Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 11:46:38 Player: cptwinky Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2299) 2299 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4713 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 390 Friendly Fire -277 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 274/280 System Corruption 8% Temperature Cool (11) Movement Treading (165) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (18) --- Advanced Treads Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Hardened Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Guided EMP Blaster Guided EMP Blaster Rocket Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Large Storage Unit High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Light Treads Advanced Treads Advanced Treads Armored Wheel Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 78 | 7 4 3 47 14 3 Power 7 | 1 . . 5 1 . Engine 7 | 1 . . 5 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . 1 11 3 . Treads 16 | 2 . . 11 3 . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 . 8 5 1 Device 3 | 1 . . 2 . . Storage 5 | 1 1 . 2 1 . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 7 | . . . 4 3 . Artifact . | . . . . . . Weapon 36 | 2 2 2 23 5 2 Energy Gun 8 | . . . 5 2 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 16 | 2 2 1 8 2 1 Ballistic Cannon 4 | . . . 4 . . Launcher 5 | . . 1 3 1 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 5 1 . Parts Lost 8 | . . 1 6 1 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . . 2 1 . Weapon 4 | . . . 4 . . Highest Loss Streak 4 | . . 1 4 1 . Average Slot Usage (%) 97 | . 100 100 97 95 99 Engine 11 | . 14 14 10 11 11 Treads 23 | . 28 27 21 22 22 Device 2 | . 2 . 3 2 . Storage 20 | . 14 14 22 22 22 Processor 11 | . 11 14 11 11 11 Protection 4 | . . . 4 6 11 Energy Gun 1 | . . . 2 1 . Ballistic Gun 16 | . 28 27 10 15 21 Ballistic Cannon 3 | . . . 8 . . Naked Turns . | . . . . . . Heaviest Build 69 | 13 27 27 69 69 67 Greatest Support 44 | 40 40 40 44 44 44 Greatest Overweight (x) 4 | . . 2 4 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 18 | 6 10 10 18 18 18 Average Capacity 15 | 5 6 10 17 18 18 Most Carried 18 | 2 8 10 18 18 18 Average Carried 13 | 1 5 8 15 16 18 Final Capacity 18 | 6 10 10 18 18 18 Final Carried 18 | 2 8 9 17 18 18 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Rec Matter Collected 2727 | 274 162 375 1195 670 51 Remotely 165 | 153 12 . . . . Salvage Created 3234 | 52 187 278 1530 1111 76 Parts 235 | 4 11 24 105 74 17 Haulers Intercepted 11 | . . . 6 5 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Combat Hostiles Destroyed 74 | . 3 14 31 19 7 Guns 60 | . 3 11 21 18 7 Cannons 8 | . . . 8 . . AOE 6 | . . 3 2 1 . Classes Destroyed 11 | 1 2 2 5 . 1 Worker 5 | . . 2 3 . . Builder 2 | . . . 2 . . Hauler 11 | . . . 6 5 . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Drone 7 | . . . . . 7 Watcher 7 | . 2 . 4 1 . Swarmer 19 | . . 11 3 5 . Grunt 34 | . 3 3 19 9 . Duelist 4 | . . . 4 . . Sentry 12 | . . . 5 7 . Best Kill Streak 9 | 1 2 3 9 6 2 Combat Bots Only 6 | . 2 3 3 6 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . 1 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Rec Damage Taken 3382 | . 165 394 2002 794 27 Core 520 | . 12 94 261 138 15 Absorbed by Shields 66 | . . . 66 . . Core Remaining (%) 78 | 100 . 57 . . . Volleys Fired 271 | 1 15 30 124 84 17 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 40 46 53 100 112 46 Shots Fired 523 | 2 30 58 236 164 33 Gun 440 | 2 30 55 160 160 33 Cannon 70 | . . . 69 1 . Launcher 10 | . . 3 4 3 . Special 3 | . . . 3 . . Kinetic 456 | 2 30 55 195 141 33 Thermal 57 | . . . 37 20 . Explosive 7 | . . 3 4 . . Electromagnetic 3 | . . . . 3 . Robot Hit Streak 34 | . 20 9 18 34 5 Robot Miss Streak 7 | 1 1 3 7 4 4 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 2 1 7 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 352 | . 26 30 160 118 18 Core Hits 148 | 1 10 18 68 44 7 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6612 | 15 333 632 3435 1905 292 Guns 4742 | 15 333 429 1848 1825 292 Cannons 1000 | . . . 1000 . . Explosions 870 | . . 203 587 80 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5114 | 15 333 429 2456 1589 292 Thermal 685 | . . 57 392 236 . Explosive 733 | . . 146 587 . . Electromagnetic 80 | . . . . 80 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 6 7 8 Average Corruption 5 | . . . 5 6 7 Corruption Purged . | . . . . . . Effects 97 | . . . 37 44 16 Message Errors 17 | . . . 