18 23 15 3 . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . 3 . . 15 10 . . . . Device 13 | . 10 13 9 11 11 9 9 15 15 15 13 7 7 6 11 13 19 18 14 17 21 17 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 11 13 13 11 11 11 10 10 8 Processor 6 | . . . . . 5 9 7 7 7 7 7 7 7 6 6 6 5 8 19 13 10 10 Hackware 3 | . . . . . . 4 7 7 7 7 7 7 7 6 7 11 2 . . . . 2 Protection 8 | . . . 11 11 16 13 7 7 7 7 8 15 14 9 . . . 1 3 10 10 7 Energy Gun 4 | . 7 . . . . 4 7 7 7 7 6 7 7 4 . . . 1 5 5 6 6 Ballistic Gun 13 | . 20 28 22 22 26 21 15 7 14 15 15 15 15 12 13 7 7 3 2 1 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 32 34 36 36 49 47 41 44 48 48 60 60 62 74 61 65 84 93 84 100 100 100 Greatest Support 145 | 20 20 20 20 20 46 46 66 66 66 60 55 50 63 28 28 28 42 100 100 145 145 145 Greatest Overweight (x) 2 | 1 1 1 1 1 1 1 . . . 1 1 1 2 2 2 2 2 2 . . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 . 1 1 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 10 11 15 15 15 15 15 15 15 15 15 14 15 15 14 12 15 15 15 15 15 15 Average Carried 13 | . 5 9 10 13 14 14 14 15 14 14 12 14 14 13 11 11 14 13 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 9 13 15 15 15 15 15 15 14 14 14 14 15 12 11 15 15 15 14 15 4 Class Distribution -------------------- 27% | Hacker-Tank 23% | Mutant 10% | Scavenger-Mutant 8% | Tank 8% | Hacker-Skirmisher 7% | Scavenger-Tank 6% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Matter Collected 7894 | 219 239 10 322 56 534 925 64 . 199 154 328 . 280 177 156 30 277 2371 135 323 285 810 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10985 | . 329 . 611 62 690 1766 80 . 446 503 793 . 595 354 256 184 302 686 306 544 653 1825 Parts 533 | . 17 . 37 2 50 100 5 . 19 27 32 . 17 20 2 7 16 21 14 31 38 78 Haulers Intercepted 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . 35 27 . 11 . 1 4 . . . . . . Prevented 22 | . . . . . . . . . . 6 5 . 8 . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Combat Hostiles Destroyed 210 | . 6 . 15 1 24 36 3 . 7 14 14 . 12 9 . 3 7 7 6 8 12 26 Melee 15 | . . . . . . . . . . . . . . . . . 2 4 . 6 3 . Guns 175 | . 6 . 15 1 24 31 3 . 7 12 13 . 11 9 . 2 4 . 5 1 9 22 Cannons 4 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . . AOE 13 | . . . . . . 5 . . . 2 1 . 1 . . . . . . . . 4 Classes Destroyed 15 | . 2 . 2 1 1 4 . . 1 . . . 2 1 . . . 1 . . . . Worker 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Watcher 18 | . 2 . 2 . . 1 . . 1 . . . . 1 . . 1 2 2 1 . 5 Swarmer 45 | . . . . . 14 3 3 . . 8 . . 2 3 . . 4 . 2 2 4 . Grunt 95 | . 6 . 11 1 5 21 . . 6 6 12 . 5 2 . 3 . 5 . 3 4 5 Brawler 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 31 | . . . 3 . 5 8 . . 1 . 1 . 1 1 . . 1 2 . 1 2 5 Hunter 13 | . . . . . . . . . . . . . 2 2 . . . . . . 2 7 Programmer 15 | . . . . . . . . . . . . . 1 1 . . 2 . . 2 . 9 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Thug 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 . 4 1 7 9 2 . 2 4 6 . 3 3 . 3 4 2 3 4 2 9 Combat Bots Only 9 | . 2 . 4 1 7 9 2 . 2 4 5 . 3 3 . 3 4 2 2 4 2 9 Max Kills in Single Turn 4 | . 1 . 1 1 2 4 1 . 1 2 2 . 2 2 . 1 1 1 2 2 1 4 Gunslinging 1 | . . . . . 1 1 . . . 1 1 . 1 1 . . . . . . . . Exploded 3 | . . . . . . 2 . . . 1 1 . 1 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Damage Taken 14667 | . 381 59 209 6 305 855 44 . 262 291 659 . 812 828 . 169 440 1665 1131 704 644 5203 Core 2327 | . 59 18 23 . 59 70 . . 66 4 120 . 109 158 . 42 109 251 89 44 29 1077 Absorbed by Shields 184 | . . . 47 3 65 . . . . . . . . . . . . 