Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.02 @ 18:26:46 Player: Figgis Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3030) 3030 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-399) -399 TOTAL SCORE: 9326 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 75 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -1296 Cogmind --------- Core Integrity 0/1150 Matter 216/300 Energy 41/100 System Corruption 2% Temperature Cool (3) Movement Flying (39) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Chronowheel Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Quantum Capacitor > --- WEAPON ----------- Heavy Machine Gun Advanced Assault Cannon Energy Construct/G Axe > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Wheel Advanced Terrain Scan Processor Melee Analysis Suite Improved Light Armor Plating Improved Dynamic Insulation System Improved Dynamic Insulation System Decoy Drone Bay Chronowheel Gatling Laser Latent Energy Streamer High-powered Shotgun 8R-AWN's Boregun Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Makeshift Axe Great Axe [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Latent Energy Streamer Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Slots Evolved 12 | . . . 2 . . . 2 2 . . 4 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . . . 2 1 . Utility 5 | . . . 1 . . . 1 1 . . 2 . . Weapon 2 | . . . 1 . . . . 1 . . . . . Parts Attached 94 | 3 6 . 7 8 12 . 9 11 3 1 19 . 15 Power 9 | 1 1 . . 1 1 . 2 . . . 1 . 2 Engine 9 | 1 1 . . 1 1 . 2 . . . 1 . 2 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 . . . 3 3 . 5 1 . . 6 . 7 Treads . | . . . . . . . . . . . . . . Leg 23 | 2 . . . 3 3 . 5 1 . . 5 . 4 Wheel 1 | . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 Utility 23 | . 3 . 1 3 . . 2 4 . 1 8 . 1 Device 11 | . . . . 2 . . . 2 . 1 6 . . Storage 3 | . 2 . . . . . 1 . . . . . . Processor 5 | . . . 1 1 . . 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . 1 . . . . . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | . 2 . 6 1 8 . . 6 3 . 4 . 5 Energy Gun 4 | . 1 . . . . . . 3 . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . 1 Ballistic Gun 16 | . 1 . 6 1 2 . . 3 1 . 2 . . Ballistic Cannon 6 | . . . . . 3 . . . 1 . 2 . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 . . . 1 . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . 1 . 2 . 1 . . Parts Lost 39 | . . . . 2 3 . . 4 . . 13 . 17 Power 5 | . . . . . . . . . . . 2 . 3 Propulsion 12 | . . . . . 2 . . . . . 3 . 7 Utility 9 | . . . . 1 . . . 2 . . 4 . 2 Weapon 13 | . . . . 1 1 . . 2 . . 4 . 5 Highest Loss Streak 12 | . . . . 1 3 . . 2 . . 9 . 12 To Critical Strikes 4 | . . . . . 2 . . . . . 2 . . Average Slot Usage (%) 92 | . 90 100 96 99 98 100 98 98 100 92 75 57 39 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 2 5 1 Leg 21 | . 28 28 22 22 21 22 26 22 23 23 18 15 9 Device 9 | . . . . 8 11 11 9 7 15 15 16 10 3 Storage 9 | . 13 14 11 11 11 11 9 7 7 7 5 5 3 Processor 10 | . . . 7 11 11 11 17 14 7 7 7 5 7 Protection 2 | . 6 14 11 1 . . . 6 7 . . . . Energy Gun 2 | . 13 14 3 . . . . 6 7 7 1 2 1 Ballistic Gun 17 | . 13 14 29 32 19 11 9 7 7 7 4 2 . Ballistic Cannon 7 | . . . . . 9 22 18 14 11 7 8 10 4 Slashing Weapon 1 | . . . . . 1 . . . 2 7 3 . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 119 | 3 30 30 35 36 43 43 104 114 114 108 119 105 105 Greatest Support 90 | 3 20 20 20 20 20 20 80 80 70 70 90 56 61 Greatest Overweight (x) 38 | . 