12 5 . Matter Fused 23 | . . . 6 13 4 Heat Flow Errors 14 | . . . 6 6 2 Energy Discharges 10 | . . . 3 5 2 Data Loss (minor) 9 | . . . 3 4 2 Data Loss (major) 6 | . . . 4 2 . Misfires 3 | . . . . 3 . Targeting Errors 12 | . . . 3 4 5 Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 59 | . . 27 32 . . Projectiles 8 | . . . 8 . . Explosions 51 | . . 27 24 . . Melee . | . . . . . . Knockbacks 19 | . . . 19 . . Impact . | . . . . . . Kinetic 16 | . . . 16 . . Secondary 3 | . . . 3 . . Self-Inflicted Damage 113 | . . . 113 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | . 4 7 441 325 107 Average Temperature 98 | . 2 4 107 90 57 Received Heat Transfer 928 | . 93 63 499 264 9 Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1530 | . . 50 962 518 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Peak Influence 523 | 5 188 195 499 523 410 Average Influence 257 | 1 89 94 318 321 269 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 37 | 100 100 100 18 8 30 Level 1 43 | . . . 50 71 60 Level 2 19 | . . . 31 20 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 1 7 8 . Investigation 9 | . 2 . 3 4 . Extermination . | . . . . . . Reinforcement 6 | . 1 . 4 1 . Assault 1 | . . 1 . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Rec Distress Signals 6 | . . . 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 9 20 53 34 18 Peak Tracking Total 6 | . 3 4 6 4 4 Tactical Retreats 12 | . 2 2 8 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . 6 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Rec Machines Disabled 5 | . . 2 1 2 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Rec Machines Accessed 35 | . 5 . 12 11 7 Terminals 23 | . 4 . 8 8 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 7 | . 1 . 1 1 4 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 105 | . 17 . 29 36 23 Successful 46 | . 6 . 10 21 9 Failed 58 | . 10 . 19 15 14 Catastrophic 13 | . 2 . 5 4 2 Database Lockouts 1 | . 1 . . . . Manual 63 | . 16 . 19 16 12 Terminals 68 | . 15 . 18 25 10 Fabricators . | . . . . . . Repair Stations 9 | . . . 5 4 . Recycling Units 21 | . 2 . 3 3 13 Scanalyzers 3 | . . . 3 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 14 | . 3 . . 10 1 Part Schematic 2 | . . . . 2 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . . . . 2 . Open Door 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 3 | . . . . 3 . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 3 4 . Scan Component 4 | . . . 2 2 . Repair 3 | . . . 1 2 . Recycling Unit Hacks 5 | . . . 1 1 3 Retrieve Components 5 | . . . 1 1 3 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 46 | . 9 . 10 15 12 Terminals 9 | . 2 . 3 3 1 Track 2 | . 1 . . 1 . Botnet 5 | . 1 . 1 2 1 Disrupt 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . . 1 4 Tunnel 6 | . 1 . . 1 4 Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access 2 | . . . . 2 . Reprogram 2 | . . . . 2 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 31 | . 5 . 11 10 5 Full Trace Events 6 | . . . 2 3 1 Feedback Events 2 | . . . . 1 1 Corruption 2 | . . . . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 2 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 2 . Time 96 | . . . 26 70 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 27 | . . . 10 10 7 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Rec Total Allies 13 | . . 1 . 12 . Largest Group 10 | . . 1 . 10 1 Highest-Rated Group 88 | . . 31 . 88 15 Highest-Rated Ally 31 | . . 31 . 16 15 Total Orders . | . . . . . . Ally Attacks 131 | . . 1 . 100 30 Total Damage 1240 | . . 20 . 991 229 Kills 22 | . . . . 15 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Rec Turns Passed 5696 | 88 427 924 2371 1486 400 Spaces Moved 2545 | 47 222 444 1050 575 207 Core 1 | 1 . . . . . Treads 2468 | 46 222 437 981 575 207 Legs . | . . . . . . Wheels 76 | . . 7 69 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 110 165 165 Average Speed 166 | 157 160 159 169 170 165 Slowest Speed 200 | 160 160 180 200 172 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 5 47 98 94 90 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 1 . . 1 4 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 45 | . . 20 25 . . Melee . | . . . . . . Projectile 6 | . . . 6 . . AOE 39 | . . 20 19 . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Rec Total 3481 | 56 267 602 1401 923 232 Wait 491 | . 12 124 127 225 3 Move 2540 | 46 221 443 1049 574 207 Hop . | . . . . . . Pick Up 41 | 2 7 2 22 8 . Fast Attach 30 | 7 3 . 12 6 2 Attach 11 | . . 1 7 3 . Detach 12 | . 3 . 4 5 . Swap 37 | . 