69 . . . . Redirected to Shielding 93 | . . . 4 . 6 32 . . 13 15 23 . . . . . . . . . . . Regen/Repaired (Parts) 127 | . . . . . . 127 . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 69 . 94 . 76 . . . . . . 57 . . 76 . . 55 . . . Volleys Fired 484 | . 35 . 39 2 36 66 4 . 16 16 25 . 22 23 2 5 17 41 19 3 24 89 Largest 3 | . 2 . 2 2 3 3 3 . 3 3 3 . 3 3 1 2 3 2 3 3 3 3 Hottest 211 | . 60 . 46 46 74 98 98 . 103 103 103 . 106 106 30 105 135 114 198 180 211 211 Shots Fired 1204 | . 69 . 78 4 105 192 12 . 46 47 65 . 69 51 2 10 36 54 45 9 68 242 Gun 1128 | . 69 . 78 4 105 192 12 . 46 47 65 . 69 51 2 5 20 21 26 6 68 242 Cannon 43 | . . . . . . . . . . . . . . . . 5 7 9 19 3 . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Special 32 | . . . . . . . . . . . . . . . . . 9 23 . . . . Kinetic 861 | . 40 . 78 4 105 173 8 . 32 32 50 . 44 43 2 5 20 16 26 6 38 139 Thermal 179 | . 29 . . . . . . . . . . . . . . . 9 5 16 3 30 87 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 141 | . . . . . . 19 4 . 14 15 15 . 25 8 . 5 7 10 3 . . 16 Robot Hit Streak 44 | . 37 . 34 11 18 44 21 . 13 15 19 . 23 24 5 9 11 25 16 2 15 34 Robot Miss Streak 6 | . 4 . 5 . 3 3 2 . 6 3 2 . 3 4 . 2 2 1 1 4 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 24 | . 1 . . . 2 6 . . 2 4 2 . 2 2 . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 1 1 . 1 1 . . . . . . . 1 Shots Hit Robots 982 | . 59 . 64 3 75 143 9 . 36 36 59 . 61 45 6 8 33 71 33 15 46 180 Core Hits 653 | . 19 . 36 2 44 115 5 . 33 30 64 . 71 75 2 6 9 14 15 11 24 78 Critical Kills 9 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 6 Critical Parts Destroyed 20 | . . . . . . . . . . . 1 . . . . . 3 1 1 . 3 11 Critical Strikes 40 | . . . 1 . . 1 . . . . 1 . . . . . 3 4 5 2 4 19 Burn 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Destroy 26 | . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 4 18 Blast 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . Smash 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . Melee Attacks 134 | . . . . . 1 22 . . . . . . . . 4 1 13 22 6 15 43 7 Impact 53 | . . . . . 1 22 . . . . . . . . 4 1 13 12 . . . . Slashing 81 | . . . . . . . . . . . . . . . . . . 10 6 15 43 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23671 | . 740 . 1114 66 1232 3199 151 . 765 786 1349 . 1167 942 415 351 950 1740 1016 969 1365 5354 Guns 18048 | . 736 . 1114 51 1232 2644 151 . 761 590 1307 . 1108 942 56 69 406 472 545 51 1110 4703 Cannons 1020 | . . . . . . . . . . . . . . . . 131 162 222 471 34 . . Explosions 1620 | . . . . . . 555 . . . 196 42 . 59 . . 105 . 18 . . . 645 Melee 2908 | . . . . . . . . . . . . . . . 359 46 336 1028 . 884 255 . Ramming 29 | . 4 . . 15 . . . . 4 . . . . . . . . . . . . 6 Kinetic 13313 | . 414 . 1114 51 1232 2261 98 . 515 317 928 . 704 805 56 69 406 352 637 58 597 2699 Thermal 4699 | . 322 . . . . 555 . . . 196 42 . 59 . . 105 46 120 339 27 513 2375 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2722 | . . . . . . 383 53 . 246 273 379 . 404 137 . 131 162 240 40 . . 274 Impact 1311 | . . . . . . . . . . . . . . . 359 46 336 570 . . . . Slashing 1597 | . . . . . . . . . . . . . . . . . . 458 . 884 255 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . 3 . . . 2 2 2 . . 13 Average Corruption 2 | . . . . . . . . . . . . . 2 . . . 1 2 2 . . 4 Corruption Purged 10 | . . . . . . . . . . . . . 3 . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . . . . . . 10 . . . 1 28 7 . . 27 Message Errors 16 | . . . . . . . . . . . . . . . . . . 