1 1 1 1 2 2 2 1 1 1 38 1 3 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 19 | 5 12 15 15 15 15 15 22 25 25 25 25 25 19 Most Carried 25 | 5 8 7 15 15 15 15 20 25 25 25 25 11 14 Average Carried 15 | 3 6 7 11 14 14 15 16 21 24 24 17 11 7 Final Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 5 7 7 14 15 15 15 20 21 25 25 11 11 3 Scrap Engine Consumption 47 | . . . . . . . . . . 3 41 . 3 Constructs Created 7 | . . . . . . . . . . . 7 . . Constructs Modified 4 | . . . . . . . . . . . 3 1 . Class Distribution -------------------- 47% | Gunner 18% | Mutant 16% | Tank 9% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Storage Mutant | -7/Recycling Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Matter Collected 3228 | 208 30 . 328 394 205 . 359 433 208 10 963 . 90 Remotely . | . . . . . . . . . . . . . . Salvage Created 3340 | . 107 93 350 286 191 . 298 411 97 . 1339 . 168 Parts 168 | . 9 1 37 15 . . 16 38 5 . 42 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Combat Hostiles Destroyed 66 | . 2 2 13 9 2 . 4 9 2 . 20 . 3 Melee 2 | . . . . . 1 . . . . . . . 1 Guns 37 | . 2 . 13 9 . . 1 4 . . 8 . . Cannons 22 | . . . . . 1 . 3 4 2 . 11 . 1 AOE 4 | . . 2 . . . . . . . . 1 . 1 Classes Destroyed 14 | . 2 . 3 2 . . 2 4 . . . . 1 Worker 3 | . . . . . . . . 2 . . 1 . . Builder 3 | . . . . . . . 1 1 . . 1 . . Recycler 7 | . . . . . . . 2 1 . . 4 . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 9 | . 1 . 3 . . . 2 3 . . . . . Swarmer 16 | . . . 8 . . . . 3 . . 5 . . Grunt 28 | . 2 2 2 7 . . 2 2 1 . 10 . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . Sentry 7 | . . . 2 . . . 1 1 1 . 2 . . Specialist 3 | . . . . . . . . . . . . . 3 Hunter 4 | . . . . . . . . 2 . . 2 . . Programmer 2 | . . . . . . . . 1 . . 1 . . Assembled 8 | . . . . 1 7 . . . . . . . . Best Kill Streak 7 | . 2 2 5 3 1 . 6 4 2 . 7 . 1 Combat Bots Only 5 | . 2 2 5 3 1 . 3 3 2 . 5 . 1 Max Kills in Single Turn 6 | . 1 2 2 1 6 . 2 2 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . 1 . 1 Melee 1 | . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Damage Taken 9516 | . 20 34 355 206 905 28 163 717 92 . 3917 . 3079 Core 2172 | . . 10 68 27 100 18 70 68 . . 648 . 1163 Absorbed by Shields 60 | . . . . . . . . . . . . . 60 Redirected to Shielding 26 | . . . 14 12 . . . . . . . . . Regen/Repaired (Parts) 235 | . . . . . . . . . . . 235 . . Core Remaining (%) 75 | 100 . 96 . . . 46 87 . . 90 35 . . Volleys Fired 180 | . 4 3 30 15 9 . 15 32 4 . 61 . 7 Largest 4 | . 2 2 3 3 3 . 3 4 4 . 4 . 3 Hottest 197 | . 60 60 80 75 110 . 117 197 179 . 177 . 146 Shots Fired 553 | . 8 6 90 44 27 . 45 118 16 . 182 . 17 Gun 330 | . 8 6 90 44 18 . 15 60 8 . 77 . 4 Cannon 223 | . . . . . 9 . 30 58 8 . 105 . 13 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 492 | . 4 3 85 44 26 . 45 88 12 . 173 . 12 Thermal 34 | . . . . . . . . 30 . . . . 4 Explosive . | . . . . . . . . . . . . . . Electromagnetic 27 | . 4 3 5 . 1 . . . 4 . 9 . 1 Robot Hit Streak 15 | . 3 4 11 6 3 . 8 13 15 . 12 . 10 Robot Miss Streak 11 | . 2 1 11 4 5 . 9 10 2 . 7 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 361 | . 4 4 40 29 39 . 26 70 11 . 119 . 19 Core Hits 167 | . 4 3 22 16 14 . 14 31 5 . 49 . 9 Critical Kills 5 | . . . . 1 . . . . . . 4 . . Critical Parts Destroyed 4 | . . . . . . . . . . . 3 . 1 Critical Strikes 16 | . . . . 1 1 . . 2 . . 11 . 1 Destroy 9 | . . . . 1 . . . . . . 7 . 1 Blast 6 | . . . . . . . . 2 . . 4 . . Sever 1 | . . . . . 1 . . . . . . . . Melee Attacks 38 | . . . . . 26 . . . 1 . 1 . 10 Impact . | . . . . . . . . . . . . . . Slashing 38 | . . . . . 26 . . . 1 . 1 . 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 3 . . . . . . . 