1 2 28 5 1 Drop 48 | . 5 . 28 13 2 Fire 271 | 1 15 30 124 84 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 18) 301 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Central database locked down 516 | -10/Materials | Entered Mines 555 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -10/Mines | Discovered new exit (range 5) 651 | -10/Mines | Discovered new exit (range 6) 811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1024 | -10/Mines | Met a Derelict testing a Signal Generator 1274 | -10/Mines | Learned location of 1 exit from Materials 1303 | -10/Mines | Identified exit to Materials 1440 | -10/Mines | Entered Materials 1440 | -9/Materials | Evolved 2 slots: Utility x2 1441 | -9/Materials | Identified exit to Storage 1442 | -9/Materials | Identified exit to Materials 1954 | -9/Materials | Repaired Lgt. Armor Plating 2128 | -9/Materials | Discovered exit to Materials (range 13) 2471 | -9/Materials | Build established: Scavenger-Mutant 2799 | -9/Materials | Core integrity fell below 50% 2849 | -9/Materials | Lost 4 parts (2u2w) 3096 | -9/Materials | Discovered new exit (range 9) 3171 | -9/Materials | Build established: Mutant 3242 | -9/Materials | Discovered exit to Materials (range 10) 3390 | -9/Materials | Discovered new exit (range 7) 3811 | -9/Materials | Entered Storage 3821 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4016 | -9/Storage | Repaired Adv. Treads 4049 | -9/Storage | Repaired Mni. Grenade Launcher 4136 | -9/Storage | Build established: Commander-Mutant 4278 | -9/Storage | Discovered exit to Materials (range 17) 4579 | -9/Storage | Core integrity fell below 20% 4617 | -9/Storage | Garrison activated, responded to threat 4644 | -9/Storage | Build established: Mutant 4837 | -9/Storage | Used back door to open Recycling access 4837 | -9/Storage | Discovered new exit (range 5) 5297 | -9/Storage | Entered Recycling 5297 | -9/Recycling | Accompanied by 1 ally 5345 | -9/Recycling | Spotter reported a threat 5351 | -9/Recycling | Spotter reported a threat 5351 | -9/Recycling | Spotter reported a threat 5355 | -9/Recycling | Spotter reported a threat 5404 | -9/Recycling | Spotter reported a threat 5410 | -9/Recycling | Spotter reported a threat 5419 | -9/Recycling | Spotter reported a threat 5421 | -9/Recycling | Spotter reported a threat 5467 | -9/Recycling | Spotter reported a threat 5474 | -9/Recycling | Spotter reported a threat 5483 | -9/Recycling | Spotter reported a threat 5521 | -9/Recycling | Spotter reported a threat 5527 | -9/Recycling | Spotter reported a threat 5594 | -9/Recycling | Spotter reported a threat 5595 | -9/Recycling | Spotter reported a threat 5595 | -9/Recycling | Spotter reported a threat 5597 | -9/Recycling | Spotter reported a threat 5639 | -9/Recycling | Spotter reported a threat 5646 | -9/Recycling | Spotter reported a threat 5652 | -9/Recycling | Spotter reported a threat 5653 | -9/Recycling | Spotter reported a threat 5697 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05629_ System corrupted: Heat flow error (+106). 05637_ System corrupted: Imp. Assault Rifle targeting data glitched. 05638_ N-01 Spotter is scanning... 05639_ N-01 Spotter sends a signal. 05639_ ALERT: Unidentified potential threat approaching Factory. 05650_ N-01 Spotter is scanning... 05652_ ALERT: Unidentified potential threat approaching Factory. 05653_ N-01 Spotter sends a signal. 05653_ ALERT: Unidentified potential threat approaching Factory. 05655_ System corrupted: Heat flow error (+122). 05655_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-8/Materials] 05658_ N-01 Spotter destroyed. 05661_ ALERT: Threat analysis in progress, dispatching additional drones. 05664_ R-06 Scavenger collects Adv. Visual Processing Unit. 05664_ R-06 Scavenger collects Unknown Hover Unit. 05676_ System corrupted: Component data lost. 05692_ System corrupted: Imp. Assault Rifle targeting data glitched. 05697_ N-01 Spotter is scanning... 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Assault Rifle | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Extracted Lrn. Terrain Scanner | -9/Storage | Hacked Armor Integrity Analyzer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodDerelictSabre Manual? 0 Play Time 00:36:51 Cumulative 448.0 hours Start 2020.01.12 @ 11:12:33 End 2020.01.12 @ 11:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 341 Adventurer 4 Explorer 0 Win Type - Total 44 Types 36/3/1/2/2/0/0 Lore% 93 Gallery% 94 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35abae74-2520-4a56-a540-734edd1e92c1