6 1 . . 9 Matter Fused 19 | . . . . . . . . . . . . . 3 . . . . 7 4 . . 5 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . 2 Energy Discharges 12 | . . . . . . . . . . . . . 1 . . . . 6 1 . . 4 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . 1 4 . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Misfires 6 | . . . . . . . . . . . . . 4 . . . . 1 . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 512 | . . . . . . 38 . . . 11 . . . . 97 2 143 139 . 7 . 75 Projectiles 39 | . . . . . . . . . . . . . . . . . 17 22 . . . . Explosions 126 | . . . . . . 38 . . . 11 . . . . . 2 . . . . . 75 Melee 347 | . . . . . . . . . . . . . . . 97 . 126 117 . 7 . . Knockbacks 6 | . . . . . . . . . . . . . . . 2 . . 4 . . . . Impact 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 484 | . . . . . . 138 . . . 52 40 . 52 18 . 19 . . . . . 165 Shots 12 | . . . . . . 4 . . . 1 1 . 1 1 . 1 . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 Kicked 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 647 | . 102 1 8 6 87 354 77 . 105 142 123 . 335 175 360 282 255 573 498 317 199 647 Average Temperature 128 | . 51 1 2 2 25 112 40 . 38 48 59 . 129 51 161 135 91 126 165 153 102 213 Received Heat Transfer 3133 | . 345 40 125 4 93 405 . . 114 111 423 . 189 66 . 96 36 501 126 84 87 288 Effects 87 | . . . . . . 4 . . . . . . 3 . 2 . 3 13 4 2 . 56 Shutdowns 23 | . . . . . . 1 . . . . . . . . . . . 3 3 . . 16 Energy Bleed 8 | . . . . . . . . . . . . . 2 . . . . 3 . . . 3 Interference 25 | . . . . . . 3 . . . . . . . . 2 . 3 3 . 2 . 12 Matter Decay 8 | . . . . . . . . . . . . . . . . . . 2 . . . 6 Short Circuit 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 11 | . . . . . . . . . . . . . . . . . . . 1 . . 10 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fried 10 | . . . . . . . . . . . . . 1 . . . 4 4 . . . 1 Impact Corruptions 9 | . . . . . . . . . . . . . . . 3 . 4 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 4 Heat Transferred 6288 | . 700 . . . . 727 . . . 200 50 . 50 . . 100 111 185 592 37 703 2833 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 4 . . . 2 1 . 1 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Peak Influence 1000 | . 185 15 180 64 363 522 310 90 1000 . . . . 133 . . 174 317 299 218 605 410 Initial 274 | . . . 1 59 . . 203 90 55 . . . . . . . 33 21 42 84 141 274 Average 179 | . 64 . 86 22 113 363 247 90 666 . . . . 40 . . 64 124 180 111 315 194 Maximum Alert Level 3 | . . . . . 1 2 1 . 3 . . . . . . . . 1 1 1 2 2 Low Security (%) 66 | 100 100 100 100 100 78 13 . 100 13 . . . . 100 . . 100 80 45 93 7 50 Level 1 21 | . . . . . 21 47 100 . 5 . . . . . . . . 19 54 6 66 41 Level 2 7 | . . . . . . 39 . . 19 . . . . . . . . . . . 25 8 Level 3 4 | . . . . . . . . . 61 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 2 1 1 5 1 . 8 . . . . 3 . . 1 5 . 3 . 10 Investigation 10 | . . . . 1 1 . . . 2 . . . . . . . . 3 . 1 . 2 Extermination 9 | . . . . . . . 1 . 1 . . . . 2 . . 1 . . 1 . 3 Reinforcement 15 | . . . 2 . . 3 . . 5 . . . . 1 . . . 2 . 1 . 1 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 3 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Distress Signals 11 | . 1 . 1 . 2 . . . . . . . . . . . . 1 2 1 . 3 Communications Jammed 13 | . . . . . . . . . . . 1 . . . . . . . . 1 . 11 Distress Signals 12 | . . . . . . . . . . . 1 . . . . . . . . 1 . 10 Times Spotted 383 | . 17 6 27 1 27 48 4 . 34 17 14 . 14 15 . 4 12 38 19 22 15 49 Peak Tracking Total 11 | . 3 4 4 1 6 6 3 . 6 3 4 . 4 5 . 