1 Damage Inflicted 9220 | . 66 139 633 560 1903 . 601 1503 218 . 2985 . 612 Guns 3804 | . 66 51 633 560 174 . 224 852 105 . 1086 . 53 Cannons 3231 | . . . . . 160 . 377 651 113 . 1688 . 242 Explosions 1036 | . . 88 . . 668 . . . . . 184 . 96 Melee 1149 | . . . . . 901 . . . . . 27 . 221 Ramming . | . . . . . . . . . . . . . . Kinetic 6260 | . 13 26 598 560 334 . 601 1019 187 . 2685 . 237 Thermal 625 | . . 88 . . . . . 484 . . . . 53 Explosive 184 | . . . . . . . . . . . 184 . . Electromagnetic 1002 | . 53 25 35 . 668 . . . 31 . 89 . 101 Impact . | . . . . . . . . . . . . . . Slashing 1149 | . . . . . 901 . . . . . 27 . 221 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 4 4 . . . . . . 2 Average Corruption 1 | . . . . 1 2 4 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . . . 9 13 3 . . . . . . 2 Message Errors 7 | . . . . 3 4 . . . . . . . . Matter Fused 9 | . . . . 3 4 1 . . . . . . 1 Heat Flow Errors 4 | . . . . . 1 2 . . . . . . 1 Energy Discharges 5 | . . . . 2 3 . . . . . . . . Parts Fused 2 | . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 123 | . . . . . . . 23 5 . . 95 . . Projectiles 60 | . . . . . . . 23 5 . . 32 . . Explosions 61 | . . . . . . . . . . . 61 . . Melee 2 | . . . . . . . . . . . 2 . . Knockbacks 43 | . . . . . 2 . 5 7 1 . 27 . 1 Impact . | . . . . . . . . . . . . . . Kinetic 42 | . . . . . 2 . 4 7 1 . 27 . 1 Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 168 | . . . . . . . . . . . 125 . 43 Shots 3 | . . . . . . . . . . . 2 . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 292 | . . 21 292 30 66 214 . 218 39 . 199 . 82 Average Temperature 35 | . . 14 27 14 38 100 . 41 22 . 45 . 32 Received Heat Transfer 2209 | . . 21 30 95 . . 45 126 21 . 1074 . 797 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1200 | . . 50 . . . . . 1075 . . . . 75 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Latent Energy Used 317 | . . . . . 200 . . . . . . . 117 LE Corruption 5 | . . . . . 3 . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Peak Influence 452 | . 75 101 452 305 . . 142 169 161 62 273 138 133 Initial 175 | . . 28 39 175 . . . 64 55 62 25 133 96 Average 99 | . 62 84 250 83 . . 41 88 121 62 109 133 90 Maximum Alert Level 2 | . . . 2 1 . . . . . . 1 . . Low Security (%) 82 | 100 100 100 20 79 . 100 100 100 100 100 82 100 100 Level 1 15 | . . . 62 20 . . . . . . 17 . . Level 2 1 | . . . 17 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 1 . . . 1 . . 3 . 2 Investigation 1 | . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 8 | . 1 . 2 . . . . 1 . . 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Distress Signals 1 | . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 116 | . 5 2 26 10 2 1 7 16 2 . 29 . 16 Peak Tracking Total 6 | . 2 2 5 3 3 4 3 4 2 . 6 . 6 Tactical Retreats 7 | . . . 2 1 . . . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Traps Triggered 7 | . 1 . . . . . 1 2 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . 6 Triggered 5 | . . . . . . . . . . . . . 5 Most Traps Carried 3 | . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Machines Disabled 16 | . . . 3 . 4 . . . 1 . 8 . . Max in Single Turn 4 | . . . 1 . 3 . . . 1 . 4 . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Machines Accessed 22 | . 2 . 1 2 1 . 3 3 2 4 3 1 . Terminals 11 | . 2 . 1 . . . 3 1 2 . 1 1 . Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 4 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 45 | . 6 . 4 2 1 . 7 7 5 7 5 1 . Successful 19 | . 2 . 2 2 1 . 