3 4 6 5 5 3 11 Tactical Retreats 21 | . 1 . . . 1 1 1 . 1 . . . . 3 . . 1 2 1 4 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Traps Triggered 14 | . . . . . 1 3 1 . 1 . . . . 4 . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 1 . . 2 . . 1 1 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Machines Disabled 27 | . . . . . . 3 . . 5 1 . . . 1 . . . 3 3 2 2 7 Max in Single Turn 3 | . . . . . . 1 . . . 1 . . . 1 . . . 1 1 2 1 3 Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Machines Accessed 73 | . 6 . 5 3 8 7 2 . 9 1 1 4 . 3 . . 8 5 3 2 . 6 Terminals 50 | . 5 . 5 2 7 6 1 . 4 1 . . . 3 . . 5 4 3 1 . 3 Fabricators 5 | . . . . . . . . . 3 . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 Total Hacks 208 | . 18 . 15 6 23 21 6 . 26 7 1 30 . 6 . . 12 9 7 5 . 16 Successful 142 | . 11 . 11 4 18 12 5 . 13 7 1 30 . 3 . . 4 5 5 4 . 9 Failed 66 | . 7 . 4 2 5 9 1 . 13 . . . . 3 . . 8 4 2 1 . 7 Catastrophic 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 7 . 8 1 18 3 1 . 9 . . . . 6 . . 4 2 . 1 . 7 Terminals 139 | . 16 . 15 5 22 18 2 . 14 7 . . . 6 . . 6 8 7 2 . 11 Fabricators 13 | . . . . . . . . . 9 . . . . . . . 2 . . . . 2 Repair Stations 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 2 . . . . . . . . . . . . . . . 2 1 . . . . Scanalyzers 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . 1 . . . . . . . 2 . . 3 . 2 Terminal Hacks 86 | . 5 . 5 4 4 8 . . 5 7 1 30 . . . . 3 3 5 2 . 4 Record 23 | . . . . 1 . . . . . 7 . 10 . . . . . 1 4 . . . Part Schematic 14 | . . . . . . 1 . . 1 . . 11 . . . . . . . . . 1 Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 8 | . . . . 1 . 3 . . . . 1 . . . . . 1 1 1 . . . Open DSF 4 | . . . . . . . . . 1 . . . . . . . 2 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . Locate Traps 7 | . 2 . 1 . . 2 . . 1 . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . . . . . 1 . . . . 2 Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Build 4 | . . . . . . . . . 2 . . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 39 | . 5 . 6 . 14 2 1 . 3 . . . . 3 . . . 1 . 1 . 3 Terminals 34 | . 4 . 6 . 13 2 1 . 2 . . . . 3 . . . 1 . . . 2 Assimilate 9 | . . . 2 . 6 . . . . . . . . . . . . . . . . 1 Botnet 25 | . 4 . 4 . 7 2 1 . 2 . . . . 3 . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Reprogram 4 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . 4 1 5 3 1 . 7 1 . . . 3 . . 5 3 1 2 . 5 Full Trace Events 7 | . . . 1 . 1 . . . 1 . . . . . . . . 2 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 1 2 . 2 . . 11 . . . . . . . . . 1 Parts Built 6 | . . . . . . . . . 4 . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 394 | . . . . . . . . . 190 . . . . . . . 35 . . . . 169 Total Part Build Rating 32 | . . . . . . . . . 20 . . . . . . . 12 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Time 60 | . . . . . . 60 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . . . . . . . . . . . . . . . 10 . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . 14 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Total Allies 46 | . . . . . . 2 . 20 . . . . 1 . . . . 20 . . . 3 Largest Group 20 | . . . . . . 2 . 20 18 8 . . 1 . . . . 6 6 . . 2 Highest-Rated Group 581 | . . . . . . 62 . 581 541 236 . . 96 . . . . 250 250 . . 98 Highest-Rated Ally 159 | . . . . . . 31 . 35 35 31 . . 96 . . . . 159 99 . . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 358 | . . . . . . 15 . . 141 37 . . 5 . . . . 95 52 . . 13 Total Damage 10389 | . . . . . . 253 . . 3100 625 . . 264 . . . . 3709 2018 . . 