1 3 1 4 2 1 . Failed 26 | . 4 . 2 . . . 6 4 4 3 3 . . Catastrophic 4 | . . . 1 . . . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 4 . 4 . 1 . 5 2 2 . 3 . . Terminals 29 | . 6 . 4 . . . 7 3 5 . 3 1 . Fabricators 3 | . . . . . . . . 2 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . 7 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 11 | . 2 . 2 2 1 . 1 1 1 . . 1 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . Open Door 3 | . . . . 2 . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 4 1 . . Report Inventory 3 | . . . . . . . . . . 3 . . . Retrieve Components 2 | . . . . . . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 1 . . . 3 2 2 2 2 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 2 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . . . . Total Damage 128 | . . . 128 . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Turns Passed 8166 | 25 351 22 741 1925 1179 141 739 969 285 329 1187 23 250 Spaces Moved 3712 | 30 200 7 315 946 461 53 336 466 137 182 452 13 114 Core 104 | 30 18 . . . . . . . . . 1 . 55 Treads . | . . . . . . . . . . . . . . Legs 3595 | . 182 7 315 946 461 53 336 466 137 182 448 13 49 Wheels 3 | . . . . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . 10 Fastest Speed 39 | 50 50 190 190 190 190 260 170 170 176 176 176 190 39 Average Speed 188 | 50 158 190 190 190 229 260 182 178 176 176 197 190 115 Slowest Speed 1950 | 50 190 190 190 190 260 260 263 179 176 176 1950 190 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 41 3 33 99 42 22 34 16 26 53 23 1 66 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 Terrain Destroyed 89 | . . 5 . . 22 . 9 9 3 . 38 . 3 Melee 1 | . . . . . . . . . . . . . 1 Projectile 44 | . . . . . 1 . 9 9 3 . 22 . . AOE 44 | . . 5 . . 21 . . . . . 16 . 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Total 4444 | 39 226 10 393 1041 525 57 427 518 169 192 619 12 216 Wait 273 | . 9 1 23 59 3 5 57 . 19 6 61 . 30 Move 3699 | 29 199 6 314 945 460 52 335 465 136 181 451 12 114 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 7 7 . 14 7 10 . 9 10 5 1 7 . 11 Fast Attach 7 | 1 . . . 2 . . 1 1 . 1 1 . . Attach 62 | 2 5 . 5 1 4 . 4 9 1 . 16 . 15 Detach 6 | . . . . . 1 . . . . . 1 . 4 Swap 25 | . 1 . 2 5 8 . 4 1 2 . 2 . . Drop 57 | . 1 . 5 7 8 . 2 . 1 3 18 . 12 Fire 180 | . 4 3 30 15 9 . 15 32 4 . 61 . 7 Melee 33 | . . . . . 22 . . . 1 . 1 . 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 26 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 377 | -10/Materials | Entered Mines 380 | -10/Mines | Received a Mining Laser from a helpful Derelict 393 | -10/Mines | Discovered new exit (range 3) 399 | -10/Mines | Entered Materials 399 | -9/Materials | Accompanied by 1 ally 399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Build established: Tank 1021 | -9/Materials | Discovered new exit (range 11) 1140 | -9/Materials | Entered Mines 1324 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1387 | -9/Mines | Assembled infested the area 1392 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1561 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1788 | -9/Mines | Learned location of Zion (-7) 1794 | -9/Mines | Found the Drone Emporium 1831 | -9/Mines | Found Prototype Device 1897 | -9/Mines | Learned Materials emergency access door positions 2028 | -9/Mines | Met a Derelict shopkeep closing up shop 2195 | -9/Mines | Discovered new exit (range 9) 2332 | -9/Mines | Discovered new exit (range 7) 2351 | -9/Mines | Build established: Gunner 3057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3057 | -9/Mines | Discovered new exit (range 5) 3065 | -9/Mines | Entered Exiles 3113 | -9/Exiles | Met 8R-AWN 3145 | -9/Exiles | Met EX-HEX 3197 | -9/Exiles | Met EX-BIN 3217 | -9/Exiles | Aligned with FarCom system 3219 | -9/Exiles | Given EX-Vault access code 3263 | -9/Exiles | Opened EX-Vault 3279 | -9/Exiles | Found Potential Leg 3282 | -9/Exiles | Found Potential Leg 3329 | -9/Exiles | Found Latent Energy Streamer 3372 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3633 | -9/Exiles | Attacked by the Exiles 3719 | -9/Exiles | Lost 3 parts (2n1w) 3735 | -9/Exiles | Destroyed 8R-AWN 3740 | -9/Exiles | Found Prototype Ballistic Gun 3741 | -9/Exiles | Identified 8R-AWN's Boregun 3986 | -9/Exiles | Found Chronowheel 4216 | -9/Exiles | Discovered new exit (range 14) 4244 | -9/Exiles | Stole three prototypes: Potential Leg, Chronowheel, Latent Energy Streamer 4244 | -9/Exiles | Entered Mines 4361 | -8/Mines | Discovered new exit (range 10) 4383 | -8/Mines | Core integrity fell below 50% 4385 | -8/Mines | Entered Materials 4385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5092 | -8/Materials | Discovered new exit (range 3) 5124 | -8/Materials | Entered Factory 5124 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5125 | -7/Factory | Identified exit to Storage 5264 | -7/Factory | Fabricated Imp. Dynamic Insulation System (x2) 6093 | -7/Factory | Entered Storage 6371 | -7/Storage | Used back door to open Recycling access 6371 | -7/Storage | Discovered new exit (range 5) 6378 | -7/Storage | Entered Recycling 6379 | -7/Recycling | Found Scrap Engine 6599 | -7/Recycling | Build established: Mutant 6696 | -7/Recycling | Discovered new exit (range 5) 6707 | -7/Recycling | Entered Factory 6707 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6796 | -5/Factory | Found Quantum Capacitor 7251 | -5/Factory | Discovered new exit (range 14) 7423 | -5/Factory | Discovered new exit (range 19) 7611 | -5/Factory | Core integrity fell below 50% 7625 | -5/Factory | Identified Decoy Drone Bay 7647 | -5/Factory | Build established: Skirmisher 7656 | -5/Factory | Lost 9 parts (1p2n3u3w) 7894 | -5/Factory | Entered another Factory area 7894 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7915 | -4/Factory | Identified exit to DSF 7917 | -4/Factory | Entered DSF 7958 | -4/DSF | Discovered new exit (range 19) 7973 | -4/DSF | Additional patrols routed to DSF 7999 | -4/DSF | Lost 3 parts (1p1u1w) 8108 | -4/DSF | Core integrity fell below 50% 8131 | -4/DSF | Lost 12 parts (2p6n1u3w) 8144 | -4/DSF | Core integrity fell below 20% 8167 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08139_ Field strength at 46. 08139_ H-71 Marshal IFF system glitched. 08140_ Field strength at 40. 08141_ Field strength at 28. 08141_ Critical hit (Burn: +35). 08142_ Field strength at 11. 08143_ Field strength at 5. 08143_ Stasis field depleted. 08148_ The unstable cave ceiling collapses. 08154_ Dropped Mak. Axe. 08154_ Acquired Impulse Thruster Array. 08161_ Dropped Adv. Plasma Cannon. 08162_ Dropped Latent Energy Streamer. 08163_ Acquired Impulse Thruster Array. 08163_ C-30 ARC bursts open, deploying its payload. 08163_ G-73 Enforcer unfolds itself. 08163_ G-67 Veteran unfolds itself. 08163_ Axe destroyed. 08164_ Discarded Melee Analysis Suite. 08164_ Discarded Adv. Visual Processing Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#########??????????????????? | | ????????????????###?# #?###????"""???????? | | ?????????????????!!!# #===#==##"""???????? | | ??????????????????? C