420 Kills 81 | . . . . . . 1 . . 32 7 . . 1 . . . . 27 12 . . 1 Allies Corrupted 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Robot Analysis Total 4 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 1 2 . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Turns Passed 21148 | 42 1044 253 1092 1304 1216 1389 281 115 1089 1033 2012 192 1353 1067 514 64 974 1825 435 715 1035 2104 Spaces Moved 10812 | 30 504 132 467 673 516 577 201 88 674 731 1069 100 685 461 391 36 543 837 206 385 504 1002 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . Treads 2395 | . . . . . . . . . . . . . . . . . . 393 206 385 504 907 Legs 6766 | 22 504 132 467 673 516 577 201 88 674 731 1069 100 685 232 . . . . . . . 95 Wheels 690 | . . . . . . . . . . . . . . 229 391 36 34 . . . . . Hover 953 | . . . . . . . . . . . . . . . . . 509 444 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 130 130 130 130 130 126 123 193 123 115 115 130 130 142 160 155 160 120 Average Speed 164 | 103 172 190 190 190 194 162 130 130 130 129 175 193 180 191 126 130 141 181 160 159 160 156 Slowest Speed 330 | 120 190 190 190 190 200 200 130 130 130 200 195 193 260 260 130 130 216 212 160 160 160 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 49 | 3 70 32 36 100 44 73 6 73 22 84 97 75 81 12 56 6 14 79 88 11 46 20 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . . . . . . . . 1 1 . 1 1 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 17 | . . 1 . 1 . . . . . 4 3 . 5 . 2 1 . . . . . . Spaces Dug 44 | . . . . . 1 . . . . . . . . . . . 4 . . . 30 9 Terrain Destroyed 233 | . . . . . 1 36 . . . 14 7 . 20 3 . 6 4 1 1 1 33 106 Melee 38 | . . . . . 1 . . . . . . . . . . . 4 . . . 26 7 Projectile 43 | . . . . . . 1 . . . . . . . . . . . 1 1 1 7 32 AOE 152 | . . . . . . 35 . . . 14 7 . 20 3 . 6 . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Fac Gar Fac Total 13027 | 37 607 135 595 696 664 873 214 88 859 787 1158 99 752 601 404 42 684 1075 266 451 610 1330 Wait 1129 | . 47 . 73 11 80 167 2 . 156 39 41 . 35 81 . . 77 106 11 14 23 166 Move 10789 | 29 503 131 466 672 515 576 201 87 673 730 1066 99 684 460 390 35 542 836 205 385 503 1001 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 133 | 1 12 1 9 6 7 7 1 . 4 . 7 . 3 9 2 . 13 11 9 9 3 19 Fast Attach 47 | 6 . . . . 4 6 3 . 2 1 2 . 1 1 . . 8 3 . 3 2 5 Attach 83 | . 3 . 2 . 2 1 1 . . 1 5 . 1 7 5 1 6 10 8 4 1 25 Detach 4 | . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Swap 70 | 1 4 1 3 . 7 11 . 1 1 . 4 . 3 1 . . 2 8 5 5 7 6 Drop 99 | . 2 2 3 4 12 12 2 . 6 . 7 . 3 4 1 . 5 9 3 12 3 9 Fire 484 | . 35 . 39 2 36 66 4 . 16 16 25 . 22 23 2 5 17 41 19 3 24 89 Melee 134 | . . . . . 1 22 . . . . . . . . 4 1 13 22 6 15 43 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 21 | . . . . . . 5 . . . . . . . 15 . . . . . . . 1 Rewire 29 | . . . . . . . . . . . . . . . . . . 29 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Garrison -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 1087 | -10/Materials | Entered Mines 1165 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1224 | -10/Mines | Discovered new exit (range 16) 1299 | -10/Mines | Assembled infested the area 1340 | -10/Mines | Entered Materials 1340 | -9/Materials | Evolved 2 slots: Utility x2 2098 | -9/Materials | Discovered new exit (range 16) 2432 | -9/Materials | Entered Mines 2514 | -9/Mines | Discovered new exit (range 5) 2537 | -9/Mines | Met a Derelict bent on vengeance 3028 | -9/Mines | Learned location of Storage (-8) 3275 | -9/Mines | Discovered new exit (range 6) 3471 | -9/Mines | Met a Derelict shopkeep closing up shop 3736 | -9/Mines | Entered Materials 3736 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3953 | -8/Materials | Destroyed 7 combat bots 4037 | -8/Materials | Build established: Tank 4195 | -8/Materials | Discovered new exit (range 8) 4615 | -8/Materials | Discovered new exit (range 7) 4952 | -8/Materials | Entered Storage 6172 | -8/Storage | Met a pair of Derelict thieves 6242 | -8/Storage | Destroyed 9 combat bots 6315 | -8/Storage | Repaired Enh. Autogun 6333 | -8/Storage | Discovered new exit (range 7) 6341 | -8/Storage | Entered Factory 6341 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6604 | -7/Factory | Build established: Hacker-Tank 6622 | -7/Factory | Sucked down chute 6622 | -7/Factory | Entered Waste 6623 | -7/Waste | Joined by Warlord forces that had cleared the area 6715 | -7/Waste | Discovered new exit (range 10) 6737 | -7/Waste | Entered Factory 6737 | -7/Factory | Accompanied by 18 allies 7159 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 7581 | -7/Factory | Fabricated Neutrino Core (x2) 7803 | -7/Factory | Discovered new exit (range 8) 7814 | -7/Factory | Discovered new exit (range 5) 7826 | -7/Factory | Entered Lower Caves 7826 | -7/Lower Caves | Accompanied by 8 allies 7913 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7953 | -7/Lower Caves | Attracted the attention of an 0b10 base 7964 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 7964 | -7/Lower Caves | Learned Extension trap positions 7964 | -7/Lower Caves | Learned Armory emergency access door positions 7964 | -7/Lower Caves | Learned Extension stockpile data 7964 | -7/Lower Caves | Learned Armory stockpile data 7964 | -7/Lower Caves | Learned Extension security intel 8526 | -7/Lower Caves | Encountered a Warlord checkpoint 8736 | -7/Lower Caves | Learned Factory emergency access door positions 8803 | -7/Lower Caves | Discovered new exit (range 10) 8859 | -7/Lower Caves | Entered another Lower Caves area 8938 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9009 | -7/Lower Caves | Discovered new exit (range 11) 9012 | -7/Lower Caves | Encountered a Warlord checkpoint 9065 | -7/Lower Caves | Learned Factory stockpile data 9228 | -7/Lower Caves | Build established: Hacker-Skirmisher 9516 | -7/Lower Caves | Learned 4 Factory zone layouts 10102 | -7/Lower Caves | Discovered new exit (range 9) 10106 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10164 | -7/Lower Caves | Found Prototype Device 10690 | -7/Lower Caves | Build established: Hacker-Tank 10871 | -7/Lower Caves | Entered Data Miner 10871 | -7/Data Miner | Discovered new exit (range 6) 10910 | -7/Data Miner | Met Data Miner 10962 | -7/Data Miner | Learned location of Section 7 (-2) 10962 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10995 | -7/Data Miner | Received God Mode back door access code from Data Miner 11063 | -7/Data Miner | Entered Proximity Caves 11126 | -6/Proximity Caves | Escorted by Enhanced Grunt 11182 | -6/Proximity Caves | Found Prototype Device 11293 | -6/Proximity Caves | Learned 4 Factory zone layouts 11524 | -6/Proximity Caves | Spotted B-75 Beast 11930 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12286 | -6/Proximity Caves | Discovered new exit (range 5) 12416 | -6/Proximity Caves | Entered Factory 12416 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12417 | -6/Factory | Identified exit to Factory 12569 | -6/Factory | Discovered new exit (range 10) 13264 | -6/Factory | Identified Exp. Thermal Shield 13371 | -6/Factory | Lost 5 parts (2p2u1w) 13483 | -6/Factory | Entered Lower Caves 13542 | -6/Lower Caves | Build established: Hacker-Mutant 13632 | -6/Lower Caves | Identified exit to Lower Caves 13726 | -6/Lower Caves | Encountered a Warlord checkpoint 13997 | -6/Lower Caves | Entered another Lower Caves area 13997 | -6/Lower Caves | Discovered exit to Factory (range 3) 14040 | -6/Lower Caves | Spotted B-75 Beast 14061 | -6/Lower Caves | Entered Factory 14061 | -5/Factory | Evolved 2 slots: Utility x2 14061 | -5/Factory | Identified Heart of Steel 14062 | -5/Factory | Identified exit to Upper Caves 14065 | -5/Factory | Identified exit to DSF 14704 | -5/Factory | Fabricated Point Defense System (x2) 14922 | -5/Factory | Build established: Mutant 14969 | -5/Factory | Discovered new exit (range 20) 15035 | -5/Factory | Entered Extension 15036 | -5/Extension | Loaded intel: 19 trap records 15123 | -5/Extension | Rescued A7 15137 | -5/Extension | Incoming investigation squad redirected 15250 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15903 | -5/Extension | Rescued a captive Derelict 15904 | -5/Extension | Rescued a captive Derelict 15927 | -5/Extension | Spotted B-75 Beast 15933 | -5/Extension | Spotted B-75 Beast 16036 | -5/Extension | Build established: Scavenger-Mutant 16137 | -5/Extension | Incoming investigation squad redirected 16163 | -5/Extension | Heart of Steel transformed into Warbot 16293 | -5/Extension | Allies destroyed B-75 Beast 16308 | -5/Extension | Allies destroyed B-75 Beast 16325 | -5/Extension | Lost 3 parts (1p1u1w) 16329 | -5/Extension | Discovered new exit (range 3) 16331 | -5/Extension | Identified exit to Factory 16477 | -5/Extension | Identified exit to Cetus 16693 | -5/Extension | Rescued a captive Derelict 16760 | -5/Extension | Rescued a captive Derelict 16849 | -5/Extension | Discovered exit to Factory (range 10) 16860 | -5/Extension | Entered Cetus 16860 | -5/Cetus | Accompanied by 6 allies (Warbot) 16882 | -5/Cetus | Spotted Cetus Guard 16882 | -5/Cetus | Spotted Cetus Guard 16883 | -5/Cetus | Spotted Cetus Guard 16884 | -5/Cetus | Spotted Cetus Guard 16896 | -5/Cetus | Allies destroyed Cetus Guard 16897 | -5/Cetus | Allies destroyed Cetus Guard 16899 | -5/Cetus | Allies destroyed Cetus Guard 16903 | -5/Cetus | Destroyed Cetus Guard 17120 | -5/Cetus | Cetus Manufacturing Module disabled 17157 | -5/Cetus | Discovered new exit (range 16) 17190 | -5/Cetus | Spotted Cetus Guard 17190 | -5/Cetus | Spotted Cetus Guard 17194 | -5/Cetus | Spotted Cetus Guard 17205 | -5/Cetus | Allies destroyed Cetus Guard 17206 | -5/Cetus | Spotted Cetus Guard 17215 | -5/Cetus | Allies destroyed Cetus Guard 17231 | -5/Cetus | Destroyed Cetus Guard 17236 | -5/Cetus | Destroyed Cetus Guard 17249 | -5/Cetus | Discovered exit to Factory (range 16) 17261 | -5/Cetus | Met Revision 17 17295 | -5/Cetus | Entered Factory 17295 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17497 | -4/Factory | Found Prototype Slashing Weapon 17548 | -4/Factory | Identified Centrium Greatsword 18010 | -4/Factory | Identified exit to Garrison 18010 | -4/Factory | Entered Garrison 18038 | -4/Garrison | Triggered checkpoint 18090 | -4/Garrison | Garrison Relay disabled 18233 | -4/Garrison | Spotted B-86 Titan 18436 | -4/Garrison | Installed Relay Interface Framework 18658 | -4/Garrison | Triggered checkpoint 18834 | -4/Garrison | Triggered checkpoint 18884 | -4/Garrison | Discovered new exit (range 12) 18949 | -4/Garrison | Garrison Relay disabled 19045 | -4/Garrison | Entered Factory 19145 | -4/Factory | Build established: Scavenger-Tank 19653 | -4/Factory | Identified exit to Research 20019 | -4/Factory | Build established: Scavenger-Gunner 20132 | -4/Factory | Lost 4 parts (1n3u) 20570 | -4/Factory | Crushed by falling debris 20571 | -4/Factory | Core integrity fell below 50% 20571 | -4/Factory | System corruption reached 10% 20575 | -4/Factory | Crushed by falling debris 20606 | -4/Factory | Lost 6 parts (4u2w) 20696 | -4/Factory | Garrison activated, responded to threat 20722 | -4/Factory | Incoming investigation squad redirected 20802 | -4/Factory | Incoming investigation squad redirected 20981 | -4/Factory | Lost 5 parts (1n2u2w) 20989 | -4/Factory | Core integrity fell below 20% 21014 | -4/Factory | Spotted B-86 Titan 21149 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer lays Concrete. Y-64 Sentinel suffers critical hit (Destroy). Destroyed Wave Gun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. Slug penetrates Y-64 Sentinel. Y-64 Sentinel destroyed. Switching to secondary target: G-67 Veteran. Slug penetrates G-67 Veteran. Slug penetrates Wall. Flexi-carbon Leg destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates G-67 Veteran. G-67 Veteran suffers critical hit (Destroy). G-67 Veteran destroyed. U-05 Engineer lays Concrete. Flexi-carbon Leg destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # """ #???#####???????#"" + | | # #???????????????#"" #?# | | + """"" #???????????????#" ! ! #??????? | | #^""""" #???????????????# #??????? | | # """ #????????????????+###########??????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ##############??????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????? ?? | | #??????????????????????????????????????????? ? | | #????????????????????????????????????????### ? | | #???????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????########???? | | #??????????????????????????# ##### ^ | | #??????????????????????????# " # | | ##?????????????????##???##### " + #????? | | ???????????????????# #??#==*/ % # #????? | | ????????????????????# ###=#=#! 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"???????# ### ??????? | | ######## #?????" ????????# #?? ??????? | | ???????# #?????" ??????? #??????????? | | ???????# #?????" ? ????????#####???????????? | | ???????# #?????" ?? ???????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????+ #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 45 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 EM Shielding 2 Corruption Containment 12 Armor Coverage 450 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 55 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Force Boost 30 Offensive Hacking 22 Defensive Hacking 21 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Lrn. Missile Launcher | -8/Storage | Hacked Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Neutrino Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Enh. Quantum Rifle | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Neutrino Core | x2 | -7/Factory Point Defense System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Explorer Generalissimo Prison Break Challenges ------------ None Game ------ Seed StasisBlastArray Manual? 0 Play Time 03:45:13 Cumulative 111.2 hours Start 2022.04.01 @ 20:44:52 End 2022.04.02 @ 17:12:28 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 72 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e27a2c09-3882-4a38-8fb4-